godot/editor/plugins/canvas_item_editor_plugin.cpp
Rémi Verschelde fc370b3feb Fix -Wimplicit-fallthrough warnings from GCC 8
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional.
Can be replaced by `[[fallthrough]]` if/when we switch to C++17.

The warning is now enabled by default for GCC on `extra` warnings level
(part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet,
but we could enable it manually once we switch to C++11. There's no
equivalent feature in MSVC for now.

Fixes #26135.
2019-04-05 15:14:53 +02:00

5434 lines
206 KiB
C++

/*************************************************************************/
/* canvas_item_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "canvas_item_editor_plugin.h"
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/print_string.h"
#include "core/project_settings.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/script_editor_debugger.h"
#include "scene/2d/light_2d.h"
#include "scene/2d/particles_2d.h"
#include "scene/2d/polygon_2d.h"
#include "scene/2d/skeleton_2d.h"
#include "scene/2d/sprite.h"
#include "scene/2d/touch_screen_button.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/nine_patch_rect.h"
#include "scene/main/canvas_layer.h"
#include "scene/main/viewport.h"
#include "scene/resources/packed_scene.h"
#define MIN_ZOOM 0.01
#define MAX_ZOOM 100
#define RULER_WIDTH 15 * EDSCALE
#define SCALE_HANDLE_DISTANCE 25
class SnapDialog : public ConfirmationDialog {
GDCLASS(SnapDialog, ConfirmationDialog);
friend class CanvasItemEditor;
SpinBox *grid_offset_x;
SpinBox *grid_offset_y;
SpinBox *grid_step_x;
SpinBox *grid_step_y;
SpinBox *rotation_offset;
SpinBox *rotation_step;
public:
SnapDialog() :
ConfirmationDialog() {
const int SPIN_BOX_GRID_RANGE = 256;
const int SPIN_BOX_ROTATION_RANGE = 360;
Label *label;
VBoxContainer *container;
GridContainer *child_container;
set_title(TTR("Configure Snap"));
get_ok()->set_text(TTR("Close"));
container = memnew(VBoxContainer);
add_child(container);
//set_child_rect(container);
child_container = memnew(GridContainer);
child_container->set_columns(3);
container->add_child(child_container);
label = memnew(Label);
label->set_text(TTR("Grid Offset:"));
child_container->add_child(label);
label->set_h_size_flags(SIZE_EXPAND_FILL);
grid_offset_x = memnew(SpinBox);
grid_offset_x->set_min(-SPIN_BOX_GRID_RANGE);
grid_offset_x->set_max(SPIN_BOX_GRID_RANGE);
grid_offset_x->set_suffix("px");
child_container->add_child(grid_offset_x);
grid_offset_y = memnew(SpinBox);
grid_offset_y->set_min(-SPIN_BOX_GRID_RANGE);
grid_offset_y->set_max(SPIN_BOX_GRID_RANGE);
grid_offset_y->set_suffix("px");
child_container->add_child(grid_offset_y);
label = memnew(Label);
label->set_text(TTR("Grid Step:"));
child_container->add_child(label);
label->set_h_size_flags(SIZE_EXPAND_FILL);
grid_step_x = memnew(SpinBox);
grid_step_x->set_min(0.01);
grid_step_x->set_max(SPIN_BOX_GRID_RANGE);
grid_step_x->set_suffix("px");
child_container->add_child(grid_step_x);
grid_step_y = memnew(SpinBox);
grid_step_y->set_min(0.01);
grid_step_y->set_max(SPIN_BOX_GRID_RANGE);
grid_step_y->set_suffix("px");
child_container->add_child(grid_step_y);
container->add_child(memnew(HSeparator));
child_container = memnew(GridContainer);
child_container->set_columns(2);
container->add_child(child_container);
label = memnew(Label);
label->set_text(TTR("Rotation Offset:"));
child_container->add_child(label);
label->set_h_size_flags(SIZE_EXPAND_FILL);
rotation_offset = memnew(SpinBox);
rotation_offset->set_min(-SPIN_BOX_ROTATION_RANGE);
rotation_offset->set_max(SPIN_BOX_ROTATION_RANGE);
rotation_offset->set_suffix("deg");
child_container->add_child(rotation_offset);
label = memnew(Label);
label->set_text(TTR("Rotation Step:"));
child_container->add_child(label);
label->set_h_size_flags(SIZE_EXPAND_FILL);
rotation_step = memnew(SpinBox);
rotation_step->set_min(-SPIN_BOX_ROTATION_RANGE);
rotation_step->set_max(SPIN_BOX_ROTATION_RANGE);
rotation_step->set_suffix("deg");
child_container->add_child(rotation_step);
}
void set_fields(const Point2 p_grid_offset, const Point2 p_grid_step, const float p_rotation_offset, const float p_rotation_step) {
grid_offset_x->set_value(p_grid_offset.x);
grid_offset_y->set_value(p_grid_offset.y);
grid_step_x->set_value(p_grid_step.x);
grid_step_y->set_value(p_grid_step.y);
rotation_offset->set_value(p_rotation_offset * (180 / Math_PI));
rotation_step->set_value(p_rotation_step * (180 / Math_PI));
}
void get_fields(Point2 &p_grid_offset, Point2 &p_grid_step, float &p_rotation_offset, float &p_rotation_step) {
p_grid_offset = Point2(grid_offset_x->get_value(), grid_offset_y->get_value());
p_grid_step = Point2(grid_step_x->get_value(), grid_step_y->get_value());
p_rotation_offset = rotation_offset->get_value() / (180 / Math_PI);
p_rotation_step = rotation_step->get_value() / (180 / Math_PI);
}
};
void CanvasItemEditor::_snap_if_closer_float(float p_value, float p_target_snap, float &r_current_snap, bool &r_snapped, float p_radius) {
float radius = p_radius / zoom;
float dist = Math::abs(p_value - p_target_snap);
if ((p_radius < 0 || dist < radius) && (!r_snapped || dist < Math::abs(r_current_snap - p_value))) {
r_current_snap = p_target_snap;
r_snapped = true;
}
}
bool CanvasItemEditor::_is_node_locked(const Node *p_node) {
return p_node->has_meta("_edit_lock_") && p_node->get_meta("_edit_lock_");
}
bool CanvasItemEditor::_is_node_movable(const Node *p_node, bool p_popup_warning) {
if (_is_node_locked(p_node)) {
return false;
}
if (Object::cast_to<Control>(p_node) && Object::cast_to<Container>(p_node->get_parent())) {
if (p_popup_warning) {
_popup_warning_temporarily(warning_child_of_container, 3.0);
}
return false;
}
return true;
}
void CanvasItemEditor::_snap_if_closer_point(Point2 p_value, Point2 p_target_snap, Point2 &r_current_snap, bool (&r_snapped)[2], real_t rotation, float p_radius) {
Transform2D rot_trans = Transform2D(rotation, Point2());
p_value = rot_trans.inverse().xform(p_value);
p_target_snap = rot_trans.inverse().xform(p_target_snap);
r_current_snap = rot_trans.inverse().xform(r_current_snap);
_snap_if_closer_float(p_value.x, p_target_snap.x, r_current_snap.x, r_snapped[0], p_radius);
_snap_if_closer_float(p_value.y, p_target_snap.y, r_current_snap.y, r_snapped[1], p_radius);
r_current_snap = rot_trans.xform(r_current_snap);
}
void CanvasItemEditor::_snap_other_nodes(Point2 p_value, Point2 &r_current_snap, bool (&r_snapped)[2], const Node *p_current, const CanvasItem *p_to_snap) {
const CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_current);
if (canvas_item && (!p_to_snap || p_current != p_to_snap)) {
Transform2D ci_transform = canvas_item->get_global_transform_with_canvas();
Transform2D to_snap_transform = p_to_snap ? p_to_snap->get_global_transform_with_canvas() : Transform2D();
if (fmod(ci_transform.get_rotation() - to_snap_transform.get_rotation(), (real_t)360.0) == 0.0) {
if (canvas_item->_edit_use_rect()) {
Point2 begin = ci_transform.xform(canvas_item->_edit_get_rect().get_position());
Point2 end = ci_transform.xform(canvas_item->_edit_get_rect().get_position() + canvas_item->_edit_get_rect().get_size());
_snap_if_closer_point(p_value, begin, r_current_snap, r_snapped, ci_transform.get_rotation());
_snap_if_closer_point(p_value, end, r_current_snap, r_snapped, ci_transform.get_rotation());
} else {
Point2 position = ci_transform.xform(Point2());
_snap_if_closer_point(p_value, position, r_current_snap, r_snapped, ci_transform.get_rotation());
}
}
}
for (int i = 0; i < p_current->get_child_count(); i++) {
_snap_other_nodes(p_value, r_current_snap, r_snapped, p_current->get_child(i), p_to_snap);
}
}
Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, const CanvasItem *p_canvas_item, unsigned int p_forced_modes) {
bool snapped[2] = { false, false };
bool is_snap_active = snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL);
// Smart snap using the canvas position
Vector2 output = p_target;
real_t rotation = 0.0;
if (p_canvas_item) {
rotation = p_canvas_item->get_global_transform_with_canvas().get_rotation();
// Parent sides and center
if ((is_snap_active && snap_node_parent && (p_modes & SNAP_NODE_PARENT)) || (p_forced_modes & SNAP_NODE_PARENT)) {
if (const Control *c = Object::cast_to<Control>(p_canvas_item)) {
Point2 begin = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(0, 0)));
Point2 end = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(1, 1)));
_snap_if_closer_point(p_target, begin, output, snapped, rotation);
_snap_if_closer_point(p_target, (begin + end) / 2.0, output, snapped, rotation);
_snap_if_closer_point(p_target, end, output, snapped, rotation);
} else if (const CanvasItem *parent_ci = Object::cast_to<CanvasItem>(p_canvas_item->get_parent())) {
if (parent_ci->_edit_use_rect()) {
Point2 begin = p_canvas_item->get_transform().affine_inverse().xform(parent_ci->_edit_get_rect().get_position());
Point2 end = p_canvas_item->get_transform().affine_inverse().xform(parent_ci->_edit_get_rect().get_position() + parent_ci->_edit_get_rect().get_size());
_snap_if_closer_point(p_target, begin, output, snapped, rotation);
_snap_if_closer_point(p_target, (begin + end) / 2.0, output, snapped, rotation);
_snap_if_closer_point(p_target, end, output, snapped, rotation);
} else {
Point2 position = p_canvas_item->get_transform().affine_inverse().xform(Point2());
_snap_if_closer_point(p_target, position, output, snapped, rotation);
}
}
}
// Self anchors
if ((is_snap_active && snap_node_anchors && (p_modes & SNAP_NODE_ANCHORS)) || (p_forced_modes & SNAP_NODE_ANCHORS)) {
if (const Control *c = Object::cast_to<Control>(p_canvas_item)) {
Point2 begin = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(c->get_anchor(MARGIN_LEFT), c->get_anchor(MARGIN_TOP))));
Point2 end = p_canvas_item->get_global_transform_with_canvas().xform(_anchor_to_position(c, Point2(c->get_anchor(MARGIN_RIGHT), c->get_anchor(MARGIN_BOTTOM))));
_snap_if_closer_point(p_target, begin, output, snapped, rotation);
_snap_if_closer_point(p_target, end, output, snapped, rotation);
}
}
// Self sides
if ((is_snap_active && snap_node_sides && (p_modes & SNAP_NODE_SIDES)) || (p_forced_modes & SNAP_NODE_SIDES)) {
if (p_canvas_item->_edit_use_rect()) {
Point2 begin = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position());
Point2 end = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position() + p_canvas_item->_edit_get_rect().get_size());
_snap_if_closer_point(p_target, begin, output, snapped, rotation);
_snap_if_closer_point(p_target, end, output, snapped, rotation);
}
}
// Self center
if ((is_snap_active && snap_node_center && (p_modes & SNAP_NODE_CENTER)) || (p_forced_modes & SNAP_NODE_CENTER)) {
if (p_canvas_item->_edit_use_rect()) {
Point2 center = p_canvas_item->get_global_transform_with_canvas().xform(p_canvas_item->_edit_get_rect().get_position() + p_canvas_item->_edit_get_rect().get_size() / 2.0);
_snap_if_closer_point(p_target, center, output, snapped, rotation);
} else {
Point2 position = p_canvas_item->get_global_transform_with_canvas().xform(Point2());
_snap_if_closer_point(p_target, position, output, snapped, rotation);
}
}
}
// Other nodes sides
if ((is_snap_active && snap_other_nodes && (p_modes & SNAP_OTHER_NODES)) || (p_forced_modes & SNAP_OTHER_NODES)) {
_snap_other_nodes(p_target, output, snapped, get_tree()->get_edited_scene_root(), p_canvas_item);
}
if (((is_snap_active && snap_guides && (p_modes & SNAP_GUIDES)) || (p_forced_modes & SNAP_GUIDES)) && fmod(rotation, (real_t)360.0) == 0.0) {
// Guides
if (EditorNode::get_singleton()->get_edited_scene() && EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) {
Array vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_");
for (int i = 0; i < vguides.size(); i++) {
_snap_if_closer_float(p_target.x, vguides[i], output.x, snapped[0]);
}
}
if (EditorNode::get_singleton()->get_edited_scene() && EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_horizontal_guides_")) {
Array hguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_horizontal_guides_");
for (int i = 0; i < hguides.size(); i++) {
_snap_if_closer_float(p_target.y, hguides[i], output.y, snapped[1]);
}
}
}
if (((is_snap_active && snap_grid && (p_modes & SNAP_GRID)) || (p_forced_modes & SNAP_GRID)) && fmod(rotation, (real_t)360.0) == 0.0) {
// Grid
Point2 offset = grid_offset;
if (snap_relative) {
List<CanvasItem *> selection = _get_edited_canvas_items();
if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0])) {
offset = Object::cast_to<Node2D>(selection[0])->get_global_position();
} else if (selection.size() > 0) {
offset = _get_encompassing_rect_from_list(selection).position;
}
}
Point2 grid_output;
grid_output.x = Math::stepify(p_target.x - offset.x, grid_step.x * Math::pow(2.0, grid_step_multiplier)) + offset.x;
grid_output.y = Math::stepify(p_target.y - offset.y, grid_step.y * Math::pow(2.0, grid_step_multiplier)) + offset.y;
_snap_if_closer_point(p_target, grid_output, output, snapped, 0.0, -1.0);
}
if (((snap_pixel && (p_modes & SNAP_PIXEL)) || (p_forced_modes & SNAP_PIXEL)) && rotation == 0.0) {
// Pixel
output = output.snapped(Size2(1, 1));
}
return output;
}
float CanvasItemEditor::snap_angle(float p_target, float p_start) const {
return (((snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL)) && snap_rotation_step != 0) ? Math::stepify(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset : p_target;
}
void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventKey> k = p_ev;
if (!is_visible_in_tree() || get_viewport()->gui_has_modal_stack())
return;
if (k->get_scancode() == KEY_CONTROL || k->get_scancode() == KEY_ALT || k->get_scancode() == KEY_SHIFT) {
viewport->update();
}
if (k->is_pressed() && !k->get_control() && !k->is_echo()) {
if ((snap_grid || show_grid) && multiply_grid_step_shortcut.is_valid() && multiply_grid_step_shortcut->is_shortcut(p_ev)) {
// Multiply the grid size
grid_step_multiplier = MIN(grid_step_multiplier + 1, 12);
viewport->update();
} else if ((snap_grid || show_grid) && divide_grid_step_shortcut.is_valid() && divide_grid_step_shortcut->is_shortcut(p_ev)) {
// Divide the grid size
Point2 new_grid_step = grid_step * Math::pow(2.0, grid_step_multiplier - 1);
if (new_grid_step.x >= 1.0 && new_grid_step.y >= 1.0)
grid_step_multiplier--;
viewport->update();
}
}
}
Object *CanvasItemEditor::_get_editor_data(Object *p_what) {
CanvasItem *ci = Object::cast_to<CanvasItem>(p_what);
if (!ci)
return NULL;
return memnew(CanvasItemEditorSelectedItem);
}
void CanvasItemEditor::_keying_changed() {
if (AnimationPlayerEditor::singleton->get_track_editor()->is_visible_in_tree())
animation_hb->show();
else
animation_hb->hide();
}
Rect2 CanvasItemEditor::_get_encompassing_rect_from_list(List<CanvasItem *> p_list) {
ERR_FAIL_COND_V(p_list.empty(), Rect2());
// Handles the first element
CanvasItem *canvas_item = p_list.front()->get();
Rect2 rect = Rect2(canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_rect().position + canvas_item->_edit_get_rect().size / 2), Size2());
// Expand with the other ones
for (List<CanvasItem *>::Element *E = p_list.front(); E; E = E->next()) {
CanvasItem *canvas_item2 = E->get();
Transform2D xform = canvas_item2->get_global_transform_with_canvas();
Rect2 current_rect = canvas_item2->_edit_get_rect();
rect.expand_to(xform.xform(current_rect.position));
rect.expand_to(xform.xform(current_rect.position + Vector2(current_rect.size.x, 0)));
rect.expand_to(xform.xform(current_rect.position + current_rect.size));
rect.expand_to(xform.xform(current_rect.position + Vector2(0, current_rect.size.y)));
}
return rect;
}
void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, bool include_locked_nodes) {
if (!p_node)
return;
if (Object::cast_to<Viewport>(p_node))
return;
const CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
if (canvas_item && !canvas_item->is_set_as_toplevel()) {
_expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, p_parent_xform * canvas_item->get_transform(), p_canvas_xform);
} else {
const CanvasLayer *canvas_layer = Object::cast_to<CanvasLayer>(p_node);
_expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, Transform2D(), canvas_layer ? canvas_layer->get_transform() : p_canvas_xform);
}
}
if (canvas_item && canvas_item->is_visible_in_tree() && (include_locked_nodes || !_is_node_locked(canvas_item))) {
Transform2D xform = p_parent_xform * p_canvas_xform * canvas_item->get_transform();
Rect2 rect = canvas_item->_edit_get_rect();
if (r_first) {
r_rect = Rect2(xform.xform(rect.position + rect.size / 2), Size2());
r_first = false;
}
r_rect.expand_to(xform.xform(rect.position));
r_rect.expand_to(xform.xform(rect.position + Point2(rect.size.x, 0)));
r_rect.expand_to(xform.xform(rect.position + Point2(0, rect.size.y)));
r_rect.expand_to(xform.xform(rect.position + rect.size));
}
}
Rect2 CanvasItemEditor::_get_encompassing_rect(const Node *p_node) {
Rect2 rect;
bool first = true;
_expand_encompassing_rect_using_children(rect, p_node, first);
return rect;
}
void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, Vector<_SelectResult> &r_items, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
if (!p_node)
return;
if (Object::cast_to<Viewport>(p_node))
return;
const real_t grab_distance = EDITOR_GET("editors/poly_editor/point_grab_radius");
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
if (canvas_item) {
if (!canvas_item->is_set_as_toplevel()) {
_find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, p_parent_xform * canvas_item->get_transform(), p_canvas_xform);
} else {
_find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, canvas_item->get_transform(), p_canvas_xform);
}
} else {
CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node);
_find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, Transform2D(), cl ? cl->get_transform() : p_canvas_xform);
}
}
if (canvas_item && canvas_item->is_visible_in_tree()) {
Transform2D xform = (p_parent_xform * p_canvas_xform * canvas_item->get_transform()).affine_inverse();
const real_t local_grab_distance = xform.basis_xform(Vector2(grab_distance, 0)).length() / zoom;
if (canvas_item->_edit_is_selected_on_click(xform.xform(p_pos), local_grab_distance)) {
Node2D *node = Object::cast_to<Node2D>(canvas_item);
_SelectResult res;
res.item = canvas_item;
res.z_index = node ? node->get_z_index() : 0;
res.has_z = node;
r_items.push_back(res);
}
}
return;
}
void CanvasItemEditor::_get_canvas_items_at_pos(const Point2 &p_pos, Vector<_SelectResult> &r_items) {
Node *scene = editor->get_edited_scene();
_find_canvas_items_at_pos(p_pos, scene, r_items);
//Remove invalid results
for (int i = 0; i < r_items.size(); i++) {
Node *node = r_items[i].item;
// Make sure the selected node is in the current scene, or editable
while (node && node != get_tree()->get_edited_scene_root() && node->get_owner() != scene && !scene->is_editable_instance(node->get_owner())) {
node = node->get_parent();
};
// Replace the node by the group if grouped
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(node);
while (node && node != scene->get_parent()) {
CanvasItem *canvas_item_tmp = Object::cast_to<CanvasItem>(node);
if (canvas_item_tmp && node->has_meta("_edit_group_")) {
canvas_item = canvas_item_tmp;
}
node = node->get_parent();
}
// Check if the canvas item is already in the list (for groups or scenes)
bool duplicate = false;
for (int j = 0; j < i; j++) {
if (r_items[j].item == canvas_item) {
duplicate = true;
break;
}
}
//Remove the item if invalid
if (!canvas_item || duplicate || (canvas_item != scene && canvas_item->get_owner() != scene && !scene->is_editable_instance(canvas_item->get_owner())) || _is_node_locked(canvas_item)) {
r_items.remove(i);
i--;
} else {
r_items.write[i].item = canvas_item;
}
}
}
void CanvasItemEditor::_get_bones_at_pos(const Point2 &p_pos, Vector<_SelectResult> &r_items) {
Point2 screen_pos = transform.xform(p_pos);
for (Map<BoneKey, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
Node2D *from_node = Object::cast_to<Node2D>(ObjectDB::get_instance(E->key().from));
Vector<Vector2> bone_shape;
if (!_get_bone_shape(&bone_shape, NULL, E))
continue;
// Check if the point is inside the Polygon2D
if (Geometry::is_point_in_polygon(screen_pos, bone_shape)) {
// Check if the item is already in the list
bool duplicate = false;
for (int i = 0; i < r_items.size(); i++) {
if (r_items[i].item == from_node) {
duplicate = true;
break;
}
}
if (duplicate)
continue;
// Else, add it
_SelectResult res;
res.item = from_node;
res.z_index = from_node ? from_node->get_z_index() : 0;
res.has_z = from_node;
r_items.push_back(res);
}
}
}
bool CanvasItemEditor::_get_bone_shape(Vector<Vector2> *shape, Vector<Vector2> *outline_shape, Map<BoneKey, BoneList>::Element *bone) {
int bone_width = EditorSettings::get_singleton()->get("editors/2d/bone_width");
int bone_outline_width = EditorSettings::get_singleton()->get("editors/2d/bone_outline_size");
Node2D *from_node = Object::cast_to<Node2D>(ObjectDB::get_instance(bone->key().from));
Node2D *to_node = Object::cast_to<Node2D>(ObjectDB::get_instance(bone->key().to));
if (!from_node)
return false;
if (!from_node->is_inside_tree())
return false; //may have been removed
if (!to_node && bone->get().length == 0)
return false;
Vector2 from = transform.xform(from_node->get_global_position());
Vector2 to;
if (to_node)
to = transform.xform(to_node->get_global_position());
else
to = transform.xform(from_node->get_global_transform().xform(Vector2(bone->get().length, 0)));
Vector2 rel = to - from;
Vector2 relt = rel.tangent().normalized() * bone_width;
Vector2 reln = rel.normalized();
Vector2 reltn = relt.normalized();
if (shape) {
shape->clear();
shape->push_back(from);
shape->push_back(from + rel * 0.2 + relt);
shape->push_back(to);
shape->push_back(from + rel * 0.2 - relt);
}
if (outline_shape) {
outline_shape->clear();
outline_shape->push_back(from + (-reln - reltn) * bone_outline_width);
outline_shape->push_back(from + (-reln + reltn) * bone_outline_width);
outline_shape->push_back(from + rel * 0.2 + relt + reltn * bone_outline_width);
outline_shape->push_back(to + (reln + reltn) * bone_outline_width);
outline_shape->push_back(to + (reln - reltn) * bone_outline_width);
outline_shape->push_back(from + rel * 0.2 - relt - reltn * bone_outline_width);
}
return true;
}
void CanvasItemEditor::_find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_node, List<CanvasItem *> *r_items, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
if (!p_node)
return;
if (Object::cast_to<Viewport>(p_node))
return;
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
Node *scene = editor->get_edited_scene();
bool editable = p_node == scene || p_node->get_owner() == scene || scene->is_editable_instance(p_node->get_owner());
bool lock_children = p_node->has_meta("_edit_group_") && p_node->get_meta("_edit_group_");
bool locked = _is_node_locked(p_node);
if (!lock_children || !editable) {
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
if (canvas_item) {
if (!canvas_item->is_set_as_toplevel()) {
_find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, p_parent_xform * canvas_item->get_transform(), p_canvas_xform);
} else {
_find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, canvas_item->get_transform(), p_canvas_xform);
}
} else {
CanvasLayer *canvas_layer = Object::cast_to<CanvasLayer>(p_node);
_find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, Transform2D(), canvas_layer ? canvas_layer->get_transform() : p_canvas_xform);
}
}
}
if (canvas_item && canvas_item->is_visible_in_tree() && !locked && editable) {
Transform2D xform = p_parent_xform * p_canvas_xform * canvas_item->get_transform();
if (canvas_item->_edit_use_rect()) {
Rect2 rect = canvas_item->_edit_get_rect();
if (p_rect.has_point(xform.xform(rect.position)) &&
p_rect.has_point(xform.xform(rect.position + Vector2(rect.size.x, 0))) &&
p_rect.has_point(xform.xform(rect.position + Vector2(rect.size.x, rect.size.y))) &&
p_rect.has_point(xform.xform(rect.position + Vector2(0, rect.size.y)))) {
r_items->push_back(canvas_item);
}
} else {
if (p_rect.has_point(xform.xform(Point2()))) {
r_items->push_back(canvas_item);
}
}
}
}
bool CanvasItemEditor::_select_click_on_item(CanvasItem *item, Point2 p_click_pos, bool p_append) {
bool still_selected = true;
if (p_append) {
if (editor_selection->is_selected(item)) {
// Already in the selection, remove it from the selected nodes
