godot/platform/osx/display_server_osx.mm
Rémi Verschelde fdf58a5858 Rename InputFilter back to Input
It changed name as part of the DisplayServer and input refactoring
in #37317, with the rationale that input no longer goes through the
main loop, so the previous Input singleton now only does filtering.

But the gains in consistency are quite limited in the renaming, and
it breaks compatibility for all scripts and tutorials that access
the Input singleton via the scripting language. A temporary option
was suggested to keep the scripting singleton named `Input` even if
its type is `InputFilter`, but that adds inconsistency and breaks C#.

Fixes godotengine/godot-proposals#639.
Fixes #37319.
Fixes #37690.
2020-04-28 15:19:49 +02:00

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/*************************************************************************/
/* display_server_osx.mm */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "display_server_osx.h"
#include "os_osx.h"
#include "core/io/marshalls.h"
#include "core/os/keyboard.h"
#include "main/main.h"
#include "scene/resources/texture.h"
#include <Carbon/Carbon.h>
#include <Cocoa/Cocoa.h>
#include <IOKit/IOCFPlugIn.h>
#include <IOKit/IOKitLib.h>
#include <IOKit/hid/IOHIDKeys.h>
#include <IOKit/hid/IOHIDLib.h>
#if defined(OPENGL_ENABLED)
#include "drivers/gles2/rasterizer_gles2.h"
//TODO - reimplement OpenGLES
#endif
#if defined(VULKAN_ENABLED)
#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
#include <QuartzCore/CAMetalLayer.h>
#endif
#ifndef NSAppKitVersionNumber10_14
#define NSAppKitVersionNumber10_14 1671
#endif
#define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton()))
static void _get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) {
r_state->set_shift((p_osx_state & NSEventModifierFlagShift));
r_state->set_control((p_osx_state & NSEventModifierFlagControl));
r_state->set_alt((p_osx_state & NSEventModifierFlagOption));
r_state->set_metakey((p_osx_state & NSEventModifierFlagCommand));
}
static Vector2i _get_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_locationInWindow, CGFloat p_backingScaleFactor) {
const NSRect contentRect = [p_wd.window_view frame];
const NSPoint p = p_locationInWindow;
p_wd.mouse_pos.x = p.x * p_backingScaleFactor;
p_wd.mouse_pos.y = (contentRect.size.height - p.y) * p_backingScaleFactor;
DS_OSX->last_mouse_pos = p_wd.mouse_pos;
Input::get_singleton()->set_mouse_position(p_wd.mouse_pos);
return p_wd.mouse_pos;
}
static void _push_to_key_event_buffer(const DisplayServerOSX::KeyEvent &p_event) {
Vector<DisplayServerOSX::KeyEvent> &buffer = DS_OSX->key_event_buffer;
if (DS_OSX->key_event_pos >= buffer.size()) {
buffer.resize(1 + DS_OSX->key_event_pos);
}
buffer.write[DS_OSX->key_event_pos++] = p_event;
}
static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
if ([NSCursor respondsToSelector:selector]) {
id object = [NSCursor performSelector:selector];
if ([object isKindOfClass:[NSCursor class]]) {
return object;
}
}
if (fallback) {
// Fallback should be a reasonable default, no need to check.
return [NSCursor performSelector:fallback];
}
return [NSCursor arrowCursor];
}
/*************************************************************************/
/* GodotApplication */
/*************************************************************************/
@interface GodotApplication : NSApplication
@end
@implementation GodotApplication
- (void)sendEvent:(NSEvent *)event {
// special case handling of command-period, which is traditionally a special
// shortcut in macOS and doesn't arrive at our regular keyDown handler.
if ([event type] == NSEventTypeKeyDown) {
if (([event modifierFlags] & NSEventModifierFlagCommand) && [event keyCode] == 0x2f) {
Ref<InputEventKey> k;
k.instance();
_get_key_modifier_state([event modifierFlags], k);
k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID);
k->set_pressed(true);
k->set_keycode(KEY_PERIOD);
k->set_physical_keycode(KEY_PERIOD);
k->set_echo([event isARepeat]);
Input::get_singleton()->accumulate_input_event(k);
}
}
// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
// This works around an AppKit bug, where key up events while holding
// down the command key don't get sent to the key window.
if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand))
[[self keyWindow] sendEvent:event];
else
[super sendEvent:event];
}
@end
/*************************************************************************/
/* GlobalMenuItem */
/*************************************************************************/
@interface GlobalMenuItem : NSObject {
@public
Callable callback;
Variant meta;
bool checkable;
}
@end
@implementation GlobalMenuItem
@end
/*************************************************************************/
/* GodotApplicationDelegate */
/*************************************************************************/
@interface GodotApplicationDelegate : NSObject
- (void)forceUnbundledWindowActivationHackStep1;
- (void)forceUnbundledWindowActivationHackStep2;
- (void)forceUnbundledWindowActivationHackStep3;
@end
@implementation GodotApplicationDelegate
- (void)forceUnbundledWindowActivationHackStep1 {
// Step1: Switch focus to macOS Dock.
// Required to perform step 2, TransformProcessType will fail if app is already the in focus.
for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) {
[app activateWithOptions:NSApplicationActivateIgnoringOtherApps];
break;
}
[self performSelector:@selector(forceUnbundledWindowActivationHackStep2) withObject:nil afterDelay:0.02];
}
- (void)forceUnbundledWindowActivationHackStep2 {
// Step 2: Register app as foreground process.
ProcessSerialNumber psn = { 0, kCurrentProcess };
(void)TransformProcessType(&psn, kProcessTransformToForegroundApplication);
[self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02];
}
- (void)forceUnbundledWindowActivationHackStep3 {
// Step 3: Switch focus back to app window.
[[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps];
}
- (void)applicationDidFinishLaunching:(NSNotification *)notice {
NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
if (nsappname == nil) {
// If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
[self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
}
}
- (void)globalMenuCallback:(id)sender {
if (![sender representedObject])
return;
GlobalMenuItem *value = [sender representedObject];
if (value) {
if (value->checkable) {
if ([sender state] == NSControlStateValueOff) {
[sender setState:NSControlStateValueOn];
} else {
[sender setState:NSControlStateValueOff];
}
}
if (value->callback != Callable()) {
Variant tag = value->meta;
Variant *tagp = &tag;
Variant ret;
Callable::CallError ce;
value->callback.call((const Variant **)&tagp, 1, ret, ce);
}
}
}
- (NSMenu *)applicationDockMenu:(NSApplication *)sender {
return DS_OSX->dock_menu;
}
- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename {
// Note: may be called called before main loop init!
char *utfs = strdup([filename UTF8String]);
((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename.parse_utf8(utfs);
free(utfs);
#ifdef TOOLS_ENABLED
// Open new instance
if (OS_OSX::get_singleton()->get_main_loop()) {
List<String> args;
args.push_back(((OS_OSX *)(OS_OSX::get_singleton()))->open_with_filename);
String exec = OS::get_singleton()->get_executable_path();
OS::ProcessID pid = 0;
OS::get_singleton()->execute(exec, args, false, &pid);
}
#endif
return YES;
}
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
DS_OSX->_send_window_event(DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
return NSTerminateCancel;
}
- (void)showAbout:(id)sender {
if (OS_OSX::get_singleton()->get_main_loop())
OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT);
}
@end
/*************************************************************************/
/* GodotWindowDelegate */
/*************************************************************************/
@interface GodotWindowDelegate : NSObject {
DisplayServerOSX::WindowID window_id;
}
- (void)windowWillClose:(NSNotification *)notification;
- (void)setWindowID:(DisplayServerOSX::WindowID)wid;
@end
@implementation GodotWindowDelegate
- (void)setWindowID:(DisplayServerOSX::WindowID)wid {
window_id = wid;
}
- (BOOL)windowShouldClose:(id)sender {
ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), YES);
DS_OSX->_send_window_event(DS_OSX->windows[window_id], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
return NO;
}
- (void)windowWillClose:(NSNotification *)notification {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
while (wd.transient_children.size()) {
DS_OSX->window_set_transient(wd.transient_children.front()->get(), DisplayServerOSX::INVALID_WINDOW_ID);
}
DS_OSX->windows.erase(window_id);
if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) {
DisplayServerOSX::WindowData &pwd = DS_OSX->windows[wd.transient_parent];
[pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to parent.
DS_OSX->window_set_transient(window_id, DisplayServerOSX::INVALID_WINDOW_ID);
} else if ((window_id != DisplayServerOSX::MAIN_WINDOW_ID) && (DS_OSX->windows.size() == 1)) {
DisplayServerOSX::WindowData &pwd = DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID];
[pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to main window if there is no parent or other windows left.
}
#ifdef VULKAN_ENABLED
if (DS_OSX->rendering_driver == "vulkan") {
DS_OSX->context_vulkan->window_destroy(window_id);
}
#endif
}
- (void)windowDidEnterFullScreen:(NSNotification *)notification {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
wd.fullscreen = true;
[wd.window_object setContentMinSize:NSMakeSize(0, 0)];
[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
}
- (void)windowDidExitFullScreen:(NSNotification *)notification {
if (!DS_OSX || !DS_OSX->windows.has(window_id))
return;
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
wd.fullscreen = false;
if (wd.min_size != Size2i()) {
Size2i size = wd.min_size / DS_OSX->_display_scale([wd.window_object screen]);
[wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
}
if (wd.max_size != Size2i()) {
Size2i size = wd.max_size / DS_OSX->_display_scale([wd.window_object screen]);
[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
}
if (wd.resize_disabled)
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
}
- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
if (!DisplayServerOSX::get_singleton())
return;
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
CGFloat newBackingScaleFactor = [wd.window_object backingScaleFactor];
CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
#if defined(OPENGL_ENABLED)
if (DS_OSX->rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
if (OS_OSX::get_singleton()->is_hidpi_allowed()) {
[wd.window_view setWantsBestResolutionOpenGLSurface:YES];
} else {
[wd.window_view setWantsBestResolutionOpenGLSurface:NO];
}
}
#endif
if (newBackingScaleFactor != oldBackingScaleFactor) {
//Set new display scale and window size
float newDisplayScale = OS_OSX::get_singleton()->is_hidpi_allowed() ? newBackingScaleFactor : 1.0;
const NSRect contentRect = [wd.window_view frame];
wd.size.width = contentRect.size.width * newDisplayScale;
wd.size.height = contentRect.size.height * newDisplayScale;
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_DPI_CHANGE);
#if defined(VULKAN_ENABLED)
if (DS_OSX->rendering_driver == "vulkan") {
CALayer *layer = [wd.window_view layer];
layer.contentsScale = DS_OSX->_display_scale([wd.window_object screen]);
}
#endif
//Force window resize event
[self windowDidResize:notification];
}
}
- (void)windowDidResize:(NSNotification *)notification {
if (!DS_OSX || !DS_OSX->windows.has(window_id))
return;
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
#if defined(OPENGL_ENABLED)
if (DS_OSX->rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
wd.context_gles2->update();
}
#endif
const NSRect contentRect = [wd.window_view frame];
float displayScale = DS_OSX->_display_scale([wd.window_object screen]);
wd.size.width = contentRect.size.width * displayScale;
wd.size.height = contentRect.size.height * displayScale;
#if defined(VULKAN_ENABLED)
if (DS_OSX->rendering_driver == "vulkan") {
CALayer *layer = [wd.window_view layer];
layer.contentsScale = displayScale;
DS_OSX->context_vulkan->window_resize(window_id, wd.size.width, wd.size.height);
}
#endif
if (!wd.rect_changed_callback.is_null()) {
Variant size = Rect2i(DS_OSX->window_get_position(window_id), DS_OSX->window_get_size(window_id));
Variant *sizep = &size;
Variant ret;
Callable::CallError ce;
wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce);
}
if (OS_OSX::get_singleton()->get_main_loop()) {
Main::force_redraw();
//Event retrieval blocks until resize is over. Call Main::iteration() directly.
