terminal/src/host/settings.hpp

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/*++
Copyright (c) Microsoft Corporation
Licensed under the MIT license.
Module Name:
- settings.hpp
Abstract:
- This module is used for all configurable settings in the console
Author(s):
- Michael Niksa (MiNiksa) 23-Jul-2014
- Paul Campbell (PaulCam) 23-Jul-2014
Revision History:
- From components of consrv.h
- This is a reduced/de-duplicated version of settings that were stored in the registry, link files, and in the console information state.
--*/
#pragma once
#include "../buffer/out/TextAttribute.hpp"
// To prevent invisible windows, set a lower threshold on window alpha channel.
constexpr unsigned short MIN_WINDOW_OPACITY = 0x4D; // 0x4D is approximately 30% visible/opaque (70% transparent). Valid range is 0x00-0xff.
#include "ConsoleArguments.hpp"
#include "../inc/conattrs.hpp"
class Settings
{
public:
Settings();
void ApplyDesktopSpecificDefaults();
void ApplyStartupInfo(const Settings* const pStartupSettings);
void ApplyCommandlineArguments(const ConsoleArguments& consoleArgs);
void InitFromStateInfo(_In_ PCONSOLE_STATE_INFO pStateInfo);
void Validate();
CONSOLE_STATE_INFO CreateConsoleStateInfo() const;
DWORD GetVirtTermLevel() const;
void SetVirtTermLevel(const DWORD dwVirtTermLevel);
bool IsAltF4CloseAllowed() const;
void SetAltF4CloseAllowed(const bool fAllowAltF4Close);
bool IsReturnOnNewlineAutomatic() const;
void SetAutomaticReturnOnNewline(const bool fAutoReturnOnNewline);
bool IsGridRenderingAllowedWorldwide() const;
void SetGridRenderingAllowedWorldwide(const bool fGridRenderingAllowed);
Add support for the DECSCNM screen mode (#3817) ## Summary of the Pull Request This adds support for the [`DECSCNM`](https://vt100.net/docs/vt510-rm/DECSCNM.html) private mode escape sequence, which toggles the display between normal and reverse screen modes. When reversed, the background and foreground colors are switched. Tested manually, with [Vttest](https://invisible-island.net/vttest/), and with some new unit tests. ## References This also fixes issue #72 for the most part, although if you toggle the mode too fast, there is no discernible flash. ## PR Checklist * [x] Closes #3773 * [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA * [x] Tests added/passed * [ ] Requires documentation to be updated * [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx ## Detailed Description of the Pull Request / Additional comments I've implemented this as a new flag in the `Settings` class, along with updates to the `LookupForegroundColor` and `LookupBackgroundColor` methods, to switch the returned foreground and background colors when that flag is set. It also required a new private API in the `ConGetSet` interface to toggle the setting. And that API is then called from the `AdaptDispatch` class when the screen mode escape sequence is received. The last thing needed was to add a step to the `HardReset` method, to reset the mode back to normal, which is one of the `RIS` requirements. Note that this does currently work in the Windows Terminal, but once #2661 is implemented that may no longer be the case. It might become necessary to let the mode change sequences pass through conpty, and handle the color reversing on the client side. ## Validation Steps Performed I've added a state machine test to make sure the escape sequence is dispatched correctly, and a screen buffer test to confirm that the mode change does alter the interpretation of colors as expected. I've also confirmed that the various "light background" tests in Vttest now display correctly, and that the `tput flash` command (in a bash shell) does actually cause the screen to flash.
