Commit graph

1225 commits

Author SHA1 Message Date
Mike Griese d0ff5f6b5e
Add support for running a wt commandline in the curent window WITH A KEYBINDING (#6537)
## Summary of the Pull Request

Adds a execute commandline action (`wt`), which lets a user bind a key to a specific `wt` commandline. This commandline will get parsed and run _in the current window_. 

## References

* Related to #4472 
* Related to #5400 - I need this for the commandline mode of the Command Palette
* Related to #5970

## PR Checklist
* [x] Closes oh, there's not actually an issue for this.
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - yes it does

## Detailed Description of the Pull Request / Additional comments

One important part of this change concerns how panes are initialized at runtime. We've had some persistent trouble with initializing multiple panes, because they rely on knowing how big they'll actually be, to be able to determine if they can split again. 

We previously worked around this by ignoring the size check when we were in "startup", processing an initial commandline. This PR however requires us to be able to know the initial size of a pane at runtime, but before the parents have necessarily been added to the tree, or had their renderer's set up.

This led to the development of `Pane::PreCalculateCanSplit`, which is very highly similar to `Pane::PreCalculateAutoSplit`. This method attempts to figure out how big a pane _will_ take, before the parent has necessarily laid out. 

This also involves a small change to `TermControl`, because if its renderer hasn't been set up yet, it'll always think the font is `{0, fontHeight}`, which will let the Terminal keep splitting in the x direction. This change also makes the TermControl set up a renderer to get the real font size when it hasn't yet been initialized.

## Validation Steps Performed

This was what the json blob I was using for testing evolved into

```json
        {
            "command": {
                "action":"wt",
                "commandline": "new-tab cmd.exe /k #work 15 ; split-pane cmd.exe /k #work 15 ; split-pane cmd.exe /k media-commandline ; new-tab powershell dev\\symbols.ps1 ; new-tab -p \"Ubuntu\" ; new-tab -p \"haunter.gif\" ; focus-tab -t 0",

            },
            "keys": ["ctrl+shift+n"]
        }
```

I also added some tests.

# TODO
* [x] Creating a `{ "command": "wt" }` action without a commandline will spawn a new `wt.exe` process?
  - Probably should just do nothing for the empty string
2020-07-17 21:05:29 +00:00
Michael Niksa 3a91fc0ab4
Skip DX invalidation if we've already scrolled an entire screen worth of height (#6922)
We spend a lot of time invalidating in the DX Renderer. This is a
creative trick to not bother invalidating any further if we can tell
that the bitmap is already completely invalidated. That is, if we've
scrolled at least an entire screen in height... then the entire bitmap
had to have been marked as invalid as the new areas were "uncovered" by
the `InvalidateScroll` command. So further setting invalid bits on top
of a fully invalid map is pointless. 

Note: I didn't use `bitmap::all()` here because it is significantly
slower to check all the bits than it is to just reason out that the
bitmap was already fully marked.

## Validation Steps Performed
- Run `time cat big.txt`. Checked average time before/after, WPR traces
  before/after.
2020-07-17 19:32:36 +00:00
jtippet 0c3841a8b0
Add gutter to Command Palette to avoid overlapping with scrollbar (#6965)
The command palette has some content that can overlap with its
scrollbar.  This PR adds a 16px gutter for the scrollbar, as recommended
[here](https://docs.microsoft.com/en-us/windows/uwp/design/controls-and-patterns/scroll-controls#:~:text=leave%2016px%20of%20padding%20on%20the%20edge%20of%20the%20viewport).

## Detailed Description of the Pull Request / Additional comments
You can repro the overlap in the default configuration by grabbing the
scrollbar with the mouse pointer.  But there's an accessibility option
that makes this more obvious: Settings > Display > Automatically hide
scroll bars.  With that option enabled, the text is _always_
overlapping.

The gutter does look slightly larger than it needs to be when the
scrollbar is thin or completely hidden.  Dynamic reflow may help, but
unfortunately, I don't know enough XAML to wire that up.  MUX has a
promising visual state named `ScrollBarsSeparatorExpanded`, so the
scientists suggest we _could_, while the designers are still pondering
whether we _should_.

## Validation Steps Performed

Old appearance:
![image](https://user-images.githubusercontent.com/10259764/87817879-94d85100-c81e-11ea-956c-ca0e23576fef.png)

New appearance with fat scrollbars:
![image](https://user-images.githubusercontent.com/10259764/87817914-a4579a00-c81e-11ea-9e9d-195969e6da95.png)

New appearance with thin scrollbars:
![image](https://user-images.githubusercontent.com/10259764/87818061-dff26400-c81e-11ea-866e-088f72276343.png)

New appearance with no scrollbar:
![image](https://user-images.githubusercontent.com/10259764/87819674-7758b680-c821-11ea-98b7-dddd1573c242.png)
2020-07-17 19:27:32 +00:00
Michael Niksa 4351f32f5d
Commit attr runs less frequently by accumulating length of color run (#6919)
The act of calling `InsertAttrRuns` is relatively slow. Instead of
calling it a bunch of times to meddle with colors one cell at a time,
we'll accumulate a length of color and call it to make it act all at
once. This is great for when one color full line is getting replaced
with another color full line OR when a line is being replaced with the
same color all at once. There's significantly fewer checks to be made
inside `InsertAttrRuns` if we can help it out by accumulating the length
of each color before asking it to stitch it into the storage.

Validation
----------

- Run `time cat big.txt` and `time cat ls.txt` under VS Performance
  Profiler.
2020-07-17 17:53:01 +00:00
Michael Niksa ea2bd42ff4
Set memory order on slow atomics (#6920)
By default, the memory order on atomics is `seq_cst`. This is a relatively expensive ordering and it shows in situations where we're rapidly signaling a consumer to pick up something from a producer. I've instead attempted to switch these to `release` (producer) and `acquire` (consumer) to improve the performance of these signals. 

## Validation Steps Performed
- Run `time cat big.txt` and `time cat ls.txt` under VS Performance Profiler. 

## PR Checklist
* [x] Closes perf itch
* [x] I work here
* [x] Manual test
* [x] Documentation irrelevant.
* [x] Schema irrelevant.
* [x] Am core contributor.
2020-07-17 17:11:45 +00:00
Dan Thompson 1f8264d86b
Tweaks: normalize TextAttribute method names (adjective form) (#6951)
## Summary of the Pull Request

Text can have various attributes, such as "bold", "italic", "underlined", etc.  The TextAttribute class embodies this. It has methods to set/query these attributes.

This change tweaks a few of the method names to make them match. I.e. for an imaginary text property "Foo", we should have methods along the lines of:

```
IsFoo
SetFoo(bool isFoo)
```

And variations should match: we should have "Foo" and "OverFoo", not "Fooey" and "OverFoo".

I chose to standardize on the adjective form, since that's what we are closest to already. The attributes I attacked here are:

SetItalic**s** --> SetItalic
SetUnderline --> SetUnderline**d**
SetOverline --> SetOverline**d**

("italic" is an adjective; "italics" is a plural noun, representing letters or words in an italic typeface)

And I also added methods for "DoublyUnderlined" for good measure.

I stopped short of renaming the GraphicsOptions enum values to match, too; but I'd be willing to do that in a follow-up change if people wanted it.

## Validation Steps Performed
It builds, and tests still pass.
2020-07-17 15:50:23 +00:00
Dustin L. Howett efb1fddb99
Convert most of our JSON deserializers to use type-based conversion (#6590)
This pull request converts the following JSON deserializers to use the
new JSON deserializer pattern:

* Profile
* Command
* ColorScheme
* Action/Args
* GlobalSettings
* CascadiaSettingsSerialization

This is the completion of a long-term JSON refactoring that makes our
parser and deserializer more type-safe and robust. We're finally able to
get rid of all our manual enum conversion code and unify JSON conversion
around _types_ instead of around _keys_.

I've introduced another file filled with template specializations,
TerminalSettingsSerializationHelpers.h, which comprises a single unit
that holds all of the JSON deserializers (and eventually serializers)
for every type that comes from TerminalApp or TerminalSettings.

I've also moved some types out of Profile and GlobalAppSettings into a
new SettingsTypes.h to improve settings locality.

This does to some extent constitute a breaking change for already-broken
settings. Instead of parsing "successfully" (where invalid values are
null or 0 or unknown or unset), deserialization will now fail when
there's a type mismatch. Because of that, some tests had to be removed.

While I was on a refactoring spree, I removed a number of helpless
helpers, like GetWstringFromJson (which converted a u8 string to an
hstring to make a wstring out of its data pointer :|) and
_ConvertJsonToBool.

In the future, we can make the error types more robust and give them
position and type information such that a conformant application can
display rich error information ("line 3 column 3, I expected a string,
you gave me an integer").

Closes #2550.
2020-07-17 01:31:09 +00:00
jtippet 7062a830b8
Smooth animation of command palette filtering (#6939)
The command palette is a ListView of commands.  As you type into the
search box, commands are added or removed from the ListView.  Currently,
each update is done by completely clearing the backing list, then adding
back any items that should be displayed.  However, this defeats the
ListView's built-in animations: upon every keystroke, ListView displays
its list-clearing animation, then animates the insertion of every item
that wasn't deleted.  This results in noticeable flickering.

This PR changes the update logic so that it updates the list using
(roughly) the minimum number of Insert and Remove calls, so the ListView
makes smoother transitions as you type.

I implemented it by keeping the existing code that builds the filtered
list, but I changed it to build into a scratch list.  Then I grafted on
a generic delta algorithm to make the real list look like the scratch
list.

To verify the delta algorithm, I tested all 360,000 permutations of
pairs of up to 5 element lists in a toy C# app.

## Validation
I'm not sure if my screen capture tool really caught all the flickering
here, but the screencasts below should give a rough idea of the
difference.  (All the flickering was becoming a nuisance while I was
testing out the HC changes.)

See the images in #6939 for more info.

Co-authored-by: Jeffrey Tippet <jtippet@microsoft.com>
2020-07-16 17:33:03 -07:00
Michael Niksa 81b7e54659
Cache the viewport to make invalidation faster (#6918)
In `Renderer::TriggerRedraw`, the act of fetching the viewport from the
`pData` over and over is wasted time. We already have a cached variable
of the viewport that is updated on every scroll check (on
`TriggerScroll` and on `PaintFrame`.) Scrolling wouldn't be working
correctly if the clients weren't already notifying us that the viewport
has changed for scroll purposes, so we can just keep using that cached
value for the invalidation restriction to speed things up over fetching
it again.

## Validation Steps Performed
- Run `time cat big.txt`. Checked average time before/after, WPR traces
  before/after.

## PR Checklist
* [x] Closes perf itch
* [x] I work here
* [x] Manual test
* [x] Documentation irrelevant.
* [x] Schema irrelevant.
* [x] Am core contributor.
2020-07-16 21:46:10 +00:00
Michael Niksa 3255177dd0 Correct comment in this SPSC test as a quick follow up to merge. 2020-07-16 13:53:56 -07:00
Leonard Hecker b62f5ea850
Added til::spsc, a lock-free, single-producer/-consumer FIFO queue (#6751)
## Summary of the Pull Request

This PR adds the `til::spsc` namespace, which implements a lock-free, single-producer, single-consumer FIFO queue ("channel"). The queue efficiently blocks the caller using Futexes if no data can be written to / read from the queue (e.g. using `WaitOnAddress` on Windows). Furthermore it allows batching of data and contains logic to signal the caller if the other side has been dropped/destructed.

## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Detailed Description of the Pull Request / Additional comments

`til::spsc::details::arc<T>` contains most of the queue's logic and as such has the relevant documentation for its design.

## Validation Steps Performed

The queue was tested on Windows, Linux and macOS using MSVC, gcc and llvm and each of their available runtime introspection utilities in order to ensure no race conditions or memory leaks occur.
2020-07-16 20:49:06 +00:00
Dustin L. Howett 09471c3753
Replace gsl::at with a new til::at(span) for pre-checked bounds (#6925)
The recent changes to use gsl::span everywhere added a few bounds checks
along codepaths where we were already checking bounds. Some of them may
be non-obvious to the optimizer, so we can now use til::at to help them
along.

To accomplish this, I've added a new overload of til::at that takes a
span and directly accesses its backing buffer.
2020-07-15 10:29:36 -07:00
Dustin L. Howett 80da24ecf8
Replace basic_string_view<T> with span<const T> (#6921)
We were using std::basic_string_view as a stand-in for std::span so that
we could change over all at once when C++20 dropped with full span
support. That day's not here yet, but as of 54a7fce3e we're using GSL 3,
whose span is C++20-compliant.

This commit replaces every instance of basic_string_view that was not
referring to an actual string with a span of the appropriate type.

I moved the `const` qualifier into span's `T` because while
`basic_string_view.at()` returns `const T&`, `span.at()` returns `T&`
(without the const). I wanted to maintain the invariant that members of
the span were immutable.

* Mechanical Changes
   * `sv.at(x)` -> `gsl::at(sp, x)`
   * `sv.c{begin,end}` -> `sp.{begin,end}` (span's iterators are const)

I had to replace a `std::basic_string<>` with a `std::vector<>` in
ConImeInfo, and I chose to replace a manual array walk in
ScreenInfoUiaProviderBase with a ranged-for. Please review those
specifically.

This will almost certainly cause a code size regression in Windows
because I'm blowing out all the PGO counts. Whoops.

Related: #3956, #975.
2020-07-15 16:40:42 +00:00
Dustin L. Howett 4715bf5525
Replace the color table init code with two const arrays (#6913)
This results in smaller code and faster copying. I chose til::color even
though it results in slightly worse codegen (byteswapping in a tight
loop) than COLORREF (SSE-enlightened block copy) because eventually the
internal representations of the color tables will also be til::color and
_then_ it will become a block copy.
2020-07-15 15:53:38 +00:00
Mike Griese 3b2ee448f9
Add support for "Always on top" mode (#6903)
This PR adds support for always on top mode, via two mechanisms:
* The global setting `alwaysOnTop`. When set to true, the window will be
  created in the "topmost" group of windows.  Changing this value will
  hot-reload whether the window is in the topmost group.
* The action `toggleAlwaysOnTop`, which will toggle the `alwaysOnTop`
  property at runtime.

## Detailed Description of the Pull Request / Additional comments

All "topmost" windows maintain an internal z-ordering relative to one
another, but they're all always above all other "non-topmost" windows.
So multiple Windows Terminal windows which are both `alwaysOnTop` will
maintain a z-order relative to one another, but they'll all be on top of
all other windows.

## Validation Steps Performed

Toggled always on top mode, both in the settings and also at runtime,
and verified that it largely did what I expected.

Closes #3038
2020-07-14 21:02:18 +00:00
Mike Griese 445da4bae4
wt.exe: Add support for "short" sub-commands (#6576)
This adds `nt`, `sp`, and `ft` as aliases for `new-tab`, `split-pane`,
and `focus-tab`, respectively. These do exactly the same thing as their
long for counterparts, but are just shorter, for those of us who type
slower than a fifth grader 👀 

Now you can do
```
wt nt cmd.exe /k #work 15 ; sp cmd.exe /k #work 15 ; sp cmd.exe /k
media-commandline ; nt powershell dev\\symbols.ps1 ; nt -p \"Ubuntu\" ;
nt -p \"Ubuntu\" ; ft -t 0
``` 

instead of 

```
new-tab cmd.exe /k #work 15 ; split-pane cmd.exe /k #work 15 ;
split-pane cmd.exe /k media-commandline ; new-tab powershell
dev\\symbols.ps1 ; new-tab -p \"Ubuntu\" ; new-tab -p \"Ubuntu\" ;
focus-tab -t 0
```

The pattern I'm using here is that each of these subcommands now has a
little helper lambda that actually sets up the subcommand with the
required arguments, and we just call that lambda twice, once for the
long-form of the command, and again for the short.