if (!Main::is_iterating()) { //avoid cyclic loop
Main::iteration();
}
}
}
- (void)windowDidMove:(NSNotification *)notification {
DS_OSX->_release_pressed_events();
}
- (void)windowDidBecomeKey:(NSNotification *)notification {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [wd.window_view backingScaleFactor] : 1.0;
_get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream], backingScaleFactor);
Input::get_singleton()->set_mouse_position(wd.mouse_pos);
DS_OSX->window_focused = true;
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
}
- (void)windowDidResignKey:(NSNotification *)notification {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
DS_OSX->window_focused = false;
DS_OSX->_release_pressed_events();
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT);
}
- (void)windowDidMiniaturize:(NSNotification *)notification {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
DS_OSX->window_focused = false;
DS_OSX->_release_pressed_events();
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT);
}
- (void)windowDidDeminiaturize:(NSNotification *)notification {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
DS_OSX->window_focused = true;
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
}
@end
/*************************************************************************/
/* GodotContentView */
/*************************************************************************/
@interface GodotContentView : NSView <NSTextInputClient> {
DisplayServerOSX::WindowID window_id;
NSTrackingArea *trackingArea;
NSMutableAttributedString *markedText;
bool imeInputEventInProgress;
}
- (void)cancelComposition;
- (CALayer *)makeBackingLayer;
- (BOOL)wantsUpdateLayer;
- (void)updateLayer;
- (void)setWindowID:(DisplayServerOSX::WindowID)wid;
@end
@implementation GodotContentView
- (void)setWindowID:(DisplayServerOSX::WindowID)wid {
window_id = wid;
}
+ (void)initialize {
if (self == [GodotContentView class]) {
// nothing left to do here at the moment..
}
}
- (CALayer *)makeBackingLayer {
#if defined(VULKAN_ENABLED)
if (DS_OSX->rendering_driver == "vulkan") {
CALayer *layer = [[CAMetalLayer class] layer];
return layer;
}
#endif
return [super makeBackingLayer];
}
- (void)updateLayer {
#if defined(VULKAN_ENABLED)
if (DS_OSX->rendering_driver == "vulkan") {
[super updateLayer];
}
#endif
#if defined(OPENGL_ENABLED)
if (DS_OSX->rendering_driver == "opengl_es") {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
wd.context_gles2->update();
//TODO - reimplement OpenGLES
}
#endif
}
- (BOOL)wantsUpdateLayer {
return YES;
}
- (id)init {
self = [super init];
trackingArea = nil;
imeInputEventInProgress = false;
[self updateTrackingAreas];
[self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]];
markedText = [[NSMutableAttributedString alloc] init];
return self;
}
- (void)dealloc {
[trackingArea release];
[markedText release];
[super dealloc];
}
static const NSRange kEmptyRange = { NSNotFound, 0 };
- (BOOL)hasMarkedText {
return (markedText.length > 0);
}
- (NSRange)markedRange {
return NSMakeRange(0, markedText.length);
}
- (NSRange)selectedRange {
return kEmptyRange;
}
- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange {
if ([aString isKindOfClass:[NSAttributedString class]]) {
[markedText initWithAttributedString:aString];
} else {
[markedText initWithString:aString];
}
if (markedText.length == 0) {
[self unmarkText];
return;
}
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (wd.im_active) {
imeInputEventInProgress = true;
DS_OSX->im_text.parse_utf8([[markedText mutableString] UTF8String]);
DS_OSX->im_selection = Point2i(selectedRange.location, selectedRange.length);
OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
}
}
- (void)doCommandBySelector:(SEL)aSelector {
if ([self respondsToSelector:aSelector])
[self performSelector:aSelector];
}
- (void)unmarkText {
imeInputEventInProgress = false;
[[markedText mutableString] setString:@""];
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (wd.im_active) {
DS_OSX->im_text = String();
DS_OSX->im_selection = Point2i();
OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
}
}
- (NSArray *)validAttributesForMarkedText {
return [NSArray array];
}
- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
return nil;
}
- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint {
return 0;
}
- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NSMakeRect(0, 0, 0, 0));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
const NSRect contentRect = [wd.window_view frame];
float displayScale = DS_OSX->_display_scale([wd.window_object screen]);
NSRect pointInWindowRect = NSMakeRect(wd.im_position.x / displayScale, contentRect.size.height - (wd.im_position.y / displayScale) - 1, 0, 0);
NSPoint pointOnScreen = [wd.window_object convertRectToScreen:pointInWindowRect].origin;
return NSMakeRect(pointOnScreen.x, pointOnScreen.y, 0, 0);
}
- (void)cancelComposition {
[self unmarkText];
NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext];
[currentInputContext discardMarkedText];
}
- (void)insertText:(id)aString {
[self insertText:aString replacementRange:NSMakeRange(0, 0)];
}
- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange {
NSEvent *event = [NSApp currentEvent];
NSString *characters;
if ([aString isKindOfClass:[NSAttributedString class]]) {
characters = [aString string];
} else {
characters = (NSString *)aString;
}
NSUInteger i, length = [characters length];
NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet];
NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet];
if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) {
NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext];
[currentInputContext discardMarkedText];
[self cancelComposition];
return;
}
for (i = 0; i < length; i++) {
const unichar codepoint = [characters characterAtIndex:i];
if ((codepoint & 0xFF00) == 0xF700)
continue;
DisplayServerOSX::KeyEvent ke;
ke.window_id = window_id;
ke.osx_state = [event modifierFlags];
ke.pressed = true;
ke.echo = false;
ke.raw = false; // IME input event
ke.keycode = 0;
ke.physical_keycode = 0;
ke.unicode = codepoint;
_push_to_key_event_buffer(ke);
}
[self cancelComposition];
}
- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender {
return NSDragOperationCopy;
}
- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender {
return NSDragOperationCopy;
}
- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender {
ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NO);
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
NSPasteboard *pboard = [sender draggingPasteboard];
NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
Vector<String> files;
for (NSUInteger i = 0; i < filenames.count; i++) {
NSString *ns = [filenames objectAtIndex:i];
char *utfs = strdup([ns UTF8String]);
String ret;
ret.parse_utf8(utfs);
free(utfs);
files.push_back(ret);
}
if (!wd.drop_files_callback.is_null()) {
Variant v = files;
Variant *vp = &v;
Variant ret;
Callable::CallError ce;
wd.drop_files_callback.call((const Variant **)&vp, 1, ret, ce);
}
return NO;
}
- (BOOL)isOpaque {
return YES;
}
- (BOOL)canBecomeKeyView {
return YES;
}
- (BOOL)acceptsFirstResponder {
return YES;
}
- (void)cursorUpdate:(NSEvent *)event {
DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape;
DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX;
DS_OSX->cursor_set_shape(p_shape);
}
static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, int index, int mask, bool pressed) {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (pressed) {
DS_OSX->last_button_state |= mask;
} else {
DS_OSX->last_button_state &= ~mask;
}
Ref<InputEventMouseButton> mb;
mb.instance();
mb->set_window_id(window_id);
const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0;
const Vector2 pos = _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor);
_get_key_modifier_state([event modifierFlags], mb);
mb->set_button_index(index);
mb->set_pressed(pressed);
mb->set_position(pos);
mb->set_global_position(pos);
mb->set_button_mask(DS_OSX->last_button_state);
if (index == BUTTON_LEFT && pressed) {
mb->set_doubleclick([event clickCount] == 2);
}
Input::get_singleton()->accumulate_input_event(mb);
}
- (void)mouseDown:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (([event modifierFlags] & NSEventModifierFlagControl)) {
wd.mouse_down_control = true;
_mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true);
} else {
wd.mouse_down_control = false;
_mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, true);
}
}
- (void)mouseDragged:(NSEvent *)event {
[self mouseMoved:event];
}
- (void)mouseUp:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (wd.mouse_down_control) {
_mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false);
} else {
_mouseDownEvent(window_id, event, BUTTON_LEFT, BUTTON_MASK_LEFT, false);
}
}
- (void)mouseMoved:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
Ref<InputEventMouseMotion> mm;
mm.instance();
mm->set_window_id(window_id);
mm->set_button_mask(DS_OSX->last_button_state);
const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0;
const Vector2i pos = _get_mouse_pos(wd, [event locationInWindow], backingScaleFactor);
mm->set_position(pos);
mm->set_pressure([event pressure]);
if ([event subtype] == NSEventSubtypeTabletPoint) {
const NSPoint p = [event tilt];
mm->set_tilt(Vector2(p.x, p.y));
}
mm->set_global_position(pos);
mm->set_speed(Input::get_singleton()->get_last_mouse_speed());
Vector2i relativeMotion = Vector2i();
relativeMotion.x = [event deltaX] * backingScaleFactor;
relativeMotion.y = [event deltaY] * backingScaleFactor;
mm->set_relative(relativeMotion);
_get_key_modifier_state([event modifierFlags], mm);
Input::get_singleton()->set_mouse_position(wd.mouse_pos);
Input::get_singleton()->accumulate_input_event(mm);
}
- (void)rightMouseDown:(NSEvent *)event {
_mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true);
}
- (void)rightMouseDragged:(NSEvent *)event {
[self mouseMoved:event];
}
- (void)rightMouseUp:(NSEvent *)event {
_mouseDownEvent(window_id, event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false);
}
- (void)otherMouseDown:(NSEvent *)event {
if ((int)[event buttonNumber] == 2) {
_mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, true);
} else if ((int)[event buttonNumber] == 3) {
_mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, true);
} else if ((int)[event buttonNumber] == 4) {
_mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, true);
} else {
return;
}
}
- (void)otherMouseDragged:(NSEvent *)event {
[self mouseMoved:event];
}
- (void)otherMouseUp:(NSEvent *)event {
if ((int)[event buttonNumber] == 2) {
_mouseDownEvent(window_id, event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, false);
} else if ((int)[event buttonNumber] == 3) {
_mouseDownEvent(window_id, event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, false);
} else if ((int)[event buttonNumber] == 4) {
_mouseDownEvent(window_id, event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, false);
} else {
return;
}
}
- (void)mouseExited:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED)
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_EXIT);
}
- (void)mouseEntered:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED)
DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_ENTER);
DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape;
DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX;
DS_OSX->cursor_set_shape(p_shape);
}
- (void)magnifyWithEvent:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
Ref<InputEventMagnifyGesture> ev;
ev.instance();
ev->set_window_id(window_id);
_get_key_modifier_state([event modifierFlags], ev);
const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0;
ev->set_position(_get_mouse_pos(wd, [event locationInWindow], backingScaleFactor));
ev->set_factor([event magnification] + 1.0);
Input::get_singleton()->accumulate_input_event(ev);
}
- (void)viewDidChangeBackingProperties {
// nothing left to do here
}
- (void)updateTrackingAreas {
if (trackingArea != nil) {
[self removeTrackingArea:trackingArea];
[trackingArea release];
}
NSTrackingAreaOptions options =
NSTrackingMouseEnteredAndExited |
NSTrackingActiveInKeyWindow |
NSTrackingCursorUpdate |
NSTrackingInVisibleRect;
trackingArea = [[NSTrackingArea alloc]
initWithRect:[self bounds]
options:options
owner:self
userInfo:nil];
[self addTrackingArea:trackingArea];
[super updateTrackingAreas];
}
static bool isNumpadKey(unsigned int key) {
static const unsigned int table[] = {
0x41, /* kVK_ANSI_KeypadDecimal */
0x43, /* kVK_ANSI_KeypadMultiply */
0x45, /* kVK_ANSI_KeypadPlus */
0x47, /* kVK_ANSI_KeypadClear */
0x4b, /* kVK_ANSI_KeypadDivide */
0x4c, /* kVK_ANSI_KeypadEnter */
0x4e, /* kVK_ANSI_KeypadMinus */
0x51, /* kVK_ANSI_KeypadEquals */
0x52, /* kVK_ANSI_Keypad0 */
0x53, /* kVK_ANSI_Keypad1 */
0x54, /* kVK_ANSI_Keypad2 */
0x55, /* kVK_ANSI_Keypad3 */
0x56, /* kVK_ANSI_Keypad4 */
0x57, /* kVK_ANSI_Keypad5 */
0x58, /* kVK_ANSI_Keypad6 */
0x59, /* kVK_ANSI_Keypad7 */
0x5b, /* kVK_ANSI_Keypad8 */
0x5c, /* kVK_ANSI_Keypad9 */
0x5f, /* kVK_JIS_KeypadComma */
0x00
};
for (int i = 0; table[i] != 0; i++) {
if (key == table[i])
return true;
}
return false;
}
// Translates a OS X keycode to a Godot keycode
//
static int translateKey(unsigned int key) {
// Keyboard symbol translation table
static const unsigned int table[128] = {
/* 00 */ KEY_A,
/* 01 */ KEY_S,
/* 02 */ KEY_D,
/* 03 */ KEY_F,
/* 04 */ KEY_H,
/* 05 */ KEY_G,
/* 06 */ KEY_Z,
/* 07 */ KEY_X,
/* 08 */ KEY_C,
/* 09 */ KEY_V,
/* 0a */ KEY_SECTION, /* ISO Section */
/* 0b */ KEY_B,
/* 0c */ KEY_Q,
/* 0d */ KEY_W,
/* 0e */ KEY_E,
/* 0f */ KEY_R,
/* 10 */ KEY_Y,
/* 11 */ KEY_T,
/* 12 */ KEY_1,
/* 13 */ KEY_2,
/* 14 */ KEY_3,
/* 15 */ KEY_4,
/* 16 */ KEY_6,
/* 17 */ KEY_5,
/* 18 */ KEY_EQUAL,
/* 19 */ KEY_9,
/* 1a */ KEY_7,
/* 1b */ KEY_MINUS,
/* 1c */ KEY_8,
/* 1d */ KEY_0,
/* 1e */ KEY_BRACERIGHT,
/* 1f */ KEY_O,
/* 20 */ KEY_U,
/* 21 */ KEY_BRACELEFT,
/* 22 */ KEY_I,
/* 23 */ KEY_P,
/* 24 */ KEY_ENTER,
/* 25 */ KEY_L,
/* 26 */ KEY_J,
/* 27 */ KEY_APOSTROPHE,
/* 28 */ KEY_K,
/* 29 */ KEY_SEMICOLON,
/* 2a */ KEY_BACKSLASH,
/* 2b */ KEY_COMMA,
/* 2c */ KEY_SLASH,
/* 2d */ KEY_N,
/* 2e */ KEY_M,
/* 2f */ KEY_PERIOD,
/* 30 */ KEY_TAB,
/* 31 */ KEY_SPACE,
/* 32 */ KEY_QUOTELEFT,
/* 33 */ KEY_BACKSPACE,
/* 34 */ KEY_UNKNOWN,
/* 35 */ KEY_ESCAPE,
/* 36 */ KEY_META,
/* 37 */ KEY_META,
/* 38 */ KEY_SHIFT,
/* 39 */ KEY_CAPSLOCK,
/* 3a */ KEY_ALT,
/* 3b */ KEY_CONTROL,
/* 3c */ KEY_SHIFT,
/* 3d */ KEY_ALT,
/* 3e */ KEY_CONTROL,
/* 3f */ KEY_UNKNOWN, /* Function */
/* 40 */ KEY_UNKNOWN, /* F17 */
/* 41 */ KEY_KP_PERIOD,
/* 42 */ KEY_UNKNOWN,
/* 43 */ KEY_KP_MULTIPLY,
/* 44 */ KEY_UNKNOWN,
/* 45 */ KEY_KP_ADD,
/* 46 */ KEY_UNKNOWN,
/* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */
/* 48 */ KEY_VOLUMEUP, /* VolumeUp */
/* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */
/* 4a */ KEY_VOLUMEMUTE, /* Mute */
/* 4b */ KEY_KP_DIVIDE,
/* 4c */ KEY_KP_ENTER,
/* 4d */ KEY_UNKNOWN,
/* 4e */ KEY_KP_SUBTRACT,
/* 4f */ KEY_UNKNOWN, /* F18 */
/* 50 */ KEY_UNKNOWN, /* F19 */
/* 51 */ KEY_EQUAL, /* KeypadEqual */
/* 52 */ KEY_KP_0,
/* 53 */ KEY_KP_1,
/* 54 */ KEY_KP_2,
/* 55 */ KEY_KP_3,
/* 56 */ KEY_KP_4,
/* 57 */ KEY_KP_5,
/* 58 */ KEY_KP_6,
/* 59 */ KEY_KP_7,
/* 5a */ KEY_UNKNOWN, /* F20 */
/* 5b */ KEY_KP_8,
/* 5c */ KEY_KP_9,
/* 5d */ KEY_YEN, /* JIS Yen */
/* 5e */ KEY_UNDERSCORE, /* JIS Underscore */
/* 5f */ KEY_COMMA, /* JIS KeypadComma */
/* 60 */ KEY_F5,
/* 61 */ KEY_F6,
/* 62 */ KEY_F7,
/* 63 */ KEY_F3,
/* 64 */ KEY_F8,
/* 65 */ KEY_F9,
/* 66 */ KEY_UNKNOWN, /* JIS Eisu */
/* 67 */ KEY_F11,
/* 68 */ KEY_UNKNOWN, /* JIS Kana */
/* 69 */ KEY_F13,
/* 6a */ KEY_F16,
/* 6b */ KEY_F14,
/* 6c */ KEY_UNKNOWN,
/* 6d */ KEY_F10,
/* 6e */ KEY_MENU,
/* 6f */ KEY_F12,
/* 70 */ KEY_UNKNOWN,
/* 71 */ KEY_F15,
/* 72 */ KEY_INSERT, /* Really Help... */
/* 73 */ KEY_HOME,
/* 74 */ KEY_PAGEUP,
/* 75 */ KEY_DELETE,
/* 76 */ KEY_F4,
/* 77 */ KEY_END,
/* 78 */ KEY_F2,
/* 79 */ KEY_PAGEDOWN,
/* 7a */ KEY_F1,
/* 7b */ KEY_LEFT,
/* 7c */ KEY_RIGHT,
/* 7d */ KEY_DOWN,
/* 7e */ KEY_UP,
/* 7f */ KEY_UNKNOWN,
};
if (key >= 128)
return KEY_UNKNOWN;
return table[key];
}
struct _KeyCodeMap {
UniChar kchar;
int kcode;
};
static const _KeyCodeMap _keycodes[55] = {
{ '`', KEY_QUOTELEFT },
{ '~', KEY_ASCIITILDE },
{ '0', KEY_0 },
{ '1', KEY_1 },
{ '2', KEY_2 },
{ '3', KEY_3 },
{ '4', KEY_4 },
{ '5', KEY_5 },
{ '6', KEY_6 },
{ '7', KEY_7 },
{ '8', KEY_8 },
{ '9', KEY_9 },
{ '-', KEY_MINUS },
{ '_', KEY_UNDERSCORE },
{ '=', KEY_EQUAL },
{ '+', KEY_PLUS },
{ 'q', KEY_Q },
{ 'w', KEY_W },
{ 'e', KEY_E },
{ 'r', KEY_R },
{ 't', KEY_T },
{ 'y', KEY_Y },
{ 'u', KEY_U },
{ 'i', KEY_I },
{ 'o', KEY_O },
{ 'p', KEY_P },
{ '[', KEY_BRACELEFT },
{ ']', KEY_BRACERIGHT },
{ '{', KEY_BRACELEFT },
{ '}', KEY_BRACERIGHT },
{ 'a', KEY_A },
{ 's', KEY_S },
{ 'd', KEY_D },
{ 'f', KEY_F },
{ 'g', KEY_G },
{ 'h', KEY_H },
{ 'j', KEY_J },
{ 'k', KEY_K },
{ 'l', KEY_L },
{ ';', KEY_SEMICOLON },
{ ':', KEY_COLON },
{ '\'', KEY_APOSTROPHE },
{ '\"', KEY_QUOTEDBL },
{ '\\', KEY_BACKSLASH },
{ '#', KEY_NUMBERSIGN },
{ 'z', KEY_Z },
{ 'x', KEY_X },
{ 'c', KEY_C },
{ 'v', KEY_V },
{ 'b', KEY_B },
{ 'n', KEY_N },
{ 'm', KEY_M },
{ ',', KEY_COMMA },
{ '.', KEY_PERIOD },
{ '/', KEY_SLASH }
};
static int remapKey(unsigned int key, unsigned int state) {
if (isNumpadKey(key))
return translateKey(key);
TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
if (!currentKeyboard)
return translateKey(key);
CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
if (!layoutData)
return translateKey(key);
const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
UInt32 keysDown = 0;
UniChar chars[4];
UniCharCount realLength;
OSStatus err = UCKeyTranslate(keyboardLayout,
key,
kUCKeyActionDisplay,
(state >> 8) & 0xFF,
LMGetKbdType(),
kUCKeyTranslateNoDeadKeysBit,
&keysDown,
sizeof(chars) / sizeof(chars[0]),
&realLength,
chars);
if (err != noErr) {
return translateKey(key);
}
for (unsigned int i = 0; i < 55; i++) {
if (_keycodes[i].kchar == chars[0]) {
return _keycodes[i].kcode;
}
}
return translateKey(key);
}
- (void)keyDown:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
// Ignore all input if IME input is in progress
if (!imeInputEventInProgress) {
NSString *characters = [event characters];
NSUInteger length = [characters length];
if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
// Fallback unicode character handler used if IME is not active
for (NSUInteger i = 0; i < length; i++) {
DisplayServerOSX::KeyEvent ke;
ke.window_id = window_id;
ke.osx_state = [event modifierFlags];
ke.pressed = true;
ke.echo = [event isARepeat];
ke.keycode = remapKey([event keyCode], [event modifierFlags]);
ke.physical_keycode = translateKey([event keyCode]);
ke.raw = true;
ke.unicode = [characters characterAtIndex:i];
_push_to_key_event_buffer(ke);
}
} else {
DisplayServerOSX::KeyEvent ke;
ke.window_id = window_id;
ke.osx_state = [event modifierFlags];
ke.pressed = true;
ke.echo = [event isARepeat];
ke.keycode = remapKey([event keyCode], [event modifierFlags]);
ke.physical_keycode = translateKey([event keyCode]);
ke.raw = false;
ke.unicode = 0;
_push_to_key_event_buffer(ke);
}
}
// Pass events to IME handler
if (wd.im_active)
[self interpretKeyEvents:[NSArray arrayWithObject:event]];
}
- (void)flagsChanged:(NSEvent *)event {
// Ignore all input if IME input is in progress
if (!imeInputEventInProgress) {
DisplayServerOSX::KeyEvent ke;
ke.window_id = window_id;
ke.echo = false;
ke.raw = true;
int key = [event keyCode];
int mod = [event modifierFlags];
if (key == 0x36 || key == 0x37) {
if (mod & NSEventModifierFlagCommand) {
mod &= ~NSEventModifierFlagCommand;
ke.pressed = true;
} else {
ke.pressed = false;
}
} else if (key == 0x38 || key == 0x3c) {
if (mod & NSEventModifierFlagShift) {
mod &= ~NSEventModifierFlagShift;
ke.pressed = true;
} else {
ke.pressed = false;
}
} else if (key == 0x3a || key == 0x3d) {
if (mod & NSEventModifierFlagOption) {
mod &= ~NSEventModifierFlagOption;
ke.pressed = true;
} else {
ke.pressed = false;
}
} else if (key == 0x3b || key == 0x3e) {
if (mod & NSEventModifierFlagControl) {
mod &= ~NSEventModifierFlagControl;
ke.pressed = true;
} else {
ke.pressed = false;
}
} else {
return;
}
ke.osx_state = mod;
ke.keycode = remapKey(key, mod);
ke.physical_keycode = translateKey(key);
ke.unicode = 0;
_push_to_key_event_buffer(ke);
}
}
- (void)keyUp:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
// Ignore all input if IME input is in progress
if (!imeInputEventInProgress) {