2020-01-22 23:29:50 +01:00
bool IsScreenReversed() const;
void SetScreenReversed(const bool fScreenReversed);
bool GetFilterOnPaste() const;
void SetFilterOnPaste(const bool fFilterOnPaste);
const std::wstring_view GetLaunchFaceName() const;
void SetLaunchFaceName(const std::wstring_view launchFaceName);
UINT GetCodePage() const;
void SetCodePage(const UINT uCodePage);
UINT GetScrollScale() const;
void SetScrollScale(const UINT uScrollScale);
bool GetTrimLeadingZeros() const;
void SetTrimLeadingZeros(const bool fTrimLeadingZeros);
bool GetEnableColorSelection() const;
void SetEnableColorSelection(const bool fEnableColorSelection);
bool GetLineSelection() const;
void SetLineSelection(const bool bLineSelection);
bool GetWrapText() const;
void SetWrapText(const bool bWrapText);
bool GetCtrlKeyShortcutsDisabled() const;
void SetCtrlKeyShortcutsDisabled(const bool fCtrlKeyShortcutsDisabled);
BYTE GetWindowAlpha() const;
void SetWindowAlpha(const BYTE bWindowAlpha);
DWORD GetHotKey() const;
void SetHotKey(const DWORD dwHotKey);
bool IsStartupTitleIsLinkNameSet() const;
DWORD GetStartupFlags() const;
void SetStartupFlags(const DWORD dwStartupFlags);
void UnsetStartupFlag(const DWORD dwFlagToUnset);
WORD GetFillAttribute() const;
void SetFillAttribute(const WORD wFillAttribute);
WORD GetPopupFillAttribute() const;
void SetPopupFillAttribute(const WORD wPopupFillAttribute);
WORD GetShowWindow() const;
void SetShowWindow(const WORD wShowWindow);
WORD GetReserved() const;
void SetReserved(const WORD wReserved);
COORD GetScreenBufferSize() const;
void SetScreenBufferSize(const COORD dwScreenBufferSize);
COORD GetWindowSize() const;
void SetWindowSize(const COORD dwWindowSize);
bool IsWindowSizePixelsValid() const;
COORD GetWindowSizePixels() const;
void SetWindowSizePixels(const COORD dwWindowSizePixels);
COORD GetWindowOrigin() const;
void SetWindowOrigin(const COORD dwWindowOrigin);
DWORD GetFont() const;
void SetFont(const DWORD dwFont);
COORD GetFontSize() const;
void SetFontSize(const COORD dwFontSize);
UINT GetFontFamily() const;
void SetFontFamily(const UINT uFontFamily);
UINT GetFontWeight() const;
void SetFontWeight(const UINT uFontWeight);
const WCHAR* const GetFaceName() const;
bool IsFaceNameSet() const;
void SetFaceName(const std::wstring_view faceName);
UINT GetCursorSize() const;
void SetCursorSize(const UINT uCursorSize);
bool GetFullScreen() const;
void SetFullScreen(const bool fFullScreen);
bool GetQuickEdit() const;
void SetQuickEdit(const bool fQuickEdit);
bool GetInsertMode() const;
void SetInsertMode(const bool fInsertMode);
bool GetAutoPosition() const;
void SetAutoPosition(const bool fAutoPosition);
UINT GetHistoryBufferSize() const;
void SetHistoryBufferSize(const UINT uHistoryBufferSize);
UINT GetNumberOfHistoryBuffers() const;
void SetNumberOfHistoryBuffers(const UINT uNumberOfHistoryBuffers);
bool GetHistoryNoDup() const;
void SetHistoryNoDup(const bool fHistoryNoDup);
gsl::span<const COLORREF> Get16ColorTable() const;
gsl::span<const COLORREF> Get256ColorTable() const;
void SetColorTableEntry(const size_t index, const COLORREF ColorValue);
COLORREF GetColorTableEntry(const size_t index) const;
COLORREF GetCursorColor() const noexcept;
CursorType GetCursorType() const noexcept;
void SetCursorColor(const COLORREF CursorColor) noexcept;
void SetCursorType(const CursorType cursorType) noexcept;
bool GetInterceptCopyPaste() const noexcept;
void SetInterceptCopyPaste(const bool interceptCopyPaste) noexcept;
COLORREF GetDefaultForegroundColor() const noexcept;
void SetDefaultForegroundColor(const COLORREF defaultForeground) noexcept;
COLORREF GetDefaultBackgroundColor() const noexcept;
void SetDefaultBackgroundColor(const COLORREF defaultBackground) noexcept;
bool IsTerminalScrolling() const noexcept;
void SetTerminalScrolling(const bool terminalScrollingEnabled) noexcept;
bool GetUseDx() const noexcept;
bool GetCopyColor() const noexcept;
private:
DWORD _dwHotKey;
DWORD _dwStartupFlags;
WORD _wFillAttribute;
WORD _wPopupFillAttribute;
WORD _wShowWindow; // used when window is created
WORD _wReserved;
// START - This section filled via memcpy from shortcut properties. Do not rearrange/change.
