godot/platform/iphone/export/export.cpp
Ruslan Mustakov 011d997840 Sign iOS dylibs before packaging
These changes allow to open the exported project in XCode and Run it
immediately to begin debugging. Before these changes you'd have to
sign GDNative libs and change Build Configuration manually.
2017-10-16 10:35:58 +07:00

684 lines
27 KiB
C++

/*************************************************************************/
/* export.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "export.h"
#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "io/marshalls.h"
#include "io/resource_saver.h"
#include "io/zip_io.h"
#include "os/file_access.h"
#include "os/os.h"
#include "platform/osx/logo.gen.h"
#include "project_settings.h"
#include "string.h"
#include "version.h"
#include <sys/stat.h>
class EditorExportPlatformIOS : public EditorExportPlatform {
GDCLASS(EditorExportPlatformIOS, EditorExportPlatform);
int version_code;
Ref<ImageTexture> logo;
typedef Error (*FileHandler)(String p_file, void *p_userdata);
static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata);
static Error _codesign(String p_file, void *p_userdata);
void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const String &p_name, const String &p_binary, bool p_debug);
static Error _export_dylibs(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total);
Error _export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir);
protected:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
virtual void get_export_options(List<ExportOption> *r_options);
public:
virtual String get_name() const { return "iOS"; }
virtual String get_os_name() const { return "iOS"; }
virtual Ref<Texture> get_logo() const { return logo; }
virtual String get_binary_extension() const { return "ipa"; }
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
virtual void get_platform_features(List<String> *r_features) {
r_features->push_back("mobile");
r_features->push_back("iOS");
}
EditorExportPlatformIOS();
~EditorExportPlatformIOS();
};
void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
if (p_preset->get("texture_format/s3tc")) {
r_features->push_back("s3tc");
}
if (p_preset->get("texture_format/etc")) {
r_features->push_back("etc");
}
if (p_preset->get("texture_format/etc2")) {
r_features->push_back("etc2");
}
}
void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) {
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug"), "iPhone Developer"));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release"), "iPhone Distribution"));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier"), "org.godotengine.iosgame"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "????"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/bits_mode", PROPERTY_HINT_ENUM, "Fat (32 & 64 bits),64 bits,32 bits"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/iphone_120x120", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPhone/iPod Touch with retina display
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "required_icons/ipad_76x76", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPad
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/iphone_180x180", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPhone with retina HD display
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_152x152", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPad with retina display
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/ipad_167x167", PROPERTY_HINT_FILE, "png"), "")); // Home screen on iPad Pro
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_40x40", PROPERTY_HINT_FILE, "png"), "")); // Spotlight
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "optional_icons/spotlight_80x80", PROPERTY_HINT_FILE, "png"), "")); // Spotlight on devices with retina display
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "landscape_launch_screens/iphone_2208x1242", PROPERTY_HINT_FILE, "png"), "")); // iPhone 6 Plus, 6s Plus, 7 Plus
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "landscape_launch_screens/ipad_2732x2048", PROPERTY_HINT_FILE, "png"), "")); // 12.9-inch iPad Pro
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "landscape_launch_screens/ipad_2048x1536", PROPERTY_HINT_FILE, "png"), "")); // Other iPads
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/iphone_640x1136", PROPERTY_HINT_FILE, "png"), "")); // iPhone 5, 5s, SE