I imagine that in the future, we won't necessarily have short-forms for
every subcommands, so if there are future conflicts we'd have to figure
that out pre-emptively, but these all seem like they'll need a short
form. 

Closes #5466
2020-07-14 18:50:32 +00:00
Dustin L. Howett 54a7fce3e0
Move to GSL 3.1.0 (#6908)
GSL 3, the next major version of GSL after the one we're using, replaced
their local implementation of `span` with one that more closely mimics
C++20's span. Unfortunately, that is a breaking change for all of GSL's
consumers.

This commit updates our use of span to comply with the new changes in
GSL 3.

Chief among those breaking changes is:

* `span::at` no longer exists; I replaced many instances of `span::at`
  with `gsl::at(x)`
* `span::size_type` has finally given up on `ptrdiff_t` and become
  `size_t` like all other containers

While I was here, I also made the following mechanical replacements:

* In some of our "early standardized" code, we used std::optional's
  `has_value` and `value` back-to-back. Each `value` incurs an
  additional presence test.
  * Change: `x.value().member` -> `x->member` (`optional::operator->`
    skips the presence test)
  * Change: `x.value()` -> `*x` (as above)
* GSL 3 uses `size_t` for `size_type`.
  * Change: `gsl::narrow<size_t>(x.size())` -> `x.size()`
  * Change: `gsl::narrow<ptrdiff_t>(nonSpan.size())` -> `nonSpan.size()`
    during span construction

I also replaced two instances of `x[x.size() - 1]` with `x.back()` and
one instance of a manual array walk (for comparison) with a direct
comparison.

NOTE: Span comparison and `make_span` are not part of the C++20 span
library.

Fixes #6251
2020-07-14 18:30:59 +00:00
jtippet ff27fdfed1
Tweak the Palette's KeyChord for High Contrast mode (#6910)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Update the Palette to be readable under High Contrast mode

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References
Regressed in #6833

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [X] Closes #6892
* [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [X] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #6892

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
I pulled the styling of the KeyChord text into a Style, so we can give it a different style under High Contrast.  Under HC, I just left all the colors at their default, so ListView can do its thing.  (IMHO, the HC style now looks better than the non-HC mode, but maybe I'm biased ;) )

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
| | Old | New |
|---|:---:|:---:|
| Light | ![light](https://user-images.githubusercontent.com/10259764/87398203-6b8f9a80-c56a-11ea-99d0-2eeefcfea269.png) | ![newlight](https://user-images.githubusercontent.com/10259764/87399212-e3aa9000-c56b-11ea-9e94-c8fae8825cd1.png) |
| Dark | ![dark](https://user-images.githubusercontent.com/10259764/87398269-819d5b00-c56a-11ea-9180-5c6ec1071b95.png) | ![newdark](https://user-images.githubusercontent.com/10259764/87399227-ead19e00-c56b-11ea-996d-ad52bc2dcbf3.png) |
| HC White | ![oldwhite](https://user-images.githubusercontent.com/10259764/87398320-92e66780-c56a-11ea-9d52-e2f6e31ae487.png) | ![newwhite](https://user-images.githubusercontent.com/10259764/87398340-98dc4880-c56a-11ea-87e2-ed257ad89c4a.png) |
| HC Black | ![oldblack](https://user-images.githubusercontent.com/10259764/87398357-9f6ac000-c56a-11ea-848c-1ccef6a65442.png) | ![newblack](https://user-images.githubusercontent.com/10259764/87398370-a396dd80-c56a-11ea-9540-8aa9bb934791.png) |
2020-07-14 16:21:59 +00:00
James Holderness b2973eb573
Add support for the "concealed" graphic rendition attribute (#6907)
## Summary of the Pull Request

This PR adds support for the `SGR 8` and `SGR 28` escape sequences,
which enable and disable the _concealed/invisible_ graphic rendition
attribute. When a character is output with this attribute set, it is
rendered with the same foreground and background colors, so the text is
essentially invisible.

## PR Checklist
* [x] Closes #6876
* [x] CLA signed. 
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
  where discussion took place: #6876

## Detailed Description of the Pull Request / Additional comments

Most of the framework for this attribute was already implemented, so it
was just a matter of updating the `TextAttribute::CalculateRgbColors`
method to make the foreground the same as the background when the
_Invisible_ flag was set. Note that this has to happen after the
_Reverse Video_ attribute is applied, so if you have white-on-black text
that is reversed and invisible, it should be all white, rather than all
black.

## Validation Steps Performed

There were already existing SGR unit tests covering this attribute in
the `ScreenBufferTests`, and the `VtRendererTest`. But I've added to the
`AdapterTest` which verifies the SGR sequences for setting and resetting
the attribute, and I've extended the `TextAttributeTests` to verify that
the color calculations return the correct values when the attribute is
set.

I've also manually confirmed that we now render the _concealed text_
values correctly in the _ISO 6429_ tests in Vttest. And I've manually
tested the output of _concealed_ when combined with other attributes,
and made sure that we're matching the behaviour of most other terminals.
2020-07-14 14:11:03 +00:00
Dustin L. Howett 06b50b47ca
Remove the rowsToScroll setting and just always use the system setting (#6891)
This parameter was added as a workaround for our fast trackpad
scrolling. Since that was fixed before 1.0 shipped, in #4554, it has
been largely vestigial. There is no reason for us to keep it around any
longer.

It was also the only "logic" in TerminalSettings, which is otherwise a
library that only transits data between two other libraries.

I have not removed it from the schema, as I do not want to mark folks'
settings files invalid to a strict schema parser.

While I was in the area, I added support for "scroll one screen at a
time" (which is represented by the API returning WHEEL_PAGESCROLL),
fixing #5610. We were also storing it in an int (whoops) instead of a
uint.

Fixes #5610
2020-07-14 01:38:11 +00:00
Dustin Howett c70c76e041 Merge remote-tracking branch 'openconsole/inbox' into HEAD 2020-07-13 16:06:05 -07:00
Dustin Howett b12420725f Merged PR 4915574: console: switch to /Zc:wchar_t (native wchar_t)
console: switch to /Zc:wchar_t (native wchar_t)

This matches what we use in OpenConsole and makes {fmt} play nice.

I've also removed the workaround we introduced into OutputCellIterator
to work around not using /Zc:wchar_t.

Fixes MSFT:27626309.
Fixes GH-2673.

Retrieved from https://microsoft.visualstudio.com os.2020 OS official/rs_onecore_dep_uxp 1508f7c232ec58bebc37fedfdec3eb8f9bff5502
2020-07-13 23:04:32 +00:00
Dustin Howett eda216fbbc Merged PR 4915530: Reflect OS Build fixes on top of 58f5d7c7 2020-07-13 23:00:53 +00:00
James Holderness 7d677c5511
Add support for the "faint" graphic rendition attribute (#6873)
## Summary of the Pull Request

This PR adds support for the `SGR 2` escape sequence, which enables the
ANSI _faint_ graphic rendition attribute. When a character is output
with this attribute set, it uses a dimmer version of the active
foreground color.

## PR Checklist
* [x] Closes #6703
* [x] CLA signed. 
* [x] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number where discussion took place: #6703

## Detailed Description of the Pull Request / Additional comments

There was already an `ExtendedAttributes::Faint` flag in the
`TextAttribute` class, but I needed to add `SetFaint` and `IsFaint`
methods to access that flag, and update the `SetGraphicsRendition`
methods of the two dispatchers to set the attribute on receipt of the
`SGR 2` sequence. I also had to update the existing `SGR 22` handler to
reset _Faint_ in addition to _Bold_, since they share the same reset
sequence. For that reason, I thought it a good idea to change the name
of the `SGR 22` enum to `NotBoldOrFaint`.

For the purpose of rendering, I've updated the
`TextAttribute::CalculateRgbColors` method to return a dimmer version of
the foreground color when the _Faint_ attribute is set. This is simply
achieved by dividing each color component by two, which produces a
reasonable effect without being too complicated. Note that the _Faint_
effect is applied before _Reverse Video_, so if the output it reversed,
it's the background that will be faint.

The only other complication was the update of the `Xterm256Engine` in
the VT renderer. As mentioned above, _Bold_ and _Faint_ share the same
reset sequence, so to forward that state over conpty we have to go
through a slightly more complicated process than with other attributes.
We first check whether either attribute needs to be turned off to send
the reset sequence, and then check if the individual attributes need to
be turned on again.

## Validation

I've extended the existing SGR unit tests to cover the new attribute in
the `AdapterTest`, the `ScreenBufferTests`, and the `VtRendererTest`,
and added a test to confirm the color calculations  when _Faint_ is set
in the `TextAttributeTests`.

I've also done a bunch of manual testing with all the different VT color
types and confirmed that our output is comparable to most other
terminals.
2020-07-13 17:44:09 +00:00
Mike Griese 1c8e83d52d
Add support for focus mode (#6804)
## Summary of the Pull Request

Add support for "focus" mode, which only displays the actual terminal content, no tabs or titlebar. The edges of the window are draggable to resize, but the window can't be moved in borderless mode.

The window looks _slightly_ different bewteen different values for `showTabsInTitlebar`, because switching between the `NonClientIslandWindow` and the `IslandWindow` is _hard_.

`showTabsInTitlebar` | Preview
-- | --
`true` | ![image](https://user-images.githubusercontent.com/18356694/86639069-f5090080-bf9d-11ea-8b29-fb1e479a078d.png)
`false` | ![image](https://user-images.githubusercontent.com/18356694/86639094-fafee180-bf9d-11ea-8fc0-6804234a5113.png)

## PR Checklist
* [x] Closes #2238 
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

* **KNOWN ISSUE**: Upon resizing the NCIW, the top frame margin disappears, making that border disappear entirely. 6356aaf has a bunch of WIP work for me trying to fix that, but I couldn't get it quite right.

## Validation Steps Performed
* Toggled between focus and fullscreen a _bunch_ in both modes.
2020-07-13 17:40:20 +00:00
Dustin L. Howett 89c4ebaafe
Update JsonNew for IReference+cleaner optionals, and better Mappers (#6890)
This commit updates JsonUtilsNew to support winrt
`Windows::Foundation::IReference<T>` as an option type, and cleans up the
optional support code by removing the optional overload on
`GetValue(...)`. Instead of using an overload with a partial
specialization, we're using a constexpr if with a type trait to
determine option-type-ness.

In addition, Carlos reported an issue with deriving from `FlagMapper`
(itself templated) and referring to the base type's members without
fully qualifying them. To make derivation easier, `EnumMapper` and
`FlagMapper` now provide `BaseEnumMapper` and `BaseFlagMapper` type
aliases.

I've taken the opportunity to add a `winrt::hstring` conversion
trait.

Lastly, in casual use, I found out that I'd written the til::color
converter wrong: it supports color strings of length 7 (`#rrggbb`) and
length 4 (`#rgb`). I mistyped (and failed to test) support for 4-length
color strings by pretending they were only 3 characters long.

## References

Merged JsonUtils changes from #6004 and #6590.

## PR Checklist
* [x] Unblocks aforementioned PRs
* [x] cla
* [x] Tests added/passed
* [x] Documentation N/A
* [x] Schema N/A
* [x] Kid tested, mother approved.
2020-07-13 16:47:03 +00:00
Dustin L. Howett 592c634577
Build and ship an actual binary named wt that just launches WT (#6860)
Due to a shell limitation, Ctrl+Shift+Enter will not launch Windows
Terminal as Administrator. This is caused by the app execution alias and
the actual targeted executable not having the same name.

In addition, PowerShell has an issue detecting app execution aliases as
GUI/TUI applications. When you run wt from PowerShell, the shell will
wait for WT to exit before returning to the prompt. Having a shim that
immediately re-executes WindowsTerminal and then returns handily knocks
this issue out (as the process that PS was waiting for exits
immediately.)

This could cause a regression for anybody who tries to capture the PID
of wt.exe. Our process tree is not an API, and we have offered no
consistency guarantee on it.

VALIDATION
----------

Tested manual launch in a number of different scenarios:

* [x] start menu "wtd"
* [x] start menu tile
* [x] powertoys run
* [x] powertoys run ctrl+shift (admin)
* [x] powershell inbox, "core"
* [x] cmd
* [x] run dialog
* [x] run dialog ctrl+shift (admin)
* [x] run from a lnk with window mode=maximized

Fixes #4645 (PowerShell waits for wt)
Fixes #6625 (Can't launch as admin using C-S-enter)
2020-07-10 22:41:37 +00:00
James Holderness 53b224b1c6
Add support for DA2 and DA3 device attributes reports (#6850)
This PR adds support for the `DA2` (Secondary Device Attributes) and
`DA3` (Tertiary Device Attributes) escape sequences, which are standard
VT queries reporting basic information about the terminal.

The _Secondary Device Attributes_ response is made up of a number of
parameters:
1. An identification code, for which I've used 0 to indicate that we
   have the capabilities of a VT100 (using code 0 for this is an XTerm
   convention, since technically DA2 would not have been supported by a
   VT100).
2. A firmware revision level, which some terminal emulators use to
   report their actual version number, but I thought it best we just
   hardcode a value of 10 (the DEC convention for 1.0).
3. Additional hardware options, which tend to be device specific, but
   I've followed the convention of the later DEC terminals using 1 to
   indicate the presence of a PC keyboard.

The _Tertiary Device Attributes_ response was originally used to provide
a unique terminal identification code, and which some terminal emulators
use as a way to identify themselves. However, I think that's information
we'd probably prefer not to reveal, so I've followed the more common
practice of returning all zeros for the ID.

In terms of implementation, the only complication was the need to add an
additional code path in the `OutputStateMachine` to handle the `>` and
`=` intermediates (technically private parameter prefixes) that these
sequences require. I've done this as a single method - rather than one
for each prefix - since I think that makes the code easier to follow.

VALIDATION
----------

I've added output engine tests to make sure the sequences are dispatched
correctly, and adapter tests to confirm that they are returning the
responses we expect. I've also manually confirmed that they pass the
_Test of terminal reports_ in Vttest.

Closes #5836
2020-07-10 22:27:47 +00:00
James Holderness 3388a486dc
Refactor the renderer color calculations (#6853)
This is a refactoring of the renderer color calculations to simplify the
implementation, and to make it easier to support additional
color-altering rendition attributes in the future (e.g. _faint_ and
_conceal_).

## References

* This is a followup to PRs #3817 and #6809, which introduced additional
  complexity in the color calculations, and which suggested the need for
  refactoring. 

## Detailed Description of the Pull Request / Additional comments

When we added support for `DECSCNM`, that required the foreground and
background color lookup methods to be able to return the opposite of
what was requested when the reversed mode was set. That made those
methods unnecessarily complicated, and I thought we could simplify them
considerably just by combining the calculations into a single method
that derived both colors at the same time.

And since both conhost and Windows Terminal needed to perform the same
calculations, it also made sense to move that functionality into the
`TextAttribute` class, where it could easily be shared.

In general this way of doing things is a bit more efficient. However, it
does result in some unnecessary work when only one of the colors is
required, as is the case for the gridline painter. So to make that less
of an issue, I've reordered the gridline code a bit so it at least
avoids looking up the colors when no gridlines are needed.

