.. |
@GlobalScope.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
AABB.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
AcceptDialog.xml
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
AESContext.xml
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AnimatedSprite2D.xml
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AnimatedSprite3D.xml
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Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D
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2021-02-17 15:13:47 +01:00 |
AnimatedTexture.xml
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Animation.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
AnimationNode.xml
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AnimationNodeAdd2.xml
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AnimationNodeAdd3.xml
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AnimationNodeAnimation.xml
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AnimationNodeBlend2.xml
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AnimationNodeBlend3.xml
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AnimationNodeBlendSpace1D.xml
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AnimationNodeBlendSpace2D.xml
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AnimationNodeBlendTree.xml
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AnimationNodeOneShot.xml
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AnimationNodeOutput.xml
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AnimationNodeStateMachine.xml
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AnimationNodeStateMachinePlayback.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
AnimationNodeStateMachineTransition.xml
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AnimationNodeTimeScale.xml
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AnimationNodeTimeSeek.xml
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Add link titles for all links in the class reference
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2020-08-31 14:22:07 +02:00 |
AnimationNodeTransition.xml
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AnimationPlayer.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
AnimationRootNode.xml
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AnimationTrackEditPlugin.xml
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AnimationTree.xml
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Update documentation for the new ProcessMode
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2021-02-19 10:22:09 -05:00 |
Area2D.xml
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Use a more specific type for Area2D/3D body signals
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2021-02-24 00:05:54 -05:00 |
Area3D.xml
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Use a more specific type for Area2D/3D body signals
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2021-02-24 00:05:54 -05:00 |
Array.xml
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doc: Sync classref with current source
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2021-03-18 16:37:43 +01:00 |
ArrayMesh.xml
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doc: Sync classref with current source
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2021-01-28 11:26:37 +01:00 |
AspectRatioContainer.xml
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Add AspectRatioContainer class
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2020-11-25 15:06:40 +02:00 |
AStar.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
AStar2D.xml
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Explain A Star pathfinding algorithm cost calcuation
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2021-01-05 19:51:38 +08:00 |
AtlasTexture.xml
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Improve documentation for AtlasTexture
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2021-03-14 21:18:50 -04:00 |
AudioBusLayout.xml
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AudioEffect.xml
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AudioEffectAmplify.xml
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AudioEffectBandLimitFilter.xml
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AudioEffectBandPassFilter.xml
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AudioEffectCapture.xml
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Fix AudioEffectCapture buffer length cannot be changed
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2021-03-17 23:07:38 +01:00 |
AudioEffectChorus.xml
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AudioEffectCompressor.xml
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AudioEffectDelay.xml
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AudioEffectDistortion.xml
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AudioEffectEQ.xml
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AudioEffectEQ6.xml
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AudioEffectEQ10.xml
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AudioEffectEQ21.xml
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AudioEffectFilter.xml
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AudioEffectHighPassFilter.xml
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AudioEffectHighShelfFilter.xml
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AudioEffectInstance.xml
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AudioEffectLimiter.xml
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AudioEffectLowPassFilter.xml
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AudioEffectLowShelfFilter.xml
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AudioEffectNotchFilter.xml
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AudioEffectPanner.xml
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AudioEffectPhaser.xml
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AudioEffectPitchShift.xml
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AudioEffectRecord.xml
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Link to demos from within the class reference
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2020-10-01 23:57:21 -04:00 |
AudioEffectReverb.xml
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AudioEffectSpectrumAnalyzer.xml
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AudioEffectSpectrumAnalyzerInstance.xml
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AudioEffectStereoEnhance.xml
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AudioServer.xml
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AudioStream.xml
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AudioStreamGenerator.xml
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AudioStreamGeneratorPlayback.xml
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AudioStreamMicrophone.xml
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AudioStreamPlayback.xml
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AudioStreamPlaybackResampled.xml
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AudioStreamPlayer.xml
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AudioStreamPlayer2D.xml
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AudioStreamPlayer3D.xml
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Improve the AudioStreamPlayer3D class documentation
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2020-11-23 16:56:05 +01:00 |
AudioStreamRandomPitch.xml
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AudioStreamSample.xml
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BackBufferCopy.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
BakedLightmap.xml
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BakedLightmapData.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
BaseButton.xml
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Exposed shortcut_context property to scripting and added documentation.