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/iphone_750x1334", PROPERTY_HINT_FILE, "png"), "")); // iPhone 6, 6s, 7
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/iphone_1242x2208", PROPERTY_HINT_FILE, "png"), "")); // iPhone 6 Plus, 6s Plus, 7 Plus
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/ipad_2048x2732", PROPERTY_HINT_FILE, "png"), "")); // 12.9-inch iPad Pro
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "portrait_launch_screens/ipad_1536x2048", PROPERTY_HINT_FILE, "png"), "")); // Other iPads
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), true));
/* probably need some more info */
}
void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const String &p_name, const String &p_binary, bool p_debug) {
static const String export_method_string[] = {
"app-store",
"development",
"ad-hoc",
"enterprise"
};
String str;
String strnew;
str.parse_utf8((const char *)pfile.ptr(), pfile.size());
print_line(str);
Vector<String> lines = str.split("\n");
for (int i = 0; i < lines.size(); i++) {
if (lines[i].find("$binary") != -1) {
strnew += lines[i].replace("$binary", p_binary) + "\n";
} else if (lines[i].find("$name") != -1) {
strnew += lines[i].replace("$name", p_name) + "\n";
} else if (lines[i].find("$info") != -1) {
strnew += lines[i].replace("$info", p_preset->get("application/info")) + "\n";
} else if (lines[i].find("$identifier") != -1) {
strnew += lines[i].replace("$identifier", p_preset->get("application/identifier")) + "\n";
} else if (lines[i].find("$short_version") != -1) {
strnew += lines[i].replace("$short_version", p_preset->get("application/short_version")) + "\n";
} else if (lines[i].find("$version") != -1) {
strnew += lines[i].replace("$version", p_preset->get("application/version")) + "\n";
} else if (lines[i].find("$signature") != -1) {
strnew += lines[i].replace("$signature", p_preset->get("application/signature")) + "\n";
} else if (lines[i].find("$copyright") != -1) {
strnew += lines[i].replace("$copyright", p_preset->get("application/copyright")) + "\n";
} else if (lines[i].find("$team_id") != -1) {
strnew += lines[i].replace("$team_id", p_preset->get("application/app_store_team_id")) + "\n";
} else if (lines[i].find("$export_method") != -1) {
int export_method = p_preset->get(p_debug ? "application/export_method_debug" : "application/export_method_release");
strnew += lines[i].replace("$export_method", export_method_string[export_method]) + "\n";
} else if (lines[i].find("$provisioning_profile_uuid_release") != -1) {
strnew += lines[i].replace("$provisioning_profile_uuid_release", p_preset->get("application/provisioning_profile_uuid_release")) + "\n";
} else if (lines[i].find("$provisioning_profile_uuid_debug") != -1) {
strnew += lines[i].replace("$provisioning_profile_uuid_debug", p_preset->get("application/provisioning_profile_uuid_debug")) + "\n";
} else if (lines[i].find("$code_sign_identity_debug") != -1) {
strnew += lines[i].replace("$code_sign_identity_debug", p_preset->get("application/code_sign_identity_debug")) + "\n";
} else if (lines[i].find("$code_sign_identity_release") != -1) {
strnew += lines[i].replace("$code_sign_identity_release", p_preset->get("application/code_sign_identity_release")) + "\n";
} else {
strnew += lines[i] + "\n";
}
}
// !BAS! I'm assuming the 9 in the original code was a typo. I've added -1 or else it seems to also be adding our terminating zero...
// should apply the same fix in our OSX export.
CharString cs = strnew.utf8();
pfile.resize(cs.size() - 1);
for (int i = 0; i < cs.size() - 1; i++) {
pfile[i] = cs[i];
}
}
Error EditorExportPlatformIOS::_export_dylibs(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
if (!p_path.ends_with(".dylib")) return OK;
const String &dest_dir = *(String *)p_userdata;
String rel_path = p_path.replace_first("res://", "dylibs/");
DirAccess *dest_dir_access = DirAccess::open(dest_dir);
ERR_FAIL_COND_V(!dest_dir_access, ERR_CANT_OPEN);
String base_dir = rel_path.get_base_dir();
Error make_dir_err = OK;
if (!dest_dir_access->dir_exists(base_dir)) {
make_dir_err = dest_dir_access->make_dir_recursive(base_dir);
}
if (make_dir_err != OK) {
memdelete(dest_dir_access);
return make_dir_err;
}
Error copy_err = dest_dir_access->copy(p_path, dest_dir + rel_path);
memdelete(dest_dir_access);
