godot/main
2016-03-12 16:38:12 +00:00
..
input_default.cpp use joystick name from mapping-db if available 2016-02-29 16:48:19 +01:00
input_default.h use joystick name from mapping-db if available 2016-02-29 16:48:19 +01:00
main.cpp Borderless window support for the Win32 build. Default window position is now also centred. 2016-03-12 16:38:12 +00:00
main.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
performance.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
performance.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
splash.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00