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2020-11-30 00:11:40 +10:00 |
BaseMaterial3D.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
Basis.xml
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doc: Sync classref with current source
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2021-03-18 16:37:43 +01:00 |
BitMap.xml
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Bone2D.xml
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BoneAttachment3D.xml
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bool.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
BoxContainer.xml
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BoxMesh.xml
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Merge pull request #44183 from madmiraal/box_shape-size
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2020-12-28 16:06:50 +01:00 |
BoxShape3D.xml
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Use box size instead of extents for Shape dimensions
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2020-12-08 11:58:21 +00:00 |
Button.xml
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Document that Button doesn't interpret touch input (= no multitouch)
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2021-02-21 00:30:21 +01:00 |
ButtonGroup.xml
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Callable.xml
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doc: Sync classref with current source
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2021-03-18 16:37:43 +01:00 |
Camera2D.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
Camera3D.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
CameraEffects.xml
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CameraFeed.xml
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CameraServer.xml
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CameraTexture.xml
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CanvasGroup.xml
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CanvasItem.xml
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Documentation: Correct CanvasItem.draw_string position description.
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2021-03-18 18:09:23 +10:30 |
CanvasItemMaterial.xml
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CanvasLayer.xml
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CanvasModulate.xml
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CanvasTexture.xml
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CapsuleMesh.xml
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CapsuleShape2D.xml
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CapsuleShape3D.xml
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CenterContainer.xml
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CharFXTransform.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
CheckBox.xml
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[CTL] Add missing font outline drawing routines and theme constants.
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2021-02-14 14:11:44 +02:00 |
CheckButton.xml
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[CTL] Add missing font outline drawing routines and theme constants.
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2021-02-14 14:11:44 +02:00 |
CircleShape2D.xml
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ClassDB.xml
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Clarify class_get_method_list() in release exports
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2021-01-07 01:23:25 +01:00 |
ClippedCamera3D.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
CodeEdit.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
CodeHighlighter.xml
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doc: Don't bind argument names with p_ prefix
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2021-02-04 14:45:06 +01:00 |
CollisionObject2D.xml
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CollisionObject3D.xml
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CollisionPolygon2D.xml
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CollisionPolygon3D.xml
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Implement CollisionPolygon3D margin
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2021-02-11 11:58:37 -06:00 |
CollisionShape2D.xml
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CollisionShape3D.xml
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Color.xml
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doc: Sync classref with current source
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2021-03-18 16:37:43 +01:00 |
ColorPicker.xml
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Add interpolation bar on each channel in ColorPicker
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2021-03-09 14:58:19 +07:00 |
ColorPickerButton.xml
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[CTL] Add missing font outline drawing routines and theme constants.
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2021-02-14 14:11:44 +02:00 |
ColorRect.xml
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ConcavePolygonShape2D.xml
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ConcavePolygonShape3D.xml
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Disable backface collision with ConcavePolygonShape by default
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2021-03-18 11:30:22 -07:00 |
ConeTwistJoint3D.xml
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Fix confusing SliderJoint3D brief description
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2020-12-24 01:48:31 +01:00 |
ConfigFile.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
ConfirmationDialog.xml
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
Container.xml
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Control.xml
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Fix crash during drag if user freed the drag preview
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2021-02-24 20:59:17 +01:00 |
ConvexPolygonShape2D.xml
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ConvexPolygonShape3D.xml
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CPUParticles2D.xml
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Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
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2020-12-04 19:34:29 -05:00 |
CPUParticles3D.xml
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Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
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2020-12-04 19:34:29 -05:00 |
Crypto.xml
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feat: HMAC support in Crypto APIs
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2020-11-26 18:39:56 -08:00 |
CryptoKey.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
Cubemap.xml
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CubemapArray.xml
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Curve.xml
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Curve2D.xml
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Clarify Curve.get_closest_point uses baked points.
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2021-02-28 07:18:34 -05:00 |
Curve3D.xml
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Clarify Curve.get_closest_point uses baked points.
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2021-02-28 07:18:34 -05:00 |
CurveTexture.xml
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CylinderMesh.xml
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CylinderShape3D.xml
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DampedSpringJoint2D.xml
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Decal.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
Dictionary.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
DirectionalLight2D.xml
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DirectionalLight3D.xml
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Directory.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
DisplayServer.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
DTLSServer.xml
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Variant: Sync docs with new constructors, fixups after #43403
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2020-11-09 23:39:53 +01:00 |
EditorDebuggerPlugin.xml
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EditorExportPlugin.xml
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Complete documentation of EditorExportPlugin
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2020-12-29 13:46:14 +01:00 |
EditorFeatureProfile.xml
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EditorFileDialog.xml
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EditorFileSystem.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
EditorFileSystemDirectory.xml
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Document several editor-related classes to 100% completion
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2020-07-20 14:48:42 +02:00 |
EditorImportPlugin.xml
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Clarify EditorImportPlugin.get_visible_name.
