Commit graph

28 commits

Author SHA1 Message Date
Pat Gavlin
1ecdc83a33 Implement more precise delete-before-replace semantics. (#2369)
This implements the new algorithm for deciding which resources must be
deleted due to a delete-before-replace operation.

We need to compute the set of resources that may be replaced by a
change to the resource under consideration. We do this by taking the
complete set of transitive dependents on the resource under
consideration and removing any resources that would not be replaced by
changes to their dependencies. We determine whether or not a resource
may be replaced by substituting unknowns for input properties that may
change due to deletion of the resources their value depends on and
calling the resource provider's Diff method.

This is perhaps clearer when described by example. Consider the
following dependency graph:

  A
__|__
B   C
|  _|_
D  E F

In this graph, all of B, C, D, E, and F transitively depend on A. It may
be the case, however, that changes to the specific properties of any of
those resources R that would occur if a resource on the path to A were
deleted and recreated may not cause R to be replaced. For example, the
edge from B to A may be a simple dependsOn edge such that a change to
B does not actually influence any of B's input properties. In that case,
neither B nor D would need to be deleted before A could be deleted.

In order to make the above algorithm a reality, the resource monitor
interface has been updated to include a map that associates an input
property key with the list of resources that input property depends on.
Older clients of the resource monitor will leave this map empty, in
which case all input properties will be treated as depending on all
dependencies of the resource. This is probably overly conservative, but
it is less conservative than what we currently implement, and is
certainly correct.
2019-01-28 09:46:30 -08:00
joeduffy
5967259795 Add license headers 2018-05-22 15:02:47 -07:00
CyrusNajmabadi
72e00810c4
Filter the logs we emit to glog so that we don't leak out secrets. (#1371) 2018-05-15 15:28:00 -07:00
Pat Gavlin
a23b10a9bf
Update the copyright end date to 2018. (#1068)
Just what it says on the tin.
2018-03-21 12:43:21 -07:00
CyrusNajmabadi
275670692b
Introduce Output<T> and update Resource construction code to properly handle it. (#834)
This PR adds a new formalisms at the Resource layer.  First all inputs to a Resource are typed as ```Input<T>```.  This is either a T, ```Promise<T>``
2018-02-05 14:44:23 -08:00
pat@pulumi.com
f3cb37ef95 Do not expose unknowns to resource providers.
Before these changes, we were inconsistent in our treatment of unknown
property values across the resource provider RPC interface. `Check` and
`Diff` were retaining unknown properties in inputs and outputs;
`Create`, `Update`, and `Delete` were not. This interacted badly with
recent changes to `Check` to return all provider inputs--i.e. not just
defaults--from that method: if an unknown input was provided, it would
be present in the returned inputs, which would eventually confuse the
differ by giving the appearance of changes where none were present.

These changes remove unknowns from the provider interface entirely:
unknown property values are never passed to a provider, and a provider
must never return an unknown property value.

This is the primary piece of the fix for pulumi/pulumi-terraform#93.
2018-01-09 12:21:47 -08:00
Joe Duffy
d419229301
Add additional linting (#768)
This adds additional linting checks.  Most importantly, it will
check calls to our custom format routines for missing arguments.
2017-12-27 17:10:12 -08:00
joeduffy
675fe38269 Add more tracing context to RPC marshaling
This change adds a bit more tracing context to RPC marshaling
logging so that it's easier to attribute certain marshaling calls.
Prior to this, we'd just have a flat list of "marshaled property X"
without any information about what the marshaling pertained to.
2017-12-15 07:22:49 -08:00
joeduffy
7e48e8726b Add (back) component outputs
This change adds back component output properties.  Doing so
requires splitting the RPC interface for creating resources in
half, with an initial RegisterResource which contains all of the
input properties, and a final CompleteResource which optionally
contains any output properties synthesized by the component.
2017-11-20 17:38:09 -08:00
Pat Gavlin
28579eba94
Rework asset identity and exposure of old assets. (#548)
Note: for the purposes of this discussion, archives will be treated as
assets, as their differences are not particularly meaningful.

