pulumi/sdk/nodejs/cmd/run/index.ts
Joe Duffy 150f57168a
Fix SxS config (#1175)
We weren't properly lazily loading everywhere we need to.
2018-04-13 11:26:01 -07:00

266 lines
11 KiB
TypeScript

// Copyright 2016-2018, Pulumi Corporation. All rights reserved.
// This is the entrypoint for running a Node.js program with minimal scaffolding.
import * as fs from "fs";
import * as minimist from "minimist";
import * as path from "path";
import * as util from "util";
import * as pulumi from "../../";
import { RunError } from "../../errors";
import * as log from "../../log";
import * as runtime from "../../runtime";
function usage(): void {
console.error(`usage: RUN <flags> [program] <[arg]...>`);
console.error(``);
console.error(` where [flags] may include`);
console.error(` --project=p set the project name to p`);
console.error(` --stack=s set the stack name to s`);
console.error(` --config.k=v... set runtime config key k to value v`);
console.error(` --parallel=p run up to p resource operations in parallel (default is serial)`);
console.error(` --dry-run true to simulate resource changes, but without making them`);
console.error(` --pwd=pwd change the working directory before running the program`);
console.error(` --monitor=addr [required] the RPC address for a resource monitor to connect to`);
console.error(` --engine=addr the RPC address for a resource engine to connect to`);
console.error(` --tracing=url a Zipkin-compatible endpoint to send tracing data to`);
console.error(``);
console.error(` and [program] is a JavaScript program to run in Node.js, and [arg]... optional args to it.`);
}
function printErrorUsageAndExit(message: string): never {
console.error(message);
usage();
return process.exit(-1);
}
/**
* Attempts to provide a detailed error message for module load failure if the
* module that failed to load is the top-level module.
* @param program The name of the program given to `run`, i.e. the top level module
* @param error The error that occured. Must be a module load error.
*/
function reportModuleLoadFailure(program: string, error: Error): never {
// error is guaranteed to be a Node module load error. Node emits a very
// specific string in its error message for module load errors, which includes
// the module it was trying to load.
const errorRegex = /Cannot find module '(.*)'/;
// If there's no match, who knows what this exception is; it's not something
// we can provide an intelligent diagnostic for.
const moduleNameMatches = errorRegex.exec(error.message);
if (moduleNameMatches === null) {
throw error;
}
// Is the module that failed to load exactly the one that this script considered to
// be the top-level module for this program?
//
// We are only interested in producing good diagnostics for top-level module loads,
// since anything else are probably user code issues.
const moduleName = moduleNameMatches[1];
if (moduleName !== program) {
throw error;
}
console.error(`We failed to locate the entry point for your program: ${program}`);
// From here on out, we're going to try to inspect the program we're being asked to run
// a little to see what sort of details we can glean from it, in the hopes of producing
// a better error message.
//
// The first step of this is trying to slurp up a package.json for this program, if
// one exists.
const stat = fs.lstatSync(program);
let projectRoot: string;
if (stat.isDirectory()) {
projectRoot = program;
} else {
projectRoot = path.dirname(program);
}
let packageObject: Record<string, any>;
try {
const packageJson = path.join(projectRoot, "package.json");
packageObject = require(packageJson);
} catch {
// This is all best-effort so if we can't load the package.json file, that's
// fine.
return process.exit(1);
}
console.error("Here's what we think went wrong:");
// The objective here is to emit the best diagnostic we can, starting from the
// most specific to the least specific.
const deps = packageObject["dependencies"] || {};
const devDeps = packageObject["devDependencies"] || {};
const scripts = packageObject["scripts"] || {};
const mainProperty = packageObject["main"] || "index.js";
// Is there a build script associated with this program? It's a little confusing that the
// Pulumi CLI doesn't run build scripts before running the program so call that out
// explicitly.
if ("build" in scripts) {
const command = scripts["build"];
console.error(` * Your program looks like it has a build script associated with it ('${command}').\n`);
console.error("Pulumi does not run build scripts before running your program. " +
`Please run '${command}', 'yarn build', or 'npm build' and try again.`);
return process.exit(1);
}
// Not all typescript programs have build scripts. If we think it's a typescript program,
// tell the user to run tsc.
if ("typescript" in deps || "typescript" in devDeps) {
console.error(" * Your program looks like a TypeScript program. Have you run 'tsc'?");
return process.exit(1);
}
// Not all projects are typescript. If there's a main property, check that the file exists.
