godot/scene/3d
Rémi Verschelde 7bf9787921 SCons: Format buildsystem files with psf/black
Configured for a max line length of 120 characters.

psf/black is very opinionated and purposely doesn't leave much room for
configuration. The output is mostly OK so that should be fine for us,
but some things worth noting:

- Manually wrapped strings will be reflowed, so by using a line length
  of 120 for the sake of preserving readability for our long command
  calls, it also means that some manually wrapped strings are back on
  the same line and should be manually merged again.

- Code generators using string concatenation extensively look awful,
  since black puts each operand on a single line. We need to refactor
  these generators to use more pythonic string formatting, for which
  many options are available (`%`, `format` or f-strings).

- CI checks and a pre-commit hook will be added to ensure that future
  buildsystem changes are well-formatted.

(cherry picked from commit cd4e46ee65)
2020-06-10 15:30:52 +02:00
..
area.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
area.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
arvr_nodes.cpp Merge pull request #35406 from lawnjelly/ortho-shadow 2020-01-22 22:02:09 +01:00
arvr_nodes.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
audio_stream_player_3d.cpp Fix bug with AudioStreamPlayer3D audio position 2020-05-07 13:37:06 +02:00
audio_stream_player_3d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
baked_lightmap.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
baked_lightmap.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
bone_attachment.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
bone_attachment.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
camera.cpp Change CameraMatrix::get_viewport_size to get_viewport_half_extents 2020-01-22 18:22:00 +00:00
camera.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_object.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_object.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_polygon.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_polygon.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
collision_shape.cpp Add a new configuration warning to CollisionShape 2020-03-06 23:51:26 +01:00
collision_shape.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
cpu_particles.cpp Fix custom w component being uninitialized on CPU particles. 2020-05-04 16:10:22 +02:00
cpu_particles.h Validate input in (CPU)Particles set_emission_shape() 2020-01-16 11:08:51 +01:00
gi_probe.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gi_probe.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
immediate_geometry.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
immediate_geometry.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
interpolated_camera.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
interpolated_camera.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
light.cpp Add performance hints to the DirectionalLight shadow mode property hint 2020-06-04 12:16:39 +02:00
light.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
listener.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
listener.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mesh_instance.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mesh_instance.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
multimesh_instance.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
multimesh_instance.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
navigation.cpp Fix C4724: potential mod by 0 warnings. 2020-05-21 11:28:01 +01:00
navigation.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
navigation_mesh.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
navigation_mesh.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
particles.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
particles.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
path.cpp Handle huge offset values in Path2D and Path3D set_offset 2020-04-16 11:45:40 +02:00
path.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
physics_body.cpp Add a new configuration warning to CollisionShape 2020-03-06 23:51:26 +01:00
physics_body.h Added function to expose floor normal, useful to correctly calculate player velocity. 2020-01-10 14:58:19 +01:00
physics_joint.cpp Added missing spring enums for generic_6dof_joint 2020-05-04 16:10:22 +02:00
physics_joint.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
position_3d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
position_3d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
proximity_group.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
proximity_group.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
ray_cast.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
ray_cast.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
reflection_probe.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
reflection_probe.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
remote_transform.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
remote_transform.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
skeleton.cpp Fixed IK rotation issue 2020-04-16 11:42:07 +02:00
skeleton.h Fixed IK rotation issue 2020-04-16 11:42:07 +02:00
soft_body.cpp Make softbody completelly stiff to attachment point 2020-05-01 10:56:57 +02:00
soft_body.h Make softbody completelly stiff to attachment point 2020-05-01 10:56:57 +02:00
spatial.cpp Fixes crash in Spatial::notification 2020-01-25 13:16:51 +08:00
spatial.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
spatial_velocity_tracker.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
spatial_velocity_tracker.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
spring_arm.cpp Activate Physics Process in SpringArm3D. 2020-04-20 11:51:30 +02:00
spring_arm.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
sprite_3d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
sprite_3d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
vehicle_body.cpp Fixed random force on vehicle wheel 2020-02-15 20:30:17 +05:30
vehicle_body.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visibility_notifier.cpp Fix visibility enabler flag toggling 2020-03-25 11:38:53 +01:00
visibility_notifier.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_instance.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_instance.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
voxel_light_baker.cpp Remove unused #if 0'ed code 2020-01-21 21:41:54 +01:00
voxel_light_baker.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
world_environment.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
world_environment.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00