COORD _dwScreenBufferSize;
COORD _dwWindowSize; // this is in characters.
COORD _dwWindowOrigin; // used when window is created
DWORD _nFont;
COORD _dwFontSize;
UINT _uFontFamily;
UINT _uFontWeight;
WCHAR _FaceName[LF_FACESIZE];
UINT _uCursorSize;
BOOL _bFullScreen; // deprecated
BOOL _bQuickEdit;
BOOL _bInsertMode; // used by command line editing
BOOL _bAutoPosition;
UINT _uHistoryBufferSize;
UINT _uNumberOfHistoryBuffers;
BOOL _bHistoryNoDup;
// END - memcpy
UINT _uCodePage;
UINT _uScrollScale;
bool _fTrimLeadingZeros;
bool _fEnableColorSelection;
bool _bLineSelection;
bool _bWrapText; // whether to use text wrapping when resizing the window
bool _fCtrlKeyShortcutsDisabled; // disables Ctrl+<something> key intercepts
BYTE _bWindowAlpha; // describes the opacity of the window
bool _fFilterOnPaste; // should we filter text when the user pastes? (e.g. remove <tab>)
std::wstring _LaunchFaceName;
bool _fAllowAltF4Close;
DWORD _dwVirtTermLevel;
bool _fAutoReturnOnNewline;
bool _fRenderGridWorldwide;
Add support for the DECSCNM screen mode (#3817) ## Summary of the Pull Request This adds support for the [`DECSCNM`](https://vt100.net/docs/vt510-rm/DECSCNM.html) private mode escape sequence, which toggles the display between normal and reverse screen modes. When reversed, the background and foreground colors are switched. Tested manually, with [Vttest](https://invisible-island.net/vttest/), and with some new unit tests. ## References This also fixes issue #72 for the most part, although if you toggle the mode too fast, there is no discernible flash. ## PR Checklist * [x] Closes #3773 * [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA * [x] Tests added/passed * [ ] Requires documentation to be updated * [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx ## Detailed Description of the Pull Request / Additional comments I've implemented this as a new flag in the `Settings` class, along with updates to the `LookupForegroundColor` and `LookupBackgroundColor` methods, to switch the returned foreground and background colors when that flag is set. It also required a new private API in the `ConGetSet` interface to toggle the setting. And that API is then called from the `AdaptDispatch` class when the screen mode escape sequence is received. The last thing needed was to add a step to the `HardReset` method, to reset the mode back to normal, which is one of the `RIS` requirements. Note that this does currently work in the Windows Terminal, but once #2661 is implemented that may no longer be the case. It might become necessary to let the mode change sequences pass through conpty, and handle the color reversing on the client side. ## Validation Steps Performed I've added a state machine test to make sure the escape sequence is dispatched correctly, and a screen buffer test to confirm that the mode change does alter the interpretation of colors as expected. I've also confirmed that the various "light background" tests in Vttest now display correctly, and that the `tput flash` command (in a bash shell) does actually cause the screen to flash.