editor_selection->remove_node(item);
still_selected = false;
} else {
// Add the item to the selection
editor_selection->add_node(item);
}
} else {
if (!editor_selection->is_selected(item)) {
// Select a new one and clear previous selection
editor_selection->clear();
editor_selection->add_node(item);
// Reselect
if (Engine::get_singleton()->is_editor_hint()) {
editor->call("edit_node", item);
}
}
}
viewport->update();
return still_selected;
}
List<CanvasItem *> CanvasItemEditor::_get_edited_canvas_items(bool retreive_locked, bool remove_canvas_item_if_parent_in_selection) {
List<CanvasItem *> selection;
for (Map<Node *, Object *>::Element *E = editor_selection->get_selection().front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
if (canvas_item && canvas_item->is_visible_in_tree() && canvas_item->get_viewport() == EditorNode::get_singleton()->get_scene_root() && (retreive_locked || !_is_node_locked(canvas_item))) {
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (se) {
selection.push_back(canvas_item);
}
}
}
if (remove_canvas_item_if_parent_in_selection) {
List<CanvasItem *> filtered_selection;
for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
if (!selection.find(E->get()->get_parent())) {
filtered_selection.push_back(E->get());
}
}
return filtered_selection;
} else {
return selection;
}
}
Vector2 CanvasItemEditor::_anchor_to_position(const Control *p_control, Vector2 anchor) {
ERR_FAIL_COND_V(!p_control, Vector2());
Transform2D parent_transform = p_control->get_transform().affine_inverse();
Rect2 parent_rect = p_control->get_parent_anchorable_rect();
return parent_transform.xform(parent_rect.position + Vector2(parent_rect.size.x * anchor.x, parent_rect.size.y * anchor.y));
}
Vector2 CanvasItemEditor::_position_to_anchor(const Control *p_control, Vector2 position) {
ERR_FAIL_COND_V(!p_control, Vector2());
Rect2 parent_rect = p_control->get_parent_anchorable_rect();
return (p_control->get_transform().xform(position) - parent_rect.position) / parent_rect.size;
}
void CanvasItemEditor::_save_canvas_item_ik_chain(const CanvasItem *p_canvas_item, List<float> *p_bones_length, List<Dictionary> *p_bones_state) {
if (p_bones_length)
*p_bones_length = List<float>();
if (p_bones_state)
*p_bones_state = List<Dictionary>();
const Node2D *bone = Object::cast_to<Node2D>(p_canvas_item);
if (bone && bone->has_meta("_edit_bone_")) {
// Check if we have an IK chain
List<const Node2D *> bone_ik_list;
bool ik_found = false;
bone = Object::cast_to<Node2D>(bone->get_parent());
while (bone) {
bone_ik_list.push_back(bone);
if (bone->has_meta("_edit_ik_")) {
ik_found = true;
break;
} else if (!bone->has_meta("_edit_bone_")) {
break;
}
bone = Object::cast_to<Node2D>(bone->get_parent());
}
//Save the bone state and length if we have an IK chain
if (ik_found) {
bone = Object::cast_to<Node2D>(p_canvas_item);
Transform2D bone_xform = bone->get_global_transform();
for (List<const Node2D *>::Element *bone_E = bone_ik_list.front(); bone_E; bone_E = bone_E->next()) {
bone_xform = bone_xform * bone->get_transform().affine_inverse();
const Node2D *parent_bone = bone_E->get();
if (p_bones_length)
p_bones_length->push_back(parent_bone->get_global_transform().get_origin().distance_to(bone->get_global_position()));
if (p_bones_state)
p_bones_state->push_back(parent_bone->_edit_get_state());
bone = parent_bone;
}
}
}
}
void CanvasItemEditor::_save_canvas_item_state(List<CanvasItem *> p_canvas_items, bool save_bones) {
for (List<CanvasItem *>::Element *E = p_canvas_items.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (se) {
se->undo_state = canvas_item->_edit_get_state();
se->pre_drag_xform = canvas_item->get_global_transform_with_canvas();
if (canvas_item->_edit_use_rect()) {
se->pre_drag_rect = canvas_item->_edit_get_rect();
} else {
se->pre_drag_rect = Rect2();
}
// If we have a bone, save the state of all nodes in the IK chain
_save_canvas_item_ik_chain(canvas_item, &(se->pre_drag_bones_length), &(se->pre_drag_bones_undo_state));
}
}
}
void CanvasItemEditor::_restore_canvas_item_ik_chain(CanvasItem *p_canvas_item, const List<Dictionary> *p_bones_state) {
CanvasItem *canvas_item = p_canvas_item;
for (const List<Dictionary>::Element *E = p_bones_state->front(); E; E = E->next()) {
canvas_item = Object::cast_to<CanvasItem>(canvas_item->get_parent());
canvas_item->_edit_set_state(E->get());
}
}
void CanvasItemEditor::_restore_canvas_item_state(List<CanvasItem *> p_canvas_items, bool restore_bones) {
for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
canvas_item->_edit_set_state(se->undo_state);
if (restore_bones) {
_restore_canvas_item_ik_chain(canvas_item, &(se->pre_drag_bones_undo_state));
}
}
}
void CanvasItemEditor::_commit_canvas_item_state(List<CanvasItem *> p_canvas_items, String action_name, bool commit_bones) {
undo_redo->create_action(action_name);
for (List<CanvasItem *>::Element *E = p_canvas_items.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state());
undo_redo->add_undo_method(canvas_item, "_edit_set_state", se->undo_state);
if (commit_bones) {
for (List<Dictionary>::Element *F = se->pre_drag_bones_undo_state.front(); F; F = F->next()) {
canvas_item = Object::cast_to<CanvasItem>(canvas_item->get_parent());
undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state());
undo_redo->add_undo_method(canvas_item, "_edit_set_state", F->get());
}
}
}
undo_redo->add_do_method(viewport, "update");
undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
}
void CanvasItemEditor::_snap_changed() {
((SnapDialog *)snap_dialog)->get_fields(grid_offset, grid_step, snap_rotation_offset, snap_rotation_step);
grid_step_multiplier = 0;
viewport->update();
}
void CanvasItemEditor::_selection_result_pressed(int p_result) {
if (selection_results.size() <= p_result)
return;
CanvasItem *item = selection_results[p_result].item;
if (item)
_select_click_on_item(item, Point2(), selection_menu_additive_selection);
}
void CanvasItemEditor::_selection_menu_hide() {
selection_results.clear();
selection_menu->clear();
selection_menu->set_size(Vector2(0, 0));
}
bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> b = p_event;
Ref<InputEventMouseMotion> m = p_event;
// Start dragging a guide
if (drag_type == DRAG_NONE) {
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
if (show_guides && show_rulers && EditorNode::get_singleton()->get_edited_scene()) {
Transform2D xform = viewport_scrollable->get_transform() * transform;
// Retrieve the guide lists
Array vguides;
if (EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) {
vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_");
}
Array hguides;
if (EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_horizontal_guides_")) {
hguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_horizontal_guides_");
}
// Press button
if (b->get_position().x < RULER_WIDTH && b->get_position().y < RULER_WIDTH) {
// Drag a new double guide
drag_type = DRAG_DOUBLE_GUIDE;
dragged_guide_index = -1;
return true;
} else if (b->get_position().x < RULER_WIDTH) {
// Check if we drag an existing horizontal guide
float minimum = 1e20;
dragged_guide_index = -1;
for (int i = 0; i < hguides.size(); i++) {
if (ABS(xform.xform(Point2(0, hguides[i])).y - b->get_position().y) < MIN(minimum, 8)) {
dragged_guide_index = i;
}
}
if (dragged_guide_index >= 0) {
// Drag an existing horizontal guide
drag_type = DRAG_H_GUIDE;
} else {
// Drag a new vertical guide
drag_type = DRAG_V_GUIDE;
}
return true;
} else if (b->get_position().y < RULER_WIDTH) {
// Check if we drag an existing vertical guide
float minimum = 1e20;
dragged_guide_index = -1;
for (int i = 0; i < vguides.size(); i++) {
if (ABS(xform.xform(Point2(vguides[i], 0)).x - b->get_position().x) < MIN(minimum, 8)) {
dragged_guide_index = i;
}
}
if (dragged_guide_index >= 0) {
// Drag an existing vertical guide
drag_type = DRAG_V_GUIDE;
} else {
// Drag a new vertical guide
drag_type = DRAG_H_GUIDE;
}
drag_from = xform.affine_inverse().xform(b->get_position());
return true;
}
}
}
}
if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_V_GUIDE || drag_type == DRAG_H_GUIDE) {
// Move the guide
if (m.is_valid()) {
Transform2D xform = viewport_scrollable->get_transform() * transform;
drag_to = xform.affine_inverse().xform(m->get_position());
dragged_guide_pos = xform.xform(snap_point(drag_to, SNAP_GRID | SNAP_PIXEL | SNAP_OTHER_NODES));
viewport->update();
return true;
}
// Release confirms the guide move
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) {
if (show_guides && EditorNode::get_singleton()->get_edited_scene()) {
Transform2D xform = viewport_scrollable->get_transform() * transform;
// Retrieve the guide lists
Array vguides;
if (EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) {
vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_");
}
Array hguides;
if (EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_horizontal_guides_")) {
hguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_horizontal_guides_");
}
Point2 edited = snap_point(xform.affine_inverse().xform(b->get_position()), SNAP_GRID | SNAP_PIXEL | SNAP_OTHER_NODES);
if (drag_type == DRAG_V_GUIDE) {
Array prev_vguides = vguides.duplicate();
if (b->get_position().x > RULER_WIDTH) {
// Adds a new vertical guide
if (dragged_guide_index >= 0) {
vguides[dragged_guide_index] = edited.x;
undo_redo->create_action(TTR("Move vertical guide"));
undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides);
undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides);
undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
} else {
vguides.push_back(edited.x);
undo_redo->create_action(TTR("Create new vertical guide"));
undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides);
undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides);
undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
}
} else {
if (dragged_guide_index >= 0) {
vguides.remove(dragged_guide_index);
undo_redo->create_action(TTR("Remove vertical guide"));
undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides);
undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides);
undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
}
}
} else if (drag_type == DRAG_H_GUIDE) {
Array prev_hguides = hguides.duplicate();
if (b->get_position().y > RULER_WIDTH) {
// Adds a new horizontal guide
if (dragged_guide_index >= 0) {
hguides[dragged_guide_index] = edited.y;
undo_redo->create_action(TTR("Move horizontal guide"));
undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
} else {
hguides.push_back(edited.y);
undo_redo->create_action(TTR("Create new horizontal guide"));
undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
}
} else {
if (dragged_guide_index >= 0) {
hguides.remove(dragged_guide_index);
undo_redo->create_action(TTR("Remove horizontal guide"));
undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
}
}
} else if (drag_type == DRAG_DOUBLE_GUIDE) {
Array prev_hguides = hguides.duplicate();
Array prev_vguides = vguides.duplicate();
if (b->get_position().x > RULER_WIDTH && b->get_position().y > RULER_WIDTH) {
// Adds a new horizontal guide a new vertical guide
vguides.push_back(edited.x);
hguides.push_back(edited.y);
undo_redo->create_action(TTR("Create new horizontal and vertical guides"));
undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", vguides);
undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_vertical_guides_", prev_vguides);
undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
undo_redo->add_undo_method(viewport, "update");
undo_redo->commit_action();
}
}
}
drag_type = DRAG_NONE;
viewport->update();
return true;
}
}
return false;
}
bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> b = p_event;
if (b.is_valid()) {
if (b->is_pressed() && b->get_button_index() == BUTTON_WHEEL_DOWN) {
// Scroll or pan down
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
view_offset.y += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
update_viewport();
} else {
_zoom_on_position(zoom * (1 - (0.05 * b->get_factor())), b->get_position());
}
return true;
}
if (b->is_pressed() && b->get_button_index() == BUTTON_WHEEL_UP) {
// Scroll or pan up
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
view_offset.y -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
update_viewport();
} else {
_zoom_on_position(zoom * ((0.95 + (0.05 * b->get_factor())) / 0.95), b->get_position());
}
return true;
}
if (b->is_pressed() && b->get_button_index() == BUTTON_WHEEL_LEFT) {
// Pan left
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
view_offset.x -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
update_viewport();
return true;
}
}
if (b->is_pressed() && b->get_button_index() == BUTTON_WHEEL_RIGHT) {
// Pan right
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
view_offset.x += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
update_viewport();
return true;
}
}
if (drag_type == DRAG_NONE) {
if (b->is_pressed() &&
(b->get_button_index() == BUTTON_MIDDLE ||
(b->get_button_index() == BUTTON_LEFT && tool == TOOL_PAN) ||
(b->get_button_index() == BUTTON_LEFT && !EditorSettings::get_singleton()->get("editors/2d/simple_spacebar_panning") && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) {
// Pan the viewport
drag_type = DRAG_PAN;
}
}
if (drag_type == DRAG_PAN) {
if (!b->is_pressed()) {
// Stop panning the viewport (for any mouse button press)
drag_type = DRAG_NONE;
}
}
}
Ref<InputEventKey> k = p_event;
if (k.is_valid()) {
if (k->get_scancode() == KEY_SPACE && EditorSettings::get_singleton()->get("editors/2d/simple_spacebar_panning")) {
if (drag_type == DRAG_NONE) {
if (k->is_pressed() && !k->is_echo()) {
//Pan the viewport
drag_type = DRAG_PAN;
}
} else if (drag_type == DRAG_PAN) {
if (!k->is_pressed()) {
// Stop panning the viewport (for any mouse button press)
drag_type = DRAG_NONE;
}
}
}
}
Ref<InputEventMouseMotion> m = p_event;
if (m.is_valid()) {
if (drag_type == DRAG_PAN) {
// Pan the viewport
Point2i relative;
if (bool(EditorSettings::get_singleton()->get("editors/2d/warped_mouse_panning"))) {
relative = Input::get_singleton()->warp_mouse_motion(m, viewport->get_global_rect());
} else {
relative = m->get_relative();
}
view_offset.x -= relative.x / zoom;
view_offset.y -= relative.y / zoom;
update_viewport();
return true;
}
}
Ref<InputEventMagnifyGesture> magnify_gesture = p_event;
if (magnify_gesture.is_valid()) {
// Zoom gesture
_zoom_on_position(zoom * magnify_gesture->get_factor(), magnify_gesture->get_position());
return true;
}
Ref<InputEventPanGesture> pan_gesture = p_event;
if (pan_gesture.is_valid()) {
// Pan gesture
const Vector2 delta = (int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom) * pan_gesture->get_delta();
view_offset.x += delta.x;
view_offset.y += delta.y;
update_viewport();
return true;
}
return false;
}
bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> m = p_event;
Ref<InputEventMouseButton> b = p_event;
Ref<InputEventKey> k = p_event;
// Drag the pivot (in pivot mode / with V key)
if (drag_type == DRAG_NONE) {
if ((b.is_valid() && b->is_pressed() && b->get_button_index() == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) ||
(k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_scancode() == KEY_V)) {
List<CanvasItem *> selection = _get_edited_canvas_items();
// Filters the selection with nodes that allow setting the pivot
drag_selection = List<CanvasItem *>();
for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
if (canvas_item->_edit_use_pivot()) {
drag_selection.push_back(canvas_item);
}
}
// Start dragging if we still have nodes
if (drag_selection.size() > 0) {
drag_from = transform.affine_inverse().xform((b.is_valid()) ? b->get_position() : viewport->get_local_mouse_position());
Vector2 new_pos;
if (drag_selection.size() == 1)
new_pos = snap_point(drag_from, SNAP_NODE_SIDES | SNAP_NODE_CENTER | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, drag_selection[0]);
else
new_pos = snap_point(drag_from, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL);
for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
canvas_item->_edit_set_pivot(canvas_item->get_global_transform_with_canvas().affine_inverse().xform(new_pos));
}
drag_type = DRAG_PIVOT;
_save_canvas_item_state(drag_selection);
}
return true;
}
}
if (drag_type == DRAG_PIVOT) {
// Move the pivot
if (m.is_valid()) {
drag_to = transform.affine_inverse().xform(m->get_position());
_restore_canvas_item_state(drag_selection);
Vector2 new_pos;
if (drag_selection.size() == 1)
new_pos = snap_point(drag_to, SNAP_NODE_SIDES | SNAP_NODE_CENTER | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, drag_selection[0]);
else
new_pos = snap_point(drag_to, SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL);
for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
canvas_item->_edit_set_pivot(canvas_item->get_global_transform_with_canvas().affine_inverse().xform(new_pos));
}
return true;
}
// Confirm the pivot move
if ((b.is_valid() && !b->is_pressed() && b->get_button_index() == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) ||
(k.is_valid() && !k->is_pressed() && k->get_scancode() == KEY_V)) {
_commit_canvas_item_state(drag_selection, TTR("Move pivot"));
drag_type = DRAG_NONE;
return true;
}
// Cancel a drag
if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) {
_restore_canvas_item_state(drag_selection);
drag_type = DRAG_NONE;
viewport->update();
return true;
}
}
return false;
}
void CanvasItemEditor::_solve_IK(Node2D *leaf_node, Point2 target_position) {
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(leaf_node);
if (se) {
int nb_bones = se->pre_drag_bones_undo_state.size();
if (nb_bones > 0) {
// Build the node list
Point2 leaf_pos = target_position;
List<Node2D *> joints_list;
List<Point2> joints_pos;
Node2D *joint = leaf_node;
Transform2D joint_transform = leaf_node->get_global_transform_with_canvas();
for (int i = 0; i < nb_bones + 1; i++) {
joints_list.push_back(joint);
joints_pos.push_back(joint_transform.get_origin());
joint_transform = joint_transform * joint->get_transform().affine_inverse();
joint = Object::cast_to<Node2D>(joint->get_parent());
}
Point2 root_pos = joints_list.back()->get()->get_global_transform_with_canvas().get_origin();
// Restraints the node to a maximum distance is necessary
float total_len = 0;
for (List<float>::Element *E = se->pre_drag_bones_length.front(); E; E = E->next()) {
total_len += E->get();
}
if ((root_pos.distance_to(leaf_pos)) > total_len) {
Vector2 rel = leaf_pos - root_pos;
rel = rel.normalized() * total_len;
leaf_pos = root_pos + rel;
}
joints_pos[0] = leaf_pos;
// Run the solver
int solver_iterations = 64;
float solver_k = 0.3;
// Build the position list
for (int i = 0; i < solver_iterations; i++) {
// Handle the leaf joint
int node_id = 0;
for (List<float>::Element *E = se->pre_drag_bones_length.front(); E; E = E->next()) {
Vector2 direction = (joints_pos[node_id + 1] - joints_pos[node_id]).normalized();
int len = E->get();
if (E == se->pre_drag_bones_length.front()) {
joints_pos[1] = joints_pos[1].linear_interpolate(joints_pos[0] + len * direction, solver_k);
} else if (E == se->pre_drag_bones_length.back()) {
joints_pos[node_id] = joints_pos[node_id].linear_interpolate(joints_pos[node_id + 1] - len * direction, solver_k);
} else {
Vector2 center = (joints_pos[node_id + 1] + joints_pos[node_id]) / 2.0;
joints_pos[node_id] = joints_pos[node_id].linear_interpolate(center - (direction * len) / 2.0, solver_k);
joints_pos[node_id + 1] = joints_pos[node_id + 1].linear_interpolate(center + (direction * len) / 2.0, solver_k);
}
node_id++;
}
}
// Set the position
for (int node_id = joints_list.size() - 1; node_id > 0; node_id--) {
Point2 current = (joints_list[node_id - 1]->get_global_position() - joints_list[node_id]->get_global_position()).normalized();
Point2 target = (joints_pos[node_id - 1] - joints_list[node_id]->get_global_position()).normalized();
float rot = current.angle_to(target);
if (joints_list[node_id]->get_global_transform().basis_determinant() < 0) {
rot = -rot;
}
joints_list[node_id]->rotate(rot);
}
}
}
}
bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> b = p_event;
Ref<InputEventMouseMotion> m = p_event;
// Start rotation
if (drag_type == DRAG_NONE) {
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
if ((b->get_control() && !b->get_alt() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
List<CanvasItem *> selection = _get_edited_canvas_items();
// Remove not movable nodes
for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
if (!_is_node_movable(E->get(), true))
selection.erase(E);
}
drag_selection = selection;
if (drag_selection.size() > 0) {
drag_type = DRAG_ROTATE;
drag_from = transform.affine_inverse().xform(b->get_position());
CanvasItem *canvas_item = drag_selection[0];
if (canvas_item->_edit_use_pivot()) {
drag_rotation_center = canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_pivot());
} else {
drag_rotation_center = canvas_item->get_global_transform_with_canvas().get_origin();
}
_save_canvas_item_state(drag_selection);
return true;
}
}
}
}
if (drag_type == DRAG_ROTATE) {
// Rotate the node
if (m.is_valid()) {
_restore_canvas_item_state(drag_selection);
for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
drag_to = transform.affine_inverse().xform(m->get_position());
canvas_item->_edit_set_rotation(snap_angle(canvas_item->_edit_get_rotation() + (drag_from - drag_rotation_center).angle_to(drag_to - drag_rotation_center), canvas_item->_edit_get_rotation()));
viewport->update();
}
return true;
}
// Confirms the node rotation
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) {
_commit_canvas_item_state(drag_selection, TTR("Rotate CanvasItem"));
drag_type = DRAG_NONE;
return true;
}
// Cancel a drag
if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) {
_restore_canvas_item_state(drag_selection);
drag_type = DRAG_NONE;
viewport->update();
return true;
}
}
return false;
}
bool CanvasItemEditor::_gui_input_open_scene_on_double_click(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> b = p_event;
// Open a sub-scene on double-click
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && b->is_doubleclick() && tool == TOOL_SELECT) {
List<CanvasItem *> selection = _get_edited_canvas_items();
if (selection.size() == 1) {
CanvasItem *canvas_item = selection[0];
if (canvas_item->get_filename() != "" && canvas_item != editor->get_edited_scene()) {
editor->open_request(canvas_item->get_filename());
return true;
}
}
}
return false;
}
bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> b = p_event;
Ref<InputEventMouseMotion> m = p_event;
// Starts anchor dragging if needed
if (drag_type == DRAG_NONE) {
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT && show_helpers) {
List<CanvasItem *> selection = _get_edited_canvas_items();
if (selection.size() == 1) {
Control *control = Object::cast_to<Control>(selection[0]);
if (control && _is_node_movable(control)) {
Vector2 anchor_pos[4];
anchor_pos[0] = Vector2(control->get_anchor(MARGIN_LEFT), control->get_anchor(MARGIN_TOP));
anchor_pos[1] = Vector2(control->get_anchor(MARGIN_RIGHT), control->get_anchor(MARGIN_TOP));
anchor_pos[2] = Vector2(control->get_anchor(MARGIN_RIGHT), control->get_anchor(MARGIN_BOTTOM));
anchor_pos[3] = Vector2(control->get_anchor(MARGIN_LEFT), control->get_anchor(MARGIN_BOTTOM));
Rect2 anchor_rects[4];
for (int i = 0; i < 4; i++) {
anchor_pos[i] = (transform * control->get_global_transform_with_canvas()).xform(_anchor_to_position(control, anchor_pos[i]));
anchor_rects[i] = Rect2(anchor_pos[i], anchor_handle->get_size());
anchor_rects[i].position -= anchor_handle->get_size() * Vector2(i == 0 || i == 3, i <= 1);
}
DragType dragger[] = {
DRAG_ANCHOR_TOP_LEFT,
DRAG_ANCHOR_TOP_RIGHT,
DRAG_ANCHOR_BOTTOM_RIGHT,
DRAG_ANCHOR_BOTTOM_LEFT,
};
for (int i = 0; i < 4; i++) {
if (anchor_rects[i].has_point(b->get_position())) {
if ((anchor_pos[0] == anchor_pos[2]) && (anchor_pos[0].distance_to(b->get_position()) < anchor_handle->get_size().length() / 3.0)) {
drag_type = DRAG_ANCHOR_ALL;
} else {
drag_type = dragger[i];
}
drag_from = transform.affine_inverse().xform(b->get_position());
drag_selection = List<CanvasItem *>();
drag_selection.push_back(control);
_save_canvas_item_state(drag_selection);
return true;
}
}
}
}
}
}
if (drag_type == DRAG_ANCHOR_TOP_LEFT || drag_type == DRAG_ANCHOR_TOP_RIGHT || drag_type == DRAG_ANCHOR_BOTTOM_RIGHT || drag_type == DRAG_ANCHOR_BOTTOM_LEFT || drag_type == DRAG_ANCHOR_ALL) {