return copy_err;
}
struct IconInfo {
const char *preset_key;
const char *idiom;
const char *export_name;
const char *actual_size_side;
const char *scale;
const char *unscaled_size;
bool is_required;
};
static const IconInfo icon_infos[] = {
{ "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "2x", "60x60", true },
{ "required_icons/iphone_120x120", "iphone", "Icon-120.png", "120", "3x", "40x40", true },
{ "required_icons/ipad_76x76", "ipad", "Icon-76.png", "76", "1x", "76x76", false },
{ "optional_icons/iphone_180x180", "iphone", "Icon-180.png", "180", "3x", "60x60", false },
{ "optional_icons/ipad_152x152", "ipad", "Icon-152.png", "152", "2x", "76x76", false },
{ "optional_icons/ipad_167x167", "ipad", "Icon-167.png", "167", "2x", "83.5x83.5", false },
{ "optional_icons/spotlight_40x40", "ipad", "Icon-40.png", "40", "1x", "40x40", false },
{ "optional_icons/spotlight_80x80", "iphone", "Icon-80.png", "80", "2x", "40x40", false },
{ "optional_icons/spotlight_80x80", "ipad", "Icon-80.png", "80", "2x", "40x40", false }
};
Error EditorExportPlatformIOS::_export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir) {
String json_description = "{\"images\":[";
String sizes;
DirAccess *da = DirAccess::open(p_iconset_dir);
ERR_FAIL_COND_V(!da, ERR_CANT_OPEN);
for (int i = 0; i < (sizeof(icon_infos) / sizeof(icon_infos[0])); ++i) {
IconInfo info = icon_infos[i];
String icon_path = p_preset->get(info.preset_key);
if (icon_path.length() == 0) {
if (info.is_required) {
ERR_PRINT("Required icon is not specified in the preset");
return ERR_UNCONFIGURED;
}
continue;
}
Error err = da->copy(icon_path, p_iconset_dir + info.export_name);
if (err) {
memdelete(da);
String err_str = String("Failed to export icon: ") + icon_path;
ERR_PRINT(err_str.utf8().get_data());
return err;
}
sizes += String(info.actual_size_side) + "\n";
if (i > 0) {
json_description += ",";
}
json_description += String("{");
json_description += String("\"idiom\":") + "\"" + info.idiom + "\",";
json_description += String("\"size\":") + "\"" + info.unscaled_size + "\",";
json_description += String("\"scale\":") + "\"" + info.scale + "\",";
json_description += String("\"filename\":") + "\"" + info.export_name + "\"";
json_description += String("}");
}
json_description += "]}";
memdelete(da);
FileAccess *json_file = FileAccess::open(p_iconset_dir + "Contents.json", FileAccess::WRITE);
ERR_FAIL_COND_V(!json_file, ERR_CANT_CREATE);
CharString json_utf8 = json_description.utf8();
json_file->store_buffer((const uint8_t *)json_utf8.get_data(), json_utf8.length());
memdelete(json_file);
FileAccess *sizes_file = FileAccess::open(p_iconset_dir + "sizes", FileAccess::WRITE);
ERR_FAIL_COND_V(!sizes_file, ERR_CANT_CREATE);
CharString sizes_utf8 = sizes.utf8();
sizes_file->store_buffer((const uint8_t *)sizes_utf8.get_data(), sizes_utf8.length());
memdelete(sizes_file);
return OK;
}
struct LoadingScreenInfo {
const char *preset_key;
const char *export_name;
};
static const LoadingScreenInfo loading_screen_infos[] = {
{ "landscape_launch_screens/iphone_2208x1242", "Default-Landscape-736h@3x.png" },
{ "landscape_launch_screens/ipad_2732x2048", "Default-Landscape-1366h@2x.png" },
{ "landscape_launch_screens/ipad_2048x1536", "Default-Landscape@2x.png" },
{ "portrait_launch_screens/iphone_640x1136", "Default-568h@2x.png" },
{ "portrait_launch_screens/iphone_750x1334", "Default-667h@2x.png" },
{ "portrait_launch_screens/iphone_1242x2208", "Default-Portrait-736h@3x.png" },
{ "portrait_launch_screens/ipad_2048x2732", "Default-Portrait-1366h@2x.png" },
{ "portrait_launch_screens/ipad_1536x2048", "Default-Portrait@2x.png" }
};
Error EditorExportPlatformIOS::_export_loading_screens(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir) {
DirAccess *da = DirAccess::open(p_dest_dir);
ERR_FAIL_COND_V(!da, ERR_CANT_OPEN);
for (int i = 0; i < sizeof(loading_screen_infos) / sizeof(loading_screen_infos[0]); ++i) {
LoadingScreenInfo info = loading_screen_infos[i];
String loading_screen_file = p_preset->get(info.preset_key);
Error err = da->copy(loading_screen_file, p_dest_dir + info.export_name);
if (err) {
memdelete(da);
String err_str = String("Failed to export loading screen: ") + loading_screen_file;
ERR_PRINT(err_str.utf8().get_data());
return err;
}
}
memdelete(da);
return OK;
}
