This commit switches from dep to Go 1.12 modules for tracking Pulumi
dependencies. Rather than _building_ using Go modules, we instead use the `go
mod vendor` command to populate a vendor tree in the same way as `dep ensure`
was previously doing.
In order to prevent checksum mismatches, it was necessary to also update CI to
use Go 1.12 instead of 1.11 - which also necessitated fixing some linting errors
which appeared with the upgraded golangci-lint for 1.12.
Various providers use properties that begin with "__" to represent
internal metadata that should not be presented to the user. These
changes look for such properties and elide them when displaying diffs.
These changes take advantage of the newly-added support for returning
inputs from Read to update a resource's inputs as part of a refresh.
As a consequence, the Pulumi engine will now properly detect drift
between the actual state of a resource and the desired state described
by the program and generate appropriate update or replace steps.
As part of these changes, a resource's old inputs are now passed to the
provider when performing a refresh. The provider can take advantage of
this to maintain the accuracy of any additional data or metadata in the
resource's inputs that may need to be updated during the refresh.
This is required for the complete implementation of
https://github.com/pulumi/pulumi-terraform/pull/349. Without access to
the old inputs for a resource, TF-based providers would lose all
information about default population during a refresh.
If a provider returns information about the top-level properties that
differ, use those keys to filter the diffs that are rendered to the
user.
Fixes#2453.
In general, a "delete" in Pulumi is destroying an actual physical
resource. In the case of a read resource, however, the delete is
merely removing the resource from the stack; the physical resource
is not affected. These changes attempt to clarify this situation by
using the term "discard" rather than "delete".
Fixes#2015.
The diff display code was not expecting that it would be possible for
resource properties to transition from being an archive to being an
asset, or the other way around. This commit prints out a reasonable diff
if this situation occurs instead of crashing.
Since I was digging around over the weekend after the change to move
away from light black, and the impact it had on less important
information showing more prominently than it used to, I took a step
back and did a deeper tidying up of things. Another side goal of this
exercise was to be a little more respectful of terminal width; when
we could say things with fewer words, I did so.
* Stylize the preview/update summary differently, so that it stands
out as a section. Also highlight the total changes with bold -- it
turns out this has a similar effect to the bright white colorization,
just without the negative effects on e.g. white terminals.
* Eliminate some verbosity in the phrasing of change summaries.
* Make all heading sections stylized consistently. This includes
the color (bright magenta) and the vertical spacing (always a newline
separating headings). We were previously inconsistent on this (e.g.,
outputs were under "---outputs---"). Now the headings are:
Previewing (etc), Diagnostics, Outputs, Resources, Duration, and Permalink.
* Fix an issue where we'd parent things to "global" until the stack
object later showed up. Now we'll simply mock up a stack resource.
* Don't show messages like "no change" or "unchanged". Prior to the
light black removal, these faded into the background of the terminal.
Now they just clutter up the display. Similar to the elision of "*"
for OpSames in a prior commit, just leave these out. Now anything
that's written is actually a meaningful status for the user to note.
* Don't show the "3 info messages," etc. summaries in the Info column
while an update is ongoing. Instead, just show the latest line. This
is more respectful of width -- I often find that the important
messages scroll off the right of my screen before this change.
For discussion:
- I actually wonder if we should eliminate the summary
altogether and always just show the latest line. Or even
blank it out. The summary feels better suited for the
Diagnostics section, and the Status concisely tells us
how a resource's update ended up (failed, succeeded, etc).
- Similarly, I question the idea of showing only the "worst"
message. I'd vote for always showing the latest, and again
leaving it to the Status column for concisely telling the
user about the final state a resource ended up in.
* Stop prepending "info: " to every stdout/stderr message. It adds
no value, clutters up the display, and worsens horizontal usage.
* Lessen the verbosity of update headline messages, so we now instead
of e.g. "Previewing update of stack 'x':", we just say
"Previewing update (x):".
* Eliminate vertical whitespace in the Diagnostics section. Every
independent console.out previously was separated by an entire newline,
which made the section look cluttered to my eyes. These are just
streams of logs, there's no reason for the extra newlines.
* Colorize the resource headers in the Diagnostic section light blue.
Note that this will change various test baselines, which I will
update next. I didn't want those in the same commit.
* Revert "Don't show stack outputs when update fails (#1916)"
This reverts commit e3f89e82aa.
* Be more precise about printing outputs
This commit prints outputs only if they are known to be complete. This
avoids massive red diffs during previews and when component resources
fail to call registerResourceOutputs.
