godot/drivers
Marcin Zawiejski 4e73274837
Fix negative size rectangle drawing
Fixes rectangle being drawn as it was a non-negative size in case it actually is. This can be observed e.g. when drawing a negative size selection rectangle (i.e. press mouse button and move cursor up and left).
2019-01-02 14:47:28 +01:00
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alsa Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
alsamidi Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
convex_decomp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
coreaudio Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
coremidi Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
dummy Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gl_context Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gles2 Fix negative size rectangle drawing 2019-01-02 14:47:28 +01:00
gles3 Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
png Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
pulseaudio Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rtaudio Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
unix Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
wasapi Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
windows Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
winmidi Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
xaudio2 Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_driver_types.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_driver_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Build core's thirdparty code in own environment 2018-09-28 11:40:41 +02:00