## Validation Steps Performed

Because of the API changes, quite a lot of the unit tests had to be
updated. For example instead of verifying colors with two separate calls
to `LookupForegroundColor` and `LookupBackgroundColor`, that's now
achieved with a single `LookupAttributeColors` call, comparing against a
pair of values. The specifics of the tests haven't changed though, and
they're all still working as expected.

I've also manually confirmed that the various color sequences and
rendition attributes are rendering correctly with the new refactoring.
2020-07-10 22:26:34 +00:00
Dustin L. Howett 1bf4c082b4
Reintroduce a color compatibility hack, but only for PowerShells (#6810)
There is going to be a very long tail of applications that will
explicitly request VT SGR 40/37 when what they really want is to
SetConsoleTextAttribute() with a black background/white foreground.
Instead of making those applications look bad (and therefore making us
look bad, because we're releasing this as an update to something that
"looks good" already), we're introducing this compatibility quirk.
Before the color reckoning in #6698 + #6506, *every* color was subject
to being spontaneously and erroneously turned into the default color.
Now, only the 16-color palette value that matches the active console
background/foreground color will be destroyed, and only when received
from specific applications.

Removal will be tracked by #6807.

Michael and I discussed what layer this quirk really belonged in. I
originally believed it would be sufficient to detect a background color
that matched the legacy default background, but @j4james provided an
example of where that wouldn't work out (powershell setting the
foreground color to white/gray). In addition, it was too heavyhanded: it
re-broke black backgrounds for every application.

Michael thought that it should live in the server, as a small VT parser
that righted the wrongs coming directly out of the application. On
further investigation, however, I realized that we'd need to push more
information up into the server (so that it could make the decision about
which VT was wrong and which was right) than should be strictly
necessary.

The host knows which colors are right and wrong, and it gets final say
in what ends up in the buffer.

Because of that, I chose to push the quirk state down through
WriteConsole to DoWriteConsole and toggle state on the
SCREEN_INFORMATION that indicates whether the colors coming out of the
application are to be distrusted. This quirk _only applies to pwsh.exe
and powershell.exe._

NOTE: This doesn't work for PowerShell the .NET Global tool, because it
is run as an assembly through dotnet.exe. I have no opinion on how to
fix this, or whether it is worth fixing.

VALIDATION
----------
I configured my terminals to have an incredibly garish color scheme to
show exactly what's going to happen as a result of this. The _default
terminal background_ is purple or red, and the foreground green. I've
printed out a heap of test colors to see how black interacts with them.

Pull request #6810 contains the images generated from this test.

The only color lines that change are the ones where black as a
background or white as a foreground is selected out of the 16-color
palette explicitly. Reverse video still works fine (because black is in
the foreground!), and it's even possible to represent "black on default"
and reverse it into "default on black", despite the black in question
having been `40`.

Fixes #6767.
2020-07-10 15:25:39 -07:00
Dustin L. Howett fc083296b9
Account for WHEEL_DELTA when dispatching VT mouse wheel events (#6843)
By storing up the accumulated delta in the mouse input handler, we can
enlighten both conhost and terminal about wheel events that are less
than one line in size. Previously, we had a workaround in conhost that
clamped small scroll deltas to a whole line, which made trackpad
scrolling unimaginably fast. Terminal didn't make this mistake, but it
also didn't handle delta accumulation . . . which resulted in the same
behavior.

MouseInput will now wait until it's received WHEEL_DELTA (well-known
constant, value 120) worth of scrolling delta before it dispatches a
single scroll event.

Future considerations may include sending multiple wheel button events
for every *multiple* of WHEEL_DELTA, but that would be a slightly larger
refactoring that I'm not yet ready to undertake.

There's a chance that we should be dividing WHEEL_DELTA by the system's
"number of lines to scroll at once" setting, because on trackpads
conhost now scrolls a little _slow_. I think the only way to determine
whether this is palatable is to just ship it.

Fixes #6184.
2020-07-09 23:24:17 +00:00
James Holderness 695ebffca1
Add support for DECSCNM in Windows Terminal (#6809)
## Summary of the Pull Request

This PR adds full support for the `DECSCNM` reverse screen mode in the Windows Terminal to align with the implementation in conhost.

## References

* The conhost implementation of `DECSCNM` was in PR #3817.
* WT originally inherited that functionality via the colors being passed through, but that behaviour was lost in PR #6506.

## PR Checklist
* [x] Closes #6622
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #6622

## Detailed Description of the Pull Request / Additional comments

The `AdaptDispatch::SetScreenMode` now checks if it's in conpty mode and simply returns false to force a pass-through of the mode change. And the `TerminalDispatch` now has its own `SetScreenMode` implementation that tracks any changes to the reversed state, and triggers a redraw in the renderer.

To make the renderer work, we just needed to update the `GetForegroundColor` and `GetBackgroundColor` methods of the terminal's `IRenderData` implementation to check the reversed state, and switch the colors being calculated, the same way the `LookupForegroundColor` and `LookupBackgroundColor` methods work in the conhost `Settings` class.

## Validation Steps Performed

I've manually tested the `DECSCNM` functionality for Windows Terminal in Vttest, and also with some of my own test scripts.
2020-07-09 11:25:30 +00:00
Carlos Zamora 9e26c020e4
Implement preventing auto-scroll on new output (#6062)
## Summary of the Pull Request
Updates the Terminal's scroll response to new output. The Terminal will not automatically scroll if...
- a selection is active, or
- the viewport is at the bottom of the scroll history

## References
#2529 - Spec
#3863 - Implementation

## PR Checklist
* [X] Closes #980
* [X] Closes #3863
* [ ] Tests added/passed
* [ ] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments
Updates the `_scrollOffset` value properly in TerminalCore when the cursor moves. We calculate a new `_scrollOffset` based on if we are circling the buffer and how far below the mutable bottom is.

We specifically check for if a selection is active and if the viewport is at the bottom, then use that as a condition for deciding if we should update `_scrollOffset` to the new calculated value or 0 (the bottom of the scroll history).

## Validation Steps Performed
Manual testing. Though I should add automated tests.
- [X] new output
- [X] new output when circling
- [X] new output when circling and viewport is at the top
2020-07-09 11:24:20 +00:00
Michael Niksa 9e44df0c9f
Cache the size viewport structure inside TextBuffer (#6841)
Looking up the size of the viewport from the underlying dimensions of
the structures seemed like a good idea at the time (so it would only be
in one place), but it turns out to be more of a perf cost than we
expected. Not necessarily on any one hot path, but if we sort by
functions in WPR, it was the top consumer on the Terminal side. This
instead saves the size as a member of the `TextBuffer` and serves that
out. It only changes when it is constructed or resized traditionally, so
it's easy to update/keep track of. It impacted conhost/conpty to a
lesser degree but was still noticeable.

## Validation Steps Performed
- Run `time cat big.txt` under WPR. Checked before and after perf
  metrics.

## PR Checklist
* [x] Closes perf itch
* [x] I work here
* [x] Manual test
* [x] Documentation irrelevant.
* [x] Schema irrelevant.
* [x] Am core contributor.
2020-07-09 11:18:25 +00:00
Dustin L. Howett 313568d0e5
Fix the build in VS 2019 16.7 (#6838)
The main change in 16.7 is the separation of `AppContainerApplication`
into `WindowsStoreApp` and `WindowsAppContainer`. There's been a bit of
interest in splitting packaging away from containment, and this is the
first step in that direction.

We're a somewhat unique application, but as WinUI3 becomes more
prevalent we will become _less_ unique.

Some of these things, I've looked at and wondered how they ever worked.

## PR Checklist
* [x] Closes nothing

## Validation Steps Performed
Built locally and in CI. Tested the generated package with the package tester. Built on 16.6 and seen that it still seems to work.
2020-07-09 04:10:50 +00:00
Michael Niksa 91f921154b
Cache VT buffer line string to avoid (de)alloc on every paint (#6840)
A lot of time was spent between each individual line in the VT paint
engine in allocating some scratch space to assemble the clusters then
deallocating it only to have the next line do that again. Now we just
hold onto that memory space since it should be approximately the size of
a single line wide and will be used over and over and over as painting
continues.

## Validation Steps Performed
- Run `time cat big.txt` under WPR. Checked before and after perf
  metrics.
2020-07-08 16:30:46 -07:00
Michael Niksa 99c33e084a
Avoid copying the bitmap on the way into the tracing function (#6839)
## PR Checklist
* [x] Closes perf itch.
* [x] I work here.
* [x] Manual perf test.
* [x] Documentation irrelevant.
* [x] Schema irrelevant.
* [x] Am core contributor.

## Detailed Description of the Pull Request / Additional comments
Passes the bitmap by ref into the tracing function instead of making a copy on the way in. It's only read anyway for tracing (if enabled) so the copy was a pointless oversight.

## Validation Steps Performed
- Observed WPR trace before and after with `time cat big.txt` in WSL.
2020-07-08 22:13:40 +00:00
jtippet 182a3bb573
Make Terminal look great in High Contrast (#6833)
This PR enables `ApplicationHighContrastAdjustment::None`.  Doing this
disables a set of mitigations in XAML designed to band-aid apps that
were never explicitly designed for High Contrast (HC) modes.  Terminal
now has full control of and responsibility for its appearance in HC
mode.  This allows Terminal to look a lot better.

On paper, we should be able to set `HighContrastAdjustment="None"` on
the `<Application>` element.  But that doesn't have any effect.  I don't
know if this is a bug in `<Toolkit:XamlApplication>` or somewhere else.
So instead I set the property in codebehind, which is not as ideal, but
does at least work.  I'd love to a way to move this into App.xaml.

The Find box had a couple stray styles to override the ToggleButton's
foreground color.  With backplating removed, these styles became
actively harmful (white foreground on highlight color background), so I
just removed them.  The built-in style for ToggleButton is perfect
as-is.

Closes #5360
2020-07-08 12:08:08 -07:00
Carlos Zamora 63fbd9f1fc
Allow starting selections from padding area (#6343)
WinUI's `Margin` and `Padding` work very similarly. `Margin` distances
ourselves from our parent. Whereas `Padding` distances our children from
ourselves.

Terminal's `padding` setting is actually implemented by defining
`Margin` on the SwapChainPanel. This means that the "padding" that is
created is actually belongs to SwapChainPanel's parent: Grid (not to be
confused with its parent, "RootGrid").

When a user clicks on the padded area, input goes to Grid. But there's a
twist: you can't actually hit Grid. To be able to hit Grid, you can't
just set IsHitTestVisible. You need to set it's Visibility to Visible,
and it's Background to Transparent (not null) [2].

## Validation Steps Performed

- [X] Start a selection from the padding area
- [X] Click on a SearchBox if one is available
   - The SearchBox gets first dibs on the hit test so none gets through
     to the SwapChainPanel

## References
[1] https://docs.microsoft.com/en-us/uwp/api/windows.ui.xaml.uielement.ishittestvisible
[2] https://docs.microsoft.com/en-us/windows/uwp/xaml-platform/events-and-routed-events-overview#hit-testing-and-input-events

Closes #5626
2020-07-07 23:42:42 +00:00
Mike Griese 934ad98786
Add some logging regarding command palette usage (#6821)
## Summary of the Pull Request

Pretty straightforward. Logs three scenarios:
* The user opened the command palette (and which mode it was opened in)
* The user ran a command from the palette
* The user dismissed the palette without running an action.

We discussed this in team sync yesterday.

## PR Checklist
* [x] I work here
* [n/a] Requires documentation to be updated
2020-07-07 23:31:31 +00:00
Mike Griese edd8ac8c6c
Update MUX to 2.5.0-prerelease.200609001 (#6819)
See: https://github.com/microsoft/microsoft-ui-xaml/releases/tag/v2.5.0-prerelease.200609001

> ### Notable Changes:
> 
>     Resize tab view items only once the pointer has left the TabViewItem strip (microsoft/microsoft-ui-xaml#2569)
>     Align TabView visuals with Edge (microsoft/microsoft-ui-xaml#2201)
>     Fix background of MenuFlyout in white high contrast (microsoft/microsoft-ui-xaml#2446)
>     TabView: Make TabViewItem consume the TabViewItemHeaderForeground theme resource (microsoft/microsoft-ui-xaml#2348)
>     TabView: Add tooltips to its scrolling buttons. (microsoft/microsoft-ui-xaml#2369)


* [x] Related to #5360 (@jtippet confirms that this alone does not close it.)
* [x] I work here
2020-07-07 23:29:30 +00:00
Mike Griese 5bc31a1e16
Add actions missing in schema, descriptions for toggleRetroEffect (#6806)
## Summary of the Pull Request

In the wake of #6635, a couple things got missed in merges:
* `toggleRetroEffect` didn't get into the schema, nor did `renameTab` or
  `commandPalette`.
* `toggleRetroEffect` also didn't get a name

Furthermore, I thought it might be a good idea to start sticking
commands into `bindings` even without `keys`. So I tried doing that for
`opentabColorPicker` and `toggleRetroEffect`, and found immediately that
the labels for the key chord still appear even when the text is empty.
So I added some XAML magic to hide those when the text is empty.

## References
* #6762 
* #6691
* #6557 
* #6635 

## PR Checklist
* [x] Closes #6762
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

* See also: https://docs.microsoft.com/en-us/windows/uwp/data-binding/data-binding-quickstart#formatting-or-converting-data-values-for-display
  - make sure to switch to C++/WinRT at the top!

## Validation Steps Performed
Removed all my manual actions, ran the Terminal:
![image](https://user-images.githubusercontent.com/18356694/86652356-f5a79400-bfa9-11ea-9131-5b7d3e835e19.png)
2020-07-07 21:46:16 +00:00
jtippet 4faa104f6a
Update colors of our custom NewTab button to match MUX's TabView (#6812)
Update colors of our custom NewTab button to match MUX's TabView button

MUX has a NewTab button, but Terminal uses a homemade lookalike.  The
version in Terminal doesn't use the same brush color resources as MUX's
button, so it looks very slightly different.  This PR updates Terminal's
button to use the exact same colors that MUX uses.  I literally copied
these brush names out of MUX source code.

## References
This is the color version of the layout fix #6766 
This is a prerequisite for fixing #5360

## Detailed Description of the Pull Request / Additional comments
The real reason that this matters is that once you flip on
`ApplicationHighContrastAdjustment::None`, the existing colors will not
work at all.  The existing brushes are themed to black foreground on a
black background when High Contrast (HC) Black theme is enabled.  The
only thing that's saving you is
`ApplicationHighContrastAdjustment::Auto` is automatically backplating
the glyphs on the buttons, which (by design) hides the fact that the
colors are poor.  The backplates are those ugly squares inside the
buttons on the HC themes.

Before I can push a PR that disables automatic backplating (set
`ApplicationHighContrastAdjustment` to `None`), we'll need to select
better brushes that work in HC mode.  MUX has already selected brushes
that work great in all modes, so it just makes sense to use their
brushes.

The one very subtle difference here is that, for non-HC themes, the
glyph's foreground has a bit more contrast when the button is in
hovered/pressed states.  Again this slight difference hardly matters
now, but using the correct brushes will become critical when we try to
remove the HC backplating.

Closes #6812
2020-07-07 13:40:01 -07:00
Mike Griese ceeaadc311
Add some trace logging concerning which schemes are in use (#6803)
## Summary of the Pull Request

Let's try and figure out just how many people are actually using Solarized. I emailed @DHowett about this a week ago, but otherwise we don't really have any other tasks for this.