// Drag the anchor
if (m.is_valid()) {
_restore_canvas_item_state(drag_selection);
Control *control = Object::cast_to<Control>(drag_selection[0]);
drag_to = transform.affine_inverse().xform(m->get_position());
Transform2D xform = control->get_global_transform_with_canvas().affine_inverse();
Point2 previous_anchor;
previous_anchor.x = (drag_type == DRAG_ANCHOR_TOP_LEFT || drag_type == DRAG_ANCHOR_BOTTOM_LEFT) ? control->get_anchor(MARGIN_LEFT) : control->get_anchor(MARGIN_RIGHT);
previous_anchor.y = (drag_type == DRAG_ANCHOR_TOP_LEFT || drag_type == DRAG_ANCHOR_TOP_RIGHT) ? control->get_anchor(MARGIN_TOP) : control->get_anchor(MARGIN_BOTTOM);
previous_anchor = xform.affine_inverse().xform(_anchor_to_position(control, previous_anchor));
Vector2 new_anchor = xform.xform(snap_point(previous_anchor + (drag_to - drag_from), SNAP_GRID | SNAP_OTHER_NODES, control, SNAP_NODE_PARENT | SNAP_NODE_SIDES | SNAP_NODE_CENTER));
new_anchor = _position_to_anchor(control, new_anchor).snapped(Vector2(0.001, 0.001));
bool use_single_axis = m->get_shift();
Vector2 drag_vector = xform.xform(drag_to) - xform.xform(drag_from);
bool use_y = Math::abs(drag_vector.y) > Math::abs(drag_vector.x);
switch (drag_type) {
case DRAG_ANCHOR_TOP_LEFT:
if (!use_single_axis || !use_y) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, false);
if (!use_single_axis || use_y) control->set_anchor(MARGIN_TOP, new_anchor.y, false, false);
break;
case DRAG_ANCHOR_TOP_RIGHT:
if (!use_single_axis || !use_y) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, false);
if (!use_single_axis || use_y) control->set_anchor(MARGIN_TOP, new_anchor.y, false, false);
break;
case DRAG_ANCHOR_BOTTOM_RIGHT:
if (!use_single_axis || !use_y) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, false);
if (!use_single_axis || use_y) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, false);
break;
case DRAG_ANCHOR_BOTTOM_LEFT:
if (!use_single_axis || !use_y) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, false);
if (!use_single_axis || use_y) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, false);
break;
case DRAG_ANCHOR_ALL:
if (!use_single_axis || !use_y) control->set_anchor(MARGIN_LEFT, new_anchor.x, false, true);
if (!use_single_axis || !use_y) control->set_anchor(MARGIN_RIGHT, new_anchor.x, false, true);
if (!use_single_axis || use_y) control->set_anchor(MARGIN_TOP, new_anchor.y, false, true);
if (!use_single_axis || use_y) control->set_anchor(MARGIN_BOTTOM, new_anchor.y, false, true);
break;
default:
break;
}
return true;
}
// Confirms new anchor position
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) {
_commit_canvas_item_state(drag_selection, TTR("Move anchor"));
drag_type = DRAG_NONE;
return true;
}
// Cancel a drag
if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) {
_restore_canvas_item_state(drag_selection);
drag_type = DRAG_NONE;
viewport->update();
return true;
}
}
return false;
}
bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> b = p_event;
Ref<InputEventMouseMotion> m = p_event;
// Drag resize handles
if (drag_type == DRAG_NONE) {
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) {
List<CanvasItem *> selection = _get_edited_canvas_items();
if (selection.size() == 1) {
CanvasItem *canvas_item = selection[0];
if (canvas_item->_edit_use_rect() && _is_node_movable(canvas_item)) {
Rect2 rect = canvas_item->_edit_get_rect();
Transform2D xform = transform * canvas_item->get_global_transform_with_canvas();
Vector2 endpoints[4] = {
xform.xform(rect.position),
xform.xform(rect.position + Vector2(rect.size.x, 0)),
xform.xform(rect.position + rect.size),
xform.xform(rect.position + Vector2(0, rect.size.y))
};
DragType dragger[] = {
DRAG_TOP_LEFT,
DRAG_TOP,
DRAG_TOP_RIGHT,
DRAG_RIGHT,
DRAG_BOTTOM_RIGHT,
DRAG_BOTTOM,
DRAG_BOTTOM_LEFT,
DRAG_LEFT
};
DragType resize_drag = DRAG_NONE;
float radius = (select_handle->get_size().width / 2) * 1.5;
for (int i = 0; i < 4; i++) {
int prev = (i + 3) % 4;
int next = (i + 1) % 4;
Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
ofs *= (select_handle->get_size().width / 2);
ofs += endpoints[i];
if (ofs.distance_to(b->get_position()) < radius)
resize_drag = dragger[i * 2];
ofs = (endpoints[i] + endpoints[next]) / 2;
ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2);
if (ofs.distance_to(b->get_position()) < radius)
resize_drag = dragger[i * 2 + 1];
}
if (resize_drag != DRAG_NONE) {
drag_type = resize_drag;
drag_from = transform.affine_inverse().xform(b->get_position());
drag_selection = List<CanvasItem *>();
drag_selection.push_back(canvas_item);
_save_canvas_item_state(drag_selection);
return true;
}
}
}
}
}
if (drag_type == DRAG_LEFT || drag_type == DRAG_RIGHT || drag_type == DRAG_TOP || drag_type == DRAG_BOTTOM ||
drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT) {
// Resize the node
if (m.is_valid()) {
CanvasItem *canvas_item = drag_selection[0];
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
//Reset state
canvas_item->_edit_set_state(se->undo_state);
bool uniform = m->get_shift();
bool symmetric = m->get_alt();
Rect2 local_rect = canvas_item->_edit_get_rect();
float aspect = local_rect.get_size().y / local_rect.get_size().x;
Point2 current_begin = local_rect.get_position();
Point2 current_end = local_rect.get_position() + local_rect.get_size();
Point2 max_begin = (symmetric) ? (current_begin + current_end - canvas_item->_edit_get_minimum_size()) / 2.0 : current_end - canvas_item->_edit_get_minimum_size();
Point2 min_end = (symmetric) ? (current_begin + current_end + canvas_item->_edit_get_minimum_size()) / 2.0 : current_begin + canvas_item->_edit_get_minimum_size();
Point2 center = (current_begin + current_end) / 2.0;
drag_to = transform.affine_inverse().xform(m->get_position());
Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse();
Point2 drag_to_snapped_begin = snap_point(xform.affine_inverse().xform(current_begin) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, canvas_item);
Point2 drag_to_snapped_end = snap_point(xform.affine_inverse().xform(current_end) + (drag_to - drag_from), SNAP_NODE_ANCHORS | SNAP_NODE_PARENT | SNAP_OTHER_NODES | SNAP_GRID | SNAP_PIXEL, canvas_item);
Point2 drag_begin = xform.xform(drag_to_snapped_begin);
Point2 drag_end = xform.xform(drag_to_snapped_end);
// Horizontal resize
if (drag_type == DRAG_LEFT || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_BOTTOM_LEFT) {
current_begin.x = MIN(drag_begin.x, max_begin.x);
} else if (drag_type == DRAG_RIGHT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_RIGHT) {
current_end.x = MAX(drag_end.x, min_end.x);
}
// Vertical resize
if (drag_type == DRAG_TOP || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT) {
current_begin.y = MIN(drag_begin.y, max_begin.y);
} else if (drag_type == DRAG_BOTTOM || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT) {
current_end.y = MAX(drag_end.y, min_end.y);
}
// Uniform resize
if (uniform) {
if (drag_type == DRAG_LEFT || drag_type == DRAG_RIGHT) {
current_end.y = current_begin.y + aspect * (current_end.x - current_begin.x);
} else if (drag_type == DRAG_TOP || drag_type == DRAG_BOTTOM) {
current_end.x = current_begin.x + (current_end.y - current_begin.y) / aspect;
} else {
if (aspect >= 1.0) {
if (drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT) {
current_begin.y = current_end.y - aspect * (current_end.x - current_begin.x);
} else {
current_end.y = current_begin.y + aspect * (current_end.x - current_begin.x);
}
} else {
if (drag_type == DRAG_TOP_LEFT || drag_type == DRAG_BOTTOM_LEFT) {
current_begin.x = current_end.x - (current_end.y - current_begin.y) / aspect;
} else {
current_end.x = current_begin.x + (current_end.y - current_begin.y) / aspect;
}
}
}
}
// Symmetric resize
if (symmetric) {
if (drag_type == DRAG_LEFT || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_BOTTOM_LEFT) {
current_end.x = 2.0 * center.x - current_begin.x;
} else if (drag_type == DRAG_RIGHT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_RIGHT) {
current_begin.x = 2.0 * center.x - current_end.x;
}
if (drag_type == DRAG_TOP || drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT) {
current_end.y = 2.0 * center.y - current_begin.y;
} else if (drag_type == DRAG_BOTTOM || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT) {
current_begin.y = 2.0 * center.y - current_end.y;
}
}
canvas_item->_edit_set_rect(Rect2(current_begin, current_end - current_begin));
return true;
}
// Confirm resize
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) {
_commit_canvas_item_state(drag_selection, TTR("Resize CanvasItem"));
drag_type = DRAG_NONE;
viewport->update();
return true;
}
// Cancel a drag
if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) {
_restore_canvas_item_state(drag_selection);
drag_type = DRAG_NONE;
viewport->update();
return true;
}
}
return false;
}
bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> b = p_event;
Ref<InputEventMouseMotion> m = p_event;
// Drag resize handles
if (drag_type == DRAG_NONE) {
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && ((b->get_alt() && b->get_control()) || tool == TOOL_SCALE)) {
List<CanvasItem *> selection = _get_edited_canvas_items();
if (selection.size() == 1) {
CanvasItem *canvas_item = selection[0];
if (_is_node_movable(canvas_item)) {
Transform2D xform = transform * canvas_item->get_global_transform_with_canvas();
Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * Transform2D(canvas_item->_edit_get_rotation(), canvas_item->_edit_get_position())).orthonormalized();
Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
drag_type = DRAG_SCALE_BOTH;
Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE);
Rect2 x_handle_rect = Rect2(scale_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
if (x_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
drag_type = DRAG_SCALE_X;
}
Rect2 y_handle_rect = Rect2(-5 * EDSCALE, -(scale_factor.y + 10) * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
if (y_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
drag_type = DRAG_SCALE_Y;
}
drag_from = transform.affine_inverse().xform(b->get_position());
drag_selection = List<CanvasItem *>();
drag_selection.push_back(canvas_item);
_save_canvas_item_state(drag_selection);
return true;
}
}
}
}
if (drag_type == DRAG_SCALE_BOTH || drag_type == DRAG_SCALE_X || drag_type == DRAG_SCALE_Y) {
// Resize the node
if (m.is_valid()) {
_restore_canvas_item_state(drag_selection);
CanvasItem *canvas_item = drag_selection[0];
drag_to = transform.affine_inverse().xform(m->get_position());
Transform2D parent_xform = canvas_item->get_global_transform_with_canvas() * canvas_item->get_transform().affine_inverse();
Transform2D unscaled_transform = (transform * parent_xform * Transform2D(canvas_item->_edit_get_rotation(), canvas_item->_edit_get_position())).orthonormalized();
Transform2D simple_xform = (viewport->get_transform() * unscaled_transform).affine_inverse() * transform;
bool uniform = m->get_shift();
Point2 drag_from_local = simple_xform.xform(drag_from);
Point2 drag_to_local = simple_xform.xform(drag_to);
Point2 offset = drag_to_local - drag_from_local;
Size2 scale = canvas_item->call("get_scale");
float ratio = scale.y / scale.x;
if (drag_type == DRAG_SCALE_BOTH) {
Size2 scale_factor = drag_to_local / drag_from_local;
if (uniform) {
scale *= (scale_factor.x + scale_factor.y) / 2.0;
} else {
scale *= scale_factor;
}
} else {
Size2 scale_factor = Vector2(offset.x, -offset.y) / SCALE_HANDLE_DISTANCE;
Size2 parent_scale = parent_xform.get_scale();
scale_factor *= Vector2(1.0 / parent_scale.x, 1.0 / parent_scale.y);
if (drag_type == DRAG_SCALE_X) {
scale.x += scale_factor.x;
if (uniform) {
scale.y = scale.x * ratio;
}
} else if (drag_type == DRAG_SCALE_Y) {
scale.y += scale_factor.y;
if (uniform) {
scale.x = scale.y / ratio;
}
}
}
canvas_item->call("set_scale", scale);
return true;
}
// Confirm resize
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && !b->is_pressed()) {
_commit_canvas_item_state(drag_selection, TTR("Scale CanvasItem"));
drag_type = DRAG_NONE;
viewport->update();
return true;
}
// Cancel a drag
if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) {
_restore_canvas_item_state(drag_selection);
drag_type = DRAG_NONE;
viewport->update();
return true;
}
}
return false;
}
bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> b = p_event;
Ref<InputEventMouseMotion> m = p_event;
Ref<InputEventKey> k = p_event;
if (drag_type == DRAG_NONE) {
//Start moving the nodes
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
if ((b->get_alt() && !b->get_control()) || tool == TOOL_MOVE) {
List<CanvasItem *> selection = _get_edited_canvas_items();
// Remove not movable nodes
for (int i = 0; i < selection.size(); i++) {
if (!_is_node_movable(selection[i], true)) {
selection.erase(selection[i]);
}
}
if (selection.size() > 0) {
drag_type = DRAG_MOVE;
drag_from = transform.affine_inverse().xform(b->get_position());
drag_selection = selection;
_save_canvas_item_state(drag_selection);
}
return true;
}
}
}
if (drag_type == DRAG_MOVE) {
// Move the nodes
if (m.is_valid()) {
// Save the ik chain for reapplying before IK solve
Vector<List<Dictionary> > all_bones_ik_states;
for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
List<Dictionary> bones_ik_states;
_save_canvas_item_ik_chain(E->get(), NULL, &bones_ik_states);
all_bones_ik_states.push_back(bones_ik_states);
}
_restore_canvas_item_state(drag_selection, true);
drag_to = transform.affine_inverse().xform(m->get_position());
Point2 previous_pos;
if (drag_selection.size() == 1) {
Transform2D xform = drag_selection[0]->get_global_transform_with_canvas() * drag_selection[0]->get_transform().affine_inverse();
previous_pos = xform.xform(drag_selection[0]->_edit_get_position());
} else {
previous_pos = _get_encompassing_rect_from_list(drag_selection).position;
}
Point2 new_pos = snap_point(previous_pos + (drag_to - drag_from), SNAP_GRID | SNAP_GUIDES | SNAP_PIXEL | SNAP_NODE_PARENT | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES);
bool single_axis = m->get_shift();
if (single_axis) {
if (ABS(new_pos.x - previous_pos.x) > ABS(new_pos.y - previous_pos.y)) {
new_pos.y = previous_pos.y;
} else {
new_pos.x = previous_pos.x;
}
}
bool force_no_IK = m->get_alt();
int index = 0;
for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform();
Node2D *node2d = Object::cast_to<Node2D>(canvas_item);
if (node2d && se->pre_drag_bones_undo_state.size() > 0 && !force_no_IK) {
real_t initial_leaf_node_rotation = node2d->get_global_transform_with_canvas().get_rotation();
_restore_canvas_item_ik_chain(node2d, &(all_bones_ik_states[index]));
real_t final_leaf_node_rotation = node2d->get_global_transform_with_canvas().get_rotation();
node2d->rotate(initial_leaf_node_rotation - final_leaf_node_rotation);
_solve_IK(node2d, new_pos);
} else {
canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos));
}
index++;
}
return true;
}
// Confirm the move (only if it was moved)
if (b.is_valid() && !b->is_pressed() && b->get_button_index() == BUTTON_LEFT && (drag_type == DRAG_MOVE)) {
if (transform.affine_inverse().xform(b->get_position()) != drag_from) {
_commit_canvas_item_state(drag_selection, TTR("Move CanvasItem"), true);
}
drag_type = DRAG_NONE;
viewport->update();
return true;
}
// Cancel a drag
if (b.is_valid() && b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) {
_restore_canvas_item_state(drag_selection, true);
drag_type = DRAG_NONE;
viewport->update();
return true;
}
}
// Move the canvas items with the arrow keys
if (k.is_valid() && k->is_pressed() && tool == TOOL_SELECT &&
(k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_LEFT || k->get_scancode() == KEY_RIGHT)) {
if (!k->is_echo()) {
// Start moving the canvas items with the keyboard
drag_selection = _get_edited_canvas_items();
drag_type = DRAG_KEY_MOVE;
drag_from = Vector2();
drag_to = Vector2();
_save_canvas_item_state(drag_selection, true);
}
if (drag_selection.size() > 0) {
// Save the ik chain for reapplying before IK solve
Vector<List<Dictionary> > all_bones_ik_states;
for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
List<Dictionary> bones_ik_states;
_save_canvas_item_ik_chain(E->get(), NULL, &bones_ik_states);
all_bones_ik_states.push_back(bones_ik_states);
}
_restore_canvas_item_state(drag_selection, true);
bool move_local_base = k->get_alt();
bool move_local_base_rotated = k->get_control() || k->get_metakey();
Vector2 dir;
if (k->get_scancode() == KEY_UP)
dir += Vector2(0, -1);
else if (k->get_scancode() == KEY_DOWN)
dir += Vector2(0, 1);
else if (k->get_scancode() == KEY_LEFT)
dir += Vector2(-1, 0);
else if (k->get_scancode() == KEY_RIGHT)
dir += Vector2(1, 0);
if (k->get_shift())
dir *= grid_step * Math::pow(2.0, grid_step_multiplier);
drag_to += dir;
if (k->get_shift())
drag_to = drag_to.snapped(grid_step * Math::pow(2.0, grid_step_multiplier));
Point2 previous_pos;
if (drag_selection.size() == 1) {
Transform2D xform = drag_selection[0]->get_global_transform_with_canvas() * drag_selection[0]->get_transform().affine_inverse();
previous_pos = xform.xform(drag_selection[0]->_edit_get_position());
} else {
previous_pos = _get_encompassing_rect_from_list(drag_selection).position;
}
Point2 new_pos;
if (drag_selection.size() == 1) {
Node2D *node_2d = Object::cast_to<Node2D>(drag_selection[0]);
if (node_2d && move_local_base_rotated) {
Transform2D m2;
m2.rotate(node_2d->get_rotation());
new_pos += m2.xform(drag_to);
} else if (move_local_base) {
new_pos += drag_to;
} else {
new_pos = previous_pos + (drag_to - drag_from);
}
} else {
new_pos = previous_pos + (drag_to - drag_from);
}
int index = 0;
for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
Transform2D xform = canvas_item->get_global_transform_with_canvas().affine_inverse() * canvas_item->get_transform();
Node2D *node2d = Object::cast_to<Node2D>(canvas_item);
if (node2d && se->pre_drag_bones_undo_state.size() > 0) {
real_t initial_leaf_node_rotation = node2d->get_global_transform_with_canvas().get_rotation();
_restore_canvas_item_ik_chain(node2d, &(all_bones_ik_states[index]));
real_t final_leaf_node_rotation = node2d->get_global_transform_with_canvas().get_rotation();
node2d->rotate(initial_leaf_node_rotation - final_leaf_node_rotation);
_solve_IK(node2d, new_pos);
} else {
canvas_item->_edit_set_position(canvas_item->_edit_get_position() + xform.xform(new_pos) - xform.xform(previous_pos));
}
index++;
}
}
return true;
}
if (k.is_valid() && !k->is_pressed() && drag_type == DRAG_KEY_MOVE && tool == TOOL_SELECT &&
(k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_LEFT || k->get_scancode() == KEY_RIGHT)) {
// Confirm canvas items move by arrow keys
if ((!Input::get_singleton()->is_key_pressed(KEY_UP)) &&
(!Input::get_singleton()->is_key_pressed(KEY_DOWN)) &&
(!Input::get_singleton()->is_key_pressed(KEY_LEFT)) &&
(!Input::get_singleton()->is_key_pressed(KEY_RIGHT))) {
_commit_canvas_item_state(drag_selection, TTR("Move CanvasItem"), true);
drag_type = DRAG_NONE;
}
viewport->update();
return true;
}
if (k.is_valid() && (k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_LEFT || k->get_scancode() == KEY_RIGHT)) {
// Accept the key event in any case
return true;
}
return false;
}
bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> b = p_event;
Ref<InputEventMouseMotion> m = p_event;
Ref<InputEventKey> k = p_event;
if (drag_type == DRAG_NONE) {
if (b.is_valid() &&
((b->get_button_index() == BUTTON_RIGHT && b->get_alt() && tool == TOOL_SELECT) ||
(b->get_button_index() == BUTTON_LEFT && tool == TOOL_LIST_SELECT))) {
// Popup the selection menu list
Point2 click = transform.affine_inverse().xform(b->get_position());
_get_canvas_items_at_pos(click, selection_results);
if (selection_results.size() == 1) {
CanvasItem *item = selection_results[0].item;
selection_results.clear();
_select_click_on_item(item, click, b->get_shift());
return true;
} else if (!selection_results.empty()) {
// Sorts items according the their z-index
selection_results.sort();
NodePath root_path = get_tree()->get_edited_scene_root()->get_path();
StringName root_name = root_path.get_name(root_path.get_name_count() - 1);
for (int i = 0; i < selection_results.size(); i++) {
CanvasItem *item = selection_results[i].item;
Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(item, "Node");
String node_path = "/" + root_name + "/" + root_path.rel_path_to(item->get_path());
selection_menu->add_item(item->get_name());
selection_menu->set_item_icon(i, icon);
selection_menu->set_item_metadata(i, node_path);
selection_menu->set_item_tooltip(i, String(item->get_name()) + "\nType: " + item->get_class() + "\nPath: " + node_path);
}
selection_menu_additive_selection = b->get_shift();
selection_menu->set_global_position(b->get_global_position());
selection_menu->popup();
return true;
}
}
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) {
// Single item selection
Point2 click = transform.affine_inverse().xform(b->get_position());
Node *scene = editor->get_edited_scene();
if (!scene)
return true;
// Find the item to select
CanvasItem *canvas_item = NULL;
// Retrieve the bones
Vector<_SelectResult> selection = Vector<_SelectResult>();
_get_bones_at_pos(click, selection);
if (!selection.empty()) {
canvas_item = selection[0].item;
} else {
// Retrieve the canvas items
selection = Vector<_SelectResult>();
_get_canvas_items_at_pos(click, selection);
if (!selection.empty()) {
canvas_item = selection[0].item;
}
}
if (!canvas_item) {
// Start a box selection
if (!b->get_shift()) {
// Clear the selection if not additive
editor_selection->clear();
viewport->update();
};
drag_from = click;
drag_type = DRAG_BOX_SELECTION;
box_selecting_to = drag_from;
return true;
} else {
bool still_selected = _select_click_on_item(canvas_item, click, b->get_shift());
// Start dragging
if (still_selected) {
// Drag the node(s) if requested
List<CanvasItem *> selection2 = _get_edited_canvas_items();
// Remove not movable nodes
for (int i = 0; i < selection2.size(); i++) {
if (!_is_node_movable(selection2[i], true)) {
selection2.erase(selection2[i]);
}
}
if (selection2.size() > 0) {
drag_type = DRAG_MOVE;
drag_selection = selection2;
drag_from = click;
_save_canvas_item_state(drag_selection);
}
}
// Select the item
return true;
}
}
}
if (drag_type == DRAG_BOX_SELECTION) {
if (b.is_valid() && !b->is_pressed() && b->get_button_index() == BUTTON_LEFT) {
// Confirms box selection
Node *scene = editor->get_edited_scene();
if (scene) {
List<CanvasItem *> selitems;
Point2 bsfrom = drag_from;
Point2 bsto = box_selecting_to;
if (bsfrom.x > bsto.x)
SWAP(bsfrom.x, bsto.x);
if (bsfrom.y > bsto.y)
SWAP(bsfrom.y, bsto.y);
_find_canvas_items_in_rect(Rect2(bsfrom, bsto - bsfrom), scene, &selitems);
for (List<CanvasItem *>::Element *E = selitems.front(); E; E = E->next()) {
editor_selection->add_node(E->get());
}
}
drag_type = DRAG_NONE;
viewport->update();
return true;
}
if (b.is_valid() && b->is_pressed() && b->get_button_index() == BUTTON_RIGHT) {
// Cancel box selection
drag_type = DRAG_NONE;
viewport->update();
return true;
}
if (m.is_valid()) {
// Update box selection
box_selecting_to = transform.affine_inverse().xform(m->get_position());
viewport->update();
return true;
}
}
if (k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_ESCAPE && drag_type == DRAG_NONE && tool == TOOL_SELECT) {
// Unselect everything
editor_selection->clear();
viewport->update();
}
return false;
}
bool CanvasItemEditor::_gui_input_hover(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> m = p_event;
if (m.is_valid()) {
Point2 click = transform.affine_inverse().xform(m->get_position());
// Checks if the hovered items changed, update the viewport if so
Vector<_SelectResult> hovering_results_items;
_get_canvas_items_at_pos(click, hovering_results_items);
hovering_results_items.sort();
// Compute the nodes names and icon position
Vector<_HoverResult> hovering_results_tmp;
for (int i = 0; i < hovering_results_items.size(); i++) {
CanvasItem *canvas_item = hovering_results_items[i].item;
if (canvas_item->_edit_use_rect())
continue;
_HoverResult hover_result;
hover_result.position = canvas_item->get_global_transform_with_canvas().get_origin();
hover_result.icon = EditorNode::get_singleton()->get_object_icon(canvas_item);
hover_result.name = canvas_item->get_name();
hovering_results_tmp.push_back(hover_result);
}
// Check if changed, if so, update.