NSString *characters = [event characters];
NSUInteger length = [characters length];
// Fallback unicode character handler used if IME is not active
if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
for (NSUInteger i = 0; i < length; i++) {
DisplayServerOSX::KeyEvent ke;
ke.window_id = window_id;
ke.osx_state = [event modifierFlags];
ke.pressed = false;
ke.echo = [event isARepeat];
ke.keycode = remapKey([event keyCode], [event modifierFlags]);
ke.physical_keycode = translateKey([event keyCode]);
ke.raw = true;
ke.unicode = [characters characterAtIndex:i];
_push_to_key_event_buffer(ke);
}
} else {
DisplayServerOSX::KeyEvent ke;
ke.window_id = window_id;
ke.osx_state = [event modifierFlags];
ke.pressed = false;
ke.echo = [event isARepeat];
ke.keycode = remapKey([event keyCode], [event modifierFlags]);
ke.physical_keycode = translateKey([event keyCode]);
ke.raw = true;
ke.unicode = 0;
_push_to_key_event_buffer(ke);
}
}
}
inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, double factor, int modifierFlags) {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
unsigned int mask = 1 << (button - 1);
Ref<InputEventMouseButton> sc;
sc.instance();
sc->set_window_id(window_id);
_get_key_modifier_state(modifierFlags, sc);
sc->set_button_index(button);
sc->set_factor(factor);
sc->set_pressed(true);
sc->set_position(wd.mouse_pos);
sc->set_global_position(wd.mouse_pos);
DS_OSX->last_button_state |= mask;
sc->set_button_mask(DS_OSX->last_button_state);
Input::get_singleton()->accumulate_input_event(sc);
sc.instance();
sc->set_window_id(window_id);
sc->set_button_index(button);
sc->set_factor(factor);
sc->set_pressed(false);
sc->set_position(wd.mouse_pos);
sc->set_global_position(wd.mouse_pos);
DS_OSX->last_button_state &= ~mask;
sc->set_button_mask(DS_OSX->last_button_state);
Input::get_singleton()->accumulate_input_event(sc);
}
inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy, int modifierFlags) {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
Ref<InputEventPanGesture> pg;
pg.instance();
pg->set_window_id(window_id);
_get_key_modifier_state(modifierFlags, pg);
pg->set_position(wd.mouse_pos);
pg->set_delta(Vector2(-dx, -dy));
Input::get_singleton()->accumulate_input_event(pg);
}
- (void)scrollWheel:(NSEvent *)event {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
double deltaX, deltaY;
const CGFloat backingScaleFactor = (OS::get_singleton()->is_hidpi_allowed()) ? [[event window] backingScaleFactor] : 1.0;
_get_mouse_pos(wd, [event locationInWindow], backingScaleFactor);
deltaX = [event scrollingDeltaX];
deltaY = [event scrollingDeltaY];
if ([event hasPreciseScrollingDeltas]) {
deltaX *= 0.03;
deltaY *= 0.03;
}
if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) {
sendPanEvent(window_id, deltaX, deltaY, [event modifierFlags]);
} else {
if (fabs(deltaX)) {
sendScrollEvent(window_id, 0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]);
}
if (fabs(deltaY)) {
sendScrollEvent(window_id, 0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]);
}
}
}
@end
/*************************************************************************/
/* GodotWindow */
/*************************************************************************/
@interface GodotWindow : NSWindow {
}
@end
@implementation GodotWindow
- (BOOL)canBecomeKeyWindow {
// Required for NSBorderlessWindowMask windows
return YES;
}
@end
/*************************************************************************/
/* DisplayServerOSX */
/*************************************************************************/
bool DisplayServerOSX::has_feature(Feature p_feature) const {
switch (p_feature) {
case FEATURE_GLOBAL_MENU:
case FEATURE_SUBWINDOWS:
//case FEATURE_TOUCHSCREEN:
case FEATURE_MOUSE:
case FEATURE_MOUSE_WARP:
case FEATURE_CLIPBOARD:
case FEATURE_CURSOR_SHAPE:
case FEATURE_CUSTOM_CURSOR_SHAPE:
case FEATURE_NATIVE_DIALOG:
//case FEATURE_CONSOLE_WINDOW:
case FEATURE_IME:
case FEATURE_WINDOW_TRANSPARENCY:
case FEATURE_HIDPI:
case FEATURE_ICON:
case FEATURE_NATIVE_ICON:
case FEATURE_SWAP_BUFFERS:
return true;
default: {
}
}
return false;
}
String DisplayServerOSX::get_name() const {
return "OSX";
}
const NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) const {
const NSMenu *menu = NULL;
if (p_menu_root == "") {
// Main menu.x
menu = [NSApp mainMenu];
} else if (p_menu_root.to_lower() == "_dock") {
// macOS dock menu.
menu = dock_menu;
} else {
// Submenu.
if (submenu.has(p_menu_root)) {
menu = submenu[p_menu_root];
}
}
if (menu == apple_menu) {
// Do not allow to change Apple menu.
return NULL;
}
return menu;
}
NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) {
NSMenu *menu = NULL;
if (p_menu_root == "") {
// Main menu.
menu = [NSApp mainMenu];
} else if (p_menu_root.to_lower() == "_dock") {
// macOS dock menu.
menu = dock_menu;
} else {
// Submenu.
if (!submenu.has(p_menu_root)) {
NSMenu *n_menu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:p_menu_root.utf8().get_data()]];
submenu[p_menu_root] = n_menu;
}
menu = submenu[p_menu_root];
}
if (menu == apple_menu) {
// Do not allow to change Apple menu.
return NULL;
}
return menu;
}
void DisplayServerOSX::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""];
GlobalMenuItem *obj = [[[GlobalMenuItem alloc] init] autorelease];
obj->callback = p_callback;
obj->meta = p_tag;
obj->checkable = false;
[menu_item setRepresentedObject:obj];
}
}
void DisplayServerOSX::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""];
GlobalMenuItem *obj = [[[GlobalMenuItem alloc] init] autorelease];
obj->callback = p_callback;
obj->meta = p_tag;
obj->checkable = true;
[menu_item setRepresentedObject:obj];
}
}
void DisplayServerOSX::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
NSMenu *sub_menu = _get_menu_root(p_submenu);
if (menu && sub_menu) {
if (sub_menu == menu) {
ERR_PRINT("Can't set submenu to self!");
return;
}
if ([sub_menu supermenu]) {
ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!");
return;
}
NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@""];
[menu setSubmenu:sub_menu forItem:menu_item];
}
}
void DisplayServerOSX::global_menu_add_separator(const String &p_menu_root) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
[menu addItem:[NSMenuItem separatorItem]];
}
}
bool DisplayServerOSX::global_menu_is_item_checked(const String &p_menu_root, int p_idx) const {
_THREAD_SAFE_METHOD_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
return ([menu_item state] == NSControlStateValueOn);
}
}
return false;
}
bool DisplayServerOSX::global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const {
_THREAD_SAFE_METHOD_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GlobalMenuItem *obj = [menu_item representedObject];
if (obj) {
return obj->checkable;
}
}
}
return false;
}
Callable DisplayServerOSX::global_menu_get_item_callback(const String &p_menu_root, int p_idx) {
_THREAD_SAFE_METHOD_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GlobalMenuItem *obj = [menu_item representedObject];
if (obj) {
return obj->callback;
}
}
}
return Callable();
}
Variant DisplayServerOSX::global_menu_get_item_tag(const String &p_menu_root, int p_idx) {
_THREAD_SAFE_METHOD_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GlobalMenuItem *obj = [menu_item representedObject];
if (obj) {
return obj->meta;
}
}
}
return Variant();
}
String DisplayServerOSX::global_menu_get_item_text(const String &p_menu_root, int p_idx) {
_THREAD_SAFE_METHOD_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
char *utfs = strdup([[menu_item title] UTF8String]);
String ret;
ret.parse_utf8(utfs);
free(utfs);
return ret;
}
}
return String();
}
String DisplayServerOSX::global_menu_get_item_submenu(const String &p_menu_root, int p_idx) {
_THREAD_SAFE_METHOD_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
const NSMenu *sub_menu = [menu_item submenu];
if (sub_menu) {
for (Map<String, NSMenu *>::Element *E = submenu.front(); E; E = E->next()) {
if (E->get() == sub_menu) return E->key();
}
}
}
}
return String();
}
void DisplayServerOSX::global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
return;
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
if (p_checked) {
[menu_item setState:NSControlStateValueOn];
} else {
[menu_item setState:NSControlStateValueOff];
}
}
}
}
void DisplayServerOSX::global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
return;
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GlobalMenuItem *obj = [menu_item representedObject];
obj->checkable = p_checkable;
}
}
}
void DisplayServerOSX::global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
return;
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GlobalMenuItem *obj = [menu_item representedObject];
obj->callback = p_callback;
}
}
}
void DisplayServerOSX::global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
return;
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
GlobalMenuItem *obj = [menu_item representedObject];
obj->meta = p_tag;
}
}
}
void DisplayServerOSX::global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
return;
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
[menu_item setTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]];
}
}
}
void DisplayServerOSX::global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
NSMenu *sub_menu = _get_menu_root(p_submenu);
if (menu && sub_menu) {
if (sub_menu == menu) {
ERR_PRINT("Can't set submenu to self!");
return;
}
if ([sub_menu supermenu]) {
ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!");
return;
}
if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu.
return;
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
[menu setSubmenu:sub_menu forItem:menu_item];
}
}
}
int DisplayServerOSX::global_menu_get_item_count(const String &p_menu_root) const {
_THREAD_SAFE_METHOD_
const NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
return [menu numberOfItems];
} else {
return 0;
}
}
void DisplayServerOSX::global_menu_remove_item(const String &p_menu_root, int p_idx) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not delete Apple menu.
return;
}
[menu removeItemAtIndex:p_idx];
}
}
void DisplayServerOSX::global_menu_clear(const String &p_menu_root) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
[menu removeAllItems];
// Restore Apple menu.
