Commit graph

179 commits

Author SHA1 Message Date
Sean Gillespie
fba87909a0
Re-introduce interface for snapshot management (#1254)
* Re-introduce interface for snapshot management

Snapshot management was done through the Update interface; this commit
splits it into a separate interface

* Put the SnapshotManager instance onto the engine context

* Remove SnapshotManager from planContext and updateActions now that it can be accessed by engine Context
2018-04-23 14:12:13 -07:00
pat@pulumi.com
864d70968b Improve a comment. 2018-04-20 11:52:33 -07:00
pat@pulumi.com
7866e1d561 Fix issue #1135.
Do not fire a "resource outputs" display event for component resources
after their initial registration. Instead, defer this event until the
component's `RegisterResourceOutputs` call arrives.
2018-04-20 11:44:28 -07:00
Pat Gavlin
4fa69bfd72
Plumb basic cancellation through the engine. (#1231)
hese changes plumb basic support for cancellation through the engine.
Two types of cancellation are supported for all engine operations:
- Cancellation, which waits for the operation to drive itself to a safe
  point before the operation returns, and
- Termination, which does not wait for the operation to drive itself
  to a safe opint for the operation returns.

When updating local or managed stacks, a single ^C triggers cancellation
of any running operation; a second ^C will trigger termination.

Fixes #513, #1077.
2018-04-19 18:59:14 -07:00
joeduffy
b77403b4bb Implement a refresh command
This change implements a `pulumi refresh` command.  It operates a bit
like `pulumi update`, and friends, in that it supports `--preview` and
`--diff`, along with the usual flags, and will update your checkpoint.

It works through substitution of the deploy.Source abstraction, which
generates a sequence of resource registration events.  This new
deploy.RefreshSource takes in a prior checkpoint and will walk it,
refreshing the state via the associated resource providers by invoking
Read for each resource encountered, and merging the resulting state with
the prior checkpoint, to yield a new resource.Goal state.  This state is
then fed through the engine in the usual ways with a few minor caveats:
namely, although the engine must generate steps for the logical
operations (permitting us to get nice summaries, progress, and diffs),
it mustn't actually carry them out because the state being imported
already reflects reality (a deleted resource has *already* been deleted,
so of course the engine need not perform the deletion).  The diffing
logic also needs to know how to treat the case of refresh slightly
differently, because we are going to be diffing outputs and not inputs.

Note that support for managed stacks is not yet complete, since that
requires updates to the service to support a refresh endpoint.  That
will be coming soon ...
2018-04-18 10:57:16 -07:00
CyrusNajmabadi
50dafdae6a
Simplify the diff for primitive values. (#1212) 2018-04-17 01:51:53 -07:00
Sean Gillespie
55711e4ca3
Revert "Lift snapshot management out of the engine and serialize writes to snapshot (#1069)" (#1216)
This reverts commit 2c479c172d.
2018-04-16 23:04:56 -07:00
CyrusNajmabadi
b4b11991a2
Remove unused param. (#1211) 2018-04-16 14:42:36 -07:00
CyrusNajmabadi
f2b9bd4b13
Remove the explicit 'pulumi preview' command. (#1170)
Old command still exists, but tells you to run "pulumi update --preview".
2018-04-13 22:26:01 -07:00
CyrusNajmabadi
8b4f3a43ec
Don't synthesize a new error to display when we've already emitted a diagnostic error. (#1193) 2018-04-13 16:25:24 -07:00
Sean Gillespie
2c479c172d
Lift snapshot management out of the engine and serialize writes to snapshot (#1069)
* Lift snapshot management out of the engine

This PR is a prerequisite for parallelism by addressing a major problem
that the engine has to deal with when performing parallel resource
construction: parallel mutation of the global snapshot. This PR adds
a `SnapshotManager` type that is responsible for maintaining and
persisting the current resource snapshot. It serializes all reads and
writes to the global snapshot and persists the snapshot to persistent
storage upon every write.