bool changed = false;
if (hovering_results_tmp.size() == hovering_results.size()) {
for (int i = 0; i < hovering_results_tmp.size(); i++) {
_HoverResult a = hovering_results_tmp[i];
_HoverResult b = hovering_results[i];
if (a.icon != b.icon || a.name != b.name || a.position != b.position) {
changed = true;
break;
}
}
} else {
changed = true;
}
if (changed) {
hovering_results = hovering_results_tmp;
viewport->update();
}
return true;
}
return false;
}
void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
bool accepted = false;
if ((accepted = _gui_input_rulers_and_guides(p_event))) {
//printf("Rulers and guides\n");
} else if ((accepted = editor->get_editor_plugins_over()->forward_gui_input(p_event))) {
//printf("Plugin\n");
} else if ((accepted = _gui_input_open_scene_on_double_click(p_event))) {
//printf("Open scene on double click\n");
} else if ((accepted = _gui_input_anchors(p_event))) {
//printf("Anchors\n");
} else if ((accepted = _gui_input_scale(p_event))) {
//printf("Set scale\n");
} else if ((accepted = _gui_input_pivot(p_event))) {
//printf("Set pivot\n");
} else if ((accepted = _gui_input_resize(p_event))) {
//printf("Resize\n");
} else if ((accepted = _gui_input_rotate(p_event))) {
//printf("Rotate\n");
} else if ((accepted = _gui_input_move(p_event))) {
//printf("Move\n");
} else if ((accepted = _gui_input_zoom_or_pan(p_event))) {
//printf("Zoom or pan\n");
} else if ((accepted = _gui_input_select(p_event))) {
//printf("Selection\n");
} else {
//printf("Not accepted\n");
}
if (accepted)
accept_event();
// Handles the mouse hovering
_gui_input_hover(p_event);
// Change the cursor
CursorShape c = CURSOR_ARROW;
switch (drag_type) {
case DRAG_NONE:
switch (tool) {
case TOOL_MOVE:
c = CURSOR_MOVE;
break;
case TOOL_EDIT_PIVOT:
c = CURSOR_CROSS;
break;
case TOOL_PAN:
c = CURSOR_DRAG;
break;
default:
break;
}
break;
case DRAG_LEFT:
case DRAG_RIGHT:
c = CURSOR_HSIZE;
break;
case DRAG_TOP:
case DRAG_BOTTOM:
c = CURSOR_VSIZE;
break;
case DRAG_TOP_LEFT:
case DRAG_BOTTOM_RIGHT:
c = CURSOR_FDIAGSIZE;
break;
case DRAG_TOP_RIGHT:
case DRAG_BOTTOM_LEFT:
c = CURSOR_BDIAGSIZE;
break;
case DRAG_MOVE:
c = CURSOR_MOVE;
break;
case DRAG_PAN:
c = CURSOR_DRAG;
break;
default:
break;
}
viewport->set_default_cursor_shape(c);
// Grab focus
if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) {
viewport->call_deferred("grab_focus");
}
}
void CanvasItemEditor::_draw_text_at_position(Point2 p_position, String p_string, Margin p_side) {
Color color = get_color("font_color", "Editor");
color.a = 0.8;
Ref<Font> font = get_font("font", "Label");
Size2 text_size = font->get_string_size(p_string);
switch (p_side) {
case MARGIN_LEFT:
p_position += Vector2(-text_size.x - 5, text_size.y / 2);
break;
case MARGIN_TOP:
p_position += Vector2(-text_size.x / 2, -5);
break;
case MARGIN_RIGHT:
p_position += Vector2(5, text_size.y / 2);
break;
case MARGIN_BOTTOM:
p_position += Vector2(-text_size.x / 2, text_size.y + 5);
break;
}
viewport->draw_string(font, p_position, p_string, color);
}
void CanvasItemEditor::_draw_margin_at_position(int p_value, Point2 p_position, Margin p_side) {
String str = vformat("%d px", p_value);
if (p_value != 0) {
_draw_text_at_position(p_position, str, p_side);
}
}
void CanvasItemEditor::_draw_percentage_at_position(float p_value, Point2 p_position, Margin p_side) {
String str = vformat("%.1f %%", p_value * 100.0);
if (p_value != 0) {
_draw_text_at_position(p_position, str, p_side);
}
}
void CanvasItemEditor::_draw_focus() {
// Draw the focus around the base viewport
if (viewport->has_focus()) {
get_stylebox("Focus", "EditorStyles")->draw(viewport->get_canvas_item(), Rect2(Point2(), viewport->get_size()));
}
}
void CanvasItemEditor::_draw_guides() {
Color guide_color = EditorSettings::get_singleton()->get("editors/2d/guides_color");
Transform2D xform = viewport_scrollable->get_transform() * transform;
// Guides already there
if (EditorNode::get_singleton()->get_edited_scene() && EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) {
Array vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_");
for (int i = 0; i < vguides.size(); i++) {
if (drag_type == DRAG_V_GUIDE && i == dragged_guide_index)
continue;
float x = xform.xform(Point2(vguides[i], 0)).x;
viewport->draw_line(Point2(x, 0), Point2(x, viewport->get_size().y), guide_color);
}
}
if (EditorNode::get_singleton()->get_edited_scene() && EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_horizontal_guides_")) {
Array hguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_horizontal_guides_");
for (int i = 0; i < hguides.size(); i++) {
if (drag_type == DRAG_H_GUIDE && i == dragged_guide_index)
continue;
float y = xform.xform(Point2(0, hguides[i])).y;
viewport->draw_line(Point2(0, y), Point2(viewport->get_size().x, y), guide_color);
}
}
// Dragged guide
Color text_color = get_color("font_color", "Editor");
text_color.a = 0.5;
if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_V_GUIDE) {
String str = vformat("%d px", xform.affine_inverse().xform(dragged_guide_pos).x);
Ref<Font> font = get_font("font", "Label");
Size2 text_size = font->get_string_size(str);
viewport->draw_string(font, Point2(dragged_guide_pos.x + 10, RULER_WIDTH + text_size.y / 2 + 10), str, text_color);
viewport->draw_line(Point2(dragged_guide_pos.x, 0), Point2(dragged_guide_pos.x, viewport->get_size().y), guide_color);
}
if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_H_GUIDE) {
String str = vformat("%d px", xform.affine_inverse().xform(dragged_guide_pos).y);
Ref<Font> font = get_font("font", "Label");
Size2 text_size = font->get_string_size(str);
viewport->draw_string(font, Point2(RULER_WIDTH + 10, dragged_guide_pos.y + text_size.y / 2 + 10), str, text_color);
viewport->draw_line(Point2(0, dragged_guide_pos.y), Point2(viewport->get_size().x, dragged_guide_pos.y), guide_color);
}
}
void CanvasItemEditor::_draw_rulers() {
Color bg_color = get_color("dark_color_2", "Editor");
Color graduation_color = get_color("font_color", "Editor").linear_interpolate(bg_color, 0.5);
Color font_color = get_color("font_color", "Editor");
font_color.a = 0.8;
Ref<Font> font = get_font("rulers", "EditorFonts");
bool is_snap_active = snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL);
// The rule transform
Transform2D ruler_transform = Transform2D();
if (show_grid || (is_snap_active && snap_grid)) {
List<CanvasItem *> selection = _get_edited_canvas_items();
if (snap_relative && selection.size() > 0) {
ruler_transform.translate(_get_encompassing_rect_from_list(selection).position);
ruler_transform.scale_basis(grid_step * Math::pow(2.0, grid_step_multiplier));
} else {
ruler_transform.translate(grid_offset);
ruler_transform.scale_basis(grid_step * Math::pow(2.0, grid_step_multiplier));
}
while ((transform * ruler_transform).get_scale().x < 50 || (transform * ruler_transform).get_scale().y < 50) {
ruler_transform.scale_basis(Point2(2, 2));
}
} else {
float basic_rule = 100;
for (int i = 0; basic_rule * zoom > 100; i++) {
basic_rule /= (i % 2) ? 5.0 : 2.0;
}
for (int i = 0; basic_rule * zoom < 100; i++) {
basic_rule *= (i % 2) ? 2.0 : 5.0;
}
ruler_transform.scale(Size2(basic_rule, basic_rule));
}
// Subdivisions
int major_subdivision = 2;
Transform2D major_subdivide = Transform2D();
major_subdivide.scale(Size2(1.0 / major_subdivision, 1.0 / major_subdivision));
int minor_subdivision = 5;
Transform2D minor_subdivide = Transform2D();
minor_subdivide.scale(Size2(1.0 / minor_subdivision, 1.0 / minor_subdivision));
// First and last graduations to draw (in the ruler space)
Point2 first = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(Point2(RULER_WIDTH, RULER_WIDTH));
Point2 last = (transform * ruler_transform * major_subdivide * minor_subdivide).affine_inverse().xform(viewport->get_size());
// Draw top ruler
viewport->draw_rect(Rect2(Point2(RULER_WIDTH, 0), Size2(viewport->get_size().x, RULER_WIDTH)), bg_color);
for (int i = Math::ceil(first.x); i < last.x; i++) {
Point2 position = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0));
if (i % (major_subdivision * minor_subdivision) == 0) {
viewport->draw_line(Point2(position.x, 0), Point2(position.x, RULER_WIDTH), graduation_color);
float val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)).x;
viewport->draw_string(font, Point2(position.x + 2, font->get_height()), vformat(((int)val == val) ? "%d" : "%.1f", val), font_color);
} else {
if (i % minor_subdivision == 0) {
viewport->draw_line(Point2(position.x, RULER_WIDTH * 0.33), Point2(position.x, RULER_WIDTH), graduation_color);
} else {
viewport->draw_line(Point2(position.x, RULER_WIDTH * 0.75), Point2(position.x, RULER_WIDTH), graduation_color);
}
}
}
// Draw left ruler
viewport->draw_rect(Rect2(Point2(0, RULER_WIDTH), Size2(RULER_WIDTH, viewport->get_size().y)), bg_color);
for (int i = Math::ceil(first.y); i < last.y; i++) {
Point2 position = (transform * ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i));
if (i % (major_subdivision * minor_subdivision) == 0) {
viewport->draw_line(Point2(0, position.y), Point2(RULER_WIDTH, position.y), graduation_color);
float val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(0, i)).y;
Transform2D text_xform = Transform2D(-Math_PI / 2.0, Point2(font->get_height(), position.y - 2));
viewport->draw_set_transform_matrix(viewport->get_transform() * text_xform);
viewport->draw_string(font, Point2(), vformat(((int)val == val) ? "%d" : "%.1f", val), font_color);
viewport->draw_set_transform_matrix(viewport->get_transform());
} else {
if (i % minor_subdivision == 0) {
viewport->draw_line(Point2(RULER_WIDTH * 0.33, position.y), Point2(RULER_WIDTH, position.y), graduation_color);
} else {
viewport->draw_line(Point2(RULER_WIDTH * 0.75, position.y), Point2(RULER_WIDTH, position.y), graduation_color);
}
}
}
viewport->draw_rect(Rect2(Point2(), Size2(RULER_WIDTH, RULER_WIDTH)), graduation_color);
}
void CanvasItemEditor::_draw_grid() {
if (show_grid) {
//Draw the grid
Size2 s = viewport->get_size();
int last_cell = 0;
Transform2D xform = transform.affine_inverse();
Vector2 real_grid_offset;
List<CanvasItem *> selection = _get_edited_canvas_items();
if (snap_relative && selection.size() > 0) {
Vector2 topleft = _get_encompassing_rect_from_list(selection).position;
real_grid_offset.x = fmod(topleft.x, grid_step.x * (real_t)Math::pow(2.0, grid_step_multiplier));
real_grid_offset.y = fmod(topleft.y, grid_step.y * (real_t)Math::pow(2.0, grid_step_multiplier));
} else {
real_grid_offset = grid_offset;
}
const Color grid_color = EditorSettings::get_singleton()->get("editors/2d/grid_color");
if (grid_step.x != 0) {
for (int i = 0; i < s.width; i++) {
int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i, 0)).x - real_grid_offset.x) / (grid_step.x * Math::pow(2.0, grid_step_multiplier))));
if (i == 0)
last_cell = cell;
if (last_cell != cell)
viewport->draw_line(Point2(i, 0), Point2(i, s.height), grid_color);
last_cell = cell;
}
}
if (grid_step.y != 0) {
for (int i = 0; i < s.height; i++) {
int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0, i)).y - real_grid_offset.y) / (grid_step.y * Math::pow(2.0, grid_step_multiplier))));
if (i == 0)
last_cell = cell;
if (last_cell != cell)
viewport->draw_line(Point2(0, i), Point2(s.width, i), grid_color);
last_cell = cell;
}
}
}
}
void CanvasItemEditor::_draw_control_helpers(Control *control) {
Transform2D xform = transform * control->get_global_transform_with_canvas();
RID ci = viewport->get_canvas_item();
if (tool == TOOL_SELECT && show_helpers && !Object::cast_to<Container>(control->get_parent())) {
// Draw the helpers
Color color_base = Color(0.8, 0.8, 0.8, 0.5);
float anchors_values[4];
anchors_values[0] = control->get_anchor(MARGIN_LEFT);
anchors_values[1] = control->get_anchor(MARGIN_TOP);
anchors_values[2] = control->get_anchor(MARGIN_RIGHT);
anchors_values[3] = control->get_anchor(MARGIN_BOTTOM);
// Draw the anchors
Vector2 anchors[4];
Vector2 anchors_pos[4];
for (int i = 0; i < 4; i++) {
anchors[i] = Vector2((i % 2 == 0) ? anchors_values[i] : anchors_values[(i + 1) % 4], (i % 2 == 1) ? anchors_values[i] : anchors_values[(i + 1) % 4]);
anchors_pos[i] = xform.xform(_anchor_to_position(control, anchors[i]));
}
// Get which anchor is dragged
int dragged_anchor = -1;
switch (drag_type) {
case DRAG_ANCHOR_ALL:
case DRAG_ANCHOR_TOP_LEFT:
dragged_anchor = 0;
break;
case DRAG_ANCHOR_TOP_RIGHT:
dragged_anchor = 1;
break;
case DRAG_ANCHOR_BOTTOM_RIGHT:
dragged_anchor = 2;
break;
case DRAG_ANCHOR_BOTTOM_LEFT:
dragged_anchor = 3;
break;
default:
break;
}
if (dragged_anchor >= 0) {
// Draw the 4 lines when dragged
bool snapped;
Color color_snapped = Color(0.64, 0.93, 0.67, 0.5);
Vector2 corners_pos[4];
for (int i = 0; i < 4; i++) {
corners_pos[i] = xform.xform(_anchor_to_position(control, Vector2((i == 0 || i == 3) ? ANCHOR_BEGIN : ANCHOR_END, (i <= 1) ? ANCHOR_BEGIN : ANCHOR_END)));
}
Vector2 line_starts[4];
Vector2 line_ends[4];
for (int i = 0; i < 4; i++) {
float anchor_val = (i >= 2) ? ANCHOR_END - anchors_values[i] : anchors_values[i];
line_starts[i] = Vector2::linear_interpolate(corners_pos[i], corners_pos[(i + 1) % 4], anchor_val);
line_ends[i] = Vector2::linear_interpolate(corners_pos[(i + 3) % 4], corners_pos[(i + 2) % 4], anchor_val);
snapped = anchors_values[i] == 0.0 || anchors_values[i] == 0.5 || anchors_values[i] == 1.0;
viewport->draw_line(line_starts[i], line_ends[i], snapped ? color_snapped : color_base, (i == dragged_anchor || (i + 3) % 4 == dragged_anchor) ? 2 : 1);
}
// Display the percentages next to the lines
float percent_val;
percent_val = anchors_values[(dragged_anchor + 2) % 4] - anchors_values[dragged_anchor];
percent_val = (dragged_anchor >= 2) ? -percent_val : percent_val;
_draw_percentage_at_position(percent_val, (anchors_pos[dragged_anchor] + anchors_pos[(dragged_anchor + 1) % 4]) / 2, (Margin)((dragged_anchor + 1) % 4));
percent_val = anchors_values[(dragged_anchor + 3) % 4] - anchors_values[(dragged_anchor + 1) % 4];
percent_val = ((dragged_anchor + 1) % 4 >= 2) ? -percent_val : percent_val;
_draw_percentage_at_position(percent_val, (anchors_pos[dragged_anchor] + anchors_pos[(dragged_anchor + 3) % 4]) / 2, (Margin)(dragged_anchor));
percent_val = anchors_values[(dragged_anchor + 1) % 4];
percent_val = ((dragged_anchor + 1) % 4 >= 2) ? ANCHOR_END - percent_val : percent_val;
_draw_percentage_at_position(percent_val, (line_starts[dragged_anchor] + anchors_pos[dragged_anchor]) / 2, (Margin)(dragged_anchor));
percent_val = anchors_values[dragged_anchor];
percent_val = (dragged_anchor >= 2) ? ANCHOR_END - percent_val : percent_val;
_draw_percentage_at_position(percent_val, (line_ends[(dragged_anchor + 1) % 4] + anchors_pos[dragged_anchor]) / 2, (Margin)((dragged_anchor + 1) % 4));
}
Rect2 anchor_rects[4];
anchor_rects[0] = Rect2(anchors_pos[0] - anchor_handle->get_size(), anchor_handle->get_size());
anchor_rects[1] = Rect2(anchors_pos[1] - Vector2(0.0, anchor_handle->get_size().y), Point2(-anchor_handle->get_size().x, anchor_handle->get_size().y));
anchor_rects[2] = Rect2(anchors_pos[2], -anchor_handle->get_size());
anchor_rects[3] = Rect2(anchors_pos[3] - Vector2(anchor_handle->get_size().x, 0.0), Point2(anchor_handle->get_size().x, -anchor_handle->get_size().y));
for (int i = 0; i < 4; i++) {
anchor_handle->draw_rect(ci, anchor_rects[i]);
}
// Draw the margin values and the node width/height when dragging control side
float ratio = 0.33;
Transform2D parent_transform = xform * control->get_transform().affine_inverse();
float node_pos_in_parent[4];
Rect2 parent_rect = control->get_parent_anchorable_rect();
node_pos_in_parent[0] = control->get_anchor(MARGIN_LEFT) * parent_rect.size.width + control->get_margin(MARGIN_LEFT) + parent_rect.position.x;
node_pos_in_parent[1] = control->get_anchor(MARGIN_TOP) * parent_rect.size.height + control->get_margin(MARGIN_TOP) + parent_rect.position.y;
node_pos_in_parent[2] = control->get_anchor(MARGIN_RIGHT) * parent_rect.size.width + control->get_margin(MARGIN_RIGHT) + parent_rect.position.x;
node_pos_in_parent[3] = control->get_anchor(MARGIN_BOTTOM) * parent_rect.size.height + control->get_margin(MARGIN_BOTTOM) + parent_rect.position.y;
Point2 start, end;
switch (drag_type) {
case DRAG_LEFT:
case DRAG_TOP_LEFT:
case DRAG_BOTTOM_LEFT:
_draw_margin_at_position(control->get_size().width, parent_transform.xform(Vector2((node_pos_in_parent[0] + node_pos_in_parent[2]) / 2, node_pos_in_parent[3])) + Vector2(0, 5), MARGIN_BOTTOM);
FALLTHROUGH;
case DRAG_MOVE:
start = Vector2(node_pos_in_parent[0], Math::lerp(node_pos_in_parent[1], node_pos_in_parent[3], ratio));
end = start - Vector2(control->get_margin(MARGIN_LEFT), 0);
_draw_margin_at_position(control->get_margin(MARGIN_LEFT), parent_transform.xform((start + end) / 2), MARGIN_TOP);
viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1);
break;
default:
break;
}
switch (drag_type) {
case DRAG_RIGHT:
case DRAG_TOP_RIGHT:
case DRAG_BOTTOM_RIGHT:
_draw_margin_at_position(control->get_size().width, parent_transform.xform(Vector2((node_pos_in_parent[0] + node_pos_in_parent[2]) / 2, node_pos_in_parent[3])) + Vector2(0, 5), MARGIN_BOTTOM);
FALLTHROUGH;
case DRAG_MOVE:
start = Vector2(node_pos_in_parent[2], Math::lerp(node_pos_in_parent[3], node_pos_in_parent[1], ratio));
end = start - Vector2(control->get_margin(MARGIN_RIGHT), 0);
_draw_margin_at_position(control->get_margin(MARGIN_RIGHT), parent_transform.xform((start + end) / 2), MARGIN_BOTTOM);
viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1);
break;
default:
break;
}
switch (drag_type) {
case DRAG_TOP:
case DRAG_TOP_LEFT:
case DRAG_TOP_RIGHT:
_draw_margin_at_position(control->get_size().height, parent_transform.xform(Vector2(node_pos_in_parent[2], (node_pos_in_parent[1] + node_pos_in_parent[3]) / 2)) + Vector2(5, 0), MARGIN_RIGHT);
FALLTHROUGH;
case DRAG_MOVE:
start = Vector2(Math::lerp(node_pos_in_parent[0], node_pos_in_parent[2], ratio), node_pos_in_parent[1]);
end = start - Vector2(0, control->get_margin(MARGIN_TOP));
_draw_margin_at_position(control->get_margin(MARGIN_TOP), parent_transform.xform((start + end) / 2), MARGIN_LEFT);
viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1);
break;
default:
break;
}
switch (drag_type) {
case DRAG_BOTTOM:
case DRAG_BOTTOM_LEFT:
case DRAG_BOTTOM_RIGHT:
_draw_margin_at_position(control->get_size().height, parent_transform.xform(Vector2(node_pos_in_parent[2], (node_pos_in_parent[1] + node_pos_in_parent[3]) / 2) + Vector2(5, 0)), MARGIN_RIGHT);
FALLTHROUGH;
case DRAG_MOVE:
start = Vector2(Math::lerp(node_pos_in_parent[2], node_pos_in_parent[0], ratio), node_pos_in_parent[3]);
end = start - Vector2(0, control->get_margin(MARGIN_BOTTOM));
_draw_margin_at_position(control->get_margin(MARGIN_BOTTOM), parent_transform.xform((start + end) / 2), MARGIN_RIGHT);
viewport->draw_line(parent_transform.xform(start), parent_transform.xform(end), color_base, 1);
break;
default:
break;
}
switch (drag_type) {
//Draw the ghost rect if the node if rotated/scaled
case DRAG_LEFT:
case DRAG_TOP_LEFT:
case DRAG_TOP:
case DRAG_TOP_RIGHT:
case DRAG_RIGHT:
case DRAG_BOTTOM_RIGHT:
case DRAG_BOTTOM:
case DRAG_BOTTOM_LEFT:
case DRAG_MOVE:
if (control->get_rotation() != 0.0 || control->get_scale() != Vector2(1, 1)) {
Rect2 rect = Rect2(Vector2(node_pos_in_parent[0], node_pos_in_parent[1]), control->get_size());
viewport->draw_rect(parent_transform.xform(rect), color_base, false);
}
break;
default:
break;
}
}
}
void CanvasItemEditor::_draw_selection() {
Ref<Texture> pivot_icon = get_icon("EditorPivot", "EditorIcons");
Ref<Texture> position_icon = get_icon("EditorPosition", "EditorIcons");
Ref<Texture> previous_position_icon = get_icon("EditorPositionPrevious", "EditorIcons");
RID ci = viewport->get_canvas_item();
List<CanvasItem *> selection = _get_edited_canvas_items(false, false);
bool single = selection.size() == 1;
for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
// Draw the previous position if we are dragging the node
if (show_helpers &&
(drag_type == DRAG_MOVE || drag_type == DRAG_ROTATE ||
drag_type == DRAG_LEFT || drag_type == DRAG_RIGHT || drag_type == DRAG_TOP || drag_type == DRAG_BOTTOM ||
drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT)) {
const Transform2D pre_drag_xform = transform * se->pre_drag_xform;
const Color pre_drag_color = Color(0.4, 0.6, 1, 0.7);
if (canvas_item->_edit_use_rect()) {
Vector2 pre_drag_endpoints[4] = {
pre_drag_xform.xform(se->pre_drag_rect.position),
pre_drag_xform.xform(se->pre_drag_rect.position + Vector2(se->pre_drag_rect.size.x, 0)),
pre_drag_xform.xform(se->pre_drag_rect.position + se->pre_drag_rect.size),
pre_drag_xform.xform(se->pre_drag_rect.position + Vector2(0, se->pre_drag_rect.size.y))
};
for (int i = 0; i < 4; i++) {
viewport->draw_line(pre_drag_endpoints[i], pre_drag_endpoints[(i + 1) % 4], pre_drag_color, 2);
}
} else {
viewport->draw_texture(previous_position_icon, (pre_drag_xform.xform(Point2()) - (previous_position_icon->get_size() / 2)).floor());
}
}
Transform2D xform = transform * canvas_item->get_global_transform_with_canvas();
// Draw the selected items position / surrounding boxes
if (canvas_item->_edit_use_rect()) {
Rect2 rect = canvas_item->_edit_get_rect();
Vector2 endpoints[4] = {
xform.xform(rect.position),
xform.xform(rect.position + Vector2(rect.size.x, 0)),
xform.xform(rect.position + rect.size),
xform.xform(rect.position + Vector2(0, rect.size.y))
};
Color c = Color(1, 0.6, 0.4, 0.7);
for (int i = 0; i < 4; i++) {
viewport->draw_line(endpoints[i], endpoints[(i + 1) % 4], c, 2);
}
} else {
Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * Transform2D(canvas_item->_edit_get_rotation(), canvas_item->_edit_get_position())).orthonormalized();
Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
viewport->draw_set_transform_matrix(simple_xform);
viewport->draw_texture(position_icon, -(position_icon->get_size() / 2));
viewport->draw_set_transform_matrix(viewport->get_transform());
}
if (single && (tool == TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_SCALE || tool == TOOL_ROTATE || tool == TOOL_EDIT_PIVOT)) { //kind of sucks
// Draw the pivot
if (canvas_item->_edit_use_pivot()) {
// Draw the node's pivot
Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * Transform2D(canvas_item->_edit_get_rotation(), canvas_item->_edit_get_position() + canvas_item->_edit_get_pivot())).orthonormalized();
Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
viewport->draw_set_transform_matrix(simple_xform);
viewport->draw_texture(pivot_icon, -(pivot_icon->get_size() / 2).floor());
viewport->draw_set_transform_matrix(viewport->get_transform());
}
// Draw control-related helpers
Control *control = Object::cast_to<Control>(canvas_item);
if (control && _is_node_movable(control)) {
_draw_control_helpers(control);
}
// Draw the resize handles
if (tool == TOOL_SELECT && canvas_item->_edit_use_rect() && _is_node_movable(canvas_item)) {
Rect2 rect = canvas_item->_edit_get_rect();
Vector2 endpoints[4] = {
xform.xform(rect.position),
xform.xform(rect.position + Vector2(rect.size.x, 0)),
xform.xform(rect.position + rect.size),
xform.xform(rect.position + Vector2(0, rect.size.y))
};
for (int i = 0; i < 4; i++) {
int prev = (i + 3) % 4;
int next = (i + 1) % 4;
Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
ofs *= 1.4144 * (select_handle->get_size().width / 2);
select_handle->draw(ci, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor());
ofs = (endpoints[i] + endpoints[next]) / 2;
ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2);
select_handle->draw(ci, (ofs - (select_handle->get_size() / 2)).floor());
}
}
// Draw the rescale handles
bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT);
if ((is_alt && is_ctrl) || tool == TOOL_SCALE || drag_type == DRAG_SCALE_X || drag_type == DRAG_SCALE_Y) {
if (_is_node_movable(canvas_item)) {
Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * Transform2D(canvas_item->_edit_get_rotation(), canvas_item->_edit_get_position())).orthonormalized();
Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
Size2 scale_factor = Size2(SCALE_HANDLE_DISTANCE, SCALE_HANDLE_DISTANCE);
bool uniform = Input::get_singleton()->is_key_pressed(KEY_SHIFT);
Point2 offset = (simple_xform.affine_inverse().xform(drag_to) - simple_xform.affine_inverse().xform(drag_from)) * zoom;
if (drag_type == DRAG_SCALE_X) {
scale_factor.x += offset.x;
if (uniform) {
scale_factor.y += offset.x;
}
} else if (drag_type == DRAG_SCALE_Y) {
scale_factor.y -= offset.y;
if (uniform) {
scale_factor.x -= offset.y;
}
}
//scale_factor *= zoom;
viewport->draw_set_transform_matrix(simple_xform);
Rect2 x_handle_rect = Rect2(scale_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
Color x_axis_color(1.0, 0.4, 0.4, 0.6);
viewport->draw_rect(x_handle_rect, x_axis_color);
viewport->draw_line(Point2(), Point2(scale_factor.x * EDSCALE, 0), x_axis_color);
Rect2 y_handle_rect = Rect2(-5 * EDSCALE, -(scale_factor.y + 10) * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
Color y_axis_color(0.4, 1.0, 0.4, 0.6);
viewport->draw_rect(y_handle_rect, y_axis_color);
viewport->draw_line(Point2(), Point2(0, -scale_factor.y * EDSCALE), y_axis_color);
viewport->draw_set_transform_matrix(viewport->get_transform());
}
}
}
}
if (drag_type == DRAG_BOX_SELECTION) {
// Draw the dragging box
Point2 bsfrom = transform.xform(drag_from);
Point2 bsto = transform.xform(box_selecting_to);
VisualServer::get_singleton()->canvas_item_add_rect(
ci,
Rect2(bsfrom, bsto - bsfrom),
get_color("accent_color", "Editor") * Color(1, 1, 1, 0.375));
}
if (drag_type == DRAG_ROTATE) {
// Draw the line when rotating a node
viewport->draw_line(
transform.xform(drag_rotation_center),
transform.xform(drag_to),
get_color("accent_color", "Editor") * Color(1, 1, 1, 0.6),
Math::round(2 * EDSCALE),
true);
}
}
void CanvasItemEditor::_draw_straight_line(Point2 p_from, Point2 p_to, Color p_color) {
// Draw a line going through the whole screen from a vector
RID ci = viewport->get_canvas_item();
Vector<Point2> points;
Point2 from = transform.xform(p_from);
Point2 to = transform.xform(p_to);
Size2 viewport_size = viewport->get_size();
if (to.x == from.x) {
// Vertical line
points.push_back(Point2(to.x, 0));
points.push_back(Point2(to.x, viewport_size.y));
} else if (to.y == from.y) {
// Horizontal line
points.push_back(Point2(0, to.y));
points.push_back(Point2(viewport_size.x, to.y));
} else {
float y_for_zero_x = (to.y * from.x - from.y * to.x) / (from.x - to.x);
float x_for_zero_y = (to.x * from.y - from.x * to.y) / (from.y - to.y);
float y_for_viewport_x = ((to.y - from.y) * (viewport_size.x - from.x)) / (to.x - from.x) + from.y;
float x_for_viewport_y = ((to.x - from.x) * (viewport_size.y - from.y)) / (to.y - from.y) + from.x; // faux
//bool start_set = false;
if (y_for_zero_x >= 0 && y_for_zero_x <= viewport_size.y) {
points.push_back(Point2(0, y_for_zero_x));
}
if (x_for_zero_y >= 0 && x_for_zero_y <= viewport_size.x) {
points.push_back(Point2(x_for_zero_y, 0));
}
if (y_for_viewport_x >= 0 && y_for_viewport_x <= viewport_size.y) {
points.push_back(Point2(viewport_size.x, y_for_viewport_x));
}
if (x_for_viewport_y >= 0 && x_for_viewport_y <= viewport_size.x) {
points.push_back(Point2(x_for_viewport_y, viewport_size.y));
}
}
if (points.size() >= 2) {
VisualServer::get_singleton()->canvas_item_add_line(ci, points[0], points[1], p_color);
}
}
void CanvasItemEditor::_draw_axis() {
if (show_origin) {
Color x_axis_color(1.0, 0.4, 0.4, 0.6);
Color y_axis_color(0.4, 1.0, 0.4, 0.6);
_draw_straight_line(Point2(), Point2(1, 0), x_axis_color);
_draw_straight_line(Point2(), Point2(0, 1), y_axis_color);
}
if (show_viewport) {
RID ci = viewport->get_canvas_item();
Color area_axis_color = EditorSettings::get_singleton()->get("editors/2d/viewport_border_color");
Size2 screen_size = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height"));
Vector2 screen_endpoints[4] = {
transform.xform(Vector2(0, 0)),
transform.xform(Vector2(screen_size.width, 0)),
transform.xform(Vector2(screen_size.width, screen_size.height)),
transform.xform(Vector2(0, screen_size.height))
};
for (int i = 0; i < 4; i++) {
VisualServer::get_singleton()->canvas_item_add_line(ci, screen_endpoints[i], screen_endpoints[(i + 1) % 4], area_axis_color);
}
}
}
void CanvasItemEditor::_draw_bones() {
RID ci = viewport->get_canvas_item();
if (skeleton_show_bones) {
Color bone_color1 = EditorSettings::get_singleton()->get("editors/2d/bone_color1");
Color bone_color2 = EditorSettings::get_singleton()->get("editors/2d/bone_color2");
Color bone_ik_color = EditorSettings::get_singleton()->get("editors/2d/bone_ik_color");
Color bone_outline_color = EditorSettings::get_singleton()->get("editors/2d/bone_outline_color");
Color bone_selected_color = EditorSettings::get_singleton()->get("editors/2d/bone_selected_color");
for (Map<BoneKey, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
Vector<Vector2> bone_shape;
Vector<Vector2> bone_shape_outline;
if (!_get_bone_shape(&bone_shape, &bone_shape_outline, E))
continue;
Node2D *from_node = Object::cast_to<Node2D>(ObjectDB::get_instance(E->key().from));
if (!from_node->is_visible_in_tree())
continue;
Vector<Color> colors;
if (from_node->has_meta("_edit_ik_")) {
colors.push_back(bone_ik_color);
colors.push_back(bone_ik_color);
colors.push_back(bone_ik_color);
colors.push_back(bone_ik_color);
} else {
colors.push_back(bone_color1);
colors.push_back(bone_color2);
colors.push_back(bone_color1);
colors.push_back(bone_color2);
}
Vector<Color> outline_colors;
if (editor_selection->is_selected(from_node)) {
outline_colors.push_back(bone_selected_color);
outline_colors.push_back(bone_selected_color);
outline_colors.push_back(bone_selected_color);
outline_colors.push_back(bone_selected_color);
outline_colors.push_back(bone_selected_color);
outline_colors.push_back(bone_selected_color);
} else {
outline_colors.push_back(bone_outline_color);
outline_colors.push_back(bone_outline_color);
outline_colors.push_back(bone_outline_color);
outline_colors.push_back(bone_outline_color);
outline_colors.push_back(bone_outline_color);
outline_colors.push_back(bone_outline_color);
}
VisualServer::get_singleton()->canvas_item_add_polygon(ci, bone_shape_outline, outline_colors);
VisualServer::get_singleton()->canvas_item_add_primitive(ci, bone_shape, colors, Vector<Vector2>(), RID());
}
}
}
void CanvasItemEditor::_draw_invisible_nodes_positions(Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
ERR_FAIL_COND(!p_node);
Node *scene = editor->get_edited_scene();
if (p_node != scene && p_node->get_owner() != scene && !scene->is_editable_instance(p_node->get_owner()))
return;
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
if (canvas_item && !canvas_item->is_visible())
return;
Transform2D parent_xform = p_parent_xform;
Transform2D canvas_xform = p_canvas_xform;
if (canvas_item && !canvas_item->is_set_as_toplevel()) {
parent_xform = parent_xform * canvas_item->get_transform();
} else {
CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node);
parent_xform = Transform2D();
canvas_xform = cl ? cl->get_transform() : p_canvas_xform;
}
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
_draw_invisible_nodes_positions(p_node->get_child(i), parent_xform, canvas_xform);
}
if (canvas_item && !canvas_item->_edit_use_rect() && (!editor_selection->is_selected(canvas_item) || _is_node_locked(canvas_item))) {
Transform2D xform = transform * canvas_xform * parent_xform;
// Draw the node's position
Ref<Texture> position_icon = get_icon("EditorPositionUnselected", "EditorIcons");
Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * Transform2D(canvas_item->_edit_get_rotation(), canvas_item->_edit_get_position())).orthonormalized();
Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
viewport->draw_set_transform_matrix(simple_xform);
viewport->draw_texture(position_icon, -position_icon->get_size() / 2, Color(1.0, 1.0, 1.0, 0.5));
viewport->draw_set_transform_matrix(viewport->get_transform());
}
}
void CanvasItemEditor::_draw_hover() {
List<Rect2> previous_rects;
for (int i = 0; i < hovering_results.size(); i++) {
Ref<Texture> node_icon = hovering_results[i].icon;
String node_name = hovering_results[i].name;
Ref<Font> font = get_font("font", "Label");
Size2 node_name_size = font->get_string_size(node_name);
Size2 item_size = Size2(node_icon->get_size().x + 4 + node_name_size.x, MAX(node_icon->get_size().y, node_name_size.y - 3));
Point2 pos = transform.xform(hovering_results[i].position) - Point2(0, item_size.y) + (Point2(node_icon->get_size().x, -node_icon->get_size().y) / 4);
// Rectify the position to avoid overlapping items
for (List<Rect2>::Element *E = previous_rects.front(); E; E = E->next()) {
if (E->get().intersects(Rect2(pos, item_size))) {
pos.y = E->get().get_position().y - item_size.y;
}
}
previous_rects.push_back(Rect2(pos, item_size));
// Draw icon
viewport->draw_texture(node_icon, pos, Color(1.0, 1.0, 1.0, 0.5));
// Draw name
viewport->draw_string(font, pos + Point2(node_icon->get_size().x + 4, item_size.y - 3), node_name, Color(1.0, 1.0, 1.0, 0.5));
}
}
void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
ERR_FAIL_COND(!p_node);
Node *scene = editor->get_edited_scene();
if (p_node != scene && p_node->get_owner() != scene && !scene->is_editable_instance(p_node->get_owner()))
return;
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
if (canvas_item && !canvas_item->is_visible())
return;
Transform2D parent_xform = p_parent_xform;
Transform2D canvas_xform = p_canvas_xform;
if (canvas_item && !canvas_item->is_set_as_toplevel()) {
parent_xform = parent_xform * canvas_item->get_transform();
} else {
CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node);
parent_xform = Transform2D();
canvas_xform = cl ? cl->get_transform() : p_canvas_xform;
}
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
_draw_locks_and_groups(p_node->get_child(i), parent_xform, canvas_xform);
}
RID viewport_canvas_item = viewport->get_canvas_item();
if (canvas_item) {
float offset = 0;
Ref<Texture> lock = get_icon("LockViewport", "EditorIcons");
if (p_node->has_meta("_edit_lock_") && show_edit_locks) {
lock->draw(viewport_canvas_item, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0));
offset += lock->get_size().x;
}
Ref<Texture> group = get_icon("GroupViewport", "EditorIcons");
if (canvas_item->has_meta("_edit_group_") && show_edit_locks) {
group->draw(viewport_canvas_item, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0));
//offset += group->get_size().x;
}
}
}
bool CanvasItemEditor::_build_bones_list(Node *p_node) {
ERR_FAIL_COND_V(!p_node, false);
bool has_child_bones = false;
for (int i = 0; i < p_node->get_child_count(); i++) {
if (_build_bones_list(p_node->get_child(i))) {
has_child_bones = true;
}
}
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node);
Node *scene = editor->get_edited_scene();
if (!canvas_item || !canvas_item->is_visible() || (canvas_item != scene && canvas_item->get_owner() != scene && !scene->is_editable_instance(canvas_item->get_owner()))) {
return false;
}
Node *parent = canvas_item->get_parent();
if (Object::cast_to<Bone2D>(canvas_item)) {
if (Object::cast_to<Bone2D>(parent)) {
// Add as bone->parent relationship
BoneKey bk;
bk.from = parent->get_instance_id();
bk.to = canvas_item->get_instance_id();
if (!bone_list.has(bk)) {
BoneList b;
b.length = 0;
bone_list[bk] = b;
}
bone_list[bk].last_pass = bone_last_frame;
}
if (!has_child_bones) {
// Add a last bone if the Bone2D has no Bone2D child
BoneKey bk;
bk.from = canvas_item->get_instance_id();
bk.to = 0;
if (!bone_list.has(bk)) {
BoneList b;
b.length = 0;
bone_list[bk] = b;
}
bone_list[bk].last_pass = bone_last_frame;
}
return true;
}
if (canvas_item->has_meta("_edit_bone_")) {
// Add a "custom bone"
BoneKey bk;
bk.from = parent->get_instance_id();
bk.to = canvas_item->get_instance_id();
if (!bone_list.has(bk)) {
BoneList b;
b.length = 0;
bone_list[bk] = b;
}
bone_list[bk].last_pass = bone_last_frame;
}
return false;
}
void CanvasItemEditor::_draw_viewport() {
// Update the transform
transform = Transform2D();
transform.scale_basis(Size2(zoom, zoom));
transform.elements[2] = -view_offset * zoom;
editor->get_scene_root()->set_global_canvas_transform(transform);
// hide/show buttons depending on the selection
bool all_locked = true;
bool all_group = true;
List<Node *> selection = editor_selection->get_selected_node_list();
if (selection.empty()) {
all_locked = false;
all_group = false;
} else {
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
if (Object::cast_to<CanvasItem>(E->get()) && !Object::cast_to<CanvasItem>(E->get())->has_meta("_edit_lock_")) {
all_locked = false;
break;
}
}
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
if (Object::cast_to<CanvasItem>(E->get()) && !Object::cast_to<CanvasItem>(E->get())->has_meta("_edit_group_")) {
all_group = false;
break;
}
}
}
lock_button->set_visible(!all_locked);
lock_button->set_disabled(selection.empty());
unlock_button->set_visible(all_locked);
group_button->set_visible(!all_group);
group_button->set_disabled(selection.empty());
ungroup_button->set_visible(all_group);
info_overlay->set_margin(MARGIN_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10);
_draw_grid();
_draw_selection();
_draw_axis();
if (editor->get_edited_scene()) {
_draw_locks_and_groups(editor->get_edited_scene());
_draw_invisible_nodes_positions(editor->get_edited_scene());
}
RID ci = viewport->get_canvas_item();
VisualServer::get_singleton()->canvas_item_add_set_transform(ci, Transform2D());
EditorPluginList *over_plugin_list = editor->get_editor_plugins_over();
if (!over_plugin_list->empty()) {
over_plugin_list->forward_canvas_draw_over_viewport(viewport);
}
EditorPluginList *force_over_plugin_list = editor->get_editor_plugins_force_over();
if (!force_over_plugin_list->empty()) {
force_over_plugin_list->forward_canvas_force_draw_over_viewport(viewport);
}
_draw_bones();
if (show_rulers)
_draw_rulers();
if (show_guides)
_draw_guides();
_draw_focus();
_draw_hover();
}
void CanvasItemEditor::update_viewport() {
_update_scrollbars();
viewport->update();
}
void CanvasItemEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_PHYSICS_PROCESS) {
EditorNode::get_singleton()->get_scene_root()->set_snap_controls_to_pixels(GLOBAL_GET("gui/common/snap_controls_to_pixels"));
int nb_control = 0;
int nb_having_pivot = 0;
// Update the viewport if the canvas_item changes
List<CanvasItem *> selection = _get_edited_canvas_items();
for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
Rect2 rect;
if (canvas_item->_edit_use_rect()) {
rect = canvas_item->_edit_get_rect();
} else {
rect = Rect2();
}
Transform2D xform = canvas_item->get_transform();
if (rect != se->prev_rect || xform != se->prev_xform) {
viewport->update();
se->prev_rect = rect;
se->prev_xform = xform;
}
Control *control = Object::cast_to<Control>(canvas_item);
if (control) {
float anchors[4];
Vector2 pivot;
pivot = control->get_pivot_offset();
anchors[MARGIN_LEFT] = control->get_anchor(MARGIN_LEFT);
anchors[MARGIN_RIGHT] = control->get_anchor(MARGIN_RIGHT);
anchors[MARGIN_TOP] = control->get_anchor(MARGIN_TOP);
anchors[MARGIN_BOTTOM] = control->get_anchor(MARGIN_BOTTOM);
if (pivot != se->prev_pivot || anchors[MARGIN_LEFT] != se->prev_anchors[MARGIN_LEFT] || anchors[MARGIN_RIGHT] != se->prev_anchors[MARGIN_RIGHT] || anchors[MARGIN_TOP] != se->prev_anchors[MARGIN_TOP] || anchors[MARGIN_BOTTOM] != se->prev_anchors[MARGIN_BOTTOM]) {
se->prev_pivot = pivot;
se->prev_anchors[MARGIN_LEFT] = anchors[MARGIN_LEFT];
se->prev_anchors[MARGIN_RIGHT] = anchors[MARGIN_RIGHT];
se->prev_anchors[MARGIN_TOP] = anchors[MARGIN_TOP];
se->prev_anchors[MARGIN_BOTTOM] = anchors[MARGIN_BOTTOM];
viewport->update();
}
nb_control++;
}
if (canvas_item->_edit_use_pivot()) {
nb_having_pivot++;
}
}
// Activate / Deactivate the pivot tool
pivot_button->set_disabled(nb_having_pivot == 0);
// Show / Hide the layout button
if (nb_control > 0 && nb_control == selection.size()) {
presets_menu->set_visible(true);
presets_menu->set_tooltip(TTR("Presets for the anchors and margins values of a Control node."));
// Disable if the selected node is child of a container
presets_menu->set_disabled(false);
for (List<CanvasItem *>::Element *E = selection.front(); E; E = E->next()) {
Control *control = Object::cast_to<Control>(E->get());
if (!control || Object::cast_to<Container>(control->get_parent())) {
presets_menu->set_disabled(true);
presets_menu->set_tooltip(TTR("Children of containers have their anchors and margins values overridden by their parent."));
break;
}
}
} else {
presets_menu->set_visible(false);
}
// Update the viewport if bones changes
for (Map<BoneKey, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
Object *b = ObjectDB::get_instance(E->key().from);
if (!b) {
viewport->update();
break;
}
Node2D *b2 = Object::cast_to<Node2D>(b);
if (!b2 || !b2->is_inside_tree()) {
continue;
}
Transform2D global_xform = b2->get_global_transform();
if (global_xform != E->get().xform) {
E->get().xform = global_xform;
viewport->update();
}
Bone2D *bone = Object::cast_to<Bone2D>(b);
if (bone && bone->get_default_length() != E->get().length) {
E->get().length = bone->get_default_length();
viewport->update();
}
}
}
if (p_what == NOTIFICATION_ENTER_TREE) {
select_sb->set_texture(get_icon("EditorRect2D", "EditorIcons"));
for (int i = 0; i < 4; i++) {
select_sb->set_margin_size(Margin(i), 4);
select_sb->set_default_margin(Margin(i), 4);
}
AnimationPlayerEditor::singleton->get_track_editor()->connect("visibility_changed", this, "_keying_changed");
_keying_changed();
get_tree()->connect("node_added", this, "_tree_changed", varray());
get_tree()->connect("node_removed", this, "_tree_changed", varray());
} else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
select_sb->set_texture(get_icon("EditorRect2D", "EditorIcons"));
}
if (p_what == NOTIFICATION_EXIT_TREE) {
get_tree()->disconnect("node_added", this, "_tree_changed");
get_tree()->disconnect("node_removed", this, "_tree_changed");
}
if (p_what == NOTIFICATION_ENTER_TREE || p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
select_button->set_icon(get_icon("ToolSelect", "EditorIcons"));
list_select_button->set_icon(get_icon("ListSelect", "EditorIcons"));
move_button->set_icon(get_icon("ToolMove", "EditorIcons"));
scale_button->set_icon(get_icon("ToolScale", "EditorIcons"));
rotate_button->set_icon(get_icon("ToolRotate", "EditorIcons"));
snap_button->set_icon(get_icon("Snap", "EditorIcons"));
snap_config_menu->set_icon(get_icon("GuiMiniTabMenu", "EditorIcons"));
skeleton_menu->set_icon(get_icon("Bone", "EditorIcons"));
pan_button->set_icon(get_icon("ToolPan", "EditorIcons"));
pivot_button->set_icon(get_icon("EditPivot", "EditorIcons"));
select_handle = get_icon("EditorHandle", "EditorIcons");
anchor_handle = get_icon("EditorControlAnchor", "EditorIcons");
lock_button->set_icon(get_icon("Lock", "EditorIcons"));
unlock_button->set_icon(get_icon("Unlock", "EditorIcons"));
group_button->set_icon(get_icon("Group", "EditorIcons"));
ungroup_button->set_icon(get_icon("Ungroup", "EditorIcons"));
key_loc_button->set_icon(get_icon("KeyPosition", "EditorIcons"));
key_rot_button->set_icon(get_icon("KeyRotation", "EditorIcons"));
key_scale_button->set_icon(get_icon("KeyScale", "EditorIcons"));
key_insert_button->set_icon(get_icon("Key", "EditorIcons"));
zoom_minus->set_icon(get_icon("ZoomLess", "EditorIcons"));
zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons"));
zoom_plus->set_icon(get_icon("ZoomMore", "EditorIcons"));
presets_menu->set_icon(get_icon("ControlLayout", "EditorIcons"));
PopupMenu *p = presets_menu->get_popup();
p->clear();
p->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHORS_AND_MARGINS_PRESET_TOP_LEFT);
p->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT);
p->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT);
p->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT);
p->add_separator();
p->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT);
p->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHORS_AND_MARGINS_PRESET_CENTER_TOP);
p->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT);
p->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM);
p->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHORS_AND_MARGINS_PRESET_CENTER);
p->add_separator();
p->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE);