## PR Checklist
* [x] I work here
* [n/a] Requires documentation to be updated
2020-07-07 17:01:42 +00:00
jtippet d350a89324
Update the shape of our custom NewTab button to match MUX's TabView button (#6766)
The MUX TabView control has a uniquely-shaped [+] button.  TerminalApp
doesn't use it: instead, it has a SplitView button that is styled to
look like MUX's official button.  However, it doesn't get the button's
shape right.  This PR updates TerminalApp's custom button to look more
like MUX's.

The difference is that MUX only rounds the top two corners, and it uses
a bigger radius.  Without matching MUX's radius, the upper-left corner
of the button makes an awkward asymmetric divot with the abutting tab.
There's also a spot in the lower-left corner that just looks like
someone accidentally spilled a few pixels on the floor.

Current appearance before this PR:
![oldlight](https://user-images.githubusercontent.com/10259764/86410863-74ca5e80-bc70-11ea-8c15-4ae22998b209.png)

New appearance with this PR:
![newlight](https://user-images.githubusercontent.com/10259764/86410871-772cb880-bc70-11ea-972c-13332f1a1bdb.png)

Most important deltas highlighted with red circles:
![marklight](https://user-images.githubusercontent.com/10259764/86410877-78f67c00-bc70-11ea-8a6d-696cfbd89b1d.png)


Note that this PR does *not* attempt to fix the colors.  The colors are
also just slightly different from what MUX uses.  I'll save that for a
separate PR, since all those screenshots would clutter this up this PR.
2020-07-06 14:13:23 +00:00
James Holderness 70a7ccc120
Add support for the "overline" graphic rendition attribute (#6754)
## Summary of the Pull Request

This PR adds support for the `SGR 53` and `SGR 55` escapes sequences,
which enable and disable the ANSI _overline_ graphic rendition
attribute, the equivalent of the console character attribute
`COMMON_LVB_GRID_HORIZONTAL`. When a character is output with this
attribute set, a horizontal line is rendered at the top of the character
cell.

## PR Checklist
* [x] Closes #6000
* [x] CLA signed. 
* [x] Tests added/passed
* [ ] Documentation updated. 
* [ ] Schema updated.
* [x] I've discussed this with core contributors already.

## Detailed Description of the Pull Request / Additional comments

To start with, I added `SetOverline` and `IsOverlined` methods to the
`TextAttribute` class, to set and get the legacy
`COMMON_LVB_GRID_HORIZONTAL` attribute. Technically there was already an
`IsTopHorizontalDisplayed` method, but I thought it more readable to add
a separate `IsOverlined` as an alias for that.

Then it was just a matter of adding calls to set and reset the attribute
in response to the `SGR 53` and `SGR 55` sequences in the
`SetGraphicsRendition` methods of the two dispatchers. The actual
rendering was already taken care of by the `PaintBufferGridLines` method
in the rendering engines.

The only other change required was to update the `_UpdateExtendedAttrs`
method in the `Xterm256Engine` of the VT renderer, to ensure the
attribute state would be forwarded to the Windows Terminal over conpty.

## Validation Steps Performed

I've extended the existing SGR unit tests to cover the new attribute in
the `AdapterTest`, the `OutputEngineTest`, and the `VtRendererTest`.
I've also manually tested the `SGR 53` and `SGR 55` sequences to confirm
that they do actually render (or remove) an overline on the characters
being output.
2020-07-06 14:11:17 +00:00
James Holderness 0651fcff14
Don't abort early in VT reset operations if one of the steps fails (#6763)
The VT reset operations `RIS` and `DECSTR` are implemented as a series
of steps, each of which could potentially fail. Currently these
operations abort as soon as an error is detected, which is particularly
problematic in conpty mode, where some steps deliberately "fail" to
indicate that they need to be "passed through" to the conpty client. As
a result, the reset won't be fully executed. This PR changes that
behaviour, so the error state is recorded for any failures, but the
subsequent steps are still run.

Originally the structure of these operations was of the form:

    bool success = DoSomething();
    if (success)
    {
        success = DoSomethingElse();
    }

But I've now changed the code so it looks more like this:

    bool success = DoSomething();
    success = DoSomethingElse() && success;

This means that every one of the steps should execute, regardless of
whether previous steps were successful, but the final _success_ state
will only be true if none of the steps has failed.

While this is only really an issue in the conhost code, I've updated
both the `AdaptDispatch` and `TerminalDispatch` classes, since I thought
it would be best to have them in sync, and in general this seems like a
better way to handle multi-step operations anyway.

VALIDATION

I've manually tested the `RIS` escape sequence (`\ec`) in the Windows
Terminal, and confirmed that it now correctly resets the cursor
position, which it wasn't doing before.

Closes #6545
2020-07-06 14:09:03 +00:00
Mike Griese 396cbbb151
Add a ShortcutAction for toggling retro terminal effect (#6691)
Pretty straightforward. `toggleRetroEffect` will work to toggle the
retro terminal effect on/off. 

* Made possible by contributions from #6551, _and viewers like you_
2020-07-01 23:17:43 +00:00
John Azariah 436fac6afa
fix scheme name resolution, and schema load on WSL (#5327)
This PR fixes the scheme resolution bug outlined in #5326

The approach is as follows:

* In [SchemeManager.cs], find the first scheme parser that actually
  successfully parses the scheme, as opposed to the existing code, which
  finds the first scheme parser which _says it can parse the scheme_, as
  that logic spuriously returns `true` currently. 
* In [XmlSchemeParser.cs] and [JsonParser.cs], ensure that the contents
  of the file are read and the contents passed to XmlDocument.LoadXXX,
  as this fails with an UriException on WSL otherwise.
* Remove `CanParse` as it is superfluous. The check for a valid scheme
  parser should not just check an extension but also if the file exists
  - this is best done by the `ParseScheme` function as it already
  returns null on failure.
* Add `FileExtension` to the interface because we need it lifted now.

Closes #5326
2020-07-01 20:15:09 +00:00
Antonio Garcia 44e80d40b6
Add tooltip text to Color Buttons (#6498)
This commit adds tooltip text to every color button in the tab color
picker.
2020-07-01 19:58:53 +00:00
greg904 985f85ddca
Add settings to warn about large or multiline pastes (#6631)
Before sending calling the `HandleClipboardData` member function on
the `PasteFromClipboardEventArgs` object when we receive a request
from the `TermControl` to send it the clipboard's text content, we
now display a warning to let the user choose whether to continue or
not if the text is larger than 5 KiB or contains the _new line_
character, which can be a security issue if the user is pasting the
text in a shell.

These warnings can be disabled with the `largePasteWarning` and
`multiLinePasteWarning` global settings respectively.

Closes #2349
2020-07-01 19:43:28 +00:00
James Holderness 6b43ace690
Refactor TerminalDispatch (graphics) to match AdaptDispatch (#6728)
This is essentially a rewrite of the
`TerminalDispatch::SetGraphicsRendition` method, bringing it into closer
alignment with the `AdaptDispatch` implementation, simplifying the
`ITerminalApi` interface, and making the code easier to extend. It adds
support for a number of attributes which weren't previously implemented.

REFERENCES

* This is a mirror of the `AdaptDispatch` refactoring in PR #5758.
* The closer alignment with `AdaptDispatch` is a small step towards
  solving issue #3849.
* The newly supported attributes should help a little with issues #5461
  (italics) and #6205 (strike-through).

DETAILS

I've literally copied and pasted the `SetGraphicsRendition`
implementation from `AdaptDispatch` into `TerminalDispatch`, with only
few minor changes:

* The `SetTextAttribute` and `GetTextAttribute` calls are slightly
  different in the `TerminalDispatch` version, since they don't return a
  pointless `success` value, and in the case of the getter, the
  `TextAttribute` is returned directly instead of by reference.
  Ultimately I'd like to move the `AdaptDispatch` code towards that way
  of doing things too, but I'd like to deal with that later as part of a
  wider refactoring of the `ConGetSet` interface.
* The `SetIndexedForeground256` and `SetIndexedBackground256` calls
  required the color indices to be remapped in the `AdaptDispatch`
  implementation, because the conhost color table is in a different
  order to the XTerm standard. `TerminalDispatch` doesn't have that
  problem, so doesn't require the mapping.
* The index color constants used in the 16-color `SetIndexedForeground`
  and `SetIndexedBackground` calls are also slightly different for the
  same reason.

VALIDATION

I cherry-picked this code on top of the #6506 and #6698 PRs, since
that's only way to really get the different color formats passed-through
to the terminal. I then ran a bunch of manual tests with various color
coverage scripts that I have, and confirmed that all the different color
formats were being rendered as expected.

Closes #6725
2020-07-01 11:13:42 -07:00
James Holderness ddbe370d22
Improve the propagation of color attributes over ConPTY (#6506)
This PR reimplements the VT rendering engines to do a better job of
preserving the original color types when propagating attributes over
ConPTY. For the 16-color renderers it provides better support for
default colors and improves the efficiency of the color narrowing
conversions. It also fixes problems with the ordering of character
renditions that could result in attributes being dropped.

Originally the base renderer would calculate the RGB color values and
legacy/extended attributes up front, passing that data on to the active
engine's `UpdateDrawingBrushes` method. With this new implementation,
the renderer now just passes through the original `TextAttribute` along
with an `IRenderData` interface, and leaves it to the engines to extract
the information they need.

The GDI and DirectX engines now have to lookup the RGB colors themselves
(via simple `IRenderData` calls), but have no need for the other
attributes. The VT engines extract the information that they need from
the `TextAttribute`, instead of having to reverse engineer it from
`COLORREF`s.

The process for the 256-color Xterm engine starts with a check for
default colors. If both foreground and background are default, it
outputs a SGR 0 reset, and clears the `_lastTextAttribute` completely to
make sure any reset state is reapplied. With that out the way, the
foreground and background are updated (if changed) in one of 4 ways.
They can either be a default value (SGR 39 and 49), a 16-color index
(using ANSI or AIX sequences), a 256-color index, or a 24-bit RGB value
(both using SGR 38 and 48 sequences).

Then once the colors are accounted for, there is a separate step that
handles the character rendition attributes (bold, italics, underline,
etc.) This step must come _after_ the color sequences, in case a SGR
reset is required, which would otherwise have cleared any character
rendition attributes if it came last (which is what happened in the
original implementation).

The process for the 16-color engines is a little different. The target
client in this case (Windows telnet) is incapable of setting default
colors individually, so we need to output an SGR 0 reset if _either_
color has changed to default. With that out the way, we use the
`TextColor::GetLegacyIndex` method to obtain an approximate 16-color
index for each color, and apply the bold attribute by brightening the
foreground index (setting bit 8) if the color type permits that.

However, since Windows telnet only supports the 8 basic ANSI colors, the
best we can do for bright colors is to output an SGR 1 attribute to get
a bright foreground. There is nothing we can do about a bright
background, so after that we just have to drop the high bit from the
colors. If the resulting index values have changed from what they were
before, we then output ANSI 8-color SGR sequences to update them.

As with the 256-color engine, there is also a final step to handle the
character rendition attributes. But in this case, the only supported
attributes are underline and reversed video.

Since the VT engines no longer depend on the active color table and
default color values, there was quite a lot of code that could now be
removed. This included the `IDefaultColorProvider` interface and
implementations, the `Find(Nearest)TableIndex` functions, and also the
associated HLS conversion and difference calculations.

VALIDATION

Other than simple API parameter changes, the majority of updates
required in the unit tests were to correct assumptions about the way the
colors should be rendered, which were the source of the narrowing bugs
this PR was trying to fix. Like passing white on black to the
`UpdateDrawingBrushes` API, and expecting it to output the default `SGR
0` sequence, or passing an RGB color and expecting an indexed SGR
sequence.

In addition to that, I've added some VT renderer tests to make sure the
rendition attributes (bold, underline, etc) are correctly retained when
a default color update causes an `SGR 0` sequence to be generated (the
source of bug #3076). And I've extended the VT renderer color tests
(both 256-color and 16-color) to make sure we're covering all of the
different color types (default, RGB, and both forms of indexed colors).

I've also tried to manually verify that all of the test cases in the
linked bug reports (and their associated duplicates) are now fixed when
this PR is applied.

Closes #2661
Closes #3076
Closes #3717
Closes #5384
Closes #5864

This is only a partial fix for #293, but I suspect the remaining cases
are unfixable.
2020-07-01 11:10:36 -07:00
James Holderness f0df154ba9
Improve conpty rendering of default colors in legacy apps (#6698)
Essentially what this does is map the default legacy foreground and
background attributes (typically white on black) to the `IsDefault`
color type in the `TextColor` class. As a result, we can now initialize
the buffer for "legacy" shells (like PowerShell and cmd.exe) with
default colors, instead of white on black. This fixes the startup
rendering in conpty clients, which expect an initial default background
color. It also makes these colors update appropriately when the default
palette values change.

One complication in getting this to work, is that the console permits
users to change which color indices are designated as defaults, so we
can't assume they'll always be white on black. This means that the
legacy-to-`TextAttribute` conversion will need access to those default
values.

Unfortunately the defaults are stored in the conhost `Settings` class
(the `_wFillAttribute` field), which isn't easily accessible to all the
code that needs to construct a `TextAttribute` from a legacy value. The
`OutputCellIterator` is particularly problematic, because some iterator
types need to generate a new `TextAttribute` on every iteration.

So after trying a couple of different approaches, I decided that the
least worst option would be to add a pair of static properties for the
legacy defaults in the `TextAttribute` class itself, then refresh those
values from the `Settings` class whenever the defaults changed (this
only happens on startup, or when the conhost _Properties_ dialog is
edited).

And once the `TextAttribute` class had access to those defaults, it was
fairly easy to adapt the constructor to handle the conversion of default
values to the `IsDefault` color type. I could also then simplify the
`TextAttribute::GetLegacyAttributes` method which does the reverse
mapping, and which previously required the default values to be passed
in as a parameter 

VALIDATION

I had to make one small change to the `TestRoundtripExhaustive` unit
test which assumed that all legacy attributes would convert to legacy
color types, which is no longer the case, but otherwise all the existing
tests passed as is. I added a new unit test verifying that the default
legacy attributes correctly mapped to default color types, and the
default color types were mapped back to the correct legacy attributes.

I've manually confirmed that this fixed the issue raised in #5952,
namely that the conhost screen is cleared with the correct default
colors, and also that it is correctly refreshed when changing the
palette from the properties dialog. And I've combined this PR with
#6506, and confirmed that the PowerShell and the cmd shell renderings in
Windows Terminal are at least improved, if not always perfect.

This is a prerequisite for PR #6506
Closes #5952
2020-07-01 11:08:30 -07:00
pi1024e 02d5f90837
Replace old C headers (xxx.h) with modern ones (cxxx) (#5080) 2020-07-01 11:00:24 -07:00
uzxmx b24579d2b0
Add support for OSC 52 (copy-to-clipboard) (#5823)
With this commit, terminal will be able to copy text to the system
clipboard by using OSC 52 MANIPULATE SELECTION DAATA.

We chose not to implement the clipboard querying functionality offered
by OSC 52, as sending the clipboard text to an application without the
user's knowledge or consent is an immense security hole.

We do not currently support the clipboard specifier Pc to specify which
clipboard buffer should be filled

# Base64 encoded `foo`
$ echo -en "\e]52;;Zm9v\a"

# Multiple lines
# Base64 encoded `foo\r\nbar`
$ echo -en "\e]52;;Zm9vDQpiYXI=\a"

Closes #2946.
2020-06-30 01:55:40 +00:00
Michael Niksa c4885f1e6c
Restore simple text runs, correct for crashes (#6695)
Restores the simple text run analysis and skipping of most of the
shaping/layout steps. Corrects one of the fast-path steps to ensure that
offsets and clusters are assigned.

