godot/scene
2021-10-08 22:25:50 +05:30
..
2d Joint2D: Use boolean instead of warning string for validity test 2021-10-07 14:18:44 -03:00
3d no limit of negative value for engine_force (VehicleBody class) 2021-10-08 22:25:50 +05:30
animation GDScript completion: Handle quote style ad-hoc to remove editor dependency 2021-10-04 16:16:05 +02:00
audio Add polyphony to Audio Stream Player nodes 2021-09-07 09:44:39 -07:00
debugger Use range iterators for Map 2021-09-30 15:09:12 -06:00
gui Fix invisible tabs not being ignored in Tabs 2021-10-07 22:40:11 -03:00
main Delete objects enqueued for deletion during SceneTree destruction 2021-10-08 16:45:55 +02:00
resources Merge pull request #53522 from groud/read_only_tile_layout 2021-10-07 22:51:46 +02:00
register_scene_types.cpp Merge pull request #53354 from reduz/remove-clipped-camera 2021-10-04 17:19:15 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
scene_string_names.h Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00