godot/platform/windows
Rémi Verschelde 6bfb7944d9 SCons: Remove avoidable defines from main env's CPPPATH
Also finally move freetype to its own env and disable warnings for it.
Still needs some work to fix the awkward situation of the freetype and
svg modules used in scene/ and editor/ respectively.
2018-10-01 11:59:22 +02:00
..
export
context_gl_win.cpp
context_gl_win.h
crash_handler_win.cpp
crash_handler_win.h
ctxgl_procaddr.cpp
ctxgl_procaddr.h
detect.py
godot.ico
godot.natvis
godot_res.rc
godot_win.cpp
joypad.cpp
joypad.h
key_mapping_win.cpp
key_mapping_win.h
lang_table.h
logo.png
os_windows.cpp
os_windows.h
platform_config.h SCons: Remove avoidable defines from main env's CPPPATH 2018-10-01 11:59:22 +02:00
platform_windows_builders.py
power_windows.cpp
power_windows.h
SCsub
windows_terminal_logger.cpp
windows_terminal_logger.h