if (menu == [NSApp mainMenu]) {
NSMenuItem *menu_item = [menu addItemWithTitle:@"" action:nil keyEquivalent:@""];
[menu setSubmenu:apple_menu forItem:menu_item];
}
}
}
void DisplayServerOSX::alert(const String &p_alert, const String &p_title) {
_THREAD_SAFE_METHOD_
NSAlert *window = [[NSAlert alloc] init];
NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()];
[window addButtonWithTitle:@"OK"];
[window setMessageText:ns_title];
[window setInformativeText:ns_alert];
[window setAlertStyle:NSAlertStyleWarning];
[window runModal];
[window release];
}
Error DisplayServerOSX::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) {
_THREAD_SAFE_METHOD_
NSAlert *window = [[NSAlert alloc] init];
NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()];
for (int i = 0; i < p_buttons.size(); i++) {
NSString *ns_button = [NSString stringWithUTF8String:p_buttons[i].utf8().get_data()];
[window addButtonWithTitle:ns_button];
}
[window setMessageText:ns_title];
[window setInformativeText:ns_description];
[window setAlertStyle:NSAlertStyleInformational];
int button_pressed;
NSInteger ret = [window runModal];
if (ret == NSAlertFirstButtonReturn) {
button_pressed = 0;
} else if (ret == NSAlertSecondButtonReturn) {
button_pressed = 1;
} else if (ret == NSAlertThirdButtonReturn) {
button_pressed = 2;
} else {
button_pressed = 2 + (ret - NSAlertThirdButtonReturn);
}
if (!p_callback.is_null()) {
Variant button = button_pressed;
Variant *buttonp = &button;
Variant ret;
Callable::CallError ce;
p_callback.call((const Variant **)&buttonp, 1, ret, ce);
}
[window release];
return OK;
}
Error DisplayServerOSX::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) {
_THREAD_SAFE_METHOD_
NSAlert *window = [[NSAlert alloc] init];
NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()];
NSString *ns_description = [NSString stringWithUTF8String:p_description.utf8().get_data()];
NSTextField *input = [[NSTextField alloc] initWithFrame:NSMakeRect(0, 0, 250, 30)];
[window addButtonWithTitle:@"OK"];
[window setMessageText:ns_title];
[window setInformativeText:ns_description];
[window setAlertStyle:NSAlertStyleInformational];
[input setStringValue:[NSString stringWithUTF8String:p_partial.utf8().get_data()]];
[window setAccessoryView:input];
[window runModal];
char *utfs = strdup([[input stringValue] UTF8String]);
String ret;
ret.parse_utf8(utfs);
free(utfs);
if (!p_callback.is_null()) {
Variant text = ret;
Variant *textp = &text;
Variant ret;
Callable::CallError ce;
p_callback.call((const Variant **)&textp, 1, ret, ce);
}
[window release];
return OK;
}
void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) {
_THREAD_SAFE_METHOD_
if (p_mode == mouse_mode)
return;
if (p_mode == MOUSE_MODE_CAPTURED) {
// Apple Docs state that the display parameter is not used.
// "This parameter is not used. By default, you may pass kCGDirectMainDisplay."
// https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html
CGDisplayHideCursor(kCGDirectMainDisplay);
CGAssociateMouseAndMouseCursorPosition(false);
} else if (p_mode == MOUSE_MODE_HIDDEN) {
CGDisplayHideCursor(kCGDirectMainDisplay);
CGAssociateMouseAndMouseCursorPosition(true);
} else {
CGDisplayShowCursor(kCGDirectMainDisplay);
CGAssociateMouseAndMouseCursorPosition(true);
}
mouse_mode = p_mode;
}
DisplayServer::MouseMode DisplayServerOSX::mouse_get_mode() const {
return mouse_mode;
}
void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) {
_THREAD_SAFE_METHOD_
if (mouse_mode == MOUSE_MODE_CAPTURED) {
last_mouse_pos = p_to;
} else {
WindowData &wd = windows[MAIN_WINDOW_ID];
//local point in window coords
const NSRect contentRect = [wd.window_view frame];
float displayScale = _display_scale([wd.window_object screen]);
NSRect pointInWindowRect = NSMakeRect(p_to.x / displayScale, contentRect.size.height - (p_to.y / displayScale) - 1, 0, 0);
NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
//point in scren coords
CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y };
//do the warping
CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState);
CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
CGAssociateMouseAndMouseCursorPosition(false);
CGWarpMouseCursorPosition(lMouseWarpPos);
CGAssociateMouseAndMouseCursorPosition(true);
}
}
Point2i DisplayServerOSX::mouse_get_position() const {
return last_mouse_pos;
}
Point2i DisplayServerOSX::mouse_get_absolute_position() const {
_THREAD_SAFE_METHOD_
const NSPoint mouse_pos = [NSEvent mouseLocation];
for (NSScreen *screen in [NSScreen screens]) {
NSRect frame = [screen frame];
if (NSMouseInRect(mouse_pos, frame, NO)) {
return Vector2i((int)mouse_pos.x, (int)-mouse_pos.y) + _get_screens_origin();
}
}
return Vector2i();
}
int DisplayServerOSX::mouse_get_button_state() const {
return last_button_state;
}
void DisplayServerOSX::clipboard_set(const String &p_text) {
_THREAD_SAFE_METHOD_
NSString *copiedString = [NSString stringWithUTF8String:p_text.utf8().get_data()];
NSArray *copiedStringArray = [NSArray arrayWithObject:copiedString];
NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
[pasteboard clearContents];
[pasteboard writeObjects:copiedStringArray];
}
String DisplayServerOSX::clipboard_get() const {
_THREAD_SAFE_METHOD_
NSPasteboard *pasteboard = [NSPasteboard generalPasteboard];
NSArray *classArray = [NSArray arrayWithObject:[NSString class]];
NSDictionary *options = [NSDictionary dictionary];
BOOL ok = [pasteboard canReadObjectForClasses:classArray options:options];
if (!ok) {
return "";
}
NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options];
NSString *string = [objectsToPaste objectAtIndex:0];
char *utfs = strdup([string UTF8String]);
String ret;
ret.parse_utf8(utfs);
free(utfs);
return ret;
}
int DisplayServerOSX::get_screen_count() const {
_THREAD_SAFE_METHOD_
NSArray *screenArray = [NSScreen screens];
return [screenArray count];
}
// Returns the native top-left screen coordinate of the smallest rectangle
// that encompasses all screens. Needed in get_screen_position(),
// window_get_position, and window_set_position()
// to convert between OS X native screen coordinates and the ones expected by Godot
static bool displays_arrangement_dirty = true;
static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) {
displays_arrangement_dirty = true;
}
float DisplayServerOSX::_display_scale(id screen) const {
if (OS_OSX::get_singleton()->is_hidpi_allowed()) {
if ([screen respondsToSelector:@selector(backingScaleFactor)]) {
return fmax(1.0, [screen backingScaleFactor]);
}
}
return 1.0;
}
Point2i DisplayServerOSX::_get_screens_origin() const {
static Point2i origin;
if (displays_arrangement_dirty) {
origin = Point2i();
for (int i = 0; i < get_screen_count(); i++) {
Point2i position = _get_native_screen_position(i);
if (position.x < origin.x) {
origin.x = position.x;
}
if (position.y > origin.y) {
origin.y = position.y;
}
}
displays_arrangement_dirty = false;
}
return origin;
}
Point2i DisplayServerOSX::_get_native_screen_position(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
float display_scale = _display_scale([screenArray objectAtIndex:p_screen]);
NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
// Return the top-left corner of the screen, for OS X the y starts at the bottom
return Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * display_scale;
}
return Point2i();
}
Point2i DisplayServerOSX::screen_get_position(int p_screen) const {
_THREAD_SAFE_METHOD_
if (p_screen == SCREEN_OF_MAIN_WINDOW) {
p_screen = window_get_current_screen();
}
Point2i position = _get_native_screen_position(p_screen) - _get_screens_origin();
// OS X native y-coordinate relative to _get_screens_origin() is negative,
// Godot expects a positive value
position.y *= -1;
return position;
}
Size2i DisplayServerOSX::screen_get_size(int p_screen) const {
_THREAD_SAFE_METHOD_
if (p_screen == SCREEN_OF_MAIN_WINDOW) {
p_screen = window_get_current_screen();
}
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
// Note: Use frame to get the whole screen size
NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
return Size2i(nsrect.size.width, nsrect.size.height) * displayScale;
}
return Size2i();
}
int DisplayServerOSX::screen_get_dpi(int p_screen) const {
_THREAD_SAFE_METHOD_
if (p_screen == SCREEN_OF_MAIN_WINDOW) {
p_screen = window_get_current_screen();
}
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription];
NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue];
CGSize displayPhysicalSize = CGDisplayScreenSize(
[[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
return (displayPixelSize.width * 25.4f / displayPhysicalSize.width) * displayScale;
}
return 96;
}
float DisplayServerOSX::screen_get_scale(int p_screen) const {
_THREAD_SAFE_METHOD_
if (p_screen == SCREEN_OF_MAIN_WINDOW) {
p_screen = window_get_current_screen();
}
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
return _display_scale([screenArray objectAtIndex:p_screen]);
}
return 1.f;
}
Rect2i DisplayServerOSX::screen_get_usable_rect(int p_screen) const {
_THREAD_SAFE_METHOD_
if (p_screen == SCREEN_OF_MAIN_WINDOW) {
p_screen = window_get_current_screen();
}
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
float displayScale = _display_scale([screenArray objectAtIndex:p_screen]);
NSRect nsrect = [[screenArray objectAtIndex:p_screen] visibleFrame];
Point2i position = Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * displayScale - _get_screens_origin();
position.y *= -1;
Size2i size = Size2i(nsrect.size.width, nsrect.size.height) / displayScale;
return Rect2i(position, size);
}
return Rect2i();
}
Vector<DisplayServer::WindowID> DisplayServerOSX::get_window_list() const {
_THREAD_SAFE_METHOD_
Vector<int> ret;
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
ret.push_back(E->key());
}
return ret;
}
DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) {
_THREAD_SAFE_METHOD_
WindowID id = _create_window(p_mode, p_rect);
WindowData &wd = windows[id];
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, id);
}
}
[wd.window_object makeKeyAndOrderFront:nil];
return id;
}
void DisplayServerOSX::_send_window_event(const WindowData &wd, WindowEvent p_event) {
_THREAD_SAFE_METHOD_
if (!wd.event_callback.is_null()) {
Variant event = int(p_event);
Variant *eventp = &event;
Variant ret;
Callable::CallError ce;
wd.event_callback.call((const Variant **)&eventp, 1, ret, ce);
}
}
DisplayServerOSX::WindowID DisplayServerOSX::_find_window_id(id p_window) {
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
if (E->get().window_object == p_window)
return E->key();
}
return INVALID_WINDOW_ID;
}
void DisplayServerOSX::_update_window(WindowData p_wd) {
bool borderless_full = false;
if (p_wd.borderless) {
NSRect frameRect = [p_wd.window_object frame];
NSRect screenRect = [[p_wd.window_object screen] frame];
// Check if our window covers up the screen
if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y &&
frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) {
borderless_full = true;
}
}
if (borderless_full) {
// If the window covers up the screen set the level to above the main menu and hide on deactivate
[p_wd.window_object setLevel:NSMainMenuWindowLevel + 1];
[p_wd.window_object setHidesOnDeactivate:YES];
} else {
// Reset these when our window is not a borderless window that covers up the screen
[p_wd.window_object setLevel:NSNormalWindowLevel];
[p_wd.window_object setHidesOnDeactivate:NO];
}
}
void DisplayServerOSX::delete_sub_window(WindowID p_id) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_id));
ERR_FAIL_COND_MSG(p_id == MAIN_WINDOW_ID, "Main window can't be deleted");
WindowData &wd = windows[p_id];
[wd.window_object setContentView:nil];
[wd.window_object close];
}
void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
[wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
}
void DisplayServerOSX::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