## References
- Bug #6488 
- Bug #6664
- Simple run PR #6206 
- Simple run revert PR #6665
- Recycle glyph runs PR #6483

The "correction" functions, by which box drawing analysis is one of
them, is dependent on the steps coming before it properly assigning the
four main vectors of the text layout glyphs: indices, advances, offsets,
and clusters. When the fast path is identified by the code from #6206,
only two of those are fully updated: indices and advances. The offsets
doesn't tend to cause a problem because offsets are rarely used so
they're pretty much always 0 already (but this PR enforces that they're
zero for the simple/fast path.) The clusters, however, were not mapped
for the fast path. This showed itself in one of two ways:
1. Before the recycled runs PR #6483, the cluster map had a 0 in every
   field for the stock initialized vector.
2. After the recycled runs PR #6483, the cluster map had the previous
   run's mapping in it.

This meant that when we reached the steps where glyph runs were
potentially split during the correction phase for box drawing
characters, unexpected values were present to map the glyph indices to
clusters and were corrected, adjusted, or split in an unexpected
fashion. 

For instance, the index out of range bug could appear when the default 0
values appended to the end of the clusters vector were decremented down
to a negative value during the run splitter as the true DWrite cluster
mapper doesn't generate that sort of pattern in the slow path case
without also breaking the run itself.

The resolution here is therefore to ensure that all of the fields
related to glyph layout are populated even in the fast path. This
doesn't affect the slow path because that one always populated all
fields by asking DWrite to do it. The fast path just skips a bunch of
DWrite steps because it can implicitly identify patterns and save a
bunch of time.

I've also identified a few vectors that weren't cleared on reset/reuse
of the layout. I'm clearing those now so the `.resize()` operations
performed on them to get to the correct lengths will fill them with
fresh and empty values instead of hanging on to ones that may have been
from the previous. This should be OK memory perf wise because the act of
`.clear()` on a vector shouldn't free anything, just mark it invalid.
And doing `.resize()` from an empty one should just default construct
them into already allocated space (which ought to be super quick).

## Validation
* [x] Far.exe doesn't crash and looks fine
* [x] "\e[30;47m\u{2500} What \u{2500}\e[m" from #6488 appears
  appropriately antialiased
* [x] Validate the "\e[30;47m\u{2500} What \u{2500}\e[m" still works
  when `FillGeometry` is nerfed as a quick test that the runs are split
  correctly.
* [x] Put `u{fffd} into Powershell Core to make a replacement char in
  the output. Then press enter a few times and see that shrunken initial
  characters on random rows. Verify this is gone.

Closes #6668
Closes #6669

Co-Authored-By: Chester Liu <skyline75489@outlook.com>
2020-06-29 20:27:31 +00:00
Mike Griese aa1ed0a19c
Add support for the Command Palette (#6635)
## Summary of the Pull Request

![command-palette-001](https://user-images.githubusercontent.com/18356694/85313480-b6dbef00-b47d-11ea-8a8f-a802d26c2f9b.gif)


This adds a first iteration on the command palette. Notable missing features are:
* Commandline mode: This will be a follow-up PR, following the merge of #6537
* nested and iterable commands: These will additionally be a follow-up PR.

This is also additionally based off the addenda in #6532. 

This does not bind a key for the palette by default. That will be done when the above follow-ups are completed.

## References
* #2046 - The original command palette thread
* #5400 - This is the megathread for all command palette issues, which is tracking a bunch of additional follow up work 
* #5674 and #6532 - specs
* #6537 - related

## PR Checklist
* [x] Closes #2046
  - incidentally also closes #6645
* [x] I work here
* [x] Tests added/passed
* [ ] Requires documentation to be updated - delaying this until it's more polished.


## Detailed Description of the Pull Request / Additional comments

* There's a lot of code for autogenerating command names. That's all in `ActionArgs.cpp`, because each case is so _not_ boilerplate, unlike the rest of the code in `ActionArgs.h`.

## Validation Steps Performed

* I've been playing with this for months.
* Tests
* Selfhost with the team
2020-06-26 20:38:02 +00:00
Dustin L. Howett 2fc1ef04ce
Hardcode the paths to Windows PowerShell and CMD (#6684)
Occasionally, we get users with corrupt PATH environment variables: they
can't lauch PowerShell, because for some reason it's dropped off their
PATH. We also get users who have stray applications named
`powershell.exe` just lying around in random system directories.

We can combat both of these issues by simply hardcoding where we expect
PowerShell and CMD to live. %SystemRoot% was chosen over %WINDIR%
because apparently (according to Stack Overflow), SystemPath is
read-only and WINDIR isn't.

Refs #6039, #4390, #4228 (powershell was not found)
Refs #4682, Fixes #6082 (stray powershell.exe)
2020-06-26 17:33:38 +00:00
Dustin L. Howett fefd1408f2
When we add a new tab in compact mode, re-enforce Compact mode (#6670)
This workaround was suggested by @chingucoding in
microsoft/microsoft-ui-xaml#2711

Fixes #6570

## References

microsoft/microsoft-ui-xaml#2711
#6570

## PR Checklist
* [x] Closes an issue
* [x] CLA
* [x] Tested
* [x] Docs not required
* [x] Schema not required
2020-06-25 21:21:48 +00:00
Mike Griese a3a9df82b5
Add setTabColor and openTabColorPicker actions (#6567)
## Summary of the Pull Request

Adds a pair of `ShortcutAction`s for setting the tab color.
* `setTabColor`: This changes the color of the current tab to the provided color, or can be used to clear the color.
* `openTabColorPicker`: This keybinding immediately activates the tab color picker for the currently focused tab.

## References

## PR Checklist
* [x] scratches my own itch
* [x] I work here
* [x] Tests added/passed
* [x] https://github.com/MicrosoftDocs/terminal/pull/69

## Detailed Description of the Pull Request / Additional comments

## Validation Steps Performed
* hey look there are tests
* Tested with the following:
```json

        // { "command": "setTabColor", "keys": [ "alt+c" ] },
        { "keys": "ctrl+alt+c", "command": { "action": "setTabColor", "color": "#123456" } },
        { "keys": "alt+shift+c", "command": { "action": "setTabColor", "color": null} },
        { "keys": "alt+c", "command": "openTabColorPicker" },
```
2020-06-25 13:06:21 +00:00
Carlos Zamora 9215b5282d
Implement Shift+MultiClick Selection Expansion (#6322)
This pull request implements shift+double/triple click. Proper behavior
(as described in #4557) is to only expand one selection point, not both.

Adding the `bool targetStart` was a bit weird. I decided on this being
the cleanest approach though because I still want `PivotSelection` to be
its own helper function. Otherwise, the concept of "pivoting" gets kinda
messy.

## Validation Steps Performed
Manual testing as described on attached issue.
Tests were added for Shift+Click and pivoting the selection too.

Closes #4557
2020-06-25 00:47:13 +00:00
Dustin L. Howett cffd4eb8e9
Revert "Skip ... analysis when the ... text is simple (6206)" (#6665)
This reverts commit 94eab6e391.

We'll reintroduce this again after making sure it plays nicely with
recycling and box drawing glyphs.

Fixes #6488
Fixes #6664
2020-06-24 15:24:18 -07:00
Rushil Kasetty 4027ba37a6
Add keybinding to rename tab (#6557)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Add keybinding for renaming a tab
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [X] Fulfills format requirements set by #6567 
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [X] Tests passed
* [X] Requires documentation to be updated
* [X] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #6567 and here (#6557)

This no longer c loses #6256, as the spec changed. 
<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2020-06-24 20:07:41 +00:00
greg904 58f5d7c72e
Update _TerminalCursorPositionChanged to use ThrottledFunc (#6492)
* Update _TerminalCursorPositionChanged to use ThrottledFunc.
* Rename previous ThrottledFunc to ThrottledArgFunc because now
  ThrottledFunc is for functions that do not take an argument.
* Update ThrottledFunc and ThrottledArgFunc to accept a CoreDispatcher
  on which the function should be called for convenience.
* Don't use coroutines/winrt::fire_and_forget in
  ThrottledFunc/ThrottledArgFunc because they are too slow (see PR).

_AdjustCursorPosition went from 17% of samples to 3% in performance
testing.
2020-06-23 14:05:40 -07:00
Mingjie Zhao b24dbf7c77
Replace std::map with std::unordered_map (#6640)
Replace std::map with std::unordered_map when the order doesn't matter
and hash functions are provided. Simple optimizations, but I expect the
performance should be strictly better, especially for
CodepointWidthDetector.hpp.
2020-06-23 20:49:07 +00:00
pi1024e ff23be04fb
Optimize booleans (#6548)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Many places in this codebase has an equality comparison to the boolean FALSE. This adds unneeded complexity as C and C++ has a NOT operand for use of these in if statements. This makes the code more readable in those areas.

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [X] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
One boolean being compared to FALSE was only used once, with the boolean name being "b", so it is better off not existing at all.

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Unit Testing passed, compiler refactoring
2020-06-22 21:51:34 +00:00
greg904 073e732301
Double-click a tab to rename it (#6628)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request

When the user double clicks on a tab, show the tab rename box
as if they right clicked on the tab and clicked on "Rename".

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes #6600
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Documentation updated. If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/terminal) and link it here: #xxx
* [ ] Schema updated.
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

I added a handler for the `DoubleTapped` event on the tab view item
when we are constructing it for the tab (in `Tab::_MakeTabViewItem`).

The code for that handler was copied the "rename tab menu item" click
handler.

I did not extract the code into a member function because it is very
short (only 2 lines of code) and only used twice so it is not worth
it IMO.

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2020-06-22 16:17:25 +00:00
Michael Niksa e7d3dc5da2
Recycle assorted rendering components to accelerate drawing (#6483)
This saves an awful lot of construction/destruction and memory
allocation, especially with text that changes a lot (see: cacafire).

Three things:
1. Recycling the text layouts. This holds onto the `CustomTextLayout` so
   all the things that don't change related to drawing targets and
   whatnot aren't freed and recreated every frame.
2. Reordering the runs in place. This saves a vector
   allocation/copy/delete every time OrderRuns is called. They can be
   rearranged in place.
3. Only clip once per row. This reduces the clip push/pop to only one
   time per row. Since we're always redrawing an entire row at a time,
   this saves a lot of alloc/free of the clip frame, dramatically
   reduces queued commands, and makes less work on the flush since
   clipping requires staging the drawing and then bringing it back to
   the main surface.
2020-06-22 16:13:09 +00:00
greg904 26d6a37800
Always use the dark window borders (#6624) 2020-06-22 08:38:07 -07:00
Michael Niksa 951f389210
Use D2DDeviceContext and friends over D2DRenderTarget (#6527)
I was told that the DeviceContext version supercedes the RenderTarget
one. This moves us to it so we can gain access to a higher level of
control over the various pieces in our pipeline as we continue to evolve
the renderer.

The underlying motivation here is to potentially use a
`ID2D1CommandList` to batch our commands and run them all later outside
the lock. That can only really be done with this more granular level of
control over the pipeline. So this moves to that in a single step that
is easily findable in history should we have problems

I discussed this with @NiklasBorson of the Direct2D/DirectWrite team as
well as with @DHowett before doing it.

## Validation
- [x] Checked docs to make sure that these work on Windows 7 with
  Platform Update
- [x] Manual smoke test real quick
- [ ] Try running on Win7 + Platform Update after change
- [x] Probably do more than just a smoke test manually or otherwise

Closes #6525
2020-06-19 22:14:01 +00:00
Leonard Hecker 15f2535752
Improve bitmap::_calculateArea performance (#6572)
`bitmap::_calculateArea` performance can be improved by leveraging the
optimized `find_first`/`find_next` methods instead of iterating through
the bitmap manually.
2020-06-19 22:09:30 +00:00
Michael Niksa b91430b64d
Enable hot reload of renderer settings that aren't already hot reload capable (#6551)
## Summary of the Pull Request

## PR Checklist
* [x] Closes #3927
* [x] I work here.
* [x] Tested manually.
* [x] Requires documentation to be updated: (generate doc bug here)
* [x] Am core contributor.

## Detailed Description of the Pull Request / Additional comments
- I found four settings that weren't hot reloadable with the 3927 comment above them:
1. Experimental retro terminal effect
2. Experimental software rendering
3. Experimental full repaint rendering
4. Antialiasing settings for text

I made them all hot reloadable by telling the `TermControl` to propagate them on settings change to the `DxEngine`.
Then I set up the `DxEngine` inside the setters to only set them if they changed. And if they do change, to trigger a full repaint and/or a complete drop and recreate of the entire DX device chain (as would happen if it were lost for another reason like a user-mode graphics failure, disconnected display, etc.)
I made the boolean an atomic because the settings can be coming in off of another thread (the XAML eventing one) and the renderer is picking the status up on its thread at the top of the BeginPaint frame.

## Validation Steps Performed
- [x] Opened it up and toggled all the settings while staring at PowerShell
- [x] Opened it up and toggled all the settings while staring at something intensive like a `cacafire` fire
2020-06-19 21:09:37 +00:00
Leonard Hecker 4f55568a17
Improved ATTR_ROW::ReplaceAttrs performance (#6573)
## Summary of the Pull Request

Improve `ATTR_ROW::ReplaceAttrs` performance by only reserving the necessary capacity instead of resizing the new run.
That way `TextAttributeRun`s are only instantiated once instead of twice.

## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Detailed Description of the Pull Request / Additional comments

Performance could be further improved by directly moving `TextAttributeRun`s into the new vector, but I considered this out of scope for this PR.

## Validation Steps Performed

CPU usage when running `cacafire` is slightly reduced.
2020-06-19 15:55:17 +00:00
Leonard Hecker 4eaa0b83c7
Use early returns in TermControl::_KeyHandler (#6575)
## Summary of the Pull Request

This PR changes `TermControl::_KeyHandler` to use early returns, which you can think of as "guard clauses".
This has the benefit of a reduced nesting level, easier to understand control flow and opens op the way to more complex conditions.

## PR Checklist
* [ ] Closes #xxx
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Validation Steps Performed

Everything still works as expected.
2020-06-18 22:24:12 +00:00
Leonard Hecker 78ca722028
Fixed #6377: TerminalCore::_altGrAliasing is undefined by default (#6571)
## Summary of the Pull Request

Fixes #6377. `TerminalCore` does not initialize `_altGrAliasing`. The impact is minimized in WT because it defaults to `true` in higher layers. It's not initialized when WPF is driving.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes #6377
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx
2020-06-18 22:09:45 +00:00
Dustin L. Howett 10bc1a6532
Introduce JsonUtilsNew as documented in #5875 (#6355)
Read the [JsonUtils Spec] for more details.

This pull request introduces the next version of JsonUtils. It is in a
separate file for ease of review and testing.

JsonUtilsNew will be renamed in a subsequent commit that rewrites our
JSON deserializers.

### Implementer's Notes

I went with telescoping exceptions for the key parsing code, because
it's totally possible that you can be five keys deep and encounter a
type error. This lets us encode information about all failures in the
chain instead of just the topmost one.

The original JsonUtilsNew code changed to use `decay` everywhere because
the tests wouldn't compile. We want to treat `GetValue<const guid>` _the
same as_ `GetValue<guid>`, and this lets us do so. `decay` is awesome.

I've been developing this with a shim that redirects `JsonUtils.h` to
`JsonUtilsNew.h`. I am not comfortable deleting the original until we've
moved off of it, and that _will_ be the subject of a followup PR.

## Validation Steps Performed

So many tests.