* CR: Clean up large boolean expression and comment
* CR: boolean compromise
This commit will greatly improve the experience of dealing with partial
failures by simply re-trying to initialize the relevant resources on
every subsequent `pulumi up`, instead of printing a list of reasons the
resource had previously failed to initialize.
As motivation, consider our behavior in the following common, painful
scenario:
* The user creates a `Service` and a `Deployment`.
* The `Pod`s in the `Deployment` fail to become live. This causes the
`Service` to fail, since it does not target any live `Pod`s.
* The user fixes the `Deployment`. A run of `pulumi up` sees the
`Pod`s successfully initialize.
* Users will expect that the `Service` is now in a state of success,
as the `Pod`s it targets are alive. But, because we don't update the
`Service` by default, it perpetually exists in a state of error.
* The user is now required to change some trivial feature of the
`Service` just to trigger an update, so that we can see it succeed.
There are many situations like this. Another very common one is waiting
for test `Pod`s that are meant to successfully complete when some object
becomes live.
By triggering an empty update step for all resources that have any
initialization errors, we avoid all problems like this.
This commit will implement this empty-update semantics for partial
failures, as well as fix the display UX to correctly render the diff in
these cases.
Replace the Source-based implementation of refresh with a phase that
runs as the first part of plan execution and rewrites the snapshot in-memory.
In order to fit neatly within the existing framework for resource operations,
these changes introduce a new kind of step, RefreshStep, to represent
refreshes. RefreshSteps operate similar to ReadSteps but do not imply that
the resource being read is not managed by Pulumi.
In addition to the refresh reimplementation, these changes incorporate those
from #1394 to run refresh in the integration test framework.
Fixes#1598.
Fixespulumi/pulumi-terraform#165.
Contributes to #1449.
The belief is that this hides some complexity that we shouldn't be
exposing in the default case.
In order to filter these events from both the diff/progress display
and the resource change summary, we perform this filtering in
`pkg/engine`.
Fixes#1733.
### First-Class Providers
These changes implement support for first-class providers. First-class
providers are provider plugins that are exposed as resources via the
Pulumi programming model so that they may be explicitly and multiply
instantiated. Each instance of a provider resource may be configured
differently, and configuration parameters may be source from the
outputs of other resources.
### Provider Plugin Changes
In order to accommodate the need to verify and diff provider
configuration and configure providers without complete configuration
information, these changes adjust the high-level provider plugin
interface. Two new methods for validating a provider's configuration
and diffing changes to the same have been added (`CheckConfig` and
`DiffConfig`, respectively), and the type of the configuration bag
accepted by `Configure` has been changed to a `PropertyMap`.
These changes have not yet been reflected in the provider plugin gRPC
interface. We will do this in a set of follow-up changes. Until then,
these methods are implemented by adapters:
- `CheckConfig` validates that all configuration parameters are string
or unknown properties. This is necessary because existing plugins
only accept string-typed configuration values.
- `DiffConfig` either returns "never replace" if all configuration
values are known or "must replace" if any configuration value is
unknown. The justification for this behavior is given
[here](https://github.com/pulumi/pulumi/pull/1695/files#diff-a6cd5c7f337665f5bb22e92ca5f07537R106)
- `Configure` converts the config bag to a legacy config map and
configures the provider plugin if all config values are known. If any
config value is unknown, the underlying plugin is not configured and
the provider may only perform `Check`, `Read`, and `Invoke`, all of
which return empty results. We justify this behavior becuase it is
only possible during a preview and provides the best experience we
can manage with the existing gRPC interface.
### Resource Model Changes
Providers are now exposed as resources that participate in a stack's
dependency graph. Like other resources, they are explicitly created,
may have multiple instances, and may have dependencies on other
resources. Providers are referred to using provider references, which
are a combination of the provider's URN and its ID. This design
addresses the need during a preview to refer to providers that have not
yet been physically created and therefore have no ID.
All custom resources that are not themselves providers must specify a
single provider via a provider reference. The named provider will be
used to manage that resource's CRUD operations. If a resource's
provider reference changes, the resource must be replaced. Though its
URN is not present in the resource's dependency list, the provider
should be treated as a dependency of the resource when topologically
sorting the dependency graph.
Finally, `Invoke` operations must now specify a provider to use for the
invocation via a provider reference.
### Engine Changes
First-class providers support requires a few changes to the engine:
- The engine must have some way to map from provider references to
provider plugins. It must be possible to add providers from a stack's
checkpoint to this map and to register new/updated providers during
the execution of a plan in response to CRUD operations on provider
resources.
