godot/servers
dotquixote fc47f8cd5d ConeTwistJoint: Initialize 'm_angularOnly'.
(cherry picked from commit 23f10c31de)
2017-07-14 21:44:56 +02:00
..
audio Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
physics ConeTwistJoint: Initialize 'm_angularOnly'. 2017-07-14 21:44:56 +02:00
physics_2d Fix initial collision pairs being cleared 2017-07-05 19:38:11 +02:00
spatial_sound Fix priority in sample players 2017-05-15 20:24:38 +02:00
spatial_sound_2d Fix priority in sample players 2017-05-15 20:24:38 +02:00
visual Add optimizing AT_LIGHT_PASS builtin to canvas shaders 2017-06-15 02:03:25 +02:00
audio_server.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
audio_server.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
physics_2d_server.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
physics_2d_server.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
physics_server.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
physics_server.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
register_server_types.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
register_server_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-02 22:30:34 +01:00
server_wrap_mt_common.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_sound_2d_server.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_sound_2d_server.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_sound_server.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
spatial_sound_server.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
visual_server.cpp BuildSystem: generated files have .gen.ext 2017-06-25 20:31:56 +07:00
visual_server.h Add double-sided flag to SpriteBase3D (fixes #8007) 2017-05-02 15:48:16 +01:00