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2021-02-11 11:13:17 +01:00 |
EditorInspector.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
EditorInspectorPlugin.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
EditorInterface.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
EditorNode3DGizmo.xml
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EditorNode3DGizmoPlugin.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
EditorPlugin.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
EditorProperty.xml
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EditorResourceConversionPlugin.xml
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EditorResourcePreview.xml
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EditorResourcePreviewGenerator.xml
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EditorSceneImporter.xml
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EditorSceneImporterMesh.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
EditorSceneImporterMeshNode3D.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
EditorScenePostImport.xml
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EditorScript.xml
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EditorSelection.xml
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EditorSettings.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
EditorSpinSlider.xml
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EditorSyntaxHighlighter.xml
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EditorTranslationParserPlugin.xml
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EditorVCSInterface.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
EncodedObjectAsID.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
Engine.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
EngineDebugger.xml
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Added debugger plugin support
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2020-08-26 11:24:51 +05:30 |
Environment.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
Expression.xml
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File.xml
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Expose a File.flush() method to scripting
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2021-02-13 01:37:16 +01:00 |
FileDialog.xml
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Rename unselect to deselect
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2020-12-21 10:26:41 +00:00 |
FileSystemDock.xml
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float.xml
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doc: Sync classref to add operators after #43419
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2020-11-10 15:00:50 +01:00 |
Font.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
FontData.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
Generic6DOFJoint3D.xml
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Remove Generic6DOFJoint precision property
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2020-12-15 10:14:48 +00:00 |
Geometry2D.xml
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Fixed Geometry2D::get_closest_points_between_segments docs
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2020-12-12 12:45:06 +01:00 |
Geometry3D.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
GeometryInstance3D.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
GIProbe.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
GIProbeData.xml
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GPUParticles2D.xml
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Document GPU particles visibility rect/aabb behavior
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2021-01-16 17:37:17 +02:00 |
GPUParticles3D.xml
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Document GPU particles visibility rect/aabb behavior
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2021-01-16 17:37:17 +02:00 |
GPUParticlesAttractor3D.xml
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GPUParticlesAttractorBox.xml
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GPUParticlesAttractorSphere.xml
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GPUParticlesAttractorVectorField.xml
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GPUParticlesCollision3D.xml
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GPUParticlesCollisionBox.xml
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GPUParticlesCollisionHeightField.xml
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GPUParticlesCollisionSDF.xml
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GPUParticlesCollisionSphere.xml
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Gradient.xml
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Rename offset to point in remove_point()
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2020-12-28 17:57:55 +01:00 |
GradientTexture.xml
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GraphEdit.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
GraphNode.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
GridContainer.xml
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GrooveJoint2D.xml
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HashingContext.xml
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Docs: Port Code Examples to C# (F, G, H, I, J, K, L)
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2020-11-25 22:15:13 +01:00 |
HBoxContainer.xml
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HeightMapShape3D.xml
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doc: Update classref with node renames
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2020-03-30 18:23:02 +02:00 |
HingeJoint3D.xml
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Fix confusing SliderJoint3D brief description
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2020-12-24 01:48:31 +01:00 |
HMACContext.xml
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feat: HMAC support in Crypto APIs
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2020-11-26 18:39:56 -08:00 |
HScrollBar.xml
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HSeparator.xml
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HSlider.xml
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HSplitContainer.xml
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HTTPClient.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
HTTPRequest.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
Image.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
ImageTexture.xml
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Describe ImageTexture , Image creation and usage
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2020-11-17 16:00:41 +02:00 |
ImageTexture3D.xml
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ImageTextureLayered.xml
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ImmediateGeometry3D.xml
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Input.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
InputEvent.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
InputEventAction.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
InputEventFromWindow.xml
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InputEventGesture.xml
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InputEventJoypadButton.xml
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Add link titles for all links in the class reference
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2020-08-31 14:22:07 +02:00 |
InputEventJoypadMotion.xml
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InputEventKey.xml
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InputEventMagnifyGesture.xml
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InputEventMIDI.xml
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InputEventMouse.xml
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InputEventMouseButton.xml
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InputEventMouseMotion.xml
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InputEventPanGesture.xml
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InputEventScreenDrag.xml
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InputEventScreenTouch.xml
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InputEventWithModifiers.xml
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Made serialization of Command toggleable when saving InputEvents.
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2020-11-19 21:05:45 +10:00 |
InputMap.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
InstancePlaceholder.xml
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Document InstancePlaceholder.create_instance not being thread-safe.