Error EditorExportPlatformIOS::_walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata) {
Vector<String> dirs;
String path;
String current_dir = p_da->get_current_dir();
p_da->list_dir_begin();
while ((path = p_da->get_next()).length() != 0) {
if (p_da->current_is_dir()) {
if (path != "." && path != "..") {
dirs.push_back(path);
}
} else {
Error err = p_handler(current_dir + "/" + path, p_userdata);
if (err) {
p_da->list_dir_end();
return err;
}
}
}
p_da->list_dir_end();
for (int i = 0; i < dirs.size(); ++i) {
String dir = dirs[i];
p_da->change_dir(dir);
Error err = _walk_dir_recursive(p_da, p_handler, p_userdata);
p_da->change_dir("..");
if (err) {
return err;
}
}
return OK;
}
struct CodesignData {
const Ref<EditorExportPreset> &preset;
bool debug;
CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug)
: preset(p_preset), debug(p_debug) {
}
};
Error EditorExportPlatformIOS::_codesign(String p_file, void *p_userdata) {
if (p_file.ends_with(".dylib")) {
CodesignData *data = (CodesignData *)p_userdata;
print_line(String("Signing ") + p_file);
List<String> codesign_args;
codesign_args.push_back("-f");
codesign_args.push_back("-s");
codesign_args.push_back(data->preset->get(data->debug ? "application/code_sign_identity_debug" : "application/code_sign_identity_release"));
codesign_args.push_back(p_file);
return OS::get_singleton()->execute("codesign", codesign_args, true);
}
return OK;
}
Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
String src_pkg_name;
String dest_dir = p_path.get_base_dir() + "/";
String binary_name = p_path.get_file().get_basename();
EditorProgress ep("export", "Exporting for iOS", 5);
String team_id = p_preset->get("application/app_store_team_id");
ERR_EXPLAIN("App Store Team ID not specified - cannot configure the project.");
ERR_FAIL_COND_V(team_id.length() == 0, ERR_CANT_OPEN);
if (p_debug)
src_pkg_name = p_preset->get("custom_package/debug");
else
src_pkg_name = p_preset->get("custom_package/release");
if (src_pkg_name == "") {
String err;
src_pkg_name = find_export_template("iphone.zip", &err);
if (src_pkg_name == "") {
EditorNode::add_io_error(err);
return ERR_FILE_NOT_FOUND;
}
}
FileAccess *src_f = NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
ep.step("Creating app", 0);
unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
if (!src_pkg_zip) {
EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg_name);
return ERR_FILE_NOT_FOUND;
}
ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN);
int ret = unzGoToFirstFile(src_pkg_zip);
String binary_to_use = "godot.iphone." + String(p_debug ? "debug" : "release") + ".";
int bits_mode = p_preset->get("application/bits_mode");
binary_to_use += String(bits_mode == 0 ? "fat" : bits_mode == 1 ? "arm64" : "armv7");
print_line("binary: " + binary_to_use);
String pkg_name;
if (p_preset->get("application/name") != "")
pkg_name = p_preset->get("application/name"); // app_name
else if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "")
pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
else
pkg_name = "Unnamed";
DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir);
ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE)
/* Now process our template */
bool found_binary = false;
int total_size = 0;
Set<String> files_to_parse;
files_to_parse.insert("godot_ios/godot_ios-Info.plist");
files_to_parse.insert("godot_ios.xcodeproj/project.pbxproj");
files_to_parse.insert("export_options.plist");
files_to_parse.insert("godot_ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata");
files_to_parse.insert("godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme");
print_line("Unzipping...");
while (ret == UNZ_OK) {
bool is_execute = false;
//get filename
unz_file_info info;
char fname[16384];
ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0);
String file = fname;
print_line("READ: " + file);
Vector<uint8_t> data;
data.resize(info.uncompressed_size);
//read
unzOpenCurrentFile(src_pkg_zip);
unzReadCurrentFile(src_pkg_zip, data.ptr(), data.size());
unzCloseCurrentFile(src_pkg_zip);
//write
file = file.replace_first("iphone/", "");
if (files_to_parse.has(file)) {
print_line(String("parse ") + file);
_fix_config_file(p_preset, data, pkg_name, binary_name, p_debug);
} else if (file.begins_with("godot.iphone")) {
if (file != binary_to_use) {
ret = unzGoToNextFile(src_pkg_zip);
continue; //ignore!