2020-01-22 23:29:50 +01:00
bool _fScreenReversed;
bool _fUseDx;
bool _fCopyColor;
Fix SGR indexed colors to distinguish Indexed256 color (and more) (#5834) This PR introduces a new `ColorType` to allow us to distinguish between `SGR` indexed colors from the 16 color table, the lower half of which can be brightened, and the ISO/ITU indexed colors from the 256 color table, which have a fixed brightness. Retaining the distinction between these two types will enable us to forward the correct `SGR` sequences to conpty when addressing issue #2661. The other benefit of retaining the color index (which we didn't previously do for ISO/ITU colors) is that it ensures that the colors are updated correctly when the color scheme is changed. ## References * This is another step towards fixing the conpty narrowing bugs in issue #2661. * This is technically a fix for issue #5384, but that won't be apparent until #2661 is complete. ## PR Checklist * [x] Closes #1223 * [x] CLA signed. * [x] Tests added/passed * [ ] Requires documentation to be updated * [x] I've discussed this with core contributors already. ## Detailed Description of the Pull Request / Additional comments The first part of this PR was the introduction of a new `ColorType` in the `TextColor` class. Instead of just the one `IsIndex` type, there is now an `IsIndex16` and an `IsIndex256`. `IsIndex16` covers the eight original ANSI colors set with `SGR 3x` and `SGR 4x`, as well as the brighter aixterm variants set with `SGR 9x` and `SGR 10x`. `IsIndex256` covers the 256 ISO/ITU indexed colors set with `SGR 38;5` and `SGR 48;5`. There are two reasons for this distinction. The first is that the ANSI colors have the potential to be brightened by the `SGR 1` bold attribute, while the ISO/ITO color do not. The second reason is that when forwarding an attributes through conpty, we want to try and preserve the original SGR sequence that generated each color (to the extent that that is possible). By having the two separate types, we can map the `IsIndex16` colors back to ANSI/aixterm values, and `IsIndex256` to the ISO/ITU sequences. In addition to the VT colors, we also have to deal with the legacy colors set by the Windows console APIs, but we don't really need a separate type for those. It seemed most appropriate to me to store them as `IsIndex256` colors, since it doesn't make sense to have them brightened by the `SGR 1` attribute (which is what would happen if they were stored as `IsIndex16`). If a console app wanted a bright color it would have selected one, so we shouldn't be messing with that choice. The second part of the PR was the unification of the two color tables. Originally we had a 16 color table for the legacy colors, and a separate table for the 256 ISO/ITU colors. These have now been merged into one, so color table lookups no longer need to decide which of the two tables they should be referencing. I've also updated all the methods that took a color table as a parameter to use a `basic_string_view` instead of separate pointer and length variables, which I think makes them a lot easier and safer to work with. With this new architecture in place, I could now update the `AdaptDispatch` SGR implementation to store the ISO/ITU indexed colors as `IsIndex256` values, where before they were mapped to RGB values (which prevented them reflecting any color scheme changes). I could also update the `TerminalDispatch` implementation to differentiate between the two index types, so that the `SGR 1` brightening would only be applied to the ANSI colors. I've also done a bit of code refactoring to try and minimise any direct access to the color tables, getting rid of a lot of places that were copying tables with `memmove` operations. I'm hoping this will make it easier for us to update the code in the future if we want to reorder the table entries (which is likely a requirement for unifying the `AdaptDispatch` and `TerminalDispatch` implementations). ## Validation Steps Performed For testing, I've just updated the existing unit tests to account for the API changes. The `TextColorTests` required an extra parameter specifying the index type when setting an index. And the `AdapterTest` and `ScreenBufferTests` required the use of the new `SetIndexedXXX` methods in order to be explicit about the index type, instead of relying on the `TextAttribute` constructor and the old `SetForeground` and `SetBackground` methods which didn't have a way to differentiate index types. I've manually tested the various console APIs (`SetConsoleTextAttribute`, `ReadConsoleOutputAttribute`, and `ReadConsoleOutput`), to make sure they are still setting and reading the attributes as well as they used to. And I've tested the `SetConsoleScreenBufferInfoEx` and `GetConsoleScreenBufferInfoEx` APIs to make sure they can read and write the color table correctly. I've also tested the color table in the properties dialog, made sure it was saved and restored from the registry correctly, and similarly saved and restored from a shortcut link. Note that there are still a bunch of issues with the color table APIs, but no new problems have been introduced by the changes in this PR, as far as I could tell. I've also done a bunch of manual tests of `OSC 4` to make sure it's updating all the colors correctly (at least in conhost), and confirmed that the test case in issue #1223 now works as expected.
2020-05-28 00:34:45 +02:00
std::array<COLORREF, XTERM_COLOR_TABLE_SIZE> _colorTable;
// this is used for the special STARTF_USESIZE mode.
bool _fUseWindowSizePixels;
COORD _dwWindowSizePixels;
// Technically a COLORREF, but using INVALID_COLOR as "Invert Colors"
unsigned int _CursorColor;
CursorType _CursorType;
bool _fInterceptCopyPaste;
COLORREF _DefaultForeground;
COLORREF _DefaultBackground;
bool _TerminalScrolling;
friend class RegistrySerialization;
};