wd.rect_changed_callback = p_callable;
}
void DisplayServerOSX::window_set_window_event_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
wd.event_callback = p_callable;
}
void DisplayServerOSX::window_set_input_event_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
wd.input_event_callback = p_callable;
}
void DisplayServerOSX::window_set_input_text_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
wd.input_text_callback = p_callable;
}
void DisplayServerOSX::window_set_drop_files_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
wd.drop_files_callback = p_callable;
}
int DisplayServerOSX::window_get_current_screen(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), -1);
const WindowData &wd = windows[p_window];
const NSUInteger index = [[NSScreen screens] indexOfObject:[wd.window_object screen]];
return (index == NSNotFound) ? 0 : index;
}
void DisplayServerOSX::window_set_current_screen(int p_screen, WindowID p_window) {
_THREAD_SAFE_METHOD_
Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
window_set_position(wpos + screen_get_position(p_screen), p_window);
}
void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(p_window == p_parent);
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd_window = windows[p_window];
ERR_FAIL_COND(wd_window.transient_parent == p_parent);
ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient.");
if (p_parent == INVALID_WINDOW_ID) {
//remove transient
ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID);
ERR_FAIL_COND(!windows.has(wd_window.transient_parent));
WindowData &wd_parent = windows[wd_window.transient_parent];
wd_window.transient_parent = INVALID_WINDOW_ID;
wd_parent.transient_children.erase(p_window);
[wd_window.window_object setParentWindow:nil];
} else {
ERR_FAIL_COND(!windows.has(p_parent));
ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent");
WindowData &wd_parent = windows[p_parent];
wd_window.transient_parent = p_parent;
wd_parent.transient_children.insert(p_window);
[wd_window.window_object setParentWindow:wd_parent.window_object];
}
}
Point2i DisplayServerOSX::window_get_position(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), Point2i());
const WindowData &wd = windows[p_window];
NSRect nsrect = [wd.window_object frame];
Point2i pos;
float display_scale = _display_scale([wd.window_object screen]);
// Return the position of the top-left corner, for OS X the y starts at the bottom
pos.x = nsrect.origin.x * display_scale;
pos.y = (nsrect.origin.y + nsrect.size.height) * display_scale;
pos -= _get_screens_origin();
// OS X native y-coordinate relative to _get_screens_origin() is negative,
// Godot expects a positive value
pos.y *= -1;
return pos;
}
void DisplayServerOSX::window_set_position(const Point2i &p_position, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
Point2i position = p_position;
// OS X native y-coordinate relative to _get_screens_origin() is negative,
// Godot passes a positive value
position.y *= -1;
position += _get_screens_origin();
NSPoint pos;
float displayScale = _display_scale([wd.window_object screen]);
pos.x = position.x / displayScale;
pos.y = position.y / displayScale;
[wd.window_object setFrameTopLeftPoint:pos];
_update_window(wd);
_get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream], displayScale);
}
void DisplayServerOSX::window_set_max_size(const Size2i p_size, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
if ((p_size != Size2i()) && ((p_size.x < wd.min_size.x) || (p_size.y < wd.min_size.y))) {
ERR_PRINT("Maximum window size can't be smaller than minimum window size!");
return;
}
wd.max_size = p_size;
if ((wd.max_size != Size2i()) && !wd.fullscreen) {
Size2i size = wd.max_size / _display_scale([wd.window_object screen]);
[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
} else {
[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
}
}
Size2i DisplayServerOSX::window_get_max_size(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
const WindowData &wd = windows[p_window];
return wd.max_size;
}
void DisplayServerOSX::window_set_min_size(const Size2i p_size, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
if ((p_size != Size2i()) && (wd.max_size != Size2i()) && ((p_size.x > wd.max_size.x) || (p_size.y > wd.max_size.y))) {
ERR_PRINT("Minimum window size can't be larger than maximum window size!");
return;
}
wd.min_size = p_size;
if ((wd.min_size != Size2i()) && !wd.fullscreen) {
Size2i size = wd.min_size / _display_scale([wd.window_object screen]);
[wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
} else {
[wd.window_object setContentMinSize:NSMakeSize(0, 0)];
}
}
Size2i DisplayServerOSX::window_get_min_size(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
const WindowData &wd = windows[p_window];
return wd.min_size;
}
void DisplayServerOSX::window_set_size(const Size2i p_size, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
Size2i size = p_size / _display_scale([wd.window_object screen]);
if (!wd.borderless) {
// NSRect used by setFrame includes the title bar, so add it to our size.y
CGFloat menuBarHeight = [[[NSApplication sharedApplication] mainMenu] menuBarHeight];
if (menuBarHeight != 0.f) {
size.y += menuBarHeight;
}
}
NSRect frame = [wd.window_object frame];
[wd.window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, size.x, size.y) display:YES];
_update_window(wd);
}
Size2i DisplayServerOSX::window_get_size(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
const WindowData &wd = windows[p_window];
return wd.size;
}
Size2i DisplayServerOSX::window_get_real_size(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), Size2i());
const WindowData &wd = windows[p_window];
NSRect frame = [wd.window_object frame];
return Size2i(frame.size.width, frame.size.height) * _display_scale([wd.window_object screen]);
}
bool DisplayServerOSX::window_is_maximize_allowed(WindowID p_window) const {
return true;
}
void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window) {
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
if (!OS_OSX::get_singleton()->is_layered_allowed()) return;
if (wd.layered_window != p_enabled) {
if (p_enabled) {
[wd.window_object setBackgroundColor:[NSColor clearColor]];
[wd.window_object setOpaque:NO];
[wd.window_object setHasShadow:NO];
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
CALayer *layer = [wd.window_view layer];
[layer setOpaque:NO];
//TODO - implement transparency for Vulkan
}
#endif
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
wd.context_gles2->set_opacity(0);
}
#endif
wd.layered_window = true;
} else {
[wd.window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]];
[wd.window_object setOpaque:YES];
[wd.window_object setHasShadow:YES];
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
CALayer *layer = [wd.window_view layer];
[layer setOpaque:YES];
//TODO - implement transparency for Vulkan
}
#endif
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
wd.context_gles2->set_opacity(1);
}
#endif
wd.layered_window = false;
}
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
wd.context_gles2->update();
}
#endif
NSRect frameRect = [wd.window_object frame];
[wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:YES];
[wd.window_object setFrame:frameRect display:YES];
}
}
void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
WindowMode old_mode = window_get_mode(p_window);
if (old_mode == p_mode) {
return; // do nothing
}
switch (old_mode) {
case WINDOW_MODE_WINDOWED: {
//do nothing
} break;
case WINDOW_MODE_MINIMIZED: {
[wd.window_object deminiaturize:nil];
} break;
case WINDOW_MODE_FULLSCREEN: {
if (wd.layered_window)
_set_window_per_pixel_transparency_enabled(true, p_window);
if (wd.resize_disabled) //restore resize disabled
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
if (wd.min_size != Size2i()) {
Size2i size = wd.min_size / _display_scale([wd.window_object screen]);
[wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
}
if (wd.max_size != Size2i()) {
Size2i size = wd.max_size / _display_scale([wd.window_object screen]);
[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
}
[wd.window_object toggleFullScreen:nil];
wd.fullscreen = false;
} break;
case WINDOW_MODE_MAXIMIZED: {
if ([wd.window_object isZoomed]) {
[wd.window_object zoom:nil];
}
} break;
}
switch (p_mode) {
case WINDOW_MODE_WINDOWED: {
//do nothing
} break;
case WINDOW_MODE_MINIMIZED: {
[wd.window_object performMiniaturize:nil];
} break;
case WINDOW_MODE_FULLSCREEN: {
if (wd.layered_window)
_set_window_per_pixel_transparency_enabled(false, p_window);
if (wd.resize_disabled) //fullscreen window should be resizable to work
[wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable];
[wd.window_object setContentMinSize:NSMakeSize(0, 0)];
[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
[wd.window_object toggleFullScreen:nil];
wd.fullscreen = true;
} break;
case WINDOW_MODE_MAXIMIZED: {
if (![wd.window_object isZoomed]) {
[wd.window_object zoom:nil];
}
} break;
}
}
DisplayServer::WindowMode DisplayServerOSX::window_get_mode(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED);
const WindowData &wd = windows[p_window];
if (wd.fullscreen) { //if fullscreen, it's not in another mode
return WINDOW_MODE_FULLSCREEN;
}
if ([wd.window_object isZoomed] && !wd.resize_disabled) {
return WINDOW_MODE_MAXIMIZED;
}
if ([wd.window_object respondsToSelector:@selector(isMiniaturized)]) {
if ([wd.window_object isMiniaturized]) {
return WINDOW_MODE_MINIMIZED;
}
}
// all other discarded, return windowed.
return WINDOW_MODE_WINDOWED;
}
void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
switch (p_flag) {
case WINDOW_FLAG_RESIZE_DISABLED: {
wd.resize_disabled = p_enabled;
if (wd.fullscreen) //fullscreen window should be resizable, style will be applyed on exiting fs
return;
if (p_enabled) {
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
} else {
[wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable];
}
} break;
case WINDOW_FLAG_BORDERLESS: {
// OrderOut prevents a lose focus bug with the window
[wd.window_object orderOut:nil];
wd.borderless = p_enabled;
if (p_enabled) {
[wd.window_object setStyleMask:NSWindowStyleMaskBorderless];
} else {
if (wd.layered_window)
_set_window_per_pixel_transparency_enabled(false, p_window);
[wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)];
// Force update of the window styles
NSRect frameRect = [wd.window_object frame];
[wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO];
[wd.window_object setFrame:frameRect display:NO];
}
_update_window(wd);
[wd.window_object makeKeyAndOrderFront:nil];
} break;
case WINDOW_FLAG_ALWAYS_ON_TOP: {
wd.on_top = p_enabled;
if (p_enabled) {
[wd.window_object setLevel:NSFloatingWindowLevel];
} else {
[wd.window_object setLevel:NSNormalWindowLevel];
}
} break;
case WINDOW_FLAG_TRANSPARENT: {
wd.layered_window = p_enabled;
if (p_enabled) {
[wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; // force borderless
} else if (!wd.borderless) {
[wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)];
}
_set_window_per_pixel_transparency_enabled(p_enabled, p_window);
} break;
default: {
}
}
}
bool DisplayServerOSX::window_get_flag(WindowFlags p_flag, WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), false);
const WindowData &wd = windows[p_window];
switch (p_flag) {
case WINDOW_FLAG_RESIZE_DISABLED: {
return wd.resize_disabled;
} break;
case WINDOW_FLAG_BORDERLESS: {
return [wd.window_object styleMask] == NSWindowStyleMaskBorderless;
} break;
case WINDOW_FLAG_ALWAYS_ON_TOP: {
return [wd.window_object level] == NSFloatingWindowLevel;
} break;
case WINDOW_FLAG_TRANSPARENT: {
return wd.layered_window;
} break;
default: {
}
}
return false;
}
void DisplayServerOSX::window_request_attention(WindowID p_window) {
// It's app global, ignore window id.