As a side-effect of this, the core engine no longer needs to know about
snapshot management at all; all snapshot operations can be handled as
callbacks on deployment events. This will greatly simplify the
parallelization of the core engine.

Worth noting is that the core engine will still need to be able to read
the current snapshot, since it is interested in the dependency graphs
contained within. The full implications of that are out of scope of this
PR.

Remove dead code, Steps no longer need a reference to the plan iterator that created them

Fixing various issues that arise when bringing up pulumi-aws

Line length broke the build

Code review: remove dead field, fix yaml name error

Rebase against master, provide implementation of StackPersister for cloud backend

Code review feedback: comments on MutationStatus, style in snapshot.go

Code review feedback: move SnapshotManager to pkg/backend, change engine to use an interface SnapshotManager

Code review feedback: use a channel for synchronization

Add a comment and a new test

* Maintain two checkpoints, an immutable base and a mutable delta, and
periodically merge the two to produce snapshots

* Add a lot of tests - covers all of the non-error paths of BeginMutation and End

* Fix a test resource provider

* Add a few tests, fix a few issues

* Rebase against master, fixed merge
2018-04-12 09:55:34 -07:00
CyrusNajmabadi
a759f2e085
Switch to a resource-progress oriented view for pulumi preview/update/destroy (#1116) 2018-04-10 12:03:11 -07:00
CyrusNajmabadi
40a26e9129
Reduce duplication (#1100) 2018-04-09 17:20:55 -07:00
CyrusNajmabadi
4b761f9fc1
Include richer information in events so that final display can flexibly chose how to present it. (#1088) 2018-03-31 12:08:48 -07:00
Joe Duffy
be26db3ffa
Eliminate needless level of closure indirection (#1085)
This was CR feedback from @swgillespie.
2018-03-29 08:57:25 -07:00
joeduffy
8b5874dab5 General prep work for refresh
This change includes a bunch of refactorings I made in prep for
doing refresh (first, the command, see pulumi/pulumi#1081):

* The primary change is to change the way the engine's core update
  functionality works with respect to deploy.Source.  This is the
  way we can plug in new sources of resource information during
  planning (and, soon, diffing).  The way I intend to model refresh
  is by having a new kind of source, deploy.RefreshSource, which
  will let us do virtually everything about an update/diff the same
  way with refreshes, which avoid otherwise duplicative effort.

  This includes changing the planOptions (nee deployOptions) to
  take a new SourceFunc callback, which is responsible for creating
  a source specific to the kind of plan being requested.

  Preview, Update, and Destroy now are primarily differentiated by
  the kind of deploy.Source that they return, rather than sprinkling
  things like `if Destroying` throughout.  This tidies up some logic
  and, more importantly, gives us precisely the refresh hook we need.

* Originally, we used the deploy.NullSource for Destroy operations.
  This simply returns nothing, which is how Destroy works.  For some
  reason, we were no longer doing this, and instead had some
  `if Destroying` cases sprinkled throughout the deploy.EvalSource.
  I think this is a vestige of some old way we did configuration, at
  least judging by a comment, which is apparently no longer relevant.

* Move diff and diff-printing logic within the engine into its own
  pkg/engine/diff.go file, to prepare for upcoming work.

* I keep noticing benign diffs anytime I regenerate protobufs.  I
  suspect this is because we're also on different versions.  I changed
  generate.sh to also dump the version into grpc_version.txt.  At
  least we can understand where the diffs are coming from, decide
  whether to take them (i.e., a newer version), and ensure that as
  a team we are monotonically increasing, and not going backwards.

* I also tidied up some tiny things I noticed while in there, like
  comments, incorrect types, lint suppressions, and so on.
2018-03-28 07:45:23 -07:00
Pat Gavlin
a23b10a9bf
Update the copyright end date to 2018. (#1068)
Just what it says on the tin.
2018-03-21 12:43:21 -07:00
Joe Duffy
5924f6b8c3
Ensure destroy plugins are present (#1043)
This change uses the prior checkpoint's deployment manifest to pre-
populate all plugins required to complete the destroy operation.  This
allows for subsequent attempts to load a resource's plugin to match the
already-loaded version.  This approach obviously doesn't work in a
hypothetical future world where plugins for the same resource provider
are loaded side-by-side, but we already know that.
2018-03-12 16:27:39 -07:00
CyrusNajmabadi
5b244dbdb1
Use a class for Output serialization to ensure that .apply exists on it. (#1040)
Also, rename/cleanup a bunch of serialization code.