}
found_binary = true;
is_execute = true;
file = "godot_ios.iphone";
}
///@TODO need to parse logo files
if (data.size() > 0) {
file = file.replace("godot_ios", binary_name);
print_line("ADDING: " + file + " size: " + itos(data.size()));
total_size += data.size();
/* write it into our folder structure */
file = dest_dir + file;
/* make sure this folder exists */
String dir_name = file.get_base_dir();
if (!tmp_app_path->dir_exists(dir_name)) {
print_line("Creating " + dir_name);
Error dir_err = tmp_app_path->make_dir_recursive(dir_name);
if (dir_err) {
ERR_PRINTS("Can't create '" + dir_name + "'.");
unzClose(src_pkg_zip);
memdelete(tmp_app_path);
return ERR_CANT_CREATE;
}
}
/* write the file */
FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
if (!f) {
ERR_PRINTS("Can't write '" + file + "'.");
unzClose(src_pkg_zip);
memdelete(tmp_app_path);
return ERR_CANT_CREATE;
};
f->store_buffer(data.ptr(), data.size());
f->close();
memdelete(f);
#ifdef OSX_ENABLED
if (is_execute) {
// we need execute rights on this file
chmod(file.utf8().get_data(), 0755);
}
#endif
}
ret = unzGoToNextFile(src_pkg_zip);
}
/* we're done with our source zip */
unzClose(src_pkg_zip);
if (!found_binary) {
ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
memdelete(tmp_app_path);
return ERR_FILE_NOT_FOUND;
}
String iconset_dir = dest_dir + binary_name + "/Images.xcassets/AppIcon.appiconset/";
Error err = OK;
if (!tmp_app_path->dir_exists(iconset_dir)) {
Error err = tmp_app_path->make_dir_recursive(iconset_dir);
}
memdelete(tmp_app_path);
if (err)
return err;
err = _export_icons(p_preset, iconset_dir);
if (err)
return err;
err = _export_loading_screens(p_preset, dest_dir + binary_name + "/");
if (err)
return err;
ep.step("Making .pck", 1);
String pack_path = dest_dir + binary_name + ".pck";
err = save_pack(p_preset, pack_path);
if (err)
return err;
err = export_project_files(p_preset, _export_dylibs, &dest_dir);
if (err)
return err;
#ifdef OSX_ENABLED
ep.step("Code-signing dylibs", 2);
DirAccess *dylibs_dir = DirAccess::open(dest_dir + "dylibs");
ERR_FAIL_COND_V(!dylibs_dir, ERR_CANT_OPEN);
CodesignData codesign_data(p_preset, p_debug);
err = _walk_dir_recursive(dylibs_dir, _codesign, &codesign_data);
memdelete(dylibs_dir);
ERR_FAIL_COND_V(err, err);
ep.step("Making .xcarchive", 3);
String archive_path = p_path.get_basename() + ".xcarchive";
List<String> archive_args;
archive_args.push_back("-project");
archive_args.push_back(dest_dir + binary_name + ".xcodeproj");
archive_args.push_back("-scheme");
archive_args.push_back(binary_name);
archive_args.push_back("-sdk");
archive_args.push_back("iphoneos");
archive_args.push_back("-configuration");
archive_args.push_back(p_debug ? "Debug" : "Release");
archive_args.push_back("-destination");
archive_args.push_back("generic/platform=iOS");
archive_args.push_back("archive");
archive_args.push_back("-archivePath");
archive_args.push_back(archive_path);
err = OS::get_singleton()->execute("xcodebuild", archive_args, true);
ERR_FAIL_COND_V(err, err);
ep.step("Making .ipa", 4);
List<String> export_args;
export_args.push_back("-exportArchive");
export_args.push_back("-archivePath");
export_args.push_back(archive_path);
export_args.push_back("-exportOptionsPlist");
export_args.push_back(dest_dir + "export_options.plist");
export_args.push_back("-exportPath");
export_args.push_back(dest_dir);
err = OS::get_singleton()->execute("xcodebuild", export_args, true);
ERR_FAIL_COND_V(err, err);
#else
print_line(".ipa can only be built on macOS. Leaving XCode project without building the package.");
#endif
return OK;
}
bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
bool valid = true;
String err;
if (!exists_export_template("iphone.zip", &err)) {
valid = false;
}
if (p_preset->get("custom_package/debug") != "" && !FileAccess::exists(p_preset->get("custom_package/debug"))) {
valid = false;
err += "Custom debug package not found.\n";
}
if (p_preset->get("custom_package/release") != "" && !FileAccess::exists(p_preset->get("custom_package/release"))) {
valid = false;
err += "Custom release package not found.\n";
}
if (!err.empty())
r_error = err;
return valid;
}
EditorExportPlatformIOS::EditorExportPlatformIOS() {
///@TODO need to create the correct logo
// Ref<Image> img = memnew(Image(_iphone_logo));
Ref<Image> img = memnew(Image(_osx_logo));
logo.instance();
logo->create_from_image(img);
}
EditorExportPlatformIOS::~EditorExportPlatformIOS() {
}
void register_iphone_exporter() {
Ref<EditorExportPlatformIOS> platform;
platform.instance();
EditorExport::get_singleton()->add_export_platform(platform);
}