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6 commits

Author SHA1 Message Date
Leonard Hecker 2353349fe5
Introduce AtlasEngine - A new text rendering prototype (#11623)
This commit introduces "AtlasEngine", a new text renderer based on DxEngine.
But unlike it, DirectWrite and Direct2D are only used to rasterize glyphs.
Blending and placing these glyphs into the target view is being done using
Direct3D and a simple HLSL shader. Since this new renderer more aggressively
assumes that the text is monospace, it simplifies the implementation:
The viewport is divided into cells, and its data is stored as a simple matrix.
Modifications to this matrix involve only simple pointer arithmetic and is easy
to understand. But just like with DxEngine however, DirectWrite
related code remains extremely complex and hard to understand.

Supported features:
* Basic text rendering with grayscale AA
* Foreground and background colors
* Emojis, including zero width joiners
* Underline, dotted underline, strikethrough
* Custom font axes and features
* Selections
* All cursor styles
* Full alpha support for all colors
* _Should_ work with Windows 7

Unsupported features:
* A more conservative GPU memory usage
  The backing texture atlas for glyphs is grow-only and will not shrink.
  After 256MB of memory is used up (~20k glyphs) text output
  will be broken until the renderer is restarted.
* ClearType
* Remaining gridlines (left, right, top, bottom, double underline)
* Hyperlinks don't get full underlines if hovered in WT
* Softfonts
* Non-default line renditions

Performance:
* Runs at up to native display refresh rate
  Unfortunately the frame rate often drops below refresh rate, due us
  fighting over the buffer lock with other parts of the application.
* CPU consumption is up to halved compared to DxEngine
  AtlasEngine is still highly unoptimized. Glyph hashing
  consumes up to a third of the current CPU time.
* No regressions in WT performance
  VT parsing and related buffer management takes up most of the CPU time (~85%),
  due to which the AtlasEngine can't show any further improvements.
* ~2x improvement in raw text throughput in OpenConsole
  compared to DxEngine running at 144 FPS
* ≥10x improvement in colored VT output in WT/OpenConsole
  compared to DxEngine running at 144 FPS
2021-11-13 00:10:06 +00:00
Leonard Hecker 9aa4a115aa
Improve Base64::Decode performance (#11467)
This commit renames `Base64::s_Decode` into `Base64::Decode` and improves its
average performance on short strings of less than 200 characters by 4.5x.
This is achieved by implementing a classic base64 decoder that reads 4
characters at a time and produces 3 output bytes. Furthermore a small
128 byte lookup table is used to quickly map characters to values.

## PR Checklist
* [x] I work here
* [x] Tests added/passed

## Validation Steps Performed
* Run WSL in Windows Terminal
* Run `printf "\033]52;c;aHR0cHM6Ly9naXRodWIuY29tL21pY3Jvc29mdC90ZXJtaW5hbC9wdWxsLzExNDY3\a"`
* Clipboard contains `https://github.com/microsoft/terminal/pull/11467` ✔️
2021-10-26 21:30:25 +00:00
Josh Soref bbe8275f69
ci: spelling: update to v0.0.18 (#10035)
Co-authored-by: Josh Soref <jsoref@users.noreply.github.com>

<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request

Upgrade check-spelling to [v0.0.18](https://github.com/check-spelling/check-spelling/releases/tag/v0.0.18)

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

I've replaced the `dictionary` directory with `allow` and `reject`. When terminal got check-spelling, I didn't have a way to do `allow`/`reject` (but they were added a while ago). With this release, the bot will complain about items that are in user managed files that wouldn't be valid, this is mostly `-`s in dictionary files, but it also includes numbers `0`..`9` and `_`. If a specific token needs to be accepted but not its sub-elements, the item should be added to `patterns.txt` instead  (`D2DERR_SHADER_COMPILE_FAILED` is an example).

With this version, check-spelling defaults to only considering tokens with at least 3 letters. It's possible to tune it back to 2 (or even 1), but in testing, the 2 character tokens have ended up not being worthwhile.  (This can be [adjusted](https://github.com/check-spelling/check-spelling/wiki/Configuration#shortest_word) if it turns out that people manage to misspell two character tokens often enough to justify checking them.)

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

I ran a number of passes of the spell checker in https://github.com/check-spelling/terminal/actions (note: I tend to delete this repository, so this link may be dead at some point, and action run logs expire).
2021-05-14 08:28:37 -05:00
Mike Griese 3323dc5724
Auto-format our XAML files and enforce in CI (#9589)
This adds [`XamlStyler.Console`] to our solution, and calls it when we
format the code, to also format
our .xaml files. 
* `XamlStyler.Console` is a dotnet tool so it needs to be restored with
  `dotnet tool restore`
* I've added a set of rules to approximately follow [@cmaneu's XAML guidelines].
  Those guidelines also recommend things based on the code-behind, which
  this tool can't figure out, but also _don't matter that much_.
* There's an extra step to strip BOMs from the output, since Xaml Styler
  adds a BOM by default. Some had them before and others didn't. BOMs
  have been nothing but trouble though.

[`XamlStyler.Console`]: https://github.com/Xavalon/XamlStyler
[@cmaneu's XAML guidelines]: https://github.com/cmaneu/xaml-coding-guidelines
2021-03-29 17:09:38 -05:00
Chester Liu 2c603ef953
Add support for paste filtering and bracketed paste mode (#9034)
This adds "paste filtering" & "bracketed paste mode" to the Windows
Terminal.

I've moved the paste handling code in `TerminalControl` to
`Microsoft::Console::Util` to be able to easily test it, and the paste
transformer from `TerminalControl` to `TerminalCore`.

Supersedes #7508
References #395 (overall bracketed paste support request)

Tests added. Manually tested.
2021-02-08 13:11:01 +00:00
Josh Soref 42f7403bf5
ci: update to Spell check to 0.0.17a (#9014)
### Plurals and paste tenses
In the past, plurals `foo`+`s` and past tenses `foo`+`ed` were
automatically tolerated. This turned out to be a bad design choice on my
part.

The basic example is that `potatos` would sometimes be treated as a
mistake and sometimes not (depending on the presence of `potato`).

You can see in this PR, that this logic resulted in `Applys` being
accepted as a word along with `AppContainered` -- there's nothing
intrinsically wrong w/ the latter, but unfortunately in order to screen
out the former, my shortcut just couldn't stick around. This means that
the `dictionary`/`expect` files will grow perhaps by a tiny bit, but as
you can see, not really by much.

This is also why `thereses` (a user) was accepted as a word in the past
(therese is in the base dictionary, so `therese` + `s` was acceptable).

### Pull requests

When GitHub initially introduced GitHub Actions, the event for
`pull_request` was created without enough permission for a tool like
this to work properly. I worked around that by using the `schedule`
event. In 2020, they introduced a replacement event
`pull_request_target` which has enough permission. This means that I can
stop relying on the `schedule` event.

### Miscellaneous

* I've folded together some `expect/` files since now is as good a time
  as any.
* I've included a hint about `excludes.txt` (I added a similar one for
  our primary repo recently, and it came up this week in
  `microsoft/terminal` -- @zadjii-msft)
* I've standardized on a default of `.github/actions/spelling` to make
  the out of the box experience easier for new adopters, so I'm applying
  that change here -- if you're attached to the old directory name,
  specifying it is still supported. -- note the directory rename may
  cause a merge conflict for people with open PRs and changes to the
  contents, this shouldn't be a big problem.
2021-02-03 11:17:38 -08:00
Renamed from .github/actions/spell-check/excludes.txt (Browse further)