godot/scene/gui
Rémi Verschelde fdf58a5858 Rename InputFilter back to Input
It changed name as part of the DisplayServer and input refactoring
in #37317, with the rationale that input no longer goes through the
main loop, so the previous Input singleton now only does filtering.

But the gains in consistency are quite limited in the renaming, and
it breaks compatibility for all scripts and tutorials that access
the Input singleton via the scripting language. A temporary option
was suggested to keep the scripting singleton named `Input` even if
its type is `InputFilter`, but that adds inconsistency and breaks C#.

Fixes godotengine/godot-proposals#639.
Fixes #37319.
Fixes #37690.
2020-04-28 15:19:49 +02:00
..
base_button.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
base_button.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
box_container.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
box_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
button.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
button.h Texture refactor 2020-02-11 11:53:26 +01:00
center_container.cpp Updates min size on CenterContainer::set_use_top_left 2020-01-14 08:35:21 +08:00
center_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
check_box.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
check_box.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
check_button.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
check_button.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
color_picker.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
color_picker.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
color_rect.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
color_rect.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
container.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
control.cpp Remove Node.get_position_in_parent() 2020-04-06 01:19:20 +02:00
control.h Rename more 2D and 3D nodes to follow convention 2020-03-27 16:26:34 +01:00
dialogs.cpp Fixes leaks when running editor 2020-04-06 20:07:08 +02:00
dialogs.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
file_dialog.cpp Merge pull request #37591 from Anutrix/remove_reduntant_class 2020-04-07 09:14:53 +02:00
file_dialog.h Removed reduntant class LineEditFileChooser. 2020-04-05 02:50:32 +05:30
gradient_edit.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
gradient_edit.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
graph_edit.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
graph_edit.h Add "node_unselected" signal for GraphEdit 2020-04-15 18:06:21 +03:00
graph_node.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
graph_node.h Texture refactor 2020-02-11 11:53:26 +01:00
grid_container.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
grid_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
item_list.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
item_list.h Texture refactor 2020-02-11 11:53:26 +01:00
label.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
label.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
line_edit.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
line_edit.h Texture refactor 2020-02-11 11:53:26 +01:00
link_button.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
link_button.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
margin_container.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
margin_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
menu_button.cpp Fixes to X11, still pretty broken 2020-03-26 15:50:00 +01:00
menu_button.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
nine_patch_rect.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
nine_patch_rect.h Texture refactor 2020-02-11 11:53:26 +01:00
option_button.cpp Fix OptionButton docs godotengine#36803 2020-04-10 20:35:40 -05:00
option_button.h Texture refactor 2020-02-11 11:53:26 +01:00
panel.cpp doc: Sync classref with DisplayServer/Window changes 2020-03-31 11:56:58 +02:00
panel.h doc: Sync classref with DisplayServer/Window changes 2020-03-31 11:56:58 +02:00
panel_container.cpp Reworked tooltips to use the popup system. 2020-03-26 15:49:45 +01:00
panel_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
popup.cpp Reworked tooltips to use the popup system. 2020-03-26 15:49:45 +01:00
popup.h Popups have also been converted to windows 2020-03-26 15:49:44 +01:00
popup_menu.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
popup_menu.h Popups have also been converted to windows 2020-03-26 15:49:44 +01:00
progress_bar.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
progress_bar.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
range.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
range.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
reference_rect.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
reference_rect.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rich_text_effect.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
rich_text_effect.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rich_text_label.cpp Fixed 0 width issue of rich text label 2020-04-13 14:59:38 +05:30
rich_text_label.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
scroll_bar.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
scroll_bar.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scroll_container.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
scroll_container.h Fix scrollbar regression on large scales 2020-01-16 00:59:46 -03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
separator.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
separator.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
shortcut.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
shortcut.h Refactored Input, create DisplayServer and DisplayServerX11 2020-03-26 15:49:32 +01:00
slider.cpp Add style for highlighted Slider grab area 2020-04-02 15:05:46 +02:00
slider.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
spin_box.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
spin_box.h Texture refactor 2020-02-11 11:53:26 +01:00
split_container.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
split_container.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
subviewport_container.cpp Rename ViewportContainer to SubViewportContainer 2020-04-01 16:11:44 -03:00
subviewport_container.h Rename ViewportContainer to SubViewportContainer 2020-04-01 16:11:44 -03:00
tab_container.cpp Merge pull request #37047 from YeldhamDev/tabcontainer_doc_control_fix 2020-04-16 12:36:42 +02:00
tab_container.h Texture refactor 2020-02-11 11:53:26 +01:00
tabs.cpp erase : if ( i < offset ) { continue;} in for loops 2020-04-08 11:14:46 +02:00
tabs.h Texture refactor 2020-02-11 11:53:26 +01:00
text_edit.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
text_edit.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
texture_button.cpp Texture refactor 2020-02-11 11:53:26 +01:00
texture_button.h Texture refactor 2020-02-11 11:53:26 +01:00
texture_progress.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
texture_progress.h Texture refactor 2020-02-11 11:53:26 +01:00
texture_rect.cpp Fix TextureRect::flip_* when used with atlas texture 2020-04-06 08:36:36 -03:00
texture_rect.h Texture refactor 2020-02-11 11:53:26 +01:00
tool_button.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
tool_button.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
tree.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
tree.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
video_player.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
video_player.h Texture refactor 2020-02-11 11:53:26 +01:00