terminal/src/renderer/dx/CustomTextRenderer.h

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// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
#include <wrl/implements.h>
namespace Microsoft::Console::Render
{
struct DrawingContext
{
DrawingContext(ID2D1RenderTarget* renderTarget,
ID2D1Brush* foregroundBrush,
ID2D1Brush* backgroundBrush,
IDWriteFactory* dwriteFactory,
const DWRITE_LINE_SPACING spacing,
const D2D_SIZE_F cellSize,
const D2D1_DRAW_TEXT_OPTIONS options = D2D1_DRAW_TEXT_OPTIONS_NONE)
{
this->renderTarget = renderTarget;
this->foregroundBrush = foregroundBrush;
this->backgroundBrush = backgroundBrush;
this->dwriteFactory = dwriteFactory;
this->spacing = spacing;
this->cellSize = cellSize;
this->options = options;
}
ID2D1RenderTarget* renderTarget;
ID2D1Brush* foregroundBrush;
ID2D1Brush* backgroundBrush;
IDWriteFactory* dwriteFactory;
DWRITE_LINE_SPACING spacing;
D2D_SIZE_F cellSize;
D2D1_DRAW_TEXT_OPTIONS options;
};
class CustomTextRenderer : public ::Microsoft::WRL::RuntimeClass<::Microsoft::WRL::RuntimeClassFlags<::Microsoft::WRL::ClassicCom |
::Microsoft::WRL::InhibitFtmBase>,
IDWriteTextRenderer>
{
public:
// http://www.charlespetzold.com/blog/2014/01/Character-Formatting-Extensions-with-DirectWrite.html
// https://docs.microsoft.com/en-us/windows/desktop/DirectWrite/how-to-implement-a-custom-text-renderer
// IDWritePixelSnapping methods
[[nodiscard]]
virtual HRESULT STDMETHODCALLTYPE IsPixelSnappingDisabled(void* clientDrawingContext,
_Out_ BOOL* isDisabled) override;
[[nodiscard]]
virtual HRESULT STDMETHODCALLTYPE GetPixelsPerDip(void* clientDrawingContext,
_Out_ FLOAT* pixelsPerDip) override;
[[nodiscard]]
virtual HRESULT STDMETHODCALLTYPE GetCurrentTransform(void* clientDrawingContext,
_Out_ DWRITE_MATRIX* transform) override;
// IDWriteTextRenderer methods
[[nodiscard]]
virtual HRESULT STDMETHODCALLTYPE DrawGlyphRun(void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
DWRITE_MEASURING_MODE measuringMode,
_In_ const DWRITE_GLYPH_RUN* glyphRun,
_In_ const DWRITE_GLYPH_RUN_DESCRIPTION* glyphRunDescription,
IUnknown* clientDrawingEffect) override;
[[nodiscard]]
virtual HRESULT STDMETHODCALLTYPE DrawUnderline(void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
_In_ const DWRITE_UNDERLINE* underline,
IUnknown* clientDrawingEffect) override;
[[nodiscard]]
virtual HRESULT STDMETHODCALLTYPE DrawStrikethrough(void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
_In_ const DWRITE_STRIKETHROUGH * strikethrough,
IUnknown* clientDrawingEffect) override;
[[nodiscard]]
virtual HRESULT STDMETHODCALLTYPE DrawInlineObject(void* clientDrawingContext,
FLOAT originX,
FLOAT originY,
IDWriteInlineObject* inlineObject,
BOOL isSideways,
BOOL isRightToLeft,
IUnknown* clientDrawingEffect) override;
private:
void _FillRectangle(void* clientDrawingContext,
IUnknown* clientDrawingEffect,
float x, float y, float width, float thickness,
DWRITE_READING_DIRECTION readingDirection,
DWRITE_FLOW_DIRECTION flowDirection);
[[nodiscard]]
HRESULT _DrawBasicGlyphRun(DrawingContext* clientDrawingContext,
D2D1_POINT_2F baselineOrigin,
DWRITE_MEASURING_MODE measuringMode,
_In_ const DWRITE_GLYPH_RUN* glyphRun,
_In_ const DWRITE_GLYPH_RUN_DESCRIPTION* glyphRunDescription,
ID2D1Brush* brush);
[[nodiscard]]
HRESULT _DrawBasicGlyphRunManually(DrawingContext*clientDrawingContext,
D2D1_POINT_2F baselineOrigin,
DWRITE_MEASURING_MODE measuringMode,
_In_ const DWRITE_GLYPH_RUN* glyphRun,
_In_ const DWRITE_GLYPH_RUN_DESCRIPTION* glyphRunDescription);
[[nodiscard]]
HRESULT _DrawGlowGlyphRun(DrawingContext* clientDrawingContext,
D2D1_POINT_2F baselineOrigin,
DWRITE_MEASURING_MODE measuringMode,
_In_ const DWRITE_GLYPH_RUN* glyphRun,
_In_ const DWRITE_GLYPH_RUN_DESCRIPTION* glyphRunDescription);
};
}