- In order to support updating existing stacks using existing Pulumi
programs that may not explicitly instantiate providers, the engine
must be able to manage the "default" providers for each package
referenced by a checkpoint or Pulumi program. The configuration for
a "default" provider is taken from the stack's configuration data.
The former need is addressed by adding a provider registry type that is
responsible for managing all of the plugins required by a plan. In
addition to loading plugins froma checkpoint and providing the ability
to map from a provider reference to a provider plugin, this type serves
as the provider plugin for providers themselves (i.e. it is the
"provider provider").
The latter need is solved via two relatively self-contained changes to
plan setup and the eval source.
During plan setup, the old checkpoint is scanned for custom resources
that do not have a provider reference in order to compute the set of
packages that require a default provider. Once this set has been
computed, the required default provider definitions are conjured and
prepended to the checkpoint's resource list. Each resource that
requires a default provider is then updated to refer to the default
provider for its package.
While an eval source is running, each custom resource registration,
resource read, and invoke that does not name a provider is trapped
before being returned by the source iterator. If no default provider
for the appropriate package has been registered, the eval source
synthesizes an appropriate registration, waits for it to complete, and
records the registered provider's reference. This reference is injected
into the original request, which is then processed as usual. If a
default provider was already registered, the recorded reference is
used and no new registration occurs.
### SDK Changes
These changes only expose first-class providers from the Node.JS SDK.
- A new abstract class, `ProviderResource`, can be subclassed and used
to instantiate first-class providers.
- A new field in `ResourceOptions`, `provider`, can be used to supply
a particular provider instance to manage a `CustomResource`'s CRUD
operations.
- A new type, `InvokeOptions`, can be used to specify options that
control the behavior of a call to `pulumi.runtime.invoke`. This type
includes a `provider` field that is analogous to
`ResourceOptions.provider`.
This change implements a `pulumi refresh` command. It operates a bit
like `pulumi update`, and friends, in that it supports `--preview` and
`--diff`, along with the usual flags, and will update your checkpoint.
It works through substitution of the deploy.Source abstraction, which
generates a sequence of resource registration events. This new
deploy.RefreshSource takes in a prior checkpoint and will walk it,
refreshing the state via the associated resource providers by invoking
Read for each resource encountered, and merging the resulting state with
the prior checkpoint, to yield a new resource.Goal state. This state is
then fed through the engine in the usual ways with a few minor caveats:
namely, although the engine must generate steps for the logical
operations (permitting us to get nice summaries, progress, and diffs),
it mustn't actually carry them out because the state being imported
already reflects reality (a deleted resource has *already* been deleted,
so of course the engine need not perform the deletion). The diffing
logic also needs to know how to treat the case of refresh slightly
differently, because we are going to be diffing outputs and not inputs.
Note that support for managed stacks is not yet complete, since that
requires updates to the service to support a refresh endpoint. That
will be coming soon ...
This change includes a bunch of refactorings I made in prep for
doing refresh (first, the command, see pulumi/pulumi#1081):
* The primary change is to change the way the engine's core update
functionality works with respect to deploy.Source. This is the
way we can plug in new sources of resource information during
planning (and, soon, diffing). The way I intend to model refresh
is by having a new kind of source, deploy.RefreshSource, which
will let us do virtually everything about an update/diff the same
way with refreshes, which avoid otherwise duplicative effort.
This includes changing the planOptions (nee deployOptions) to
take a new SourceFunc callback, which is responsible for creating
a source specific to the kind of plan being requested.
Preview, Update, and Destroy now are primarily differentiated by
the kind of deploy.Source that they return, rather than sprinkling
things like `if Destroying` throughout. This tidies up some logic
and, more importantly, gives us precisely the refresh hook we need.
* Originally, we used the deploy.NullSource for Destroy operations.
This simply returns nothing, which is how Destroy works. For some
reason, we were no longer doing this, and instead had some
`if Destroying` cases sprinkled throughout the deploy.EvalSource.
I think this is a vestige of some old way we did configuration, at
least judging by a comment, which is apparently no longer relevant.
* Move diff and diff-printing logic within the engine into its own
pkg/engine/diff.go file, to prepare for upcoming work.
* I keep noticing benign diffs anytime I regenerate protobufs. I
suspect this is because we're also on different versions. I changed
generate.sh to also dump the version into grpc_version.txt. At
least we can understand where the diffs are coming from, decide
whether to take them (i.e., a newer version), and ensure that as
a team we are monotonically increasing, and not going backwards.
* I also tidied up some tiny things I noticed while in there, like
comments, incorrect types, lint suppressions, and so on.