This change recognizes assets and archives as 1st class resource
property values. This is necessary to support them in the new bridge
work, and lays the foundation for fixing pulumi/lumi#153.
I also took the opportunity to clean up some old cruft in the
resource properties area.
This adds a ReadLocations RPC function to the engine interface, alongside
the singular ReadLocation. The plural function takes a single token that
represents a module or class and we will then return all of the module
or class (static) properties that are currently known.
This adds a few missing closes for the plugin host/context. This
should fixpulumi/lumi#261. Eventually when we have more robust
nightly test options, and want to spend the time, we should think
about doing more rigorous stress testing that kills processes at
inopportune times and guarantees we don't leak. I've filed
pulumi/lumi#263 to do that.
This change fixes a few things:
* Most importantly, we need to place a leading "." in the paths
to Gometalinter, otherwise some sub-linters just silently skip
the directory altogether. errcheck is one such linter, which
is a very important one!
* Use an explicit Gometalinter.json file to configure the various
settings. This flips on a few additional linters that aren't
on by default (line line length checking). Sadly, a few that
I'd like to enable take waaaay too much time, so in the future
we may consider a nightly job (this includes code similarity,
unused parameters, unused functions, and others that generally
require global analysis).
* Now that we're running more, however, linting takes a while!
The core Lumi project now takes 26 seconds to lint on my laptop.
That's not terrible, but it's long enough that we don't want to
do the silly "run them twice" thing our Makefiles were previously
doing. Instead, we shall deploy some $$($${PIPESTATUS[1]}-1))-fu
to rely on the fact that grep returns 1 on "zero lines".
* Finally, fix the many issues that this turned up.
I think(?) we are done, except, of course, for needing to drive
down some of the cyclomatic complexity issues (which I'm possibly
going to punt on; see pulumi/lumi#259 for more details).
After 233c5a8 landed, I noticed there are a few things to be fixed up:
* Run gometalinter in all the right places. We need to run both in
lint and lint_quiet targets. I've also cleaned up some of the logic
around what to suppress so there's less repetition.
* We currently @ meaningful commands, which is unfortunate, since it
makes debugging Makefiles tough (especially when looking at CI build
logs). Going forward, we should only use @ for meaningless commands,
like @echo.
* The AWS project wasn't actually running tslint, because it needs to
say `tslint './pack/**/*.ts' --exclude='./pack/node_modules/**'`.
The current script of `tslint lib/aws/pack/...` wasn't actually
running lint, hence we missed a lot of AWS lint issues.
* Fix up the issues that these fixes uncovered. Mostly err shadowing.
This continues the previous commit and establishes the interpreter
context so that we can use the new host interface. In summary:
* Instead of using the NullSource for destructions -- which
doesn't hook up an interpreter and so any reads of configuration
variables will fail -- we will enlighten the EvalSource to know
how to orchestrate destruction interpretation. The primary
difference is that we don't actually run the code, but *we do*
perform all of the necessary configuration and variable init.
* Associate the active interpreter with the plugin context as
we are executing, so that the host object can actually read the
state from the heap as requested to do so by attached plugins.
* Rename anything "engine" related to use the term "host"; this
avoids introducing unnecesarily new terminology.
* Add a new pkg/resource/provider/ package where we can begin
consolidating helper functionality for resource providers.
Right now, this includes a wrapper interface atop the gRPC
machinery necessary to contact the host, in addition to a
Main function that hides some boilerplate entrypoint code.
* Add a rpcutil.IsBenignCloseErr routine to let us ignore
"benign" gRPC errors that are knowingly returned at shutdown.
This commit completes pulumi/lumi#117.
This addresses CR feedback from @lukehoban; namely, that we should
be going through the Read API for location reads in the plugin host
to ensure that getters are invoked as appropriate.
I also made Location's various fields private so that we aren't
tempted to make this mistake elsewhere, effectively "forcing" us
to go through the accessor methods.
This change adds an engine gRPC interface, and associated implementation,
so that plugins may do interesting things that require "phoning home".
Previously, the engine would fire up plugins and talk to them directly,
but there was no way for a plugin to ask the engine to do anything.
The motivation here is so that plugins can read evaluator state, such
as config information, but this change also allows richer logging
functionality than previously possible. We will still auto-log any
stdout/stderr writes; however, explicit errors, warnings, informational,
and even debug messages may be written over the Log API.
The primary purposes of this change is to mark only immediate ouptuts
on a resource object as "output" and categories the rest as computed.
It also contains a few minor things:
* Rebase atop the latest in master.
* Always marshal unknows as their default value.
* Permit computed as the existing ID property, in addition to null.
* Tidy up some asserts.
This change introduces an OpSame planning step. The reason we need
this is so that we can apply the necessary output properties, including
the ID, even as we are simply walking the plan (i.e., when we aren't
actually performing a deployment). This ensures that the object state
evolves as required to let reads of output properties propagate in the
ways necessary to reproduce past executions of the program.
This change refactors a number of aspects of the CLI's treatment of
steps, in line with the new scheme, and a number of other miscellaneous
and minor fixes. It also regenerates all RPC code impacted by recent renames.
This change restructures a lot more pertaining to deployments, snapshots,
environments, and the like.
The most notable change is that the notion of a deploy.Source is introduced,
which splits the responsibility between the deploy.Plan -- which simply
understands how to compute and carry out deployment plans -- and the idea
of something that can produce new objects on-demand during deployment.
The primary such implementation is evalSource, which encapsulates an
interpreter and takes a package, args, and config map, and proceeds to run
the interpreter in a distinct goroutine. It synchronizes as needed to
poke and prod the interpreter along its path to create new resource objects.
There are two other sources, however. First, a nullSource, which simply
refuses to create new objects. This can be handy when writing isolated
tests but is also used to simulate the "empty" environment as necessary to
do a complete teardown of the target environment. Second, a fixedSource,
which takes a pre-computed array of objects, and hands those, in order, to
the planning engine; this is mostly useful as a testing technique.
Boatloads of code is now changed and updated in the various CLI commands.
This further chugs along towards pulumi/lumi#90. The end is in sight.
This change guts the deployment planning and execution process, a
necessary component of pulumi/lumi#90.
The major effect of this change is that resources are actually
connected to the live objects, instead of being snapshots taken at
inopportune moments in time.
This change, part of pulumi/lumi#90, overhauls quite a bit of the
core resource, planning, environments, and related areas.
The biggest amount of movement comes from the splitting of pkg/resource
into multiple sub-packages. This results in:
- pkg/resource: just the core resource data structures.
- pkg/resource/deployment: all planning and deployment logic.
- pkg/resource/environment: all environment, configuration, and
serialized checkpoint structures and logic.
- pkg/resource/plugin: all dynamically loaded analyzer and
provider logic, including the actual loading and RPC mechanisms.
This also splits the resource abstraction up. We now have:
- resource.Resource: a shared interface.
- resource.Object: a resource that is connected to a live object
that will periodically observe mutations due to ongoing
evaluation of computations. Snapshots of its state may be
taken; however, this is purely a "pre-planning" abstraction.
- resource.State: a snapshot of a resource's state that is frozen.
In other words, it is no longer connected to a live object.
This is what will store provider outputs (ID and properties),
and is what may be serialized into a deployment record.
The branch is in a half-baked state as of this change; more changes
are to come...