p->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHORS_AND_MARGINS_PRESET_TOP_WIDE);
p->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE);
p->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE);
p->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE);
p->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE);
p->add_separator();
p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHORS_AND_MARGINS_PRESET_WIDE);
p->add_separator();
p->add_submenu_item(TTR("Anchors only"), "Anchors");
p->set_item_icon(20, get_icon("Anchor", "EditorIcons"));
anchors_popup->clear();
anchors_popup->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHORS_PRESET_TOP_LEFT);
anchors_popup->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHORS_PRESET_TOP_RIGHT);
anchors_popup->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHORS_PRESET_BOTTOM_RIGHT);
anchors_popup->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHORS_PRESET_BOTTOM_LEFT);
anchors_popup->add_separator();
anchors_popup->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHORS_PRESET_CENTER_LEFT);
anchors_popup->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHORS_PRESET_CENTER_TOP);
anchors_popup->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHORS_PRESET_CENTER_RIGHT);
anchors_popup->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHORS_PRESET_CENTER_BOTTOM);
anchors_popup->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHORS_PRESET_CENTER);
anchors_popup->add_separator();
anchors_popup->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHORS_PRESET_LEFT_WIDE);
anchors_popup->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHORS_PRESET_TOP_WIDE);
anchors_popup->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHORS_PRESET_RIGHT_WIDE);
anchors_popup->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHORS_PRESET_BOTTOM_WIDE);
anchors_popup->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHORS_PRESET_VCENTER_WIDE);
anchors_popup->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHORS_PRESET_HCENTER_WIDE);
anchors_popup->add_separator();
anchors_popup->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHORS_PRESET_WIDE);
}
}
void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
Array selection = editor_selection->get_selected_nodes();
if (selection.size() != 1 || (Node *)selection[0] != p_canvas_item) {
drag_type = DRAG_NONE;
// Clear the selection
editor_selection->clear(); //_clear_canvas_items();
editor_selection->add_node(p_canvas_item);
}
}
void CanvasItemEditor::_queue_update_bone_list() {
if (bone_list_dirty)
return;
call_deferred("_update_bone_list");
bone_list_dirty = true;
}
void CanvasItemEditor::_update_bone_list() {
bone_last_frame++;
if (editor->get_edited_scene()) {
_build_bones_list(editor->get_edited_scene());
}
List<Map<BoneKey, BoneList>::Element *> bone_to_erase;
for (Map<BoneKey, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
if (E->get().last_pass != bone_last_frame) {
bone_to_erase.push_back(E);
continue;
}
Node *node = Object::cast_to<Node>(ObjectDB::get_instance(E->key().from));
if (!node || !node->is_inside_tree() || (node != get_tree()->get_edited_scene_root() && !get_tree()->get_edited_scene_root()->is_a_parent_of(node))) {
bone_to_erase.push_back(E);
continue;
}
}
while (bone_to_erase.size()) {
bone_list.erase(bone_to_erase.front()->get());
bone_to_erase.pop_front();
}
bone_list_dirty = false;
}
void CanvasItemEditor::_tree_changed(Node *) {
_queue_update_bone_list();
}
void CanvasItemEditor::_update_scrollbars() {
updating_scroll = true;
// Move the zoom buttons
Point2 zoom_hb_begin = Point2(5, 5);
zoom_hb_begin += (show_rulers) ? Point2(RULER_WIDTH, RULER_WIDTH) : Point2();
zoom_hb->set_begin(zoom_hb_begin);
// Move and resize the scrollbars
Size2 size = viewport->get_size();
Size2 hmin = h_scroll->get_minimum_size();
Size2 vmin = v_scroll->get_minimum_size();
v_scroll->set_begin(Point2(size.width - vmin.width, (show_rulers) ? RULER_WIDTH : 0));
v_scroll->set_end(Point2(size.width, size.height));
h_scroll->set_begin(Point2((show_rulers) ? RULER_WIDTH : 0, size.height - hmin.height));
h_scroll->set_end(Point2(size.width - vmin.width, size.height));
// Get the visible frame
Size2 screen_rect = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height"));
Rect2 local_rect = Rect2(Point2(), viewport->get_size() - Size2(vmin.width, hmin.height));
_queue_update_bone_list();
// Calculate scrollable area
Rect2 canvas_item_rect = Rect2(Point2(), screen_rect);
if (editor->get_edited_scene()) {
Rect2 content_rect = _get_encompassing_rect(editor->get_edited_scene());
canvas_item_rect.expand_to(content_rect.position);
canvas_item_rect.expand_to(content_rect.position + content_rect.size);
}
canvas_item_rect.size += screen_rect * 2;
canvas_item_rect.position -= screen_rect;
// Constraints the view offset and updates the scrollbars
Point2 begin = canvas_item_rect.position;
Point2 end = canvas_item_rect.position + canvas_item_rect.size - local_rect.size / zoom;
if (canvas_item_rect.size.height <= (local_rect.size.y / zoom)) {
if (ABS(begin.y - previous_update_view_offset.y) < ABS(begin.y - view_offset.y)) {
view_offset.y = previous_update_view_offset.y;
}
v_scroll->hide();
} else {
if (view_offset.y > end.y && view_offset.y > previous_update_view_offset.y) {
view_offset.y = MAX(end.y, previous_update_view_offset.y);
}
if (view_offset.y < begin.y && view_offset.y < previous_update_view_offset.y) {
view_offset.y = MIN(begin.y, previous_update_view_offset.y);
}
v_scroll->show();
v_scroll->set_min(MIN(view_offset.y, begin.y));
v_scroll->set_max(MAX(view_offset.y, end.y) + screen_rect.y);
v_scroll->set_page(screen_rect.y);
}
if (canvas_item_rect.size.width <= (local_rect.size.x / zoom)) {
if (ABS(begin.x - previous_update_view_offset.x) < ABS(begin.x - view_offset.x)) {
view_offset.x = previous_update_view_offset.x;
}
h_scroll->hide();
} else {
if (view_offset.x > end.x && view_offset.x > previous_update_view_offset.x) {
view_offset.x = MAX(end.x, previous_update_view_offset.x);
}
if (view_offset.x < begin.x && view_offset.x < previous_update_view_offset.x) {
view_offset.x = MIN(begin.x, previous_update_view_offset.x);
}
h_scroll->show();
h_scroll->set_min(MIN(view_offset.x, begin.x));
h_scroll->set_max(MAX(view_offset.x, end.x) + screen_rect.x);
h_scroll->set_page(screen_rect.x);
}
// Calculate scrollable area
v_scroll->set_value(view_offset.y);
h_scroll->set_value(view_offset.x);
previous_update_view_offset = view_offset;
updating_scroll = false;
}
void CanvasItemEditor::_popup_warning_depop(Control *p_control) {
ERR_FAIL_COND(!popup_temporarily_timers.has(p_control));
Timer *timer = popup_temporarily_timers[p_control];
p_control->hide();
remove_child(timer);
popup_temporarily_timers.erase(p_control);
memdelete(timer);
info_overlay->set_margin(MARGIN_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10);
}
void CanvasItemEditor::_popup_warning_temporarily(Control *p_control, const float p_duration) {
Timer *timer;
if (!popup_temporarily_timers.has(p_control)) {
timer = memnew(Timer);
timer->connect("timeout", this, "_popup_warning_depop", varray(p_control));
timer->set_one_shot(true);
add_child(timer);
popup_temporarily_timers[p_control] = timer;
} else {
timer = popup_temporarily_timers[p_control];
}
timer->start(p_duration);
p_control->show();
info_overlay->set_margin(MARGIN_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10);
}
void CanvasItemEditor::_update_scroll(float) {
if (updating_scroll)
return;
view_offset.x = h_scroll->get_value();
view_offset.y = v_scroll->get_value();
viewport->update();
}
void CanvasItemEditor::_set_anchors_and_margins_preset(Control::LayoutPreset p_preset) {
List<Node *> selection = editor_selection->get_selected_node_list();
undo_redo->create_action(TTR("Change Anchors and Margins"));
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Control *control = Object::cast_to<Control>(E->get());
if (control) {
undo_redo->add_do_method(control, "set_anchors_preset", p_preset);
switch (p_preset) {
case PRESET_TOP_LEFT:
case PRESET_TOP_RIGHT:
case PRESET_BOTTOM_LEFT:
case PRESET_BOTTOM_RIGHT:
case PRESET_CENTER_LEFT:
case PRESET_CENTER_TOP:
case PRESET_CENTER_RIGHT:
case PRESET_CENTER_BOTTOM:
case PRESET_CENTER:
undo_redo->add_do_method(control, "set_margins_preset", p_preset, Control::PRESET_MODE_KEEP_SIZE);
break;
case PRESET_LEFT_WIDE:
case PRESET_TOP_WIDE:
case PRESET_RIGHT_WIDE:
case PRESET_BOTTOM_WIDE:
case PRESET_VCENTER_WIDE:
case PRESET_HCENTER_WIDE:
case PRESET_WIDE:
undo_redo->add_do_method(control, "set_margins_preset", p_preset, Control::PRESET_MODE_MINSIZE);
break;
}
undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state());
}
}
undo_redo->commit_action();
}
void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) {
List<Node *> selection = editor_selection->get_selected_node_list();
undo_redo->create_action(TTR("Change Anchors"));
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Control *control = Object::cast_to<Control>(E->get());
if (control) {
undo_redo->add_do_method(control, "set_anchors_preset", p_preset);
undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state());
}
}
undo_redo->commit_action();
}
void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) {
if (p_zoom < MIN_ZOOM || p_zoom > MAX_ZOOM)
return;
float prev_zoom = zoom;
zoom = p_zoom;
Point2 ofs = p_position;
ofs = ofs / prev_zoom - ofs / zoom;
view_offset.x = Math::round(view_offset.x + ofs.x);
view_offset.y = Math::round(view_offset.y + ofs.y);
update_viewport();
}
void CanvasItemEditor::_button_zoom_minus() {
_zoom_on_position(zoom / 1.5, viewport_scrollable->get_size() / 2.0);
}
void CanvasItemEditor::_button_zoom_reset() {
_zoom_on_position(1.0, viewport_scrollable->get_size() / 2.0);
}
void CanvasItemEditor::_button_zoom_plus() {
_zoom_on_position(zoom * 1.5, viewport_scrollable->get_size() / 2.0);
}
void CanvasItemEditor::_button_toggle_snap(bool p_status) {
snap_active = p_status;
viewport->update();
}
void CanvasItemEditor::_button_tool_select(int p_index) {
ToolButton *tb[TOOL_MAX] = { select_button, list_select_button, move_button, scale_button, rotate_button, pivot_button, pan_button };
for (int i = 0; i < TOOL_MAX; i++) {
tb[i]->set_pressed(i == p_index);
}
viewport->update();
tool = (Tool)p_index;
}
void CanvasItemEditor::_popup_callback(int p_op) {
last_option = MenuOption(p_op);
switch (p_op) {
case SHOW_GRID: {
show_grid = !show_grid;
int idx = view_menu->get_popup()->get_item_index(SHOW_GRID);
view_menu->get_popup()->set_item_checked(idx, show_grid);
viewport->update();
} break;
case SHOW_ORIGIN: {
show_origin = !show_origin;
int idx = view_menu->get_popup()->get_item_index(SHOW_ORIGIN);
view_menu->get_popup()->set_item_checked(idx, show_origin);
viewport->update();
} break;
case SHOW_VIEWPORT: {
show_viewport = !show_viewport;
int idx = view_menu->get_popup()->get_item_index(SHOW_VIEWPORT);
view_menu->get_popup()->set_item_checked(idx, show_viewport);
viewport->update();
} break;
case SHOW_EDIT_LOCKS: {
show_edit_locks = !show_edit_locks;
int idx = view_menu->get_popup()->get_item_index(SHOW_EDIT_LOCKS);
view_menu->get_popup()->set_item_checked(idx, show_edit_locks);
viewport->update();
} break;
case SNAP_USE_NODE_PARENT: {
snap_node_parent = !snap_node_parent;
int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_PARENT);
smartsnap_config_popup->set_item_checked(idx, snap_node_parent);
} break;
case SNAP_USE_NODE_ANCHORS: {
snap_node_anchors = !snap_node_anchors;
int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_ANCHORS);
smartsnap_config_popup->set_item_checked(idx, snap_node_anchors);
} break;
case SNAP_USE_NODE_SIDES: {
snap_node_sides = !snap_node_sides;
int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_SIDES);
smartsnap_config_popup->set_item_checked(idx, snap_node_sides);
} break;
case SNAP_USE_NODE_CENTER: {
snap_node_center = !snap_node_center;
int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_CENTER);
smartsnap_config_popup->set_item_checked(idx, snap_node_center);
} break;
case SNAP_USE_OTHER_NODES: {
snap_other_nodes = !snap_other_nodes;
int idx = smartsnap_config_popup->get_item_index(SNAP_USE_OTHER_NODES);
smartsnap_config_popup->set_item_checked(idx, snap_other_nodes);
} break;
case SNAP_USE_GUIDES: {
snap_guides = !snap_guides;
int idx = smartsnap_config_popup->get_item_index(SNAP_USE_GUIDES);
smartsnap_config_popup->set_item_checked(idx, snap_guides);
} break;
case SNAP_USE_GRID: {
snap_grid = !snap_grid;
int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_GRID);
snap_config_menu->get_popup()->set_item_checked(idx, snap_grid);
} break;
case SNAP_USE_ROTATION: {
snap_rotation = !snap_rotation;
int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
snap_config_menu->get_popup()->set_item_checked(idx, snap_rotation);
} break;
case SNAP_RELATIVE: {
snap_relative = !snap_relative;
int idx = snap_config_menu->get_popup()->get_item_index(SNAP_RELATIVE);
snap_config_menu->get_popup()->set_item_checked(idx, snap_relative);
viewport->update();
} break;
case SNAP_USE_PIXEL: {
snap_pixel = !snap_pixel;
int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
snap_config_menu->get_popup()->set_item_checked(idx, snap_pixel);
} break;
case SNAP_CONFIGURE: {
((SnapDialog *)snap_dialog)->set_fields(grid_offset, grid_step, snap_rotation_offset, snap_rotation_step);
snap_dialog->popup_centered(Size2(220, 160));
} break;
case SKELETON_SHOW_BONES: {
skeleton_show_bones = !skeleton_show_bones;
int idx = skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES);
skeleton_menu->get_popup()->set_item_checked(idx, skeleton_show_bones);
viewport->update();
} break;
case SHOW_HELPERS: {
show_helpers = !show_helpers;
int idx = view_menu->get_popup()->get_item_index(SHOW_HELPERS);
view_menu->get_popup()->set_item_checked(idx, show_helpers);
viewport->update();
} break;
case SHOW_RULERS: {
show_rulers = !show_rulers;
int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS);
view_menu->get_popup()->set_item_checked(idx, show_rulers);
viewport->update();
} break;
case SHOW_GUIDES: {
show_guides = !show_guides;
int idx = view_menu->get_popup()->get_item_index(SHOW_GUIDES);
view_menu->get_popup()->set_item_checked(idx, show_guides);
viewport->update();
} break;
case LOCK_SELECTED: {
List<Node *> selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
if (!canvas_item || !canvas_item->is_inside_tree())
continue;
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
canvas_item->set_meta("_edit_lock_", true);
emit_signal("item_lock_status_changed");
}
viewport->update();
} break;
case UNLOCK_SELECTED: {
List<Node *> selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
if (!canvas_item || !canvas_item->is_inside_tree())
continue;
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
canvas_item->set_meta("_edit_lock_", Variant());
emit_signal("item_lock_status_changed");
}
viewport->update();
} break;
case GROUP_SELECTED: {
List<Node *> selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
if (!canvas_item || !canvas_item->is_inside_tree())
continue;
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
canvas_item->set_meta("_edit_group_", true);
emit_signal("item_group_status_changed");
}
viewport->update();
} break;
case UNGROUP_SELECTED: {
List<Node *> selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
if (!canvas_item || !canvas_item->is_inside_tree())
continue;
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
canvas_item->set_meta("_edit_group_", Variant());
emit_signal("item_group_status_changed");
}
viewport->update();
} break;
case ANCHORS_AND_MARGINS_PRESET_TOP_LEFT: {
_set_anchors_and_margins_preset(PRESET_TOP_LEFT);
} break;
case ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT: {
_set_anchors_and_margins_preset(PRESET_TOP_RIGHT);
} break;
case ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT: {
_set_anchors_and_margins_preset(PRESET_BOTTOM_LEFT);
} break;
case ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT: {
_set_anchors_and_margins_preset(PRESET_BOTTOM_RIGHT);
} break;
case ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT: {
_set_anchors_and_margins_preset(PRESET_CENTER_LEFT);
} break;
case ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT: {
_set_anchors_and_margins_preset(PRESET_CENTER_RIGHT);
} break;
case ANCHORS_AND_MARGINS_PRESET_CENTER_TOP: {
_set_anchors_and_margins_preset(PRESET_CENTER_TOP);
} break;
case ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM: {
_set_anchors_and_margins_preset(PRESET_CENTER_BOTTOM);
} break;
case ANCHORS_AND_MARGINS_PRESET_CENTER: {
_set_anchors_and_margins_preset(PRESET_CENTER);
} break;
case ANCHORS_AND_MARGINS_PRESET_TOP_WIDE: {
_set_anchors_and_margins_preset(PRESET_TOP_WIDE);
} break;
case ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE: {
_set_anchors_and_margins_preset(PRESET_LEFT_WIDE);
} break;
case ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE: {
_set_anchors_and_margins_preset(PRESET_RIGHT_WIDE);
} break;
case ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE: {
_set_anchors_and_margins_preset(PRESET_BOTTOM_WIDE);
} break;
case ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE: {
_set_anchors_and_margins_preset(PRESET_VCENTER_WIDE);
} break;
case ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE: {
_set_anchors_and_margins_preset(PRESET_HCENTER_WIDE);
} break;
case ANCHORS_AND_MARGINS_PRESET_WIDE: {
_set_anchors_and_margins_preset(Control::PRESET_WIDE);
} break;
case ANCHORS_PRESET_TOP_LEFT: {
_set_anchors_preset(PRESET_TOP_LEFT);
} break;
case ANCHORS_PRESET_TOP_RIGHT: {
_set_anchors_preset(PRESET_TOP_RIGHT);
} break;
case ANCHORS_PRESET_BOTTOM_LEFT: {
_set_anchors_preset(PRESET_BOTTOM_LEFT);
} break;
case ANCHORS_PRESET_BOTTOM_RIGHT: {
_set_anchors_preset(PRESET_BOTTOM_RIGHT);
} break;
case ANCHORS_PRESET_CENTER_LEFT: {
_set_anchors_preset(PRESET_CENTER_LEFT);
} break;
case ANCHORS_PRESET_CENTER_RIGHT: {
_set_anchors_preset(PRESET_CENTER_RIGHT);
} break;
case ANCHORS_PRESET_CENTER_TOP: {
_set_anchors_preset(PRESET_CENTER_TOP);
} break;
case ANCHORS_PRESET_CENTER_BOTTOM: {
_set_anchors_preset(PRESET_CENTER_BOTTOM);
} break;
case ANCHORS_PRESET_CENTER: {
_set_anchors_preset(PRESET_CENTER);
} break;
case ANCHORS_PRESET_TOP_WIDE: {
_set_anchors_preset(PRESET_TOP_WIDE);
} break;
case ANCHORS_PRESET_LEFT_WIDE: {
_set_anchors_preset(PRESET_LEFT_WIDE);
} break;
case ANCHORS_PRESET_RIGHT_WIDE: {
_set_anchors_preset(PRESET_RIGHT_WIDE);
} break;
case ANCHORS_PRESET_BOTTOM_WIDE: {
_set_anchors_preset(PRESET_BOTTOM_WIDE);
} break;
case ANCHORS_PRESET_VCENTER_WIDE: {
_set_anchors_preset(PRESET_VCENTER_WIDE);
} break;
case ANCHORS_PRESET_HCENTER_WIDE: {
_set_anchors_preset(PRESET_HCENTER_WIDE);
} break;
case ANCHORS_PRESET_WIDE: {
_set_anchors_preset(Control::PRESET_WIDE);
} break;
case ANIM_INSERT_KEY:
case ANIM_INSERT_KEY_EXISTING: {
bool existing = p_op == ANIM_INSERT_KEY_EXISTING;
Map<Node *, Object *> &selection = editor_selection->get_selection();
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
if (Object::cast_to<Node2D>(canvas_item)) {
Node2D *n2d = Object::cast_to<Node2D>(canvas_item);
if (key_pos)
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "position", n2d->get_position(), existing);
if (key_rot)
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "rotation_degrees", Math::rad2deg(n2d->get_rotation()), existing);
if (key_scale)
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "scale", n2d->get_scale(), existing);
if (n2d->has_meta("_edit_bone_") && n2d->get_parent_item()) {
//look for an IK chain
List<Node2D *> ik_chain;
Node2D *n = Object::cast_to<Node2D>(n2d->get_parent_item());
bool has_chain = false;
while (n) {
ik_chain.push_back(n);
if (n->has_meta("_edit_ik_")) {
has_chain = true;
break;
}
if (!n->get_parent_item())
break;
n = Object::cast_to<Node2D>(n->get_parent_item());
}
if (has_chain && ik_chain.size()) {
for (List<Node2D *>::Element *F = ik_chain.front(); F; F = F->next()) {
if (key_pos)
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "position", F->get()->get_position(), existing);
if (key_rot)
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation_degrees", Math::rad2deg(F->get()->get_rotation()), existing);
if (key_scale)
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "scale", F->get()->get_scale(), existing);
}
}
}
} else if (Object::cast_to<Control>(canvas_item)) {
Control *ctrl = Object::cast_to<Control>(canvas_item);
if (key_pos)
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_position", ctrl->get_position(), existing);
if (key_rot)
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation_degrees(), existing);
if (key_scale)
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_size", ctrl->get_size(), existing);
}
}
} break;
case ANIM_INSERT_POS: {
key_pos = key_loc_button->is_pressed();
} break;
case ANIM_INSERT_ROT: {
key_rot = key_rot_button->is_pressed();
} break;
case ANIM_INSERT_SCALE: {
key_scale = key_scale_button->is_pressed();
} break;
case ANIM_COPY_POSE: {
pose_clipboard.clear();
Map<Node *, Object *> &selection = editor_selection->get_selection();
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
if (Object::cast_to<Node2D>(canvas_item)) {
Node2D *n2d = Object::cast_to<Node2D>(canvas_item);
PoseClipboard pc;
pc.pos = n2d->get_position();
pc.rot = n2d->get_rotation();
pc.scale = n2d->get_scale();
pc.id = n2d->get_instance_id();
pose_clipboard.push_back(pc);
}
}
} break;
case ANIM_PASTE_POSE: {
if (!pose_clipboard.size())
break;
undo_redo->create_action(TTR("Paste Pose"));
for (List<PoseClipboard>::Element *E = pose_clipboard.front(); E; E = E->next()) {
Node2D *n2d = Object::cast_to<Node2D>(ObjectDB::get_instance(E->get().id));
if (!n2d)
continue;
undo_redo->add_do_method(n2d, "set_position", E->get().pos);
undo_redo->add_do_method(n2d, "set_rotation", E->get().rot);
undo_redo->add_do_method(n2d, "set_scale", E->get().scale);
undo_redo->add_undo_method(n2d, "set_position", n2d->get_position());
undo_redo->add_undo_method(n2d, "set_rotation", n2d->get_rotation());
undo_redo->add_undo_method(n2d, "set_scale", n2d->get_scale());
}
undo_redo->commit_action();
} break;
case ANIM_CLEAR_POSE: {