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2020-11-11 21:34:51 -05:00 |
int.xml
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Several edits to the GDScript docs
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2020-12-01 16:05:10 +03:00 |
IP.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
ItemList.xml
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Remove trivial examples in the ItemList class documentation
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2021-03-03 22:58:45 +01:00 |
JavaClass.xml
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JavaClassWrapper.xml
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JavaScript.xml
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JNISingleton.xml
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Joint2D.xml
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Joint3D.xml
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Fix confusing SliderJoint3D brief description
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2020-12-24 01:48:31 +01:00 |
JSON.xml
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JSONParser.xml
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doc: Sync classref with Variant utility methods
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2020-11-17 11:26:24 +01:00 |
JSONParseResult.xml
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doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
JSONRPC.xml
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KinematicBody2D.xml
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Docs: Port Code Examples to C# (F, G, H, I, J, K, L)
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2020-11-25 22:15:13 +01:00 |
KinematicBody3D.xml
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KinematicCollision2D.xml
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KinematicCollision3D.xml
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Label.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
LargeTexture.xml
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Light2D.xml
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Light3D.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
Lightmapper.xml
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LightmapperRD.xml
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LightmapProbe.xml
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LightOccluder2D.xml
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Rename LightOccluder2D light_mask to occluder_light_mask
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2020-12-04 19:34:29 -05:00 |
Line2D.xml
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LineEdit.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
LineShape2D.xml
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LinkButton.xml
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[CTL] Add missing font outline drawing routines and theme constants.
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2021-02-14 14:11:44 +02:00 |
Listener3D.xml
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MainLoop.xml
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Mention that the delta argument is in seconds in Node documentation
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2021-01-05 19:14:37 +01:00 |
MarginContainer.xml
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Use safer add_theme_constant_override() in MarginContainer code sample
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2021-03-04 17:17:40 +01:00 |
Marshalls.xml
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Material.xml
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doc: Sync classref with current source
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2021-01-28 11:26:37 +01:00 |
MenuButton.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
Mesh.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
MeshDataTool.xml
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Rename CubeMesh BoxMesh
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2020-12-05 11:48:26 +00:00 |
MeshInstance2D.xml
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MeshInstance3D.xml
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MeshLibrary.xml
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MeshTexture.xml
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MultiMesh.xml
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class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
MultiMeshInstance2D.xml
|
|
|
MultiMeshInstance3D.xml
|
|
|
MultiplayerAPI.xml
|
Document that the high-level multiplayer API is only for Godot servers
|
2021-01-25 01:59:28 +01:00 |
Mutex.xml
|
|
|
NavigationAgent2D.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
NavigationAgent3D.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
NavigationMesh.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
NavigationMeshGenerator.xml
|
|
|
NavigationObstacle2D.xml
|
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
|
2021-03-10 11:23:06 +01:00 |
NavigationObstacle3D.xml
|
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
|
2021-03-10 11:23:06 +01:00 |
NavigationPolygon.xml
|
Docs: Port Code Examples to C# (M, N, O, P, R)
|
2020-11-09 10:05:53 +01:00 |
NavigationRegion2D.xml
|
Implement Navigation layers
|
2021-03-10 11:23:06 +01:00 |
NavigationRegion3D.xml
|
Implement Navigation layers
|
2021-03-10 11:23:06 +01:00 |
NavigationServer2D.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
NavigationServer3D.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
NetworkedMultiplayerPeer.xml
|
Document that the high-level multiplayer API is only for Godot servers
|
2021-01-25 01:59:28 +01:00 |
NinePatchRect.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
Node.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
Node2D.xml
|
|
|
Node3D.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
Node3DGizmo.xml
|
|
|
NodePath.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
Object.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
OccluderPolygon2D.xml
|
|
|
OmniLight3D.xml
|
|
|
OptionButton.xml
|
[CTL] Add missing font outline drawing routines and theme constants.