[JsonUtils Spec]: https://github.com/microsoft/terminal/blob/master/doc/cascadia/Json-Utility-API.md

Refs #2550
2020-06-18 00:27:42 +00:00
Dustin L. Howett ffaba38fd4
Remove the WinTelnetEngine (#6526)
Nobody was using it.

Discussed in #2661.
2020-06-17 16:29:49 +00:00
Carlos Zamora c1076a823d
Fix openSettings misspelling in defaults (#6520)
Fixes #6486.
2020-06-15 15:35:15 -07:00
Mike Griese 888e72417d
Only snap on key _downs_ (#6517)
## Summary of the Pull Request
Prior to #6309, we'd only snap on input for non-modifier key_down_ events. #6423 fixed this for modifier keys, but didn't fix this for keyups.

## References
* #6423 was an incomplete fix to this problem, which caused this regression

## PR Checklist
* [x] Closes #6481
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
2020-06-15 19:55:20 +00:00
Mike Griese 332d1744d9
Fix sending a NUL on alt key up (#6516)
## Summary of the Pull Request

Make sure to set the scancode for the manual alt-up's we're sending. If you don't, then terminalInput in the conpty is going to treat that keypress as an actual NUL, and send that to the connected client.

## References
* regressed in #6421 

## PR Checklist
* [x] Closes #6513
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Validation Steps Performed
Tested `showkeys -a`
2020-06-15 19:54:51 +00:00
Mike Griese 6d2fc5d1b9
Extract ActionAndArgs::FromJson into its own class (#6351)
## Summary of the Pull Request

Pulls the `ActionAndArgs` deserializing into its own class, separate from `AppKeyBindings`. Some 2.0 features are going to need to re-use these actions in their json, so we'll want one unified way of deserializing them.

## References

* Done primarily as part of the work on #2046/#5400/#5674 
* Also related: #1571/#5888 
* Will aggressively conflict with any open PRs that introduced keybindings (looking at #6299)

## PR Checklist
* [x] Closes nothing, this is code refactoring
* [x] I work here
* [x] Current tests passed
* [n/a] Requires documentation to be updated
2020-06-15 13:33:30 +00:00
Dustin L. Howett 5e2c4c66e3
Reintroduce the check for VT_INPUT_MODE in AdaptDispatch (#6485)
This commit reverts the removal of the "SSH hack" in #5383. It was
originally added as a solution to #4911, when we realized that SSH would
request the SS3 cursor key encoding but we weren't equipped to handle
it.

A number of folks have filed issues that, in summary, say "when I use
SSH, I can't select/copy/paste text". It turns out that SSH will _also_
pass through requests for mouse input. Terminal dutifully responds to
those requests, of course, by disabling mouse selection/copy/paste. SSH
is **NOT** actually in VT_INPUT_MODE, so it will never receive the mouse
messages.

It's important to note that even with #376 fixed, we are still required
to keep this check. With the closure of #376, we'll be able to convert
VT mouse input back into Win32 mouse input for Win32 applications . . .
but SSH also doesn't know how to handle Win32 mouse input.

Fixes #6476.
Fixes #6196.
Fixes #5704.
Fixes #5608.
2020-06-15 13:04:38 +00:00
greg904 c0ffc9b6dc
Clear cached runs after translate_y (#6501)
"While re-reading the code, I found out that I forgot to do clear cached runs
after translate_y in c360b7588ff8d389b49a4ed60cdee51401a5e172."
2020-06-14 00:17:26 -07:00
greg904 c360b7588f
Add fast path to til::bitmap::translate using bitshifts (#6493)
This commit adds a fast path to `til::bitmap::translate`: use bit shifts
when the delta is vertical.

Performance while printing the content of a big file, with the patch
from #6492 which hasn't been merged yet, in Release mode:

Before:
* translate represents 13.08% of samples in InvalidateScroll

After:
* translate represents  0.32% of samples in InvalidateScroll

## Validation

Tests passed.
2020-06-13 23:45:10 -07:00
Carlos Zamora 19fcbce459
Add keybinding arg to openSettings (#6299)
## Summary of the Pull Request
Adds the `target` keybinding arg to `openSettings`. Possible values include: `defaultsFile`, `settingsFile`, and `allFiles`.

## References
#5915 - mini-spec

## PR Checklist
* [x] Closes #2557 
* [x] Tests added/passed

## Detailed Description of the Pull Request / Additional comments
Implemented as discussed in the attached spec. A new enum will be added for the SettingsUI when it becomes available.

## Validation Steps Performed
Added the following to my settings.json:
```json
{ "command": "openSettings", "keys":... },
{ "command": { "action": "openSettings" }, "keys":... },
{ "command": { "action": "openSettings", "target": "settingsFile" }, "keys":... },
{ "command": { "action": "openSettings", "target": "defaultsFile" }, "keys":... },
{ "command": { "action": "openSettings", "target": "allFiles" }, "keys":... }
```
2020-06-12 21:19:18 +00:00
greg904 25df527743
Throttle scrollbar updates in TermControl to ~one per 8ms (#4608)
In addition to the below (original) description, this commit introduces
a ThrottledFunc template that can throttle _any_ function. It applies
that type to muffle updates to the scrollbar.

---

Redo #3531 but without the bug that it caused (#3622) which is why it
was reverted.

I'm sorry if I explain this badly. If you don't understand a part, make
sure to let me know and I will explain it better.

### Explanation

How it worked before: `Terminal` signals that viewport changed ->
`TermControl::_TerminalScrollPositionChanged` gets called on the
terminal thread -> it dispatches work for later to be ran the UI thread
to updates the scrollbar's values

Why it's bad:
* If we have many viewport changes, it will create a long stack of
  operations to run. Instead, we should just update the scroll bar with
  the most recent information that we know.
* Imagine if the rate that the work gets pushed on the UI thread is
  greater than the rate that it can handle: it might freeze?
* No need to be real time, we can wait just a little bit (8ms) to
  accumulate viewport changes before we actually change the scroll bar's
  value because it appears to be expensive (see perf below).

Now: `Terminal` signals that viewport changed ->
`TermControl::_TerminalScrollPositionChanged` gets called on the
terminal thread -> it tells the `ScrollBarUpdater` about a new update ->
the `ScrollBarUpdater` only runs one job (I don't know if that's the
right term) on the UI thread at a time. If a job is already running but
hasn't updated the scroll bar yet, it changes the setting in the already
existing job to update the scroll bar with the new values. A job "waits"
some time before doing the update to throttle updates because we don't
need real time scroll bar updates. -> eventually, it updates the scroll
bar If the user scrolls when a scroll bar update is pending, we keep the
scroll bar's Maximum and Minimum but let the user choose its new Value
with the `CancelPendingValueChange` method.

### Note

Also I changed a little bit the code from the Terminal to notify the
TermControl less often when possible.

I tried to scroll with the scroll bar, with the mouse wheel. I tried to
scroll while content is being outputted.

I tried to reproduce the crash from #2248 without success (good).

Co-authored-by: Leonard Hecker <leonard@hecker.io>

Closes #3622
2020-06-12 12:51:37 -07:00
Mike Griese e8ece1645c
Pass <Alt> to the application (#6461)
For mysterious reasons lost to the sands of time, XAML will _never_ pass
us a VK_MENU event. This is something that'll probably get fixed in
WinUI 3, but considering we're stuck on system XAML for the time being,
the only way to work around this bug is to pass the event through
manually. This change generalizes the F7 handler into a "direct key
event" handler that uses the same focus and tunneling method to send
different key events, and then uses it to send VK_MENU.

## Validation Steps Performed

Opened the debug tap, verified that I was seeing alt key ups.
Also used some alt keybindings to make sure I didn't break them.

Closes #6421
2020-06-11 15:41:16 -07:00
Mike Griese db518c0b06
Fix 3 different bugs in the WPF control (#6464)
* [wpf] WM_KEYUP crashes on x64 #6444
  - Turns out that doing the `(uint)lParam` cast worked fine for the
    keydowns, because the value of lParam usually didn't have super
    high-order bits set. That's not the case for keyups, where the 30th
    bit is _always_ set. This is fixed by explicitly getting the byte
    with the scancode in it.
* [wpf] WM_KEYUP generates wrong value in Win32 input mode #6445
  - This was fixed by basically the same thing as the above.
* [wpf] WPF control crashes on startup trying to render cursor #6446
  - This was a regression from #6337. I forgot to initialize the brush
    used to paint the cursor, because the UWP version always uses color
    (but the WPF one relies on the text foreground color).
* Also adds a minor change to the WPF test app, so that the user can
  actually exit `win32-input-mode`.

* #6337 regressed #6446 
* #6309 regressed the other two.

Closes #6444
Closes #6445
Closes #6446
2020-06-11 18:05:43 +00:00
Dustin L. Howett 60630cf7c4
Fix the x86 build and re-enable x86 CI (#6467)
This was a miss.
2020-06-11 17:04:42 +00:00
WSLUser 7fc735525d
Deps: Bump Newtonsoft.Json from 10.0.3 to 12.0.3 (#6369)
Bump Newtonsoft.Json from 10.0.3 to 12.0.3

## References
Part of #5297

## PR Checklist
* [ ] Closes (none)
* [x] CLA signed
* [ ] Tests added/passed N/A
* [ ] Requires documentation to be updated N/A
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Validation Steps Performed
CI builds successfully
2020-06-10 23:54:02 +00:00
greg904 30a6c1e10a
Open the system menu when user right clicks the drag bar (#6443)
Related to #1375 ("Click/Right click icon should display
Minimize/Maximize/Close menu")
2020-06-10 22:56:36 +00:00
greg904 a921bbfebb
Reduce latency with DXGI 1.3 GetFrameLatencyWaitableObject (#6435)
This pull request reduces input lag, especially with selection, by using
`IDXGISwapChain2::GetFrameLatencyWaitableObject`.

This is based on the [DXGI 1.3 documentation].

Excerpt from the [DXGI 1.3 improvement list]:
> The following functionality has been added in Microsoft DirectX
Graphics Infrastructure (DXGI) 1.3, which is included starting in
Windows 8.1.

Before, during rendering:
1. render frame
2. call `Present` on swap chain:
   2.a. blocks until it can present
   2.b. meanwhile, selection/text in terminal might have changed, but
     we're still using the frame that we rendered before blocking
   2.c. presents

After, during rendering:
1. block until we can present
2. render frame with latest data
3. call `Present` on swap chain:
  3.a. present without blocking

[DXGI 1.3 documentation]: https://docs.microsoft.com/en-us/windows/uwp/gaming/reduce-latency-with-dxgi-1-3-swap-chains
[DXGI 1.3 improvement list]: https://docs.microsoft.com/en-us/windows/win32/direct3ddxgi/dxgi-1-3-improvements:
2020-06-10 22:35:14 +00:00
Michael Niksa 0c93b2ebbe
Improve perf by avoiding vector reallocation in renderer clusters and VT output graphics options (#6420)
## Summary of the Pull Request
Caches vectors in the class and uses a new helper to opportunistically shrink/grow as viewport sizes change in order to save performance on alloc/free of commonly used vectors.

## PR Checklist
* [x] Scratches a perf itch.
* [x] I work here.
* [x] wil tests added
* [x] No add'l doc.
* [x] Am core contributor.

## Detailed Description of the Pull Request / Additional comments
Two fixes:
1. For outputting lots of text, the base renderer class spent a lot of time allocating and freeing and reallocating the `Cluster` vector that adapts the text buffer information into render clusters. I've now cached this vector in the base render class itself and I shrink/grow it based on the viewport update that happens at the top of every frame. To prevent too much thrashing in the downward/shrink direction, I wrote the `til::manage_vector` helper that contains a threshold to only shrink if it asks for small enough of a size relative to the existing one. I used 80% of the existing size as the threshold for this one.
2. For outputting lots of changing colors, the VT graphics output engine spent a bunch of time allocating and reallocating the vector for `GraphicsOptions`. This one doesn't really have a predictable size, but I never expect it to get extremely big. So I just held it in the base class.

## Validation Steps Performed
* [x] Ran the til unit test
* [x] Checked render cluster vector time before/after against `big.txt` from #1064
* [x] Checked VT graphics output vector time before/after against `cacafire`

Case | Before | After
---|---|---|
`big.txt` | ![image](https://user-images.githubusercontent.com/18221333/84088632-cbaa8400-a9a1-11ea-8932-04b2e12a0477.png) | ![image](https://user-images.githubusercontent.com/18221333/84088996-b6822500-a9a2-11ea-837c-5e32a110156e.png)
`cacafire` | ![image](https://user-images.githubusercontent.com/18221333/84089153-22648d80-a9a3-11ea-8567-c3d80efa16a6.png) | ![image](https://user-images.githubusercontent.com/18221333/84089190-34463080-a9a3-11ea-98e5-a236b12330d6.png)
2020-06-10 22:02:05 +00:00
Dustin L. Howett 8dcfd61278
WpfTest: Add an x86/Win32 build, make DPI aware (#6455)
This matches more closely how Visual Studio uses the WPF control.
It comes in the form of _another platform_ (sorry), `DotNet_x86Test`.
2020-06-10 21:08:16 +00:00
Dustin L. Howett 9ce884c4fb
Tie up some A11y loose threads (#6417)
This pull request moves WindowUiaProvider back into Win32 interactivity
and deletes all mention of it from Windows Terminal. Terminal does not
have a single toplevel window that requires Console-like UIA, as each
Xaml control inside it is in charge of its own destiny.

I've also merged `IUiaWindow` and `IConsoleWindow` back together, as
well as `WindowUiaProviderBase` and `WindowUiaProvider`.

Things look a lot more like they did before we tore them apart.

## PR Checklist
* [x] Closes #3564
* [x] CLA
* [x] Tests added/passed (manual)
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already

## Validation

Carlos validated conhost and terminal on this branch.
2020-06-10 15:15:26 +00:00
Mike Griese 7b791f572d
Don't send a manual F7 keyup (#6442)
## Summary of the Pull Request

When someone asked "Do we need to send a F7 keyup too" in #6309, the right answer was actually _no_. Turns out that while XAML will eat the F7 key**down**, it _won't_ eat the F7 key**up**. 

## References

* regressed in #6309

## PR Checklist
* [x] Closes #6438 
* [x] I work here
* [ ] Tested manually
* [n/a] Requires documentation to be updated

## Validation Steps Performed

* Checked this with the debug tap
2020-06-09 23:16:38 +00:00
Mike Griese e03e46b69e
Don't snap on input nor dismiss selection for just a modifier key (#6431)
Does what it says on the label. Pure modifier keys weren't making it
this far at all prior to #6309. This PR changes these methods to make
sure that we only dismiss a selection or snap on input when the key
pressed isn't a modifier key.

## References

* regressed in #6309

## PR Checklist
* [x] Closes #6423
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Validation Steps Performed

* Tried to repro this in the Terminal, couldn't anymore.
2020-06-09 21:49:39 +00:00
greg904 f9b1238f30
Set tab title as early as possible (#6433)
When opening a new tab, it takes a few milliseconds before title to
appears. This PR makes it instantaneous.

* Updated the Terminal so that it can load the title from the settings
  before it is initialized.
* Load terminal settings in TermControl constructor before the terminal
  is initialized (see above).
* Update Tab so that it sets the TabViewItem's title in the constructor
  (in Tab::_MakeTabViewItem) instead of waiting for the VT sequence to
  set the title (from what I understand).

NOTE 1: there is a similar problem with the tabview icon which is not
fixed by this PR.

NOTE 2: This is only a problem with animations disabled because
otherwise the title fades in so there is enough time for it to be set
when it becomes visible.