Also, generate better environment names in the serialized closure code. Thsi code should be much easier to make sense of as hte names will better track to the original names in the user code.

Also, dedupe simple non-capturing functions. This helps ensure we don't spit out N copies of __awaiter (one per file it is declared in).
2018-03-12 16:27:00 -07:00
Matt Ellis
dc57119206 Only replace secret text if it is longer than 2 characters
This is inline with what Travis does. Otherwise, for very short
secrets our regex based approach will throw `[secret]` all over the
place.
2018-03-10 13:03:46 -08:00
Sean Gillespie
703a954839
Improve error messages output by the CLI (#1011)
* Improve error messages output by the CLI

This fixes a couple known issues with the way that we present errors
from the Pulumi CLI:
    1. Any errors from RPC endpoints were bubbling up as they were to
    the top-level, which was unfortunate because they contained
    RPC-specific noise that we don't want to present to the user. This
    commit unwraps errors from resource providers.
    2. The "catastrophic error" message often got printed twice
    3. Fatal errors are often printed twice, because our CLI top-level
    prints out the fatal error that it receives before exiting. A lot of
    the time this error has already been printed.
    4. Errors were prefixed by PU####.

* Feedback: Omit the 'catastrophic' error message and use a less verbose error message as the final error

* Code review feedback: interpretRPCError -> resourceStateAndError

* Code review feedback: deleting some commented-out code, error capitalization

* Cleanup after rebase
2018-03-09 15:43:16 -08:00
Matt Ellis
225975ae2d Respond to some Pull Request feedback 2018-03-09 13:23:25 -08:00
Matt Ellis
96d39b60d1 Filter secrets from Pulumi's outputs
When a stack has secrets, we now take the secret values and construct
a regular expression which is just an alternation of all the secret
values. Then, before pushing any string data into an Event, we run the
regular expression and replace all matches with '[secret]'.

Fixes #747
2018-03-09 13:23:25 -08:00
Matt Ellis
aa482a124a Rename stepParentIndent to getIndent 2018-03-09 13:16:28 -08:00
Matt Ellis
db079b1b0a Emit richer events for resource steps
The engine now emits events with richer metadata during the
ResourceOutputs and ResourcePre callbacks. The CLI can then use this
information to decide if it should display the event or not and how
much of the event to display.

Options dealing with what to display and how to display it have moved
into the CLI and the engine now emits all information for each event.
2018-03-09 13:11:42 -08:00
Matt Ellis
55383c46ba Remove unused parameters from stepParentIndent 2018-03-09 11:58:42 -08:00
Matt Ellis
ebc8c794fc Remove indent parameter from printStep
It was always set to zero, so we can remove it now.
2018-03-09 11:54:22 -08:00
Matt Ellis
ae7008ff85 Remove tracking of Shown resources
This is unused now and can be removed.
2018-03-09 11:49:25 -08:00
Matt Ellis
138b2a4289 Replace possible dead code with an assert
I believe because of the way we have structured the code, it is
impossible to know a resource's parent but not printed it. I've
changed the test which would print the parent resource to an assert
that ensure we have printed it.

The next commit is going to remove the shown array because we no
longer need it, but this commit is here so that if there are display
bugs as part of the larger refactoring in how we display events, we
can bisect back and see this failure.
2018-03-09 11:42:28 -08:00
Matt Ellis
104cbd44ff Mark steps as seen only during the Pre event
The `shouldShow` method always marked a step as seen, and having the
side effect there is a little confusing. Because we call shouldShow in
the StepPre, StepPost and Output handlers, its also hard to ensure an
invarant I think we want, which is that in the Post and Output
handlers, we've already seen the event.