|
2021-02-14 14:11:44 +02:00 |
ORMMaterial3D.xml
|
|
|
OS.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
PackedByteArray.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
PackedColorArray.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
PackedDataContainer.xml
|
|
|
PackedDataContainerRef.xml
|
|
|
PackedFloat32Array.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
PackedFloat64Array.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
PackedInt32Array.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
PackedInt64Array.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
PackedScene.xml
|
fixed typo in packedscene
|
2021-02-11 13:22:44 -08:00 |
PackedStringArray.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
PackedVector2Array.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
PackedVector3Array.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
PacketPeer.xml
|
|
|
PacketPeerDTLS.xml
|
|
|
PacketPeerStream.xml
|
|
|
PacketPeerUDP.xml
|
Docs: Port Code Examples to C# (M, N, O, P, R)
|
2020-11-09 10:05:53 +01:00 |
Panel.xml
|
|
|
PanelContainer.xml
|
|
|
PanoramaSkyMaterial.xml
|
|
|
ParallaxBackground.xml
|
|
|
ParallaxLayer.xml
|
|
|
ParticlesMaterial.xml
|
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
|
2020-12-04 19:34:29 -05:00 |
Path2D.xml
|
|
|
Path3D.xml
|
|
|
PathFollow2D.xml
|
Rename PathFollow2D rotate bool
|
2020-12-04 18:59:02 -05:00 |
PathFollow3D.xml
|
|
|
PCKPacker.xml
|
Docs: Port Code Examples to C# (M, N, O, P, R)
|
2020-11-09 10:05:53 +01:00 |
Performance.xml
|
Docs: Port Code Examples to C# (M, N, O, P, R)
|
2020-11-09 10:05:53 +01:00 |
PHashTranslation.xml
|
|
|
PhysicalBone3D.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
PhysicalSkyMaterial.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
PhysicsBody2D.xml
|
|
|
PhysicsBody3D.xml
|
|
|
PhysicsDirectBodyState2D.xml
|
|
|
PhysicsDirectBodyState3D.xml
|
|
|
PhysicsDirectSpaceState2D.xml
|
Fix cast_motion sometimes failing
|
2020-11-27 15:33:00 +00:00 |
PhysicsDirectSpaceState3D.xml
|
Fix cast_motion sometimes failing
|
2020-11-27 15:33:00 +00:00 |
PhysicsMaterial.xml
|
|
|
PhysicsServer2D.xml
|
Added Additional Description for PhysicsServer2D->area_create() method.
|
2021-03-09 09:03:10 +05:30 |
PhysicsServer3D.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
PhysicsShapeQueryParameters2D.xml
|
Docs: Port Code Examples to C# (M, N, O, P, R)
|
2020-11-09 10:05:53 +01:00 |
PhysicsShapeQueryParameters3D.xml
|
Docs: Port Code Examples to C# (M, N, O, P, R)
|
2020-11-09 10:05:53 +01:00 |
PhysicsShapeQueryResult2D.xml
|
|
|
PhysicsShapeQueryResult3D.xml
|
|
|
PhysicsTestMotionResult2D.xml
|
|
|
PinJoint2D.xml
|
|
|
PinJoint3D.xml
|
Fix confusing SliderJoint3D brief description
|
2020-12-24 01:48:31 +01:00 |
Plane.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
PlaneMesh.xml
|
Document how to solve UV jittering when using large procedural meshes
|
2020-12-19 18:16:52 +01:00 |
PointLight2D.xml
|
|
|
PointMesh.xml
|
|
|
Polygon2D.xml
|
|
|
PolygonPathFinder.xml
|
|
|
Popup.xml
|
doc: Sync classref with Variant utility methods
|
2020-11-17 11:26:24 +01:00 |
PopupMenu.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
PopupPanel.xml
|
|
|
Position2D.xml
|
|
|
Position3D.xml
|
|
|
PrimitiveMesh.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
PrismMesh.xml
|
|
|
ProceduralSkyMaterial.xml
|
|
|
ProgressBar.xml
|
[CTL] Add missing font outline drawing routines and theme constants.