if (mainProperty !== undefined && typeof mainProperty === "string") {
const mainFile = path.join(projectRoot, mainProperty);
if (!fs.existsSync(mainFile)) {
console.error(` * Your program's 'main' file (${mainFile}) does not exist.`);
return process.exit(1);
}
}
console.error(" * Yowzas, our sincere apologies, we haven't seen this before!");
console.error(` Here is the raw exception message we received: ${error.message}`);
return process.exit(1);
}
export function main(args: string[]): void {
// See usage above for the intended usage of this program, including flags and required args.
const config: {[key: string]: string} = {};
const argv: minimist.ParsedArgs = minimist(args, {
boolean: [ "dry-run" ],
string: [ "project", "stack", "parallel", "pwd", "monitor", "engine", "tracing" ],
unknown: (arg: string) => {
if (arg.indexOf("-") === 0) {
return printErrorUsageAndExit(`error: Unrecognized flag ${arg}`);
}
return true;
},
stopEarly: true,
});
// Load configuration passed from the language plugin
runtime.ensureConfig();
// If there is a --project=p, and/or a --stack=s, use them in the options.
const project: string | undefined = argv["project"];
const stack: string | undefined = argv["stack"];
// If there is a --pwd directive, switch directories.
const pwd: string | undefined = argv["pwd"];
if (pwd) {
process.chdir(pwd);
}
// If resource parallelism was requested, turn it on.
let parallel: number | undefined;
if (argv["parallel"]) {
parallel = parseInt(argv["parallel"], 10);
if (isNaN(parallel)) {
return printErrorUsageAndExit(
`error: --parallel flag must specify a number: ${argv["parallel"]} is not a number`);
}
}
// If ther is a --dry-run directive, flip the switch. This controls whether we are planning vs. really doing it.
const dryRun: boolean = !!(argv["dry-run"]);
// If there is a monitor argument, connect to it.
const monitorAddr = argv["monitor"];
if (!monitorAddr) {
return printErrorUsageAndExit(`error: --monitor=addr must be provided.`);
}
// If there is an engine argument, connect to it too.
const engineAddr: string | undefined = argv["engine"];
// Now configure the runtime and get it ready to run the program.
runtime.setOptions({
project: project,
stack: stack,
dryRun: dryRun,
parallel: parallel,
monitorAddr: monitorAddr,
engineAddr: engineAddr,
});
// Pluck out the program and arguments.
if (argv._.length === 0) {
return printErrorUsageAndExit("error: Missing program to execute");
}
let program: string = argv._[0];
if (program.indexOf("/") !== 0) {
// If this isn't an absolute path, make it relative to the working directory.
program = path.join(process.cwd(), program);
}
// Now fake out the process-wide argv, to make the program think it was run normally.
const programArgs: string[] = argv._.slice(1);
process.argv = [ process.argv[0], process.argv[1], ...programArgs ];
// Set up the process uncaught exception, unhandled rejection, and program exit handlers.
let uncaught: Error | undefined;
const uncaughtHandler = (err: Error) => {
// First, log the error.
if (err instanceof RunError) {
// For errors that are subtypes of RunError, we will print the message without hitting the unhandled error
// logic, which will dump all sorts of verbose spew like the origin source and stack trace.
log.error(err.message);
}
else {
log.error(`Running program '${program}' failed with an unhandled exception:`);
log.error(util.format(err));
}
// Remember that we failed with an error. Don't quit just yet so we have a chance to drain the message loop.
uncaught = err;
};
process.on("uncaughtException", uncaughtHandler);
process.on("unhandledRejection", uncaughtHandler);
process.on("exit", (code: number) => {
runtime.disconnectSync();
// If we don't already have an exit code, and we had an unhandled error, exit with a non-success.
if (code === 0 && uncaught) {
process.exit(1);
}
});
// Construct a `Stack` resource to represent the outputs of the program.
runtime.runInPulumiStack(() => {
// We run the program inside this context so that it adopts all resources.
//
// IDEA: This will miss any resources created on other turns of the event loop. I think that's a fundamental
// problem with the current Component design though - not sure what else we could do here.
//
// Now go ahead and execute the code. The process will remain alive until the message loop empties.
log.debug(`Running program '${program}' in pwd '${process.cwd()}' w/ args: ${programArgs}`);
try {
return require(program);
} catch (e) {
// User JavaScript can throw anything, so if it's not an Error it's definitely
// not something we want to catch up here.
if (!(e instanceof Error)) {
throw e;
}
// Give a better error message, if we can.
const errorCode = (<any>e).code;
if (errorCode === "MODULE_NOT_FOUND") {
reportModuleLoadFailure(program, e);
}
throw e;
}
});
}
main(process.argv.slice(2));