## Validation

I ran the terminal and opened a new tab. The title appears instantly.
2020-06-09 21:47:13 +00:00
Dustin L. Howett 48b99faed1
wpf: add a .NET Core WPF Test project for the WPF Control (#6441)
This commit introduces a new project that lets you F5 a working instance
of the Wpf Terminal Control.

To make the experience as seamless as possible, I've introduced another
solution platform called "DotNet_x64Test". It is set to build the WPF
projects for "Any CPU" and every project that PublicTerminalCore
requires (including itself) for "x64". This is the only way to ensure
that when you press F5, all of the native and managed dependencies get
updated.

It's all quite cool when it works.
2020-06-09 13:41:42 -07:00
Carlos Zamora 968462fffd
Remove parentheses from Preview and Dev build (#6418)
## Summary of the Pull Request
Remove parentheses from the Preview and Dev build. Now they're called Windows Terminal Preview and Windows Terminal Dev Build respectively.

Also removed them from other identifiers of Terminal for consistency.

## PR Checklist
* [X] Closes #5974
2020-06-09 18:32:27 +00:00
Mike Griese f32761849f
Add support for win32-input-mode to conhost, ConPTY, Terminal (#6309)
Adds support for `win32-input-mode` to conhost, conpty, and the Windows
Terminal.

* The shared `terminalInput` class supports sending these sequences when
  a VT client application requests this mode.
* ConPTY supports synthesizing `INPUT_RECORD`s from the input sent to it
  from a terminal
* ConPTY requests this mode immediately on startup (if started with a
  new flag, `PSEUDOCONSOLE_WIN32_INPUT_MODE`)
* The Terminal now supports sending this input as well, when conpty asks
  for it.

Also adds a new ConPTY flag `PSEUDOCONSOLE_WIN32_INPUT_MODE` which
requests this functionality from conpty, and the Terminal requests this
by default.

Also adds `experimental.input.forceVT` as a global setting to let a user
opt-out of this behavior, if they don't want it / this ends up breaking
horribly.

## Validation Steps Performed
* played with this mode in vtpipeterm
* played with this mode in Terminal
* checked a bunch of scenarios, as outlined in a [comment] on #4999

[comment]: https://github.com/microsoft/terminal/issues/4999#issuecomment-628718631

References #4999: The megathread
References #5887: The spec

Closes #879
Closes #2865
Closes #530 
Closes #3079
Closes #1119
Closes #1694 
Closes #3608 
Closes #4334
Closes #4446
2020-06-08 22:31:28 +00:00
Mike Griese 55d8df4628
Remove the shell extension from directory backgrounds (#6415)
We're removing this because of MSFT:24623699, which prevents us from being able to do the right thing when we're called on the background of a directory for a range of OS builds. 

#6414 will track re-adding this to the Terminal when the original issue is closed.

* [x] closes #6245
* I work here
2020-06-08 21:35:39 +00:00
Dustin L. Howett e3ee5838a7
Move all wildcards into targets or expand them (#6406)
Wildcards are not allowed in toplevel ItemGroups in vcxproj; they must
be generated by targets.

We mostly use wildcards for pulling in PRI files that are dumped on disk
by the translation tool. We don't want to check those in, so we can't
expand references to them.

To that end, I've introduced a new target that will take a list of
folders containing resw files and expand wildcards under them.

All[1] other wildcards have been moved into their respective targets
_or_ simply expanded.

[1]: Nothing has complained about the resource wildcards in
CascadiaResources.build.items, so I haven't exploded it yet.

Fixes #6214.
2020-06-08 14:01:47 -07:00
James Holderness ccea66710c
Improve the legacy color conversions (#6358)
This PR provides a faster algorithm for converting 8-bit and 24-bit
colors into the 4-bit legacy values that are required by the Win32
console APIs. It also fixes areas of the code that were incorrectly
using a simple 16-color conversion that didn't handle 8-bit and 24-bit
values.

The faster conversion algorithm should be an improvement for issues #783
and #3950.

One of the main points of this PR was to fix the
`ReadConsoleOutputAttribute` API, which was using a simplified legacy
color conversion (the original `TextAttribute:GetLegacyAttributes`
method), which could only handle values from the 16-color table. RGB
values, and colors from the 256-color table, would be mapped to
completely nonsensical values. This API has now been updated to use the
more correct `Settings::GenerateLegacyAttributes` method.

But there were also a couple of other places in the code that were using
`GetLegacyAttributes` when they really had no reason to be working with
legacy attributes at all. This could result in colors being downgraded
to 4-bit values (often badly, as explained above), when the code was
already perfectly capable of displaying the full 24-bits.

This included the fill colors in the IME composer (in `ConsoleImeInfo`),
and the construction of the highlighting colors in the color
search/selection handler (`Selection::_HandleColorSelection`). I also
got rid of some legacy attribute code in the `Popup` class, which was
originally intended to update colors below the popup when the settings
changed, but actually caused more problems than it solved.

The other major goal of this PR was to improve the performance of the
`GenerateLegacyAttributes` method, since the existing implementation
could be quite slow when dealing with RGB values.

The simple cases are handled much the same as they were before. For an
`IsDefault` color, we get the default index from the
`Settings::_wFillAttribute` field. For an `IsIndex16` color, the index
can just be returned as is.

For an `IsRgb` color, the RGB components are compressed down to 8 bits
(3 red, 3 green, 2 blue), simply by dropping the least significant bits.
This 8-bit value is then used to lookup a representative 16-color value
from a hard-coded table. An `IsIndex256` color is also converted with a
lookup table, just using the existing 8-bit index.

The RGB mapping table was calculated by taking each compressed 8-bit
color, and picking a entry from the _Campbell_ palette that best
approximated that color. This was done by looking at a range of 24-bit
colors that mapped to the 8-bit value, finding the best _Campbell_ match
for each of them (using a [CIEDE2000] color difference calculation), and
then the most common match became the index that the 8-bit value would
map to.

The 256-color table was just a simpler version of this process. For each
entry in the table, we take the default RGB palette value, and find it's
closest match in the _Campbell_ palette.

Because these tables are hard-coded, the results won't adjust to changes
in the palette. However, they should still produce reasonable results
for palettes that follow the standard ANSI color range. And since
they're only a very loose approximation of the colors anyway, the exact
value really isn't that important.

That said, I have tried to make sure that if you take an RGB value for a
particular index in a reasonable color scheme, then the legacy color
mapped from that value should ideally match the same index. This will
never be possible for all color schemes, but I have tweaked a few of the
table entries to improve the results for some of the common schemes.

One other point worth making regarding the hard-coded tables: even if we
wanted to take the active palette into account, that wouldn't actually
be possible over a conpty connection, because we can't easily know what
color scheme the client application is using. At least this way the
results in conhost are guaranteed to be the same as in the Windows
Terminal.

[CIEDE2000]: https://en.wikipedia.org/wiki/Color_difference#CIEDE2000

## Validation Steps Performed

This code still passes the `TextAttributeTests` that check the basic
`GetLegacyAttribute` behaviour and verify the all legacy attributes
roundtrip correctly. However, some of the values in the `RgbColorTests`
had to be updated, since we're now intentionally returning different
values as a result of the changes to the RGB conversion algorithm.

I haven't added additional unit tests, but I have done a lot of manual
testing to see how well the new algorithm works with a range of colors
and a variety of different color schemes. It's not perfect in every
situation, but I think it works well enough for the purpose it serves.

I've also confirmed that the issues reported in #5940 and #6247 are now
fixed by these changes. 

Closes #5940 
Closes #6247
2020-06-08 19:05:06 +00:00
Dustin L. Howett 2d18874c8e
Make the conversion from WORD to TextAttribute explicit (#6380)
In Windows, we build with /Zc:wchar_t- (which makes wchar_t an unsigned
short typedef.) This causes build breaks when we compare two wchar_t
values (or a wchar_t and an enum class that's of type wchar_t) and the
compiler decides that it might want to _promote them to TextAttribute_
before doing the comparison.
2020-06-05 23:20:32 +00:00
Mike Griese f90f3bf998
Update the tab's close button color to match the tab text color (#5789)
## Summary of the Pull Request

When we select a color for the tab, we update the foreground color of the text so that it maintains acceptable contrast with the new tab color. However, we weren't also updating the foreground color of the close button.

This is understandable though, because apparently this wasn't fixable until MUX 2.4 arrived. I'm not a XAML expert, but I know that setting this key only works when we're using MUX 2.4, so I'm assuming something about the TabView implementation changed in that release. _This PR is marked as a draft until #5778 is merged, then I'll re-target to master._

## References
* #5778 - PR to move to MUX 2.4
* This bug was introduced with the tab color picker in #3789

## PR Checklist
* [x] Closes #5780
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Validation Steps Performed
A light tab color:
![image](https://user-images.githubusercontent.com/18356694/81303943-00918700-9042-11ea-86e6-7bdfe343c4ca.png)

A dark tab color:
![image](https://user-images.githubusercontent.com/18356694/81303953-04250e00-9042-11ea-8db2-be97af519fae.png)
2020-06-05 19:12:28 +00:00
Mike Griese bb4c73cc79
Add support for compact tab sizing (#5787)
## Summary of the Pull Request

Really couldn't be more starightforward. MUX 2.4 added support for "compact" sized tabs. This PR (targeting the 2.4 PR currently, will move to `master` when that merges) enables users to specify `"tabWidthMode": "compact"` in their global settings to get this behavior.

## References
* #5778 - PR to move to MUX 2.4
* [microsoft-ui-xaml#2016](https://github.com/microsoft/microsoft-ui-xaml/pull/2016) - the MUX PR for compact tab sizing.
* #597 - Tab sizing options?

## PR Checklist
* [x] I don't think we have an issue for this, though I could be wrong.
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

In this screenshot, I'm hovering over tab 2, but the ubuntu tab is focused:
![image](https://user-images.githubusercontent.com/18356694/81302365-e6ef4000-903f-11ea-9ce3-5f5ce92e5ba4.png)

In this screenshot, tab 2 is focused:
![image](https://user-images.githubusercontent.com/18356694/81302383-ea82c700-903f-11ea-9820-92348d5adc64.png)
2020-06-05 18:51:04 +00:00
Dustin L. Howett (MSFT) 1711c76234
Move to Microsoft.UI.Xaml 2.4.0 (#5778)
This brings support for "Compact" tab sizing, which compresses all inactive tabs to just the size of their icons plus the close button. Neat!

It also just keeps us generally up-to-date and good citizens.
2020-06-05 17:07:03 +00:00
Leonard Hecker e455d4b159
Allow Ctrl+Alt <> AltGr aliasing to be disabled (#6212)
## Summary of the Pull Request

Some people wish to use Ctrl+Alt combinations without Windows treating those as an alias for AltGr combinations. This PR adds a new `altGrAliasing` setting allowing one to control this behavior.

## PR Checklist
* [x] Closes #6211
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Manual testing
* [x] Requires documentation to be updated: https://github.com/MicrosoftDocs/terminal/issues/50
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

## Validation Steps Performed

* Choose a German keyboard layout
* Using `showkey -a` ensured that both `Ctrl+Alt+Q/E` and `AltGr+Q/E` produce `@/€`
* Added `"altGrAliasing": false` to the WSL profile
* Using `showkey -a` ensured `Ctrl+Alt+Q/E` now produces `^[^Q/E` while `AltGr+Q/E` continues to produce `@/€`
2020-06-05 16:11:41 +00:00
Dustin Howett f1c9fbd080 Merge remote-tracking branch 'openconsole/inbox' into HEAD 2020-06-04 15:10:11 -07:00
Dustin Howett efce279c5c Reflect OS build fixes on 7b489128ac back to inbox
Retrieved from https://microsoft.visualstudio.com os OS official/rs_onecore_dep_uxp 677d15a4e298a0e1e3ce093bc1dff8d832e3c2b1

Related work items: #26765368
2020-06-04 22:09:17 +00:00
James Holderness 96a77cb74b
Improve support for VT character sets (#4496)
This PR improves our VT character set support, enabling the [`SCS`]
escape sequences to designate into all four G-sets with both 94- and
96-character sets, and supports invoking those G-sets into both the GL
and GR areas of the code table, with [locking shifts] and [single
shifts]. It also adds [`DOCS`] sequences to switch between UTF-8 and the
ISO-2022 coding system (which is what the VT character sets require),
and adds support for a lot more characters sets, up to around the level
of a VT510.

[`SCS`]: https://vt100.net/docs/vt510-rm/SCS.html
[locking shifts]: https://vt100.net/docs/vt510-rm/LS.html
[single shifts]: https://vt100.net/docs/vt510-rm/SS.html
[`DOCS`]: https://en.wikipedia.org/wiki/ISO/IEC_2022#Interaction_with_other_coding_systems

## Detailed Description of the Pull Request / Additional comments

To make it easier for us to declare a bunch of character sets, I've made
a little `constexpr` class that can build up a mapping table from a base
character set (ASCII or Latin1), along with a collection of mappings for
the characters the deviate from the base set. Many of the character sets
are simple variations of ASCII, so they're easy to define this way.

This class then casts directly to a `wstring_view` which is how the
translation tables are represented in most of the code. We have an array
of four of these tables representing the four G-sets, two instances for
the active left and right tables, and one instance for the single shift
table.

Initially we had just one `DesignateCharset` method, which could select
the active character set. We now have two designate methods (for 94- and
96- character sets), and each takes a G-set number specifying the target
of the designation, and a pair of characters identifying the character
set that will be designated (at the higher VT levels, character sets are
often identified by more than one character).

There are then two new `LockingShift` methods to invoke these G-sets
into either the GL or GR area of the code table, and a `SingleShift`
method which invokes a G-set temporarily (for just the next character
that is output).

I should mention here that I had to make some changes to the state
machine to make these single shift sequences work. The problem is that
the input state machine treats `SS3` as the start of a control sequence,
while the output state machine needs it to be dispatched immediately
(it's literally the _Single Shift 3_ escape sequence). To make that
work, I've added a `ParseControlSequenceAfterSs3` callback in the
`IStateMachineEngine` interface to decide which behavior is appropriate.

When it comes to mapping a character, it's simply an array reference
into the appropriate `wstring_view` table. If the single shift table is
set, that takes preference. Otherwise the GL table is used for
characters in the range 0x20 to 0x7F, and the GR table for characters
0xA0 to 0xFF (technically some character sets will only map up to 0x7E
and 0xFE, but that's easily controlled by the length of the
`wstring_view`).

The `DEL` character is a bit of a special case. By default it's meant to
be ignored like the `NUL` character (it's essentially a time-fill
character). However, it's possible that it could be remapped to a
printable character in a 96-character set, so we need to check for that
after the translation. This is handled in the `AdaptDispatch::Print`
method, so it doesn't interfere with the primary `PrintString` code
path.

The biggest problem with this whole process, though, is that the GR
mappings only really make sense if you have access to the raw output,
but by the time the output gets to us, it would already have been
translated to Unicode by the active code page. And in the case of UTF-8,
the characters we eventually receive may originally have been composed
from two or more code points.

The way I've dealt with this was to disable the GR translations by
default, and then added support for a pair of ISO-2022 `DOCS` sequences,
which can switch the code page between UTF-8 and ISO-8859-1. When the
code page is ISO-8859-1, we're essentially receiving the raw output
bytes, so it's safe to enable the GR translations. This is not strictly
correct ISO-2022 behavior, and there are edge cases where it's not going
to work, but it's the best solution I could come up with.

## Validation Steps Performed

As a result of the `SS3` changes in the state machine engine, I've had
to move the existing `SS3` tests from the `OutputEngineTest` to the
`InputEngineTest`, otherwise they would now fail (technically they
should never have been output tests).