|
2021-02-14 14:11:44 +02:00 |
ProjectSettings.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
ProximityGroup3D.xml
|
ProximityGroup: Fix access modifiers, rename private methods for clarity
|
2020-12-11 14:32:05 +01:00 |
ProxyTexture.xml
|
|
|
QuadMesh.xml
|
|
|
Quat.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
RandomNumberGenerator.xml
|
Add ability to restore RandomNumberGenerator state
|
2020-12-07 13:50:46 +02:00 |
Range.xml
|
|
|
RayCast2D.xml
|
|
|
RayCast3D.xml
|
doc: Sync classref with current source
|
2021-03-10 10:54:21 +01:00 |
RayShape2D.xml
|
|
|
RayShape3D.xml
|
|
|
RDAttachmentFormat.xml
|
|
|
RDPipelineColorBlendState.xml
|
|
|
RDPipelineColorBlendStateAttachment.xml
|
|
|
RDPipelineDepthStencilState.xml
|
|
|
RDPipelineMultisampleState.xml
|
doc: Fix parsing typed arrays in makerst.py
|
2020-04-24 17:50:20 +02:00 |
RDPipelineRasterizationState.xml
|
|
|
RDSamplerState.xml
|
|
|
RDShaderBytecode.xml
|
|
|
RDShaderFile.xml
|
|
|
RDShaderSource.xml
|
|
|
RDTextureFormat.xml
|
Rename RD texture "type" to "texture_type"
|
2020-12-04 19:34:50 -05:00 |
RDTextureView.xml
|
|
|
RDUniform.xml
|
Rename RD uniform "type" to "uniform_type"
|
2020-12-04 19:34:50 -05:00 |
RDVertexAttribute.xml
|
|
|
Rect2.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
Rect2i.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
RectangleShape2D.xml
|
Use rectangle size instead of extents for Shape dimensions
|
2020-12-08 11:57:46 +00:00 |
Reference.xml
|
Remove the implication that references and resources are not objected from their description
|
2021-01-11 08:22:16 -05:00 |
ReferenceRect.xml
|
|
|
ReflectionProbe.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
RemoteTransform2D.xml
|
Update docs to version 4.0
|
2020-01-31 17:15:41 -08:00 |
RemoteTransform3D.xml
|
doc: Update classref with node renames
|
2020-03-30 18:23:02 +02:00 |
RenderingDevice.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
RenderingServer.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
Resource.xml
|
Document a built-in use of Resource.resource_name
|
2021-01-23 21:33:48 +01:00 |
ResourceFormatLoader.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
ResourceFormatSaver.xml
|
|
|
ResourceImporter.xml
|
|
|
ResourceLoader.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
ResourcePreloader.xml
|
|
|
ResourceSaver.xml
|
|
|
RichTextEffect.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
RichTextLabel.xml
|
Expose RichTextLabel selection to script
|
2021-02-15 17:26:58 -07:00 |
RID.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
RigidBody2D.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
RigidBody3D.xml
|
Update area-body_shape_entered-exited signal documentation.
|
2021-01-09 13:34:50 +00:00 |
RootMotionView.xml
|
doc: Update classref with node renames
|
2020-03-30 18:23:02 +02:00 |
SceneState.xml
|
|
|
SceneTree.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
SceneTreeTimer.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
Script.xml
|
|
|
ScriptCreateDialog.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
ScriptEditor.xml
|
|
|
ScriptEditorBase.xml
|
|
|
ScrollBar.xml
|
|
|
ScrollContainer.xml
|
|
|
SegmentShape2D.xml
|
|
|
Semaphore.xml
|
|
|
Separator.xml
|
|
|
Shader.xml
|
Add link titles for all links in the class reference
|
2020-08-31 14:22:07 +02:00 |
ShaderGlobalsOverride.xml
|
|
|
ShaderMaterial.xml
|
|
|
Shape2D.xml
|
|
|
Shape3D.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
Shortcut.xml
|
|
|
Signal.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
Skeleton2D.xml
|
|
|
Skeleton3D.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
SkeletonIK3D.xml
|
|
|
Skin.xml
|
|
|
SkinReference.xml
|
|
|
Sky.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
Slider.xml
|
|
|
SliderJoint3D.xml
|
Fix confusing SliderJoint3D brief description
|
2020-12-24 01:48:31 +01:00 |
SoftBody3D.xml
|
SoftBody support in GodotPhysics 3D
|
2021-03-18 09:04:17 -07:00 |
SphereMesh.xml
|
|
|
SphereShape3D.xml
|
|
|
SpinBox.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
SplitContainer.xml
|
|
|
SpotLight3D.xml
|
|
|
SpringArm3D.xml
|
|
|
Sprite2D.xml
|
Rename Sprite.region_enabled getter and setter to match properties
|
2021-03-14 17:31:49 +00:00 |
Sprite3D.xml
|
Rename Sprite.region_enabled getter and setter to match properties
|
2021-03-14 17:31:49 +00:00 |
SpriteBase3D.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
SpriteFrames.xml
|
doc: Sync classref with current source
|
2020-09-11 12:22:10 +02:00 |
StandardMaterial3D.xml
|
|
|
StaticBody2D.xml
|
|
|
StaticBody3D.xml
|
|
|
StreamCubemap.xml
|
|
|
StreamCubemapArray.xml
|
|
|
StreamPeer.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
StreamPeerBuffer.xml
|
|
|
StreamPeerSSL.xml
|
|
|
StreamPeerTCP.xml
|
|
|
StreamTexture2D.xml
|
|
|
StreamTexture2DArray.xml
|
|
|
StreamTexture3D.xml
|
|
|
StreamTextureLayered.xml
|
|
|
String.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
StringName.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
StyleBox.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
StyleBoxEmpty.xml
|
|
|
StyleBoxFlat.xml
|
Fix some grammar in StyleBoxFlat class docs
|
2021-02-28 20:09:10 -05:00 |
StyleBoxLine.xml
|
|
|
StyleBoxTexture.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
SubViewport.xml
|
Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE
|
2020-12-10 12:24:49 +00:00 |
SubViewportContainer.xml
|
|
|
SurfaceTool.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
SyntaxHighlighter.xml
|
doc: Sync classref with current source
|
2021-02-08 12:34:28 +01:00 |
TabContainer.xml
|
[CTL] Add missing font outline drawing routines and theme constants.
