godot/modules/enet
Fabio Alessandrelli ac8ca76870
[Net] Silence ENetMultiplayerPeer close_connection.
Used to print an error when it was not active, now it just returns
immediately as per the documentation.

(cherry picked from commit 25f33999af)
2021-09-29 08:57:27 +02:00
..
doc_classes Document that ENet compression mode must match between client and server 2021-09-29 08:57:25 +02:00
config.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
networked_multiplayer_enet.cpp [Net] Silence ENetMultiplayerPeer close_connection. 2021-09-29 08:57:27 +02:00
networked_multiplayer_enet.h Add set_peer_timeout to NetworkedMultiplayerENet. 2021-03-02 10:26:14 +01:00
register_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-05-04 12:54:34 +02:00