Map<Node *, Object *> &selection = editor_selection->get_selection();
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
if (Object::cast_to<Node2D>(canvas_item)) {
Node2D *n2d = Object::cast_to<Node2D>(canvas_item);
if (key_pos)
n2d->set_position(Vector2());
if (key_rot)
n2d->set_rotation(0);
if (key_scale)
n2d->set_scale(Vector2(1, 1));
} else if (Object::cast_to<Control>(canvas_item)) {
Control *ctrl = Object::cast_to<Control>(canvas_item);
if (key_pos)
ctrl->set_position(Point2());
/*
if (key_scale)
AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size());
*/
}
}
} break;
case VIEW_CENTER_TO_SELECTION:
case VIEW_FRAME_TO_SELECTION: {
_focus_selection(p_op);
} break;
case SKELETON_MAKE_BONES: {
Map<Node *, Object *> &selection = editor_selection->get_selection();
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
Node2D *n2d = Object::cast_to<Node2D>(E->key());
if (!n2d)
continue;
if (!n2d->is_visible_in_tree())
continue;
if (!n2d->get_parent_item())
continue;
n2d->set_meta("_edit_bone_", true);
if (!skeleton_show_bones)
skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES));
}
viewport->update();
} break;
case SKELETON_CLEAR_BONES: {
Map<Node *, Object *> &selection = editor_selection->get_selection();
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
Node2D *n2d = Object::cast_to<Node2D>(E->key());
if (!n2d)
continue;
if (!n2d->is_visible_in_tree())
continue;
n2d->set_meta("_edit_bone_", Variant());
if (!skeleton_show_bones)
skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES));
}
viewport->update();
} break;
case SKELETON_SET_IK_CHAIN: {
List<Node *> selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get());
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
canvas_item->set_meta("_edit_ik_", true);
if (!skeleton_show_bones)
skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES));
}
viewport->update();
} break;
case SKELETON_CLEAR_IK_CHAIN: {
Map<Node *, Object *> &selection = editor_selection->get_selection();
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *n2d = Object::cast_to<CanvasItem>(E->key());
if (!n2d)
continue;
if (!n2d->is_visible_in_tree())
continue;
n2d->set_meta("_edit_ik_", Variant());
if (!skeleton_show_bones)
skeleton_menu->get_popup()->activate_item(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES));
}
viewport->update();
} break;
}
}
void CanvasItemEditor::_focus_selection(int p_op) {
Vector2 center(0.f, 0.f);
Rect2 rect;
int count = 0;
Map<Node *, Object *> &selection = editor_selection->get_selection();
for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
if (!canvas_item) continue;
if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root())
continue;
// counting invisible items, for now
//if (!canvas_item->is_visible_in_tree()) continue;
++count;
Rect2 item_rect;
if (canvas_item->_edit_use_rect()) {
item_rect = canvas_item->_edit_get_rect();
} else {
item_rect = Rect2();
}
Vector2 pos = canvas_item->get_global_transform().get_origin();
Vector2 scale = canvas_item->get_global_transform().get_scale();
real_t angle = canvas_item->get_global_transform().get_rotation();
Transform2D t(angle, Vector2(0.f, 0.f));
item_rect = t.xform(item_rect);
Rect2 canvas_item_rect(pos + scale * item_rect.position, scale * item_rect.size);
if (count == 1) {
rect = canvas_item_rect;
} else {
rect = rect.merge(canvas_item_rect);
}
};
if (count == 0) return;
if (p_op == VIEW_CENTER_TO_SELECTION) {
center = rect.position + rect.size / 2;
Vector2 offset = viewport->get_size() / 2 - editor->get_scene_root()->get_global_canvas_transform().xform(center);
view_offset.x -= offset.x / zoom;
view_offset.y -= offset.y / zoom;
update_viewport();
} else { // VIEW_FRAME_TO_SELECTION
if (rect.size.x > CMP_EPSILON && rect.size.y > CMP_EPSILON) {
float scale_x = viewport->get_size().x / rect.size.x;
float scale_y = viewport->get_size().y / rect.size.y;
zoom = scale_x < scale_y ? scale_x : scale_y;
zoom *= 0.90;
viewport->update();
call_deferred("_popup_callback", VIEW_CENTER_TO_SELECTION);
}
}
}
void CanvasItemEditor::_bind_methods() {
ClassDB::bind_method("_button_zoom_minus", &CanvasItemEditor::_button_zoom_minus);
ClassDB::bind_method("_button_zoom_reset", &CanvasItemEditor::_button_zoom_reset);
ClassDB::bind_method("_button_zoom_plus", &CanvasItemEditor::_button_zoom_plus);
ClassDB::bind_method("_button_toggle_snap", &CanvasItemEditor::_button_toggle_snap);
ClassDB::bind_method("_update_scroll", &CanvasItemEditor::_update_scroll);
ClassDB::bind_method("_update_scrollbars", &CanvasItemEditor::_update_scrollbars);
ClassDB::bind_method("_popup_callback", &CanvasItemEditor::_popup_callback);
ClassDB::bind_method("_get_editor_data", &CanvasItemEditor::_get_editor_data);
ClassDB::bind_method("_button_tool_select", &CanvasItemEditor::_button_tool_select);
ClassDB::bind_method("_keying_changed", &CanvasItemEditor::_keying_changed);
ClassDB::bind_method("_unhandled_key_input", &CanvasItemEditor::_unhandled_key_input);
ClassDB::bind_method("_draw_viewport", &CanvasItemEditor::_draw_viewport);
ClassDB::bind_method("_gui_input_viewport", &CanvasItemEditor::_gui_input_viewport);
ClassDB::bind_method("_snap_changed", &CanvasItemEditor::_snap_changed);
ClassDB::bind_method("_update_bone_list", &CanvasItemEditor::_update_bone_list);
ClassDB::bind_method("_tree_changed", &CanvasItemEditor::_tree_changed);
ClassDB::bind_method("_popup_warning_depop", &CanvasItemEditor::_popup_warning_depop);
ClassDB::bind_method(D_METHOD("_selection_result_pressed"), &CanvasItemEditor::_selection_result_pressed);
ClassDB::bind_method(D_METHOD("_selection_menu_hide"), &CanvasItemEditor::_selection_menu_hide);
ClassDB::bind_method(D_METHOD("set_state"), &CanvasItemEditor::set_state);
ClassDB::bind_method(D_METHOD("update_viewport"), &CanvasItemEditor::update_viewport);
ADD_SIGNAL(MethodInfo("item_lock_status_changed"));
ADD_SIGNAL(MethodInfo("item_group_status_changed"));
}
Dictionary CanvasItemEditor::get_state() const {
Dictionary state;
state["zoom"] = zoom;
state["ofs"] = view_offset;
state["grid_offset"] = grid_offset;
state["grid_step"] = grid_step;
state["snap_rotation_offset"] = snap_rotation_offset;
state["snap_rotation_step"] = snap_rotation_step;
state["snap_active"] = snap_active;
state["snap_node_parent"] = snap_node_parent;
state["snap_node_anchors"] = snap_node_anchors;
state["snap_node_sides"] = snap_node_sides;
state["snap_node_center"] = snap_node_center;
state["snap_other_nodes"] = snap_other_nodes;
state["snap_grid"] = snap_grid;
state["snap_guides"] = snap_guides;
state["show_grid"] = show_grid;
state["show_origin"] = show_origin;
state["show_viewport"] = show_viewport;
state["show_rulers"] = show_rulers;
state["show_guides"] = show_guides;
state["show_helpers"] = show_helpers;
state["show_edit_locks"] = show_edit_locks;
state["snap_rotation"] = snap_rotation;
state["snap_relative"] = snap_relative;
state["snap_pixel"] = snap_pixel;
state["skeleton_show_bones"] = skeleton_show_bones;
return state;
}
void CanvasItemEditor::set_state(const Dictionary &p_state) {
Dictionary state = p_state;
if (state.has("zoom")) {
zoom = p_state["zoom"];
}
if (state.has("ofs")) {
view_offset = p_state["ofs"];
previous_update_view_offset = view_offset;
_update_scrollbars();
}
if (state.has("grid_offset")) {
grid_offset = state["grid_offset"];
}
if (state.has("grid_step")) {
grid_step = state["grid_step"];
}
if (state.has("snap_rotation_step")) {
snap_rotation_step = state["snap_rotation_step"];
}
if (state.has("snap_rotation_offset")) {
snap_rotation_offset = state["snap_rotation_offset"];
}
if (state.has("snap_active")) {
snap_active = state["snap_active"];
snap_button->set_pressed(snap_active);
}
if (state.has("snap_node_parent")) {
snap_node_parent = state["snap_node_parent"];
int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_PARENT);
smartsnap_config_popup->set_item_checked(idx, snap_node_parent);
}
if (state.has("snap_node_anchors")) {
snap_node_anchors = state["snap_node_anchors"];
int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_ANCHORS);
smartsnap_config_popup->set_item_checked(idx, snap_node_anchors);
}
if (state.has("snap_node_sides")) {
snap_node_sides = state["snap_node_sides"];
int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_SIDES);
smartsnap_config_popup->set_item_checked(idx, snap_node_sides);
}
if (state.has("snap_node_center")) {
snap_node_center = state["snap_node_center"];
int idx = smartsnap_config_popup->get_item_index(SNAP_USE_NODE_CENTER);
smartsnap_config_popup->set_item_checked(idx, snap_node_center);
}
if (state.has("snap_other_nodes")) {
snap_other_nodes = state["snap_other_nodes"];
int idx = smartsnap_config_popup->get_item_index(SNAP_USE_OTHER_NODES);
smartsnap_config_popup->set_item_checked(idx, snap_other_nodes);
}
if (state.has("snap_guides")) {
snap_guides = state["snap_guides"];
int idx = smartsnap_config_popup->get_item_index(SNAP_USE_GUIDES);
smartsnap_config_popup->set_item_checked(idx, snap_guides);
}
if (state.has("snap_grid")) {
snap_grid = state["snap_grid"];
int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_GRID);
snap_config_menu->get_popup()->set_item_checked(idx, snap_grid);
}
if (state.has("show_grid")) {
show_grid = state["show_grid"];
int idx = view_menu->get_popup()->get_item_index(SHOW_GRID);
view_menu->get_popup()->set_item_checked(idx, show_grid);
}
if (state.has("show_origin")) {
show_origin = state["show_origin"];
int idx = view_menu->get_popup()->get_item_index(SHOW_ORIGIN);
view_menu->get_popup()->set_item_checked(idx, show_origin);
}
if (state.has("show_viewport")) {
show_viewport = state["show_viewport"];
int idx = view_menu->get_popup()->get_item_index(SHOW_VIEWPORT);
view_menu->get_popup()->set_item_checked(idx, show_viewport);
}
if (state.has("show_rulers")) {
show_rulers = state["show_rulers"];
int idx = view_menu->get_popup()->get_item_index(SHOW_RULERS);
view_menu->get_popup()->set_item_checked(idx, show_rulers);
}
if (state.has("show_guides")) {
show_guides = state["show_guides"];
int idx = view_menu->get_popup()->get_item_index(SHOW_GUIDES);
view_menu->get_popup()->set_item_checked(idx, show_guides);
}
if (state.has("show_helpers")) {
show_helpers = state["show_helpers"];
int idx = view_menu->get_popup()->get_item_index(SHOW_HELPERS);
view_menu->get_popup()->set_item_checked(idx, show_helpers);
}
if (state.has("show_edit_locks")) {
show_edit_locks = state["show_edit_locks"];
int idx = view_menu->get_popup()->get_item_index(SHOW_EDIT_LOCKS);
view_menu->get_popup()->set_item_checked(idx, show_edit_locks);
}
if (state.has("snap_rotation")) {
snap_rotation = state["snap_rotation"];
int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
snap_config_menu->get_popup()->set_item_checked(idx, snap_rotation);
}
if (state.has("snap_relative")) {
snap_relative = state["snap_relative"];
int idx = snap_config_menu->get_popup()->get_item_index(SNAP_RELATIVE);
snap_config_menu->get_popup()->set_item_checked(idx, snap_relative);
}
if (state.has("snap_pixel")) {
snap_pixel = state["snap_pixel"];
int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
snap_config_menu->get_popup()->set_item_checked(idx, snap_pixel);
}
if (state.has("skeleton_show_bones")) {
skeleton_show_bones = state["skeleton_show_bones"];
int idx = skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES);
skeleton_menu->get_popup()->set_item_checked(idx, skeleton_show_bones);
}
viewport->update();
}
void CanvasItemEditor::add_control_to_info_overlay(Control *p_control) {
ERR_FAIL_COND(!p_control);
p_control->set_h_size_flags(p_control->get_h_size_flags() & ~Control::SIZE_EXPAND_FILL);
info_overlay->add_child(p_control);
info_overlay->set_margin(MARGIN_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10);
}
void CanvasItemEditor::remove_control_from_info_overlay(Control *p_control) {
info_overlay->remove_child(p_control);
info_overlay->set_margin(MARGIN_LEFT, (show_rulers ? RULER_WIDTH : 0) + 10);
}
void CanvasItemEditor::add_control_to_menu_panel(Control *p_control) {
ERR_FAIL_COND(!p_control);
hb->add_child(p_control);
}
void CanvasItemEditor::remove_control_from_menu_panel(Control *p_control) {
hb->remove_child(p_control);
}
HSplitContainer *CanvasItemEditor::get_palette_split() {
return palette_split;
}
VSplitContainer *CanvasItemEditor::get_bottom_split() {
return bottom_split;
}
void CanvasItemEditor::focus_selection() {
_focus_selection(VIEW_CENTER_TO_SELECTION);
}
CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
key_pos = true;
key_rot = true;
key_scale = false;
show_grid = false;
show_origin = true;
show_viewport = true;
show_helpers = false;
show_rulers = true;
show_guides = true;
show_edit_locks = true;
zoom = 1;
view_offset = Point2(-150 - RULER_WIDTH, -95 - RULER_WIDTH);
previous_update_view_offset = view_offset; // Moves the view a little bit to the left so that (0,0) is visible. The values a relative to a 16/10 screen
grid_offset = Point2();
grid_step = Point2(10, 10);
grid_step_multiplier = 0;
snap_rotation_offset = 0;
snap_rotation_step = 15 / (180 / Math_PI);
snap_active = false;
snap_node_parent = true;
snap_node_anchors = true;
snap_node_sides = true;
snap_node_center = true;
snap_other_nodes = true;
snap_grid = true;
snap_guides = true;
snap_rotation = false;
snap_relative = false;
snap_pixel = false;
skeleton_show_bones = true;
drag_type = DRAG_NONE;
drag_from = Vector2();
drag_to = Vector2();
dragged_guide_pos = Point2();
dragged_guide_index = -1;
bone_last_frame = 0;
bone_list_dirty = false;
tool = TOOL_SELECT;
undo_redo = p_editor->get_undo_redo();
editor = p_editor;
editor_selection = p_editor->get_editor_selection();
editor_selection->add_editor_plugin(this);
editor_selection->connect("selection_changed", this, "update");
hb = memnew(HBoxContainer);
add_child(hb);
hb->set_anchors_and_margins_preset(Control::PRESET_WIDE);
bottom_split = memnew(VSplitContainer);
add_child(bottom_split);
bottom_split->set_v_size_flags(SIZE_EXPAND_FILL);
palette_split = memnew(HSplitContainer);
bottom_split->add_child(palette_split);
palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
viewport_scrollable = memnew(Control);
palette_split->add_child(viewport_scrollable);
viewport_scrollable->set_mouse_filter(MOUSE_FILTER_PASS);
viewport_scrollable->set_clip_contents(true);
viewport_scrollable->set_v_size_flags(SIZE_EXPAND_FILL);
viewport_scrollable->set_h_size_flags(SIZE_EXPAND_FILL);
viewport_scrollable->connect("draw", this, "_update_scrollbars");
ViewportContainer *scene_tree = memnew(ViewportContainer);
viewport_scrollable->add_child(scene_tree);
scene_tree->set_stretch(true);
scene_tree->set_anchors_and_margins_preset(Control::PRESET_WIDE);
scene_tree->add_child(p_editor->get_scene_root());
viewport = memnew(CanvasItemEditorViewport(p_editor, this));
viewport_scrollable->add_child(viewport);
viewport->set_mouse_filter(MOUSE_FILTER_PASS);
viewport->set_anchors_and_margins_preset(Control::PRESET_WIDE);
viewport->set_clip_contents(true);
viewport->set_focus_mode(FOCUS_ALL);
viewport->connect("draw", this, "_draw_viewport");
viewport->connect("gui_input", this, "_gui_input_viewport");
info_overlay = memnew(VBoxContainer);
info_overlay->set_anchors_and_margins_preset(Control::PRESET_BOTTOM_LEFT);
info_overlay->set_margin(MARGIN_LEFT, 10);
info_overlay->set_margin(MARGIN_BOTTOM, -15);
info_overlay->set_v_grow_direction(Control::GROW_DIRECTION_BEGIN);
info_overlay->add_constant_override("separation", 10);
viewport_scrollable->add_child(info_overlay);
Theme *info_overlay_theme = memnew(Theme);
info_overlay_theme->copy_default_theme();
info_overlay->set_theme(info_overlay_theme);
StyleBoxFlat *info_overlay_label_stylebox = memnew(StyleBoxFlat);
info_overlay_label_stylebox->set_bg_color(Color(0.0, 0.0, 0.0, 0.2));
info_overlay_label_stylebox->set_expand_margin_size_all(4);
info_overlay_theme->set_stylebox("normal", "Label", info_overlay_label_stylebox);
warning_child_of_container = memnew(Label);
warning_child_of_container->hide();
warning_child_of_container->set_text(TTR("Warning: Children of a container get their position and size determined only by their parent."));
add_control_to_info_overlay(warning_child_of_container);
h_scroll = memnew(HScrollBar);
viewport->add_child(h_scroll);
h_scroll->connect("value_changed", this, "_update_scroll");
h_scroll->hide();
v_scroll = memnew(VScrollBar);
viewport->add_child(v_scroll);
v_scroll->connect("value_changed", this, "_update_scroll");
v_scroll->hide();
zoom_hb = memnew(HBoxContainer);
viewport->add_child(zoom_hb);
zoom_hb->set_begin(Point2(5, 5));
zoom_minus = memnew(ToolButton);
zoom_hb->add_child(zoom_minus);
zoom_minus->connect("pressed", this, "_button_zoom_minus");
zoom_minus->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_minus", TTR("Zoom Out"), KEY_MASK_CMD | KEY_MINUS));
zoom_minus->set_focus_mode(FOCUS_NONE);
zoom_reset = memnew(ToolButton);
zoom_hb->add_child(zoom_reset);
zoom_reset->connect("pressed", this, "_button_zoom_reset");
zoom_reset->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_reset", TTR("Zoom Reset"), KEY_MASK_CMD | KEY_0));
zoom_reset->set_focus_mode(FOCUS_NONE);
zoom_plus = memnew(ToolButton);
zoom_hb->add_child(zoom_plus);
zoom_plus->connect("pressed", this, "_button_zoom_plus");
zoom_plus->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_plus", TTR("Zoom In"), KEY_MASK_CMD | KEY_EQUAL)); // Usually direct access key for PLUS
zoom_plus->set_focus_mode(FOCUS_NONE);
updating_scroll = false;
select_button = memnew(ToolButton);
hb->add_child(select_button);
select_button->set_toggle_mode(true);
select_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_SELECT));
select_button->set_pressed(true);
select_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/select_mode", TTR("Select Mode"), KEY_Q));
select_button->set_tooltip(keycode_get_string(KEY_MASK_CMD) + TTR("Drag: Rotate") + "\n" + TTR("Alt+Drag: Move") + "\n" + TTR("Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving).") + "\n" + TTR("Alt+RMB: Depth list selection"));
hb->add_child(memnew(VSeparator));
move_button = memnew(ToolButton);
hb->add_child(move_button);
move_button->set_toggle_mode(true);
move_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_MOVE));
move_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/move_mode", TTR("Move Mode"), KEY_W));
move_button->set_tooltip(TTR("Move Mode"));
rotate_button = memnew(ToolButton);
hb->add_child(rotate_button);
rotate_button->set_toggle_mode(true);
rotate_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_ROTATE));
rotate_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/rotate_mode", TTR("Rotate Mode"), KEY_E));
rotate_button->set_tooltip(TTR("Rotate Mode"));
scale_button = memnew(ToolButton);
hb->add_child(scale_button);
scale_button->set_toggle_mode(true);
scale_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_SCALE));
scale_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/scale_mode", TTR("Scale Mode"), KEY_S));
scale_button->set_tooltip(TTR("Scale Mode"));
hb->add_child(memnew(VSeparator));
list_select_button = memnew(ToolButton);
hb->add_child(list_select_button);
list_select_button->set_toggle_mode(true);
list_select_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_LIST_SELECT));
list_select_button->set_tooltip(TTR("Show a list of all objects at the position clicked\n(same as Alt+RMB in select mode)."));
pivot_button = memnew(ToolButton);
hb->add_child(pivot_button);
pivot_button->set_toggle_mode(true);
pivot_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_EDIT_PIVOT));
pivot_button->set_tooltip(TTR("Click to change object's rotation pivot."));
pan_button = memnew(ToolButton);
hb->add_child(pan_button);
pan_button->set_toggle_mode(true);
pan_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_PAN));
pan_button->set_tooltip(TTR("Pan Mode"));
hb->add_child(memnew(VSeparator));
snap_button = memnew(ToolButton);
hb->add_child(snap_button);
snap_button->set_toggle_mode(true);
snap_button->connect("toggled", this, "_button_toggle_snap");
snap_button->set_tooltip(TTR("Toggle snapping."));
snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_snap", TTR("Use Snap"), KEY_MASK_SHIFT | KEY_S));
snap_config_menu = memnew(MenuButton);
hb->add_child(snap_config_menu);
snap_config_menu->set_h_size_flags(SIZE_SHRINK_END);
snap_config_menu->set_tooltip(TTR("Snapping Options"));
PopupMenu *p = snap_config_menu->get_popup();
p->connect("id_pressed", this, "_popup_callback");
p->set_hide_on_checkable_item_selection(false);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_grid", TTR("Snap to grid")), SNAP_USE_GRID);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/configure_snap", TTR("Configure Snap...")), SNAP_CONFIGURE);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_relative", TTR("Snap Relative")), SNAP_RELATIVE);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_pixel_snap", TTR("Use Pixel Snap")), SNAP_USE_PIXEL);
p->add_submenu_item(TTR("Smart snapping"), "SmartSnapping");
smartsnap_config_popup = memnew(PopupMenu);
p->add_child(smartsnap_config_popup);
smartsnap_config_popup->set_name("SmartSnapping");
smartsnap_config_popup->connect("id_pressed", this, "_popup_callback");
smartsnap_config_popup->set_hide_on_checkable_item_selection(false);
smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_parent", TTR("Snap to parent")), SNAP_USE_NODE_PARENT);
smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_anchors", TTR("Snap to node anchor")), SNAP_USE_NODE_ANCHORS);
smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_sides", TTR("Snap to node sides")), SNAP_USE_NODE_SIDES);
smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_node_center", TTR("Snap to node center")), SNAP_USE_NODE_CENTER);
smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_other_nodes", TTR("Snap to other nodes")), SNAP_USE_OTHER_NODES);
smartsnap_config_popup->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_guides", TTR("Snap to guides")), SNAP_USE_GUIDES);
hb->add_child(memnew(VSeparator));
lock_button = memnew(ToolButton);
hb->add_child(lock_button);
lock_button->connect("pressed", this, "_popup_callback", varray(LOCK_SELECTED));
lock_button->set_tooltip(TTR("Lock the selected object in place (can't be moved)."));