[NSApp requestUserAttention:NSCriticalRequest];
}
void DisplayServerOSX::window_move_to_foreground(WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
const WindowData &wd = windows[p_window];
[[NSApplication sharedApplication] activateIgnoringOtherApps:YES];
[wd.window_object makeKeyAndOrderFront:nil];
}
bool DisplayServerOSX::window_can_draw(WindowID p_window) const {
return window_get_mode(p_window) != WINDOW_MODE_MINIMIZED;
}
bool DisplayServerOSX::can_any_window_draw() const {
_THREAD_SAFE_METHOD_
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
if (window_get_mode(E->key()) != WINDOW_MODE_MINIMIZED) {
return true;
}
}
return false;
}
void DisplayServerOSX::window_set_ime_active(const bool p_active, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
wd.im_active = p_active;
if (!p_active)
[wd.window_view cancelComposition];
}
void DisplayServerOSX::window_set_ime_position(const Point2i &p_pos, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd = windows[p_window];
wd.im_position = p_pos;
}
bool DisplayServerOSX::get_swap_ok_cancel() {
return true;
}
void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) {
_THREAD_SAFE_METHOD_
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
if (cursor_shape == p_shape)
return;
if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) {
cursor_shape = p_shape;
return;
}
if (cursors[p_shape] != NULL) {
[cursors[p_shape] set];
} else {
switch (p_shape) {
case CURSOR_ARROW: [[NSCursor arrowCursor] set]; break;
case CURSOR_IBEAM: [[NSCursor IBeamCursor] set]; break;
case CURSOR_POINTING_HAND: [[NSCursor pointingHandCursor] set]; break;
case CURSOR_CROSS: [[NSCursor crosshairCursor] set]; break;
case CURSOR_WAIT: [[NSCursor arrowCursor] set]; break;
case CURSOR_BUSY: [[NSCursor arrowCursor] set]; break;
case CURSOR_DRAG: [[NSCursor closedHandCursor] set]; break;
case CURSOR_CAN_DROP: [[NSCursor openHandCursor] set]; break;
case CURSOR_FORBIDDEN: [[NSCursor operationNotAllowedCursor] set]; break;
case CURSOR_VSIZE: [_cursorFromSelector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set]; break;
case CURSOR_HSIZE: [_cursorFromSelector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set]; break;
case CURSOR_BDIAGSIZE: [_cursorFromSelector(@selector(_windowResizeNorthEastSouthWestCursor)) set]; break;
case CURSOR_FDIAGSIZE: [_cursorFromSelector(@selector(_windowResizeNorthWestSouthEastCursor)) set]; break;
case CURSOR_MOVE: [[NSCursor arrowCursor] set]; break;
case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break;
case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break;
case CURSOR_HELP: [_cursorFromSelector(@selector(_helpCursor)) set]; break;
default: {
}
}
}
cursor_shape = p_shape;
}
DisplayServerOSX::CursorShape DisplayServerOSX::cursor_get_shape() const {
return cursor_shape;
}
void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
_THREAD_SAFE_METHOD_
if (p_cursor.is_valid()) {
Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape);
if (cursor_c) {
if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) {
cursor_set_shape(p_shape);
return;
}
cursors_cache.erase(p_shape);
}
Ref<Texture2D> texture = p_cursor;
Ref<AtlasTexture> atlas_texture = p_cursor;
Ref<Image> image;
Size2 texture_size;
Rect2 atlas_rect;
if (texture.is_valid()) {
image = texture->get_data();
}
if (!image.is_valid() && atlas_texture.is_valid()) {
texture = atlas_texture->get_atlas();
atlas_rect.size.width = texture->get_width();
atlas_rect.size.height = texture->get_height();
atlas_rect.position.x = atlas_texture->get_region().position.x;
atlas_rect.position.y = atlas_texture->get_region().position.y;
texture_size.width = atlas_texture->get_region().size.x;
texture_size.height = atlas_texture->get_region().size.y;
} else if (image.is_valid()) {
texture_size.width = texture->get_width();
texture_size.height = texture->get_height();
}
ERR_FAIL_COND(!texture.is_valid());
ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0);
ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height);
image = texture->get_data();
ERR_FAIL_COND(!image.is_valid());
NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc]
initWithBitmapDataPlanes:NULL
pixelsWide:int(texture_size.width)
pixelsHigh:int(texture_size.height)
bitsPerSample:8
samplesPerPixel:4
hasAlpha:YES
isPlanar:NO
colorSpaceName:NSDeviceRGBColorSpace
bytesPerRow:int(texture_size.width) * 4
bitsPerPixel:32];
ERR_FAIL_COND(imgrep == nil);
uint8_t *pixels = [imgrep bitmapData];
int len = int(texture_size.width * texture_size.height);
for (int i = 0; i < len; i++) {
int row_index = floor(i / texture_size.width) + atlas_rect.position.y;
int column_index = (i % int(texture_size.width)) + atlas_rect.position.x;
if (atlas_texture.is_valid()) {
column_index = MIN(column_index, atlas_rect.size.width - 1);
row_index = MIN(row_index, atlas_rect.size.height - 1);
}
uint32_t color = image->get_pixel(column_index, row_index).to_argb32();
uint8_t alpha = (color >> 24) & 0xFF;
pixels[i * 4 + 0] = ((color >> 16) & 0xFF) * alpha / 255;
pixels[i * 4 + 1] = ((color >> 8) & 0xFF) * alpha / 255;
pixels[i * 4 + 2] = ((color)&0xFF) * alpha / 255;
pixels[i * 4 + 3] = alpha;
}
NSImage *nsimage = [[NSImage alloc] initWithSize:NSMakeSize(texture_size.width, texture_size.height)];
[nsimage addRepresentation:imgrep];
NSCursor *cursor = [[NSCursor alloc] initWithImage:nsimage hotSpot:NSMakePoint(p_hotspot.x, p_hotspot.y)];
[cursors[p_shape] release];
cursors[p_shape] = cursor;
Vector<Variant> params;
params.push_back(p_cursor);
params.push_back(p_hotspot);
cursors_cache.insert(p_shape, params);
if (p_shape == cursor_shape) {
if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
[cursor set];
}
}
[imgrep release];
[nsimage release];
} else {
// Reset to default system cursor
if (cursors[p_shape] != NULL) {
[cursors[p_shape] release];
cursors[p_shape] = NULL;
}
CursorShape c = cursor_shape;
cursor_shape = CURSOR_MAX;
cursor_set_shape(c);
cursors_cache.erase(p_shape);
}
}
static bool keyboard_layout_dirty = true;
static void keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) {
keyboard_layout_dirty = true;
}
// Returns string representation of keys, if they are printable.
static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) {
TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
if (!currentKeyboard)
return nil;
CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
if (!layoutData)
return nil;
const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
OSStatus err;
CFMutableStringRef output = CFStringCreateMutable(NULL, 0);
for (int i = 0; i < length; ++i) {
UInt32 keysDown = 0;
UniChar chars[4];
UniCharCount realLength;
err = UCKeyTranslate(keyboardLayout,
keyCode[i],
kUCKeyActionDisplay,
0,
LMGetKbdType(),
kUCKeyTranslateNoDeadKeysBit,
&keysDown,
sizeof(chars) / sizeof(chars[0]),
&realLength,
chars);
if (err != noErr) {
CFRelease(output);
return nil;
}
CFStringAppendCharacters(output, chars, 1);
}
return (NSString *)output;
}
DisplayServerOSX::LatinKeyboardVariant DisplayServerOSX::get_latin_keyboard_variant() const {
_THREAD_SAFE_METHOD_
static LatinKeyboardVariant layout = LATIN_KEYBOARD_QWERTY;
if (keyboard_layout_dirty) {
layout = LATIN_KEYBOARD_QWERTY;
CGKeyCode keys[] = { kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y };
NSString *test = createStringForKeys(keys, 6);
if ([test isEqualToString:@"qwertz"]) {
layout = LATIN_KEYBOARD_QWERTZ;
} else if ([test isEqualToString:@"azerty"]) {
layout = LATIN_KEYBOARD_AZERTY;
} else if ([test isEqualToString:@"qzerty"]) {
layout = LATIN_KEYBOARD_QZERTY;
} else if ([test isEqualToString:@"',.pyf"]) {
layout = LATIN_KEYBOARD_DVORAK;
} else if ([test isEqualToString:@"xvlcwk"]) {
layout = LATIN_KEYBOARD_NEO;
} else if ([test isEqualToString:@"qwfpgj"]) {
layout = LATIN_KEYBOARD_COLEMAK;
}
[test release];
keyboard_layout_dirty = false;
return layout;
}
return layout;
}
void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) {
Ref<InputEvent> ev = p_event;
Input::get_singleton()->accumulate_input_event(ev);
}
void DisplayServerOSX::_release_pressed_events() {
_THREAD_SAFE_METHOD_
if (Input::get_singleton()) {
Input::get_singleton()->release_pressed_events();
}
}
void DisplayServerOSX::_process_key_events() {
Ref<InputEventKey> k;
for (int i = 0; i < key_event_pos; i++) {
const KeyEvent &ke = key_event_buffer[i];
if (ke.raw) {
// Non IME input - no composite characters, pass events as is
k.instance();
k->set_window_id(ke.window_id);
_get_key_modifier_state(ke.osx_state, k);
k->set_pressed(ke.pressed);
k->set_echo(ke.echo);
k->set_keycode(ke.keycode);
k->set_physical_keycode(ke.physical_keycode);
k->set_unicode(ke.unicode);
_push_input(k);
} else {
// IME input
if ((i == 0 && ke.keycode == 0) || (i > 0 && key_event_buffer[i - 1].keycode == 0)) {
k.instance();
k->set_window_id(ke.window_id);
_get_key_modifier_state(ke.osx_state, k);
k->set_pressed(ke.pressed);
k->set_echo(ke.echo);
k->set_keycode(0);
k->set_physical_keycode(0);
k->set_unicode(ke.unicode);
_push_input(k);
}
if (ke.keycode != 0) {
k.instance();
k->set_window_id(ke.window_id);
_get_key_modifier_state(ke.osx_state, k);
k->set_pressed(ke.pressed);
k->set_echo(ke.echo);
k->set_keycode(ke.keycode);
k->set_physical_keycode(ke.physical_keycode);
if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == 0) {
k->set_unicode(key_event_buffer[i + 1].unicode);
}
_push_input(k);
}
}
}
key_event_pos = 0;
}
void DisplayServerOSX::process_events() {
_THREAD_SAFE_METHOD_
while (true) {
NSEvent *event = [NSApp
nextEventMatchingMask:NSEventMaskAny
untilDate:[NSDate distantPast]
inMode:NSDefaultRunLoopMode
dequeue:YES];
if (event == nil)
break;
[NSApp sendEvent:event];
}
if (!drop_events) {
_process_key_events();
Input::get_singleton()->flush_accumulated_events();
}
[autoreleasePool drain];
autoreleasePool = [[NSAutoreleasePool alloc] init];
}
void DisplayServerOSX::force_process_and_drop_events() {
_THREAD_SAFE_METHOD_
drop_events = true;
process_events();
drop_events = false;
}
void DisplayServerOSX::set_native_icon(const String &p_filename) {
_THREAD_SAFE_METHOD_
FileAccess *f = FileAccess::open(p_filename, FileAccess::READ);
ERR_FAIL_COND(!f);
Vector<uint8_t> data;
uint32_t len = f->get_len();
data.resize(len);
f->get_buffer((uint8_t *)&data.write[0], len);
memdelete(f);
NSData *icon_data = [[[NSData alloc] initWithBytes:&data.write[0] length:len] autorelease];
ERR_FAIL_COND_MSG(!icon_data, "Error reading icon data.");
NSImage *icon = [[[NSImage alloc] initWithData:icon_data] autorelease];
ERR_FAIL_COND_MSG(!icon, "Error loading icon.");
[NSApp setApplicationIconImage:icon];
}
void DisplayServerOSX::set_icon(const Ref<Image> &p_icon) {
_THREAD_SAFE_METHOD_
Ref<Image> img = p_icon;
img = img->duplicate();
img->convert(Image::FORMAT_RGBA8);
NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc]
initWithBitmapDataPlanes:NULL
pixelsWide:img->get_width()
pixelsHigh:img->get_height()
bitsPerSample:8
samplesPerPixel:4
hasAlpha:YES
isPlanar:NO
colorSpaceName:NSDeviceRGBColorSpace
bytesPerRow:img->get_width() * 4
bitsPerPixel:32];
ERR_FAIL_COND(imgrep == nil);
uint8_t *pixels = [imgrep bitmapData];
int len = img->get_width() * img->get_height();
const uint8_t *r = img->get_data().ptr();
/* Premultiply the alpha channel */
for (int i = 0; i < len; i++) {
uint8_t alpha = r[i * 4 + 3];
pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255);
pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255);
pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255);
pixels[i * 4 + 3] = alpha;
}
NSImage *nsimg = [[NSImage alloc] initWithSize:NSMakeSize(img->get_width(), img->get_height())];
ERR_FAIL_COND(nsimg == nil);
[nsimg addRepresentation:imgrep];
[NSApp setApplicationIconImage:nsimg];
[imgrep release];
[nsimg release];
}
Vector<String> DisplayServerOSX::get_rendering_drivers_func() {
Vector<String> drivers;
#ifdef VULKAN_ENABLED
drivers.push_back("vulkan");
#endif
#ifdef OPENGL_ENABLED
drivers.push_back("opengl");
#endif
return drivers;
}
Point2i DisplayServerOSX::ime_get_selection() const {
return im_selection;
}
String DisplayServerOSX::ime_get_text() const {
return im_text;
}
DisplayServer::WindowID DisplayServerOSX::get_window_at_screen_position(const Point2i &p_position) const {
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
Rect2i win_rect = Rect2i(window_get_position(E->key()), window_get_size(E->key()));
if (win_rect.has_point(p_position)) {
return E->key();
}
}
return INVALID_WINDOW_ID;
}
void DisplayServerOSX::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
windows[p_window].instance_id = p_instance;
}
ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), ObjectID());
return windows[p_window].instance_id;
}
DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
return memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_flags, p_resolution, r_error));
}
DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, const Rect2i &p_rect) {
WindowID id;
{
WindowData wd;
float displayScale = 1.0;
if (OS_OSX::get_singleton()->is_hidpi_allowed()) {
// note that mainScreen is not screen #0 but the one with the keyboard focus.