I've added no additional unit tests, but I have done a lot of manual
testing, and made sure we passed all the character set tests in Vttest
(at least for the character sets we currently support). Note that this
required a slightly hacked version of the app, since by default it
doesn't expose a lot of the test to low-level terminals, and we
currently identify as a VT100.

Closes #3377
Closes #3487
2020-06-04 19:40:15 +00:00
Mike Griese 7b489128ac
Add a test to ensure support for trailing commas in settings.json (#6312)
## Summary of the Pull Request

Adds support for trailing commas in our json files. 

## References

* Enabled due to the excellent work over in https://github.com/open-source-parsers/jsoncpp/pull/1098

## PR Checklist
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
2020-06-04 16:57:06 +00:00
Mike Griese 1fcd95704d
Draw the cursor underneath text, and above the background (#6337)
## Summary of the Pull Request

![textAboveCursor003](https://user-images.githubusercontent.com/18356694/83681722-67a24d00-a5a8-11ea-8d9b-2d294065e4e4.gif)

This is the plan that @miniksa suggested to me. Instead of trying to do lots of work in all the renderers to do backgrounds as one pass, and foregrounds as another, we can localize this change to basically just the DX renderer. 
1. First, we give the DX engine a "heads up" on where the cursor is going to be drawn during the frame, in `PrepareRenderInfo`.
  - This function is left unimplemented in the other render engines.
2. While printing runs of text, the DX renderer will try to paint the cursor in `CustomTextRenderer::DrawGlyphRun` INSTEAD of `DxEngine::PaintCursor`. This lets us weave the cursor background between the text background and the text. 

## References

* #6151 was a spec in this general area. I should probably go back and update it, and we should probably approve that first.
* #6193 is also right up in this mess

## PR Checklist
* [x] Closes #1203
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

* This is essentially `"cursorTextColor": "textForeground"` from #6151.
* A follow up work item is needed to add support for the current behavior, (`"cursorTextColor": null`), and hooking up that setting to the renderer.
2020-06-04 12:58:22 +00:00
Dustin L. Howett (MSFT) 18e75bb954
Replace manual get/set code in GlobalAppSettings with GETSET_PROPERTY (#5931)
## Summary of the Pull Request

This pull request removes all of the custom `Get` and `Set` implementations from GlobalAppSettings and replaces them with `GETSET_PROPERTY`. This will be required if we ever convert it to a WinRT class, but for now it's simply niceness-improving.

## References

Required #5847 to land.

## PR Checklist
* [ ] Closes norhing
* [x] CLAd
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already
2020-06-03 22:51:46 +00:00
Michael Niksa 9b075e985a
Fix line drawing during IME operations. (#6223)
## Summary of the Pull Request
Restores proper line drawing during IME operations in `conhost`

## PR Checklist
* [x] Closes #803
* [x] I work here.
* [x] Tested manually.
* [x] Check the performance of this and see if it's worse-enough to merit a more confusing algorithm. It was worse for the majority case so I scoped it.
* [x] No doc, it should have worked this way.
* [x] Am core contributor.

## Detailed Description of the Pull Request / Additional comments
- Changed `ConsoleImeInfo::s_ConvertToCells` to be less confusing. It's doing about the same thing, but it's way easier to read now and the compiler/linker/optimizer should just be the same.
- Edited `Renderer::_PaintBufferOutputHelper` to check each attribute for line drawing characters as the right half of a two-col character might have different line drawing characters than the left-half.

## Validation Steps Performed
- [x] Manual operation of IME in conhost with Japanese IME.
- [x] Manual operation of IME in conhost with Chinese IME.
- [x] Manual operation of IME in conhost with Chinese (Traditional) IME.
- [x] Manual operation of IME in conhost with and Korean IME. - @leonMSFT says Korean doesn't work this way. But Korean is broken worse in that it's not showing suggestions at all. Filing new bug. #6227 
- [x] Validated against API-filling calls through `SetConsoleTextAttribute` per @j4james's sample code
2020-06-03 22:21:04 +00:00
Dustin L. Howett 413b658805
Remove more serializers missed in 6394e5d70 (#6321)
Every time somebody sees these they think they have to write new ones for their new things.
2020-06-03 16:08:20 +00:00
Mike Griese f5dad2f586
Fix a crash with this method when running unpackaged (#6314)
## Summary of the Pull Request

I was debugging the terminal unpackaged, and noticed that this method crashes immediately. I'm gonna bet that this functionality only works when the app is installed as a package. Wrapping this whole method up in one big ol' `try/catch` seems to fix the immediate crash.

## References

* Introduced in #4908 

## PR Checklist
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

We _could_ display a warning if the user has this property set and is running the terminal unpackaged, to clue them in that it won't work? I'm willing to file a follow-up for that, but I think we should fix the crash _now_.

## Validation Steps Performed
* Ran the terminal successfully unpackaged.
2020-06-03 00:17:52 +00:00
Mike Griese 88db0e6102
Add support for --title to the wt.exe commandline args (#6296)
## Summary of the Pull Request

Adds support for setting the terminal `title` with the commandline argument `--title <title>`.

## PR Checklist
* [x] Closes #6183
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated - probably does, yea

## Detailed Description of the Pull Request / Additional comments

* I wasn't sure how we felt about `-t` being the short version of this argument, so I left it out. If we're cool with that, adding it wouldn't be hard.

## Validation Steps Performed

![image](https://user-images.githubusercontent.com/18356694/83450866-afe03480-a41b-11ea-84e7-9134474fdd7a.png)
2020-06-02 18:52:08 +00:00
Anurag Thakur a34f1e2ad4
Animate Hover state change of CaptionButtons (#6303)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
As discussed in #6293 , this PR adds a fade animation to button background when pointer hover ends
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes #6293
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Added storyboarded coloranimations to the visualstategroup of captionbuttons
<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
Tested manually
2020-06-02 18:50:18 +00:00
Michael Niksa 48b3262eaa
Update wil. Fixes GDI handle leak (#6229)
## Summary of the Pull Request
When resizing the window title, a GDI object would be leaked. This has to do with our island message handler using `wil` to track these objects and `wil` having a bug.

## References
microsoft/wil#100

## PR Checklist
* [x] Closes #5949 
* [x] I work here.
* [x] Tested manually
* [x] Doc not required.
* [x] Am core contributor.

## Validation Steps Performed
* [x] Added the GDI Objects column to Task Manager, set the Terminal to use the `titleWidth` size tabs, then changed the title a bunch with PowerShell. Confirmed repro before (increasing GDI count). Confirmed it's gone after (no change to object count).
2020-06-01 22:29:05 +00:00
Mike Griese 8987486e85
Add support for --fullscreen, --maximized (#6139)
## Summary of the Pull Request

Adds two new flags to the `wt.exe` alias:

* `--maximized,-M`: Launch the new Terminal window maximized. This flag cannot be combined with `--fullscreen`.
* `--fullscreen,-F`: Launch the new Terminal window fullscreen. This flag cannot be combined with `--maximized`.

## References
* This builds on the work done in #6060.
* The cmdline args megathread: #4632

## PR Checklist
* [x] Closes #5801
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

* I had to move the commandline arg parsing up a layer from `TerminalPage` to `AppLogic`, because `AppLogic` controls the Terminal's settings, including launch mode settings. This seems like a reasonable change, to put both the settings from the file and the commandline in the same place.
  - **Most of the diff is that movement of code**

* _"What happens when you try to pass both flags, like `wtd -M -F new-tab`?"_:
![image](https://user-images.githubusercontent.com/18356694/82679939-3cffde00-9c11-11ea-8d88-03ec7db83e59.png)

## Validation Steps Performed
* Ran a bunch of commandlines to see what happened.
2020-06-01 21:57:30 +00:00
James Holderness d92c8293ce
Add support for VT52 emulation (#4789)
## Summary of the Pull Request

This PR adds support for the core VT52 commands, and implements the `DECANM` private mode sequence, which switches the terminal between ANSI mode and VT52-compatible mode.

## References

PR #2017 defined the initial specification for VT52 support.
PR #4044 removed the original VT52 cursor ops that conflicted with VT100 sequences.

## PR Checklist
* [x] Closes #976
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #2017

## Detailed Description of the Pull Request / Additional comments

Most of the work involves updates to the parsing state machine, which behaves differently in VT52 mode. `CSI`, `OSC`, and `SS3` sequences are not applicable, and there is one special-case escape sequence (_Direct Cursor Address_), which requires an additional state to handle parameters that come _after_ the final character.

Once the parsing is handled though, it's mostly just a matter of dispatching the commands to existing methods in the `ITermDispatch` interface. Only one new method was required in the interface to handle the _Identify_ command.

The only real new functionality is in the `TerminalInput` class, which needs to generate different escape sequences for certain keys in VT52 mode. This does not yet support _all_ of the VT52 key sequences, because the VT100 support is itself not yet complete. But the basics are in place, and I think the rest is best left for a follow-up issue, and potentially a refactor of the `TerminalInput` class.

I should point out that the original spec called for a new _Graphic Mode_ character set, but I've since discovered that the VT terminals that _emulate_ VT52 just use the existing VT100 _Special Graphics_ set, so that is really what we should be doing too. We can always consider adding the VT52 graphic set as a option later, if there is demand for strict VT52 compatibility. 

## Validation Steps Performed

I've added state machine and adapter tests to confirm that the `DECANM` mode changing sequences are correctly dispatched and forwarded to the `ConGetSet` handler. I've also added state machine tests that confirm the VT52 escape sequences are dispatched correctly when the ANSI mode is reset.

For fuzzing support, I've extended the VT command fuzzer to generate the different kinds of VT52 sequences, as well as mode change sequences to switch between the ANSI and VT52 modes.

In terms of manual testing, I've confirmed that the _Test of VT52 mode_ in Vttest now works as expected.
2020-06-01 21:20:40 +00:00
Carlos Zamora 44dcc861ad
Adds Alt+Click to auto split pane (#5928)
## Summary of the Pull Request
Users can now open an auto split pane with the mouse.
When opening the dropdown, alt+invoke the profile of choice and it should open in an auto sized pane.

## References
#5025 - further discussion there as to whether this actually closes it.

## Detailed Description of the Pull Request / Additional comments
Had to do a special check for debugTap because that's triggered by holding both alts.

## Validation Steps Performed
alt+click/enter on a new profile. Looks great!
2020-06-01 20:26:21 +00:00
Dustin L. Howett (MSFT) 9ed776bf3e
Allow the default profile to be specified by name (#5706)
## Summary of the Pull Request

This looks like a big diff, but there's a bunch of existing code that
just got moved around, and there's a cool new Utils template.

The tests all pass, and this passed manual validation. I tried weird
things like "making a profile named `{                            }`"
(w/ enough spaces to look like a guid), and yeah it doesn't let you
specify that one as a name, but _why would you do that?!_

Okay, this pull request abstracts the conversion of a profile name into
an optional profile guid out of the "New Terminal Tab Args" handler and
into a common space for all of CascadiaSettings to use.

It also cleans up the conversion of indices and names into optional
GUIDs and turns _those_ into further helpers.

It also introduces a cool new template for running value_or multiple
times on a chain of optionals. CoalesceOptionals is a "choose first,
with fallback" for N>1 optionals.

On top of all this, I've built support for an "unparsed default GUID":
we load the user's defaultProfile as a string, and as part of settings
validation we unpack that string using the helpers outlined above.

## References

Couples well with #5690.

## PR Checklist
* [x] Incidentally fixes #2876
* [x] Core Contributor
* [x] Tests added/passed
* [x] Requires documentation to be updated (done)
* [x] I've discussed this with core contributors already

## Validation Steps Performed

Added additional test collateral to make sure that this works.
2020-06-01 20:26:00 +00:00
Josh Elster fc8fff17db
Add startup task, setting to launch application on login (#4908)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This PR adds a new boolean global setting, startOnUserLogin, along with associated AppLogic to request enabling or disabling of the StartupTask. Added UAP5 extensions to AppX manifests. 
<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References

#2189 

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes #2189
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [x] Tests added/passed
* [x] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #2189

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
Please note, I'm a non-practicing C++ developer, there are a number of things I wasn't sure how to handle in the appropriate fashion, mostly around error handling and what probably looks like an incredibly naive (and messy) way to implement the async co_await behavior. 

Error handling-wise, I found (don't ask me how!) that if you somehow mismatch the startup task's ID between the manifest and the call to `StartupTask::GetAsync(hstring taskId)`, you'll get a very opaque WinRT exception that boils down to a generic invalid argument message. This isn't likely to happen in the wild, but worth mentioning...

I had enough trouble getting myself familiarized with the project, environment, and C++/WinRT in general didn't want to try to tackle adding tests for this quite yet since (as I mentioned) I don't really know what I'm doing. I'm happy to give it a try with perhaps a bit of assistance in getting started 😃 

Further work in this area of the application outside of this immediate PR might need to include adding an additional setting to contain launch args that the startup task can pass to the app so that users can specify a non-default profile to launch on start, window position (e.g., #653).

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

✔️ Default settings:
Given the user does not have the `startOnUserLogin` setting in their profile.json,
When the default settings are opened (via alt+click on Settings), 
Then the global settings should contain the `"startOnUserLogin": false` token

✔️ Applying setting on application launch
Given the `startOnUserLogin` is `true` and 
  the `Windows Terminal` startup task is `disabled` and 
  the application is not running
When the application is launched
Then the `Windows Terminal` entry in the user's Startup list should be `enabled`

✔️ Applying setting on settings change
Given the `startOnUserLogin` is `true` and
  the `Windows Terminal` startup task is `enabled` and
  the application is running
When the `startOnUserLogin` setting is changed to `false` and
  the settings file is saved to disk
Then the `Windows Terminal` startup task entry should be `disabled`

✔️ Setting is ignored when user has manually disabled startup
Given the `startOnUserLogin` is `true` and
  the application is not running and
  the `Windows Terminal` startup task has been set to `disabled` via user action
When the application is launched
Then the startup task should remain disabled and
  the application should not throw an exception

#### note: Task Manager does not seem to re-scan startup task states after launch; the Settings -> Apps -> Startup page also requires closing or moving away to refresh the status of entries
2020-06-01 20:24:43 +00:00
Chester Liu 94eab6e391
Skip glyph shaping analysis when the entire text is simple (#6206)
## Summary of the Pull Request

As the title suggests, this PR will make CustomTextLayout skip glyph shaping analysis when the entire text is detected as simple.

## References

My main reference is [DirectX Factor - Who’s Afraid of Glyph Runs?](https://docs.microsoft.com/en-us/archive/msdn-magazine/2013/november/directx-factor-who%e2%80%99s-afraid-of-glyph-runs)

And also #2959

## PR Checklist
* [x] Closes @skyline75489's continuous drive for perf gainz. 
* [x] CLA signed. 
* [x] Manual tests.
* [x] Nah on docs.
* [x] Discussed with core contributors in this PR.

## Detailed Description of the Pull Request / Additional comments

This can be seen as a followup of #2959. The idea is the same: make use of simple text (which makes up I think 95% of all terminal text) as much as possible.

The performance boost is huge. Cacafire is actually on fire this time (and remember I'm using 4K!). The frame rate is also boosted since more CPU time can be used for actual drawing.

Before:

![图片](https://user-images.githubusercontent.com/4710575/82913277-b21c3c00-9fa0-11ea-8785-a14b347bbcbd.png)

After:

![图片](https://user-images.githubusercontent.com/4710575/82912969-4afe8780-9fa0-11ea-8795-92617dde822f