|
2021-02-14 14:11:44 +02:00 |
Tabs.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
TCP_Server.xml
|
|
|
TextEdit.xml
|
doc: Sync classref with current source
|
2021-03-10 10:54:21 +01:00 |
TextFile.xml
|
|
|
TextLine.xml
|
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
|
2020-11-26 14:25:52 +02:00 |
TextParagraph.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
TextServer.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
TextServerManager.xml
|
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
|
2020-11-26 14:25:52 +02:00 |
Texture.xml
|
|
|
Texture2D.xml
|
Describe ImageTexture , Image creation and usage
|
2020-11-17 16:00:41 +02:00 |
Texture2DArray.xml
|
|
|
Texture3D.xml
|
|
|
TextureButton.xml
|
|
|
TextureLayered.xml
|
|
|
TextureProgressBar.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
TextureRect.xml
|
|
|
Theme.xml
|
[docs] Clarification on theme's get_stylebox
|
2021-02-20 10:10:28 -05:00 |
Thread.xml
|
|
|
TileMap.xml
|
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
|
2021-03-10 11:23:06 +01:00 |
TileSet.xml
|
|
|
Timer.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
TouchScreenButton.xml
|
Document that Button doesn't interpret touch input (= no multitouch)
|
2021-02-21 00:30:21 +01:00 |
Transform.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
Transform2D.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
Translation.xml
|
|
|
TranslationServer.xml
|
|
|
Tree.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
TreeItem.xml
|
docs: Add TreeItem method descriptions
|
2021-01-28 22:34:29 -06:00 |
TriangleMesh.xml
|
|
|
Tween.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
UDPServer.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
UndoRedo.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
Variant.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
VBoxContainer.xml
|
|
|
Vector2.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
Vector2i.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
Vector3.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
Vector3i.xml
|
doc: Sync classref with current source
|
2021-03-18 16:37:43 +01:00 |
VehicleBody3D.xml
|
doc: Sync classref with current source
|
2020-12-04 22:28:08 +01:00 |
VehicleWheel3D.xml
|
|
|
VelocityTracker3D.xml
|
|
|
VideoPlayer.xml
|
Document the expected low performance of VideoPlayer on HTML5
|
2020-12-25 11:59:37 +01:00 |
VideoStream.xml
|
|
|
Viewport.xml
|
doc: Sync classref with current source
|
2021-01-28 11:26:37 +01:00 |
ViewportTexture.xml
|
|
|
VisibilityEnabler2D.xml
|
|
|
VisibilityEnabler3D.xml
|
|
|
VisibilityNotifier2D.xml
|
|
|
VisibilityNotifier3D.xml
|
|
|
VisualInstance3D.xml
|
|
|
VisualShader.xml
|
Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNode.xml
|
|
|
VisualShaderNodeBooleanConstant.xml
|
Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNodeBooleanUniform.xml
|
|
|
VisualShaderNodeClamp.xml
|
Unified several visual shader nodes
|
2021-01-18 13:32:12 +03:00 |
VisualShaderNodeColorConstant.xml
|
Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNodeColorFunc.xml
|
|
|
VisualShaderNodeColorOp.xml
|
|
|
VisualShaderNodeColorUniform.xml
|
|
|
VisualShaderNodeCompare.xml
|
|
|
VisualShaderNodeConstant.xml
|
Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNodeCubemap.xml
|
Consistently use normal_map
|
2020-12-29 08:04:19 +00:00 |
VisualShaderNodeCubemapUniform.xml
|
|
|
VisualShaderNodeCurveTexture.xml
|
|
|
VisualShaderNodeCustom.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
VisualShaderNodeDeterminant.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
VisualShaderNodeDotProduct.xml
|
|
|
VisualShaderNodeExpression.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
VisualShaderNodeFaceForward.xml
|
class reference proofreading
|
2021-03-19 13:21:20 +01:00 |
VisualShaderNodeFloatConstant.xml
|
Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNodeFloatFunc.xml
|
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VisualShaderNodeFloatOp.xml
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VisualShaderNodeFloatUniform.xml
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VisualShaderNodeFresnel.xml
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VisualShaderNodeGlobalExpression.xml
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VisualShaderNodeGroupBase.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
VisualShaderNodeIf.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
VisualShaderNodeInput.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
VisualShaderNodeIntConstant.xml
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Add convert options between constants and uniforms in visual shaders
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2020-12-30 13:07:08 +03:00 |
VisualShaderNodeIntFunc.xml
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Unified several visual shader nodes
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2021-01-18 13:32:12 +03:00 |
VisualShaderNodeIntOp.xml
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VisualShaderNodeIntUniform.xml
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VisualShaderNodeIs.xml
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VisualShaderNodeMix.xml
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Unified several visual shader nodes
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2021-01-18 13:32:12 +03:00 |
VisualShaderNodeMultiplyAdd.xml
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VisualShaderNodeOuterProduct.xml
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VisualShaderNodeOutput.xml
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VisualShaderNodeResizableBase.xml
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VisualShaderNodeSample3D.xml
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Added Texture2DArray support to visual shaders
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2020-06-19 18:02:05 +03:00 |
VisualShaderNodeScalarDerivativeFunc.xml