NSScreen *screen = [NSScreen mainScreen];
if ([screen respondsToSelector:@selector(backingScaleFactor)]) {
displayScale = fmax(displayScale, [screen backingScaleFactor]);
}
}
wd.window_delegate = [[GodotWindowDelegate alloc] init];
ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate");
[wd.window_delegate setWindowID:window_id_counter];
Point2i position = p_rect.position;
// OS X native y-coordinate relative to _get_screens_origin() is negative,
// Godot passes a positive value
position.y *= -1;
position += _get_screens_origin();
// initWithContentRect uses bottom-left corner of the windows frame as origin.
wd.window_object = [[GodotWindow alloc]
initWithContentRect:NSMakeRect(position.x / displayScale, (position.y - p_rect.size.height) / displayScale, p_rect.size.width / displayScale, p_rect.size.height / displayScale)
styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable
backing:NSBackingStoreBuffered
defer:NO];
ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window");
wd.window_view = [[GodotContentView alloc] init];
ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view");
[wd.window_view setWindowID:window_id_counter];
if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_14) {
[wd.window_view setWantsLayer:TRUE];
}
if (displayScale > 1.0) {
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
[wd.window_view setWantsBestResolutionOpenGLSurface:YES];
}
#endif
[wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
} else {
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
[wd.window_view setWantsBestResolutionOpenGLSurface:NO];
}
#endif
}
[wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
[wd.window_object setContentView:wd.window_view];
[wd.window_object setDelegate:wd.window_delegate];
[wd.window_object setAcceptsMouseMovedEvents:YES];
[wd.window_object setRestorable:NO];
if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)])
[wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed];
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
if (context_vulkan) {
CALayer *layer = [wd.window_view layer];
layer.contentsScale = displayScale;
Error err = context_vulkan->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context");
}
}
#endif
#ifdef OPENGL_ENABLED
if (rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
wd.context_gles2 = memnew(ContextGL_OSX(wd.window_view, false));
if (wd.context_gles2->initialize() != OK) {
memdelete(wd.context_gles2);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a OpenGL context");
}
//if (RasterizerGLES2::is_viable() == OK) {
// RasterizerGLES2::register_config();
// RasterizerGLES2::make_current();
//}
}
#endif
id = window_id_counter++;
windows[id] = wd;
}
WindowData &wd = windows[id];
window_set_mode(p_mode, id);
float displayScale = _display_scale([wd.window_object screen]);
const NSRect contentRect = [wd.window_view frame];
wd.size.width = contentRect.size.width * displayScale;
wd.size.height = contentRect.size.height * displayScale;
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
if (OS_OSX::singleton->is_hidpi_allowed()) {
[wd.window_view setWantsBestResolutionOpenGLSurface:YES];
} else {
[wd.window_view setWantsBestResolutionOpenGLSurface:NO];
}
wd.context_gles2->update();
}
#endif
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
CALayer *layer = [wd.window_view layer];
layer.contentsScale = displayScale;
context_vulkan->window_resize(id, wd.size.width, wd.size.height);
}
#endif
return id;
}
void DisplayServerOSX::_dispatch_input_events(const Ref<InputEvent> &p_event) {
((DisplayServerOSX *)(get_singleton()))->_dispatch_input_event(p_event);
}
void DisplayServerOSX::_dispatch_input_event(const Ref<InputEvent> &p_event) {
_THREAD_SAFE_METHOD_
if (!in_dispatch_input_event) {
in_dispatch_input_event = true;
Variant ev = p_event;
Variant *evp = &ev;
Variant ret;
Callable::CallError ce;
Ref<InputEventFromWindow> event_from_window = p_event;
if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) {
//send to a window
if (windows.has(event_from_window->get_window_id())) {
Callable callable = windows[event_from_window->get_window_id()].input_event_callback;
if (callable.is_null()) {
return;
}
callable.call((const Variant **)&evp, 1, ret, ce);
}
} else {
//send to all windows
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
Callable callable = E->get().input_event_callback;
if (callable.is_null()) {
continue;
}
callable.call((const Variant **)&evp, 1, ret, ce);
}
}
in_dispatch_input_event = false;
}
}
void DisplayServerOSX::release_rendering_thread() {
//TODO - reimplement OpenGLES
}
void DisplayServerOSX::make_rendering_thread() {
//TODO - reimplement OpenGLES
}
void DisplayServerOSX::swap_buffers() {
//TODO - reimplement OpenGLES
}
void DisplayServerOSX::console_set_visible(bool p_enabled) {
//TODO - open terminal and redirect
}
bool DisplayServerOSX::is_console_visible() const {
return isatty(STDIN_FILENO);
}
DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
r_error = OK;
drop_events = false;
memset(cursors, 0, sizeof(cursors));
cursor_shape = CURSOR_ARROW;
key_event_pos = 0;
mouse_mode = MOUSE_MODE_VISIBLE;
last_button_state = 0;
autoreleasePool = [[NSAutoreleasePool alloc] init];
eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
ERR_FAIL_COND(!eventSource);
CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0);
// Implicitly create shared NSApplication instance
[GodotApplication sharedApplication];
// In case we are unbundled, make us a proper UI application
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
keyboard_layout_dirty = true;
displays_arrangement_dirty = true;
// Register to be notified on keyboard layout changes
CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(),
NULL, keyboard_layout_changed,
kTISNotifySelectedKeyboardInputSourceChanged, NULL,
CFNotificationSuspensionBehaviorDeliverImmediately);
// Register to be notified on displays arrangement changes
CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, NULL);
// Menu bar setup must go between sharedApplication above and
// finishLaunching below, in order to properly emulate the behavior
// of NSApplicationMain
NSMenuItem *menu_item;
NSString *title;
NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
if (nsappname == nil)
nsappname = [[NSProcessInfo processInfo] processName];
// Setup Dock menu
dock_menu = [[NSMenu alloc] initWithTitle:@"_dock"];
// Setup Apple menu
apple_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease];
title = [NSString stringWithFormat:NSLocalizedString(@"About %@", nil), nsappname];
[apple_menu addItemWithTitle:title action:@selector(showAbout:) keyEquivalent:@""];
[apple_menu addItem:[NSMenuItem separatorItem]];
NSMenu *services = [[NSMenu alloc] initWithTitle:@""];
menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Services", nil) action:nil keyEquivalent:@""];
[apple_menu setSubmenu:services forItem:menu_item];
[NSApp setServicesMenu:services];
[services release];
[apple_menu addItem:[NSMenuItem separatorItem]];
title = [NSString stringWithFormat:NSLocalizedString(@"Hide %@", nil), nsappname];
[apple_menu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Hide Others", nil) action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
[menu_item setKeyEquivalentModifierMask:(NSEventModifierFlagOption | NSEventModifierFlagCommand)];
[apple_menu addItemWithTitle:NSLocalizedString(@"Show all", nil) action:@selector(unhideAllApplications:) keyEquivalent:@""];
[apple_menu addItem:[NSMenuItem separatorItem]];
title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname];
[apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
// Setup menu bar
NSMenu *main_menu = [[[NSMenu alloc] initWithTitle:@""] autorelease];
menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""];
[main_menu setSubmenu:apple_menu forItem:menu_item];
[NSApp setMainMenu:main_menu];
[NSApp finishLaunching];
delegate = [[GodotApplicationDelegate alloc] init];
ERR_FAIL_COND(!delegate);
[NSApp setDelegate:delegate];
//process application:openFile: event
while (true) {
NSEvent *event = [NSApp
nextEventMatchingMask:NSEventMaskAny
untilDate:[NSDate distantPast]
inMode:NSDefaultRunLoopMode
dequeue:YES];
if (event == nil)
break;
[NSApp sendEvent:event];
}
//!!!!!!!!!!!!!!!!!!!!!!!!!!
//TODO - do Vulkan and GLES2 support checks, driver selection and fallback
rendering_driver = p_rendering_driver;
#ifndef _MSC_VER
#warning Forcing vulkan rendering driver because OpenGL not implemented yet
#endif
rendering_driver = "vulkan";
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
//TODO - reimplement OpenGLES
}
#endif
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
context_vulkan = memnew(VulkanContextOSX);
if (context_vulkan->initialize() != OK) {
memdelete(context_vulkan);
context_vulkan = NULL;
r_error = ERR_CANT_CREATE;
ERR_FAIL_MSG("Could not initialize Vulkan");
}
}
#endif
WindowID main_window = _create_window(p_mode, Rect2i(Point2i(), p_resolution));
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, main_window);
}
}
[windows[main_window].window_object makeKeyAndOrderFront:nil];
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
rendering_device_vulkan->initialize(context_vulkan);
RasterizerRD::make_current();
}
#endif
[NSApp activateIgnoringOtherApps:YES];
/*
visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
}
visual_server->init();
*/
}
DisplayServerOSX::~DisplayServerOSX() {
if (dock_menu) {
[dock_menu release];
}
for (Map<String, NSMenu *>::Element *E = submenu.front(); E; E = E->next()) {
[E->get() release];
}
//destroy all windows
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
[E->get().window_object setContentView:nil];
[E->get().window_object close];
}
//destroy drivers
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
if (rendering_device_vulkan) {
rendering_device_vulkan->finalize();
memdelete(rendering_device_vulkan);
}
if (context_vulkan)
memdelete(context_vulkan);
}
#endif
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL);
cursors_cache.clear();
//visual_server->finish();
//memdelete(visual_server);
}
void DisplayServerOSX::register_osx_driver() {
register_create_function("osx", create_func, get_rendering_drivers_func);
}