So, let's move the marking out of `shouldShow` and into
`OnResourceStepPre` and then assert we've already seen it in
`OnResourceStepPre` and `OnResourceOutputs` handlers.

This means that shouldShow is now a pure function and makes it easier
to move the decision on if we should print information about a step
out of the engine and into the CLI.
2018-03-09 11:37:54 -08:00
Matt Ellis
e1a1e9fab4 Remove indent parementer from printResourceOutputProperties
Callers always passed zero in as this argument, so we can just
initialize a local in the body to zero and clean things up a little.
2018-03-09 11:37:54 -08:00
Matt Ellis
02c45f9f10 Move summary printing out of the engine
The engine now emits a special type of summary event, which the CLI
displays.
2018-03-09 11:13:06 -08:00
Matt Ellis
4e2f94df95 Remove UpdateOptions.ShowConfig
The engine now unconditionally emits a new type of event, a
PreludeEvent, which contains the configuration for a stack as well as
an indication if the stack is being previewed or updated. The
responsibility for interpreting the --show-config flag on the command
line is now handled by the CLI, which uses this to decide if it should
print the configuration or not, and then writes the "Previewing
changes" or "Deploying chanages" header.
2018-03-09 11:13:06 -08:00
Matt Ellis
7e84a83f33 Remove deployOptions.Detailed
This value was unused across all of our display code. We did thread it
everywhere, but we never actually used the value to make any
decisions. Since we want to move to a model where the engine does not
decide *what* to display, it's helpful to remove this policy stuff
anyway.
2018-03-09 11:01:57 -08:00
Matt Ellis
81a273c7bb Change represention of config.Key
config.Key has become a pair of namespace and name. Because the whole
world has not changed yet, there continues to be a way to convert
between a tokens.ModuleMember and config.Key, however now sometime the
conversion from tokens.ModuleMember can fail (when the module member
is not of the form `<package>:config:<name>`).
2018-03-08 10:52:25 -08:00
Matt Ellis
7c39620e9a Introduce config.Key
Right now, config.Key is a type alias for tokens.ModuleMember. I did a
pass over the codebase such that we use config.Key everywhere it
looked like the value did not leak to some external process (e.g a
resource provider or a langhost).

Doing this makes it a little clearer (hopefully) where code is
depending on a module member structure (e.g. <package>:config:<value>)
instead of just an opaque type.
2018-03-08 10:52:25 -08:00
CyrusNajmabadi
c544accfa6
Only attempt to serialize the properties of an object that are actually used. (#1000) 2018-03-07 21:10:12 -08:00
pat@pulumi.com
45a4a41e0d Configure resource providers upon load.
As it stands, we only configure those providers for which configuration
is present. This can lead to surprising failure modes if those providers
are then used to create resources. These changes ensure that all
resource providers that are not configured during plan initialization
are configured upon first load.

Fixes #758.
2018-03-06 16:38:53 -08:00
CyrusNajmabadi
e7c0e4cdaa
Make many fixes to closure serialization (#944)
Make many fixes to closure serialization

Primary things that i've done as part of this change:

    Added support for cyclic objects.
    Properly serialize objects that are shared across different function. previously you would get multiple copies, now you properly reference the same copy.
    Remove the usages of 'hashes' for functions. Because we track identity of objects, we no longer need them.
    Serialize properties of functions (if they have any).
    Handle Objects/Functions with different __proto__s than normal. i.e. classes/constructors. but also anything the user may have done themselves to the object.
    Handle generator functions.
    Handle functions with 'computed' names.
    Handle functions with 'symbol' names.
    Handle serializing Promises as Promises.
    Removed the dual Closure/AsyncClosure tree. One existed solely so we could have a tree without promises (for use in testing maybe?). Because this all exists in a part of our codebase that is entirely async, it's fine to have promises in the tree, and to await them when serializing the Closure to a string.
    Handle serializing class-constructors and methods. Including properly handling 'super' calls.
2018-03-01 00:32:01 -08:00
Matt Ellis
eb1b9d685f Remove pkg/compiler/errors
Most of the errors in this package are holdovers from our previous
syetem where we had our own custom compiler and evaluator and are no
longer needed. The few we still use during plan applicaton (via the
diagnostics system, which is another component from the old system
that we still use) have been promoted into the diag package. Doing so,
allows us to not have to import "github.com/pkg/errors" as "goerr" in
some parts of the engine, a nice cleaup.
2018-02-28 17:41:04 -08:00
joeduffy
25f5a71568 Add support for project plugins
This adds support for two things:

* Installing all plugins that a project requires with a single command:

    $ pulumi plugin install

* Listing the plugins that this project requires:

    $ pulumi plugin ls --project
    $ pulumi plugin ls -p
2018-02-19 11:24:19 -08:00
joeduffy
e242601133 Do not use absolute paths for main/proj 2018-02-18 08:08:15 -08:00
joeduffy
548c22d014 Reimplement GetRequiredPlugins in Go
This brings back the Node.js language plugin's GetRequiredPlugins
function, reimplemented in Go now that the language host has been
rewritten from JavaScript.  Fairly rote translation, along with
some random fixes required to get tests passing again.
2018-02-18 08:08:15 -08:00
joeduffy
96088dd56f Implement Node.js GetRequiredPlugins function
This change implements the Node.js language host's GetRequiredPlugins
function.  This merely scans all node_modules/*/package.json files in
the program directory, looking for those that have associated plugins.
It returns a list of any found along with their version numbers.
2018-02-18 08:08:15 -08:00
joeduffy
c04341edb2 Consult the program for its list of plugins
This change adds a GetRequiredPlugins RPC method to the language
host, enabling us to query it for its list of plugin requirements.
This is language-specific because it requires looking at the set
of dependencies (e.g., package.json files).

It also adds a call up front during any update/preview operation
to compute the set of plugins and require that they are present.
These plugins are populated in the cache and will be used for all
subsequent plugin-related operations during the engine's activity.

We now cache the language plugins, so that we may load them
eagerly too, which we never did previously due to the fact that
we needed to pass the monitor address at load time.  This was a
bit bizarre anyhow, since it's really the Run RPC function that
needs this information.  So, to enable caching and eager loading
-- which we need in order to invoke GetRequiredPlugins -- the
"phone home" monitor RPC address is passed at Run time.

In a subsequent change, we will switch to faulting in the plugins
that are missing -- rather than erroring -- in addition to
supporting the `pulumi plugin install` CLI command.
2018-02-18 08:08:15 -08:00
Joe Duffy
902d646215
Rename package to project (#935)
This addresses pulumi/pulumi#446: what we used to call "package" is
now called "project".  This has gotten more confusing over time, now
that we're doing real package management.

Also fixes pulumi/pulumi#426, while in here.
2018-02-14 13:56:16 -08:00
Matt Ellis
39dbdc98e9 Clean up colorization logic
The existing logic would flow colorization information into the
engine, so depending on the settings in the CLI, the engine may or may
not have emitted colorized events. This coupling is not great and we
want to start moving to a world where the presentation happens
exclusively at the CLI level.

With this change, the engine will always produce strings that have the
colorization formatting directives (i.e. the directives that
reconquest/loreley understands) and the CLI will apply
colorization (which could mean either running loreley to turn the
directives into ANSI escape codes, or drop them or retain them, for
debuging purposes).

Fixes #742
2018-01-31 15:46:14 -08:00
Matt Ellis
b1496f3051 Remove Document and Location
These types are no longer used as pulumi no longer reads and evaluates
source code.

Contributes to #441
2018-01-30 16:42:39 -08:00
Matt Ellis
07fd36c369 Remove deployOptions.Create
This was entirely unused.

Fixes #813
2018-01-29 16:23:55 -08:00
Pat Gavlin
842a16cee4 Always set UpdateOptions.DryRun for previews.
If we do not do this, the engine will assume that it should elide
unknown input/output properties when interacting with the language
and resource providers and we will produce unexpected results.
2018-01-26 16:05:42 -08:00