unlock_button = memnew(ToolButton);
hb->add_child(unlock_button);
unlock_button->connect("pressed", this, "_popup_callback", varray(UNLOCK_SELECTED));
unlock_button->set_tooltip(TTR("Unlock the selected object (can be moved)."));
group_button = memnew(ToolButton);
hb->add_child(group_button);
group_button->connect("pressed", this, "_popup_callback", varray(GROUP_SELECTED));
group_button->set_tooltip(TTR("Makes sure the object's children are not selectable."));
ungroup_button = memnew(ToolButton);
hb->add_child(ungroup_button);
ungroup_button->connect("pressed", this, "_popup_callback", varray(UNGROUP_SELECTED));
ungroup_button->set_tooltip(TTR("Restores the object's children's ability to be selected."));
hb->add_child(memnew(VSeparator));
skeleton_menu = memnew(MenuButton);
hb->add_child(skeleton_menu);
skeleton_menu->set_tooltip(TTR("Skeleton Options"));
p = skeleton_menu->get_popup();
p->set_hide_on_checkable_item_selection(false);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_show_bones", TTR("Show Bones")), SKELETON_SHOW_BONES);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_set_ik_chain", TTR("Make IK Chain")), SKELETON_SET_IK_CHAIN);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_ik_chain", TTR("Clear IK Chain")), SKELETON_CLEAR_IK_CHAIN);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_make_bones", TTR("Make Custom Bone(s) from Node(s)"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_B), SKELETON_MAKE_BONES);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_bones", TTR("Clear Custom Bones")), SKELETON_CLEAR_BONES);
p->connect("id_pressed", this, "_popup_callback");
hb->add_child(memnew(VSeparator));
view_menu = memnew(MenuButton);
view_menu->set_text(TTR("View"));
hb->add_child(view_menu);
view_menu->get_popup()->connect("id_pressed", this, "_popup_callback");
p = view_menu->get_popup();
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Show Grid"), KEY_G), SHOW_GRID);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_helpers", TTR("Show Helpers"), KEY_H), SHOW_HELPERS);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_rulers", TTR("Show Rulers"), KEY_R), SHOW_RULERS);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_guides", TTR("Show Guides"), KEY_Y), SHOW_GUIDES);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_origin", TTR("Show Origin")), SHOW_ORIGIN);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_viewport", TTR("Show Viewport")), SHOW_VIEWPORT);
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_edit_locks", TTR("Show Group And Lock Icons")), SHOW_EDIT_LOCKS);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KEY_MASK_SHIFT | KEY_F), VIEW_FRAME_TO_SELECTION);
presets_menu = memnew(MenuButton);
presets_menu->set_text(TTR("Layout"));
hb->add_child(presets_menu);
presets_menu->hide();
p = presets_menu->get_popup();
p->connect("id_pressed", this, "_popup_callback");
anchors_popup = memnew(PopupMenu);
p->add_child(anchors_popup);
anchors_popup->set_name("Anchors");
anchors_popup->connect("id_pressed", this, "_popup_callback");
animation_hb = memnew(HBoxContainer);
hb->add_child(animation_hb);
animation_hb->add_child(memnew(VSeparator));
animation_hb->hide();
key_loc_button = memnew(Button);
key_loc_button->set_toggle_mode(true);
key_loc_button->set_flat(true);
key_loc_button->set_pressed(true);
key_loc_button->set_focus_mode(FOCUS_NONE);
key_loc_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_POS));
animation_hb->add_child(key_loc_button);
key_rot_button = memnew(Button);
key_rot_button->set_toggle_mode(true);
key_rot_button->set_flat(true);
key_rot_button->set_pressed(true);
key_rot_button->set_focus_mode(FOCUS_NONE);
key_rot_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_ROT));
animation_hb->add_child(key_rot_button);
key_scale_button = memnew(Button);
key_scale_button->set_toggle_mode(true);
key_scale_button->set_flat(true);
key_scale_button->set_focus_mode(FOCUS_NONE);
key_scale_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_SCALE));
animation_hb->add_child(key_scale_button);
key_insert_button = memnew(Button);
key_insert_button->set_flat(true);
key_insert_button->set_focus_mode(FOCUS_NONE);
key_insert_button->connect("pressed", this, "_popup_callback", varray(ANIM_INSERT_KEY));
key_insert_button->set_tooltip(TTR("Insert keys."));
key_insert_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key", TTR("Insert Key"), KEY_INSERT));
animation_hb->add_child(key_insert_button);
animation_menu = memnew(MenuButton);
animation_menu->set_text(TTR("Animation"));
animation_hb->add_child(animation_menu);
animation_menu->get_popup()->connect("id_pressed", this, "_popup_callback");
p = animation_menu->get_popup();
p->add_shortcut(ED_GET_SHORTCUT("canvas_item_editor/anim_insert_key"), ANIM_INSERT_KEY);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_insert_key_existing_tracks", TTR("Insert Key (Existing Tracks)"), KEY_MASK_CMD + KEY_INSERT), ANIM_INSERT_KEY_EXISTING);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_copy_pose", TTR("Copy Pose")), ANIM_COPY_POSE);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_paste_pose", TTR("Paste Pose")), ANIM_PASTE_POSE);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/anim_clear_pose", TTR("Clear Pose"), KEY_MASK_SHIFT | KEY_K), ANIM_CLEAR_POSE);
snap_dialog = memnew(SnapDialog);
snap_dialog->connect("confirmed", this, "_snap_changed");
add_child(snap_dialog);
select_sb = Ref<StyleBoxTexture>(memnew(StyleBoxTexture));
selection_menu = memnew(PopupMenu);
add_child(selection_menu);
selection_menu->set_custom_minimum_size(Vector2(100, 0));
selection_menu->connect("id_pressed", this, "_selection_result_pressed");
selection_menu->connect("popup_hide", this, "_selection_menu_hide");
multiply_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/multiply_grid_step", TTR("Multiply grid step by 2"), KEY_KP_MULTIPLY);
divide_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/divide_grid_step", TTR("Divide grid step by 2"), KEY_KP_DIVIDE);
skeleton_menu->get_popup()->set_item_checked(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES), true);
singleton = this;
set_process_unhandled_key_input(true);
// Update the menus' checkboxes
call_deferred("set_state", get_state());
}
CanvasItemEditor *CanvasItemEditor::singleton = NULL;
void CanvasItemEditorPlugin::edit(Object *p_object) {
canvas_item_editor->set_undo_redo(&get_undo_redo());
canvas_item_editor->edit(Object::cast_to<CanvasItem>(p_object));
}
bool CanvasItemEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("CanvasItem");
}
void CanvasItemEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
canvas_item_editor->show();
canvas_item_editor->set_physics_process(true);
VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), false);
} else {
canvas_item_editor->hide();
canvas_item_editor->set_physics_process(false);
VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport_rid(), true);
}
}
Dictionary CanvasItemEditorPlugin::get_state() const {
return canvas_item_editor->get_state();
}
void CanvasItemEditorPlugin::set_state(const Dictionary &p_state) {
canvas_item_editor->set_state(p_state);
}
CanvasItemEditorPlugin::CanvasItemEditorPlugin(EditorNode *p_node) {
editor = p_node;
canvas_item_editor = memnew(CanvasItemEditor(editor));
canvas_item_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor->get_viewport()->add_child(canvas_item_editor);
canvas_item_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE);
canvas_item_editor->hide();
}
CanvasItemEditorPlugin::~CanvasItemEditorPlugin() {
}
void CanvasItemEditorViewport::_on_mouse_exit() {
if (!selector->is_visible()) {
_remove_preview();
}
}
void CanvasItemEditorViewport::_on_select_type(Object *selected) {
CheckBox *check = Object::cast_to<CheckBox>(selected);
String type = check->get_text();
selector->set_title(vformat(TTR("Add %s"), type));
label->set_text(vformat(TTR("Adding %s..."), type));
}
void CanvasItemEditorViewport::_on_change_type_confirmed() {
if (!button_group->get_pressed_button())
return;
CheckBox *check = Object::cast_to<CheckBox>(button_group->get_pressed_button());
default_type = check->get_text();
_perform_drop_data();
selector->hide();
}
void CanvasItemEditorViewport::_on_change_type_closed() {
_remove_preview();
}
void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) const {
label->set_position(get_global_position() + Point2(14, 14) * EDSCALE);
label_desc->set_position(label->get_position() + Point2(0, label->get_size().height));
bool add_preview = false;
for (int i = 0; i < files.size(); i++) {
String path = files[i];
RES res = ResourceLoader::load(path);
Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
if (texture != NULL || scene != NULL) {
if (texture != NULL) {
Sprite *sprite = memnew(Sprite);
sprite->set_texture(texture);
sprite->set_modulate(Color(1, 1, 1, 0.7f));
preview_node->add_child(sprite);
label->show();
label_desc->show();
} else {
if (scene.is_valid()) {
Node *instance = scene->instance();
if (instance) {
preview_node->add_child(instance);
}
}
}
add_preview = true;
}
}
if (add_preview)
editor->get_scene_root()->add_child(preview_node);
}
void CanvasItemEditorViewport::_remove_preview() {
if (preview_node->get_parent()) {
for (int i = preview_node->get_child_count() - 1; i >= 0; i--) {
Node *node = preview_node->get_child(i);
node->queue_delete();
preview_node->remove_child(node);
}
editor->get_scene_root()->remove_child(preview_node);
label->hide();
label_desc->hide();
}
}
bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node) {
if (p_desired_node->get_filename() == p_target_scene_path) {
return true;
}
int childCount = p_desired_node->get_child_count();
for (int i = 0; i < childCount; i++) {
Node *child = p_desired_node->get_child(i);
if (_cyclical_dependency_exists(p_target_scene_path, child)) {
return true;
}
}
return false;
}
void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &path, const Point2 &p_point) {
child->set_name(path.get_file().get_basename());
Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(ResourceCache::get(path)));
Size2 texture_size = texture->get_size();
if (parent) {
editor_data->get_undo_redo().add_do_method(parent, "add_child", child);
editor_data->get_undo_redo().add_do_method(child, "set_owner", editor->get_edited_scene());
editor_data->get_undo_redo().add_do_reference(child);
editor_data->get_undo_redo().add_undo_method(parent, "remove_child", child);
} else { // if we haven't parent, lets try to make a child as a parent.
editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", child);
editor_data->get_undo_redo().add_do_method(child, "set_owner", editor->get_edited_scene());
editor_data->get_undo_redo().add_do_reference(child);
editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", (Object *)NULL);
}
if (parent) {
String new_name = parent->validate_child_name(child);
ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
editor_data->get_undo_redo().add_do_method(sed, "live_debug_create_node", editor->get_edited_scene()->get_path_to(parent), child->get_class(), new_name);
editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
}
// handle with different property for texture
String property = "texture";
List<PropertyInfo> props;
child->get_property_list(&props);
for (const List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
if (E->get().name == "config/texture") { // Particles2D
property = "config/texture";
break;
} else if (E->get().name == "texture/texture") { // Polygon2D
property = "texture/texture";
break;
} else if (E->get().name == "normal") { // TouchScreenButton
property = "normal";
break;
}
}
editor_data->get_undo_redo().add_do_property(child, property, texture);
// make visible for certain node type
if (default_type == "NinePatchRect") {
editor_data->get_undo_redo().add_do_property(child, "rect/size", texture_size);
} else if (default_type == "Polygon2D") {
PoolVector<Vector2> list;
list.push_back(Vector2(0, 0));
list.push_back(Vector2(texture_size.width, 0));
list.push_back(Vector2(texture_size.width, texture_size.height));
list.push_back(Vector2(0, texture_size.height));
editor_data->get_undo_redo().add_do_property(child, "polygon", list);
}
// Compute the global position
Transform2D xform = canvas_item_editor->get_canvas_transform();
Point2 target_position = xform.affine_inverse().xform(p_point);
// there's nothing to be used as source position so snapping will work as absolute if enabled
target_position = canvas_item_editor->snap_point(target_position);
editor_data->get_undo_redo().add_do_method(child, "set_global_position", target_position);
}
bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) {
Ref<PackedScene> sdata = ResourceLoader::load(path);
if (!sdata.is_valid()) { // invalid scene
return false;
}
Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
if (!instanced_scene) { // error on instancing
return false;
}
if (editor->get_edited_scene()->get_filename() != "") { // cyclical instancing
if (_cyclical_dependency_exists(editor->get_edited_scene()->get_filename(), instanced_scene)) {
memdelete(instanced_scene);
return false;
}
}
instanced_scene->set_filename(ProjectSettings::get_singleton()->localize_path(path));
editor_data->get_undo_redo().add_do_method(parent, "add_child", instanced_scene);
editor_data->get_undo_redo().add_do_method(instanced_scene, "set_owner", editor->get_edited_scene());
editor_data->get_undo_redo().add_do_reference(instanced_scene);
editor_data->get_undo_redo().add_undo_method(parent, "remove_child", instanced_scene);
String new_name = parent->validate_child_name(instanced_scene);
ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
editor_data->get_undo_redo().add_do_method(sed, "live_debug_instance_node", editor->get_edited_scene()->get_path_to(parent), path, new_name);
editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(editor->get_edited_scene()->get_path_to(parent)) + "/" + new_name));
CanvasItem *parent_ci = Object::cast_to<CanvasItem>(parent);
if (parent_ci) {
Vector2 target_pos = canvas_item_editor->get_canvas_transform().affine_inverse().xform(p_point);
target_pos = canvas_item_editor->snap_point(target_pos);
target_pos = parent_ci->get_global_transform_with_canvas().affine_inverse().xform(target_pos);
editor_data->get_undo_redo().add_do_method(instanced_scene, "set_position", target_pos);
}
return true;
}
void CanvasItemEditorViewport::_perform_drop_data() {
_remove_preview();
// Without root dropping multiple files is not allowed
if (!target_node && selected_files.size() > 1) {
accept->set_text(TTR("Cannot instantiate multiple nodes without root."));
accept->popup_centered_minsize();
return;
}
Vector<String> error_files;
editor_data->get_undo_redo().create_action(TTR("Create Node"));
for (int i = 0; i < selected_files.size(); i++) {
String path = selected_files[i];
RES res = ResourceLoader::load(path);
if (res.is_null()) {
continue;
}
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
if (scene != NULL && scene.is_valid()) {
if (!target_node) {
// Without root node act the same as "Load Inherited Scene"
Error err = EditorNode::get_singleton()->load_scene(path, false, true);
if (err != OK) {
error_files.push_back(path);
}
} else {
bool success = _create_instance(target_node, path, drop_pos);
if (!success) {
error_files.push_back(path);
}
}
} else {
Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
if (texture != NULL && texture.is_valid()) {
Node *child;
if (default_type == "Light2D")
child = memnew(Light2D);
else if (default_type == "Particles2D")
child = memnew(Particles2D);
else if (default_type == "Polygon2D")
child = memnew(Polygon2D);
else if (default_type == "TouchScreenButton")
child = memnew(TouchScreenButton);
else if (default_type == "TextureRect")
child = memnew(TextureRect);
else if (default_type == "NinePatchRect")
child = memnew(NinePatchRect);
else
child = memnew(Sprite); // default
_create_nodes(target_node, child, path, drop_pos);
}
}
}
editor_data->get_undo_redo().commit_action();
if (error_files.size() > 0) {
String files_str;
for (int i = 0; i < error_files.size(); i++) {
files_str += error_files[i].get_file().get_basename() + ",";
}
files_str = files_str.substr(0, files_str.length() - 1);
accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.c_str()));
accept->popup_centered_minsize();
}
}
bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Variant &p_data) const {
Dictionary d = p_data;
if (d.has("type")) {
if (String(d["type"]) == "files") {
Vector<String> files = d["files"];
bool can_instance = false;
for (int i = 0; i < files.size(); i++) { // check if dragged files contain resource or scene can be created at least once
RES res = ResourceLoader::load(files[i]);
if (res.is_null()) {
continue;
}
String type = res->get_class();
if (type == "PackedScene") {
Ref<PackedScene> sdata = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
if (!instanced_scene) {
continue;
}
memdelete(instanced_scene);
} else if (type == "Texture" ||
type == "ImageTexture" ||
type == "ViewportTexture" ||
type == "CurveTexture" ||
type == "GradientTexture" ||
type == "StreamTexture" ||
type == "AtlasTexture" ||
type == "LargeTexture") {
Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
if (!texture.is_valid()) {
continue;
}
} else {
continue;
}
can_instance = true;
break;
}
if (can_instance) {
if (!preview_node->get_parent()) { // create preview only once
_create_preview(files);
}
Transform2D trans = canvas_item_editor->get_canvas_transform();
preview_node->set_position((p_point - trans.get_origin()) / trans.get_scale().x);
label->set_text(vformat(TTR("Adding %s..."), default_type));
}
return can_instance;
}
}
label->hide();
return false;
}
void CanvasItemEditorViewport::_show_resource_type_selector() {
_remove_preview();
List<BaseButton *> btn_list;
button_group->get_buttons(&btn_list);
for (int i = 0; i < btn_list.size(); i++) {
CheckBox *check = Object::cast_to<CheckBox>(btn_list[i]);
check->set_pressed(check->get_text() == default_type);
}
selector->set_title(vformat(TTR("Add %s"), default_type));
selector->popup_centered_minsize();
}
bool CanvasItemEditorViewport::_only_packed_scenes_selected() const {
for (int i = 0; i < selected_files.size(); ++i) {
if (ResourceLoader::load(selected_files[i])->get_class() != "PackedScene") {
return false;
}
}
return true;
}
void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p_data) {
bool is_shift = Input::get_singleton()->is_key_pressed(KEY_SHIFT);
bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT);
selected_files.clear();
Dictionary d = p_data;
if (d.has("type") && String(d["type"]) == "files") {
selected_files = d["files"];
}
if (selected_files.size() == 0)
return;
List<Node *> list = editor->get_editor_selection()->get_selected_node_list();
if (list.size() == 0) {
Node *root_node = editor->get_edited_scene();
if (root_node) {
list.push_back(root_node);
} else {
drop_pos = p_point;
target_node = NULL;
}
}
if (list.size() > 0) {
target_node = list[0];
if (is_shift && target_node != editor->get_edited_scene()) {
target_node = target_node->get_parent();
}
}
drop_pos = p_point;
if (is_alt && !_only_packed_scenes_selected()) {
_show_resource_type_selector();
} else {
_perform_drop_data();
}
}
void CanvasItemEditorViewport::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
connect("mouse_exited", this, "_on_mouse_exit");
label->add_color_override("font_color", get_color("warning_color", "Editor"));
} break;
case NOTIFICATION_EXIT_TREE: {
disconnect("mouse_exited", this, "_on_mouse_exit");
} break;
default: break;
}
}
void CanvasItemEditorViewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("_on_select_type"), &CanvasItemEditorViewport::_on_select_type);
ClassDB::bind_method(D_METHOD("_on_change_type_confirmed"), &CanvasItemEditorViewport::_on_change_type_confirmed);
ClassDB::bind_method(D_METHOD("_on_change_type_closed"), &CanvasItemEditorViewport::_on_change_type_closed);
ClassDB::bind_method(D_METHOD("_on_mouse_exit"), &CanvasItemEditorViewport::_on_mouse_exit);
}
CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor *p_canvas_item_editor) {
default_type = "Sprite";
// Node2D
types.push_back("Sprite");
types.push_back("Light2D");
types.push_back("Particles2D");
types.push_back("Polygon2D");
types.push_back("TouchScreenButton");
// Control
types.push_back("TextureRect");
types.push_back("NinePatchRect");
target_node = NULL;
editor = p_node;
editor_data = editor->get_scene_tree_dock()->get_editor_data();
canvas_item_editor = p_canvas_item_editor;
preview_node = memnew(Node2D);
accept = memnew(AcceptDialog);
editor->get_gui_base()->add_child(accept);
selector = memnew(AcceptDialog);
editor->get_gui_base()->add_child(selector);
selector->set_title(TTR("Change default type"));
selector->connect("confirmed", this, "_on_change_type_confirmed");
selector->connect("popup_hide", this, "_on_change_type_closed");
VBoxContainer *vbc = memnew(VBoxContainer);
selector->add_child(vbc);
vbc->set_h_size_flags(SIZE_EXPAND_FILL);
vbc->set_v_size_flags(SIZE_EXPAND_FILL);
vbc->set_custom_minimum_size(Size2(200, 260) * EDSCALE);
btn_group = memnew(VBoxContainer);
vbc->add_child(btn_group);
btn_group->set_h_size_flags(0);
button_group.instance();
for (int i = 0; i < types.size(); i++) {
CheckBox *check = memnew(CheckBox);
btn_group->add_child(check);
check->set_text(types[i]);
check->connect("button_down", this, "_on_select_type", varray(check));
check->set_button_group(button_group);
}
label = memnew(Label);
label->add_color_override("font_color_shadow", Color(0, 0, 0, 1));
label->add_constant_override("shadow_as_outline", 1 * EDSCALE);
label->hide();
editor->get_gui_base()->add_child(label);
label_desc = memnew(Label);
label_desc->set_text(TTR("Drag & drop + Shift : Add node as sibling\nDrag & drop + Alt : Change node type"));
label_desc->add_color_override("font_color", Color(0.6f, 0.6f, 0.6f, 1));
label_desc->add_color_override("font_color_shadow", Color(0.2f, 0.2f, 0.2f, 1));
label_desc->add_constant_override("shadow_as_outline", 1 * EDSCALE);
label_desc->add_constant_override("line_spacing", 0);
label_desc->hide();
editor->get_gui_base()->add_child(label_desc);
}
CanvasItemEditorViewport::~CanvasItemEditorViewport() {
memdelete(preview_node);
}