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VisualShaderNodeScreenUVToSDF.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
VisualShaderNodeSDFRaymarch.xml
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doc: Sync classref with current source
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2021-01-28 11:26:37 +01:00 |
VisualShaderNodeSDFToScreenUV.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
VisualShaderNodeSmoothStep.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
VisualShaderNodeStep.xml
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Unified several visual shader nodes
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2021-01-18 13:32:12 +03:00 |
VisualShaderNodeSwitch.xml
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Unified several visual shader nodes
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2021-01-18 13:32:12 +03:00 |
VisualShaderNodeTexture.xml
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Consistently use normal_map
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2020-12-29 08:04:19 +00:00 |
VisualShaderNodeTexture2DArray.xml
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VisualShaderNodeTexture2DArrayUniform.xml
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VisualShaderNodeTexture3D.xml
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Added Texture3D to visual shaders
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2020-09-10 07:40:06 +03:00 |
VisualShaderNodeTexture3DUniform.xml
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VisualShaderNodeTextureSDF.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
VisualShaderNodeTextureSDFNormal.xml
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class reference proofreading
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2021-03-19 13:21:20 +01:00 |
VisualShaderNodeTextureUniform.xml
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Consistently use normal_map
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2020-12-29 08:04:19 +00:00 |
VisualShaderNodeTextureUniformTriplanar.xml
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VisualShaderNodeTransformCompose.xml
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VisualShaderNodeTransformConstant.xml
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Add convert options between constants and uniforms in visual shaders
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2020-12-30 13:07:08 +03:00 |
VisualShaderNodeTransformDecompose.xml
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VisualShaderNodeTransformFunc.xml
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VisualShaderNodeTransformMult.xml
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VisualShaderNodeTransformUniform.xml
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VisualShaderNodeTransformVecMult.xml
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VisualShaderNodeUniform.xml
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Merge pull request #38505 from KoBeWi/ms_visual_docs
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2020-05-10 13:07:56 +02:00 |
VisualShaderNodeUniformRef.xml
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VisualShaderNodeVec3Constant.xml
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Add convert options between constants and uniforms in visual shaders
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2020-12-30 13:07:08 +03:00 |
VisualShaderNodeVec3Uniform.xml
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VisualShaderNodeVectorCompose.xml
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VisualShaderNodeVectorDecompose.xml
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VisualShaderNodeVectorDerivativeFunc.xml
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VisualShaderNodeVectorDistance.xml
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VisualShaderNodeVectorFunc.xml
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VisualShaderNodeVectorLen.xml
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VisualShaderNodeVectorOp.xml
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Add documentation for the VisualShader nodes
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2020-05-08 00:36:01 +02:00 |
VisualShaderNodeVectorRefract.xml
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VScrollBar.xml
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VSeparator.xml
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VSlider.xml
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VSplitContainer.xml
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WeakRef.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
Window.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
World2D.xml
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Remove Navigation2D/3D nodes, and move the navigation map to the world resource
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2021-03-10 11:23:06 +01:00 |
World3D.xml
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Remove Navigation2D/3D nodes, and move the navigation map to the world resource
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2021-03-10 11:23:06 +01:00 |
WorldEnvironment.xml
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WorldMarginShape3D.xml
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X509Certificate.xml
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XMLParser.xml
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XRAnchor3D.xml
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XRCamera3D.xml
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XRController3D.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
XRInterface.xml
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XROrigin3D.xml
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XRPositionalTracker.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
XRServer.xml
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YSort.xml
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