Currently, the identity of an asset is derived from the hash and the
location of its contents (i.e. two assets are equal iff their contents
have the same hash and the same path/URI/inline value). This means that
changing the source of an asset will cause the engine to detect a
difference in the asset even if the source's contents are identical. At
best, this leads to inefficiencies such as unnecessary updates. This
commit changes asset identity so that it is derived solely from an
asset's hash. The source of an asset's contents is no longer part of
the asset's identity, and need only be provided if the contents
themselves may need to be available (e.g. if a hash does not yet exist
for the asset or if the asset's contents might be needed for an update).

This commit also changes the way old assets are exposed to providers.
Currently, an old asset is exposed as both its hash and its contents.
This allows providers to take a dependency on the contents of an old
asset being available, even though this is not an invariant of the
system. These changes remove the contents of old assets from their
serialized form when they are passed to providers, eliminating the
ability of a provider to take such a dependency. In combination with the
changes to asset identity, this allows a provider to detect changes to
an asset simply by comparing its old and new hashes.

This is half of the fix for [pulumi/pulumi-cloud#158]. The other half
involves changes in [pulumi/pulumi-terraform].
2017-11-12 11:45:13 -08:00
Joe Duffy
0290283e6f
Skip unknown properties (#524)
It's legal and possible for undefined properties to show up in
objects, since that's an idiomatic JavaScript way of initializing
missing properties.  Instead of failing for these during deployment,
we should simply skip marshaling them to Terraform and let it do
its thing as usual.  This came up during our customer workload.
2017-11-03 13:40:15 -07:00
joeduffy
5bf8b5cd3b Fix an error message typo 2017-11-03 11:20:33 -07:00
Joe Duffy
4a493292b1 Tolerate missing hashes 2017-10-22 15:54:44 -07:00
Joe Duffy
69f7f51375 Many asset improvements
This improves a few things about assets:

* Compute and store hashes as input properties, so that changes on
  disk are recognized and trigger updates (pulumi/pulumi#153).

* Issue explicit and prompt diagnostics when an asset is missing or
  of an unexpected kind, rather than failing late (pulumi/pulumi#156).

* Permit raw directories to be passed as archives, in addition to
  archive formats like tar, zip, etc. (pulumi/pulumi#240).

* Permit not only assets as elements of an archive's member list, but
  also other archives themselves (pulumi/pulumi#280).
2017-10-22 13:39:21 -07:00
Joe Duffy
f6e694c72b Rename pulumi-fabric to pulumi
This includes a few changes:

* The repo name -- and hence the Go modules -- changes from pulumi-fabric to pulumi.

* The Node.js SDK package changes from @pulumi/pulumi-fabric to just pulumi.

* The CLI is renamed from lumi to pulumi.
2017-09-21 19:18:21 -07:00
joeduffy
5b779798c4 Fix (don't torch) LUMIDL
This change finishes the conversion of LUMIDL over to the new
runtime model, with the appropriate code generation changes.

It turns out the old model actually had a flaw in it anyway that we
simply didn't hit because we hadn't been stressing output properties
nearly as much as the new model does.  This resulted in needing to
plumb the rejection (or allowance) of computed properties more
deeply into the resource property marshaling/unmarshaling logic.

As of these changes, I can run the GitHub provider again locally.

This change fixes pulumi/pulumi-fabric#332.
2017-09-14 16:40:44 -07:00
joeduffy
35aa6b7559 Rename pulumi/lumi to pulumi/pulumi-fabric
We are renaming Lumi to Pulumi Fabric.  This change simply renames the
pulumi/lumi repo to pulumi/pulumi-fabric, without the CLI tools and other
changes that will follow soon afterwards.
2017-08-02 09:25:22 -07:00
joeduffy
300af62747 Fix erroneous assert when unmarshaling computed properties 2017-07-31 11:44:34 -07:00
joeduffy
00442b73b4 Alter the way unknown properties are serialized
This change serializes unknown properties anywhere in the entire
property structure, including deeply embedded inside object maps, etc.

This is now done in such a way that we can recover both the computed
nature of the serialized property, along with its expected eventual
type, on the other side of the RPC boundary.

This will let us have perfect fidelity with the new bridge's view on
computed properties, rather than special casing them on "one side".
2017-07-21 14:00:30 -07:00
joeduffy
4d708c8567 Fix asset diffing
This change brings the same typed serialization we use for RPC
to the serialization of deployments.  This ensures that we get
repeatable diffs from one deployment to the next.
2017-07-17 10:38:57 -07:00
joeduffy
0f18bb40b2 Tolerate some nils in important places 2017-07-14 18:08:33 -07:00
joeduffy
a6caef973a Make assets and archives 1st class
This change recognizes assets and archives as 1st class resource
property values.  This is necessary to support them in the new bridge
work, and lays the foundation for fixing pulumi/lumi#153.

I also took the opportunity to clean up some old cruft in the
resource properties area.
2017-07-14 12:28:43 -07:00
joeduffy
27b819dec6 Add the ability to skip nulls when un/marshaling properties 2017-07-01 11:51:52 -07:00
joeduffy
2daea4c3d8 Clarify aspects of using the DCO 2017-06-26 14:46:34 -07:00
joeduffy
3c1041af49 Update license headers 2017-06-23 14:53:41 -07:00
joeduffy
01bbc23144 Only mark immediate outputs as outputs
The primary purposes of this change is to mark only immediate ouptuts
on a resource object as "output" and categories the rest as computed.

It also contains a few minor things:

    * Rebase atop the latest in master.

    * Always marshal unknows as their default value.

    * Permit computed as the existing ID property, in addition to null.

    * Tidy up some asserts.
2017-06-13 07:10:13 -07:00
joeduffy
d044720045 Make more progress on the new deployment model
This change restructures a lot more pertaining to deployments, snapshots,
environments, and the like.

The most notable change is that the notion of a deploy.Source is introduced,
which splits the responsibility between the deploy.Plan -- which simply
understands how to compute and carry out deployment plans -- and the idea
of something that can produce new objects on-demand during deployment.

The primary such implementation is evalSource, which encapsulates an
interpreter and takes a package, args, and config map, and proceeds to run
the interpreter in a distinct goroutine.  It synchronizes as needed to
poke and prod the interpreter along its path to create new resource objects.

There are two other sources, however.  First, a nullSource, which simply
refuses to create new objects.  This can be handy when writing isolated
tests but is also used to simulate the "empty" environment as necessary to
do a complete teardown of the target environment.  Second, a fixedSource,
which takes a pre-computed array of objects, and hands those, in order, to
the planning engine; this is mostly useful as a testing technique.

Boatloads of code is now changed and updated in the various CLI commands.

This further chugs along towards pulumi/lumi#90.  The end is in sight.
2017-06-13 07:10:13 -07:00
joeduffy
c53ddeb678 Overhaul resources, planning, and environments
This change, part of pulumi/lumi#90, overhauls quite a bit of the
core resource, planning, environments, and related areas.

The biggest amount of movement comes from the splitting of pkg/resource
into multiple sub-packages.  This results in:

- pkg/resource: just the core resource data structures.

- pkg/resource/deployment: all planning and deployment logic.

- pkg/resource/environment: all environment, configuration, and
      serialized checkpoint structures and logic.

- pkg/resource/plugin: all dynamically loaded analyzer and
      provider logic, including the actual loading and RPC mechanisms.

This also splits the resource abstraction up.  We now have:

- resource.Resource: a shared interface.

- resource.Object: a resource that is connected to a live object
      that will periodically observe mutations due to ongoing
      evaluation of computations.  Snapshots of its state may be
      taken; however, this is purely a "pre-planning" abstraction.

- resource.State: a snapshot of a resource's state that is frozen.
      In other words, it is no longer connected to a live object.
      This is what will store provider outputs (ID and properties),
      and is what may be serialized into a deployment record.

The branch is in a half-baked state as of this change; more changes
are to come...
2017-06-13 07:10:13 -07:00
Renamed from pkg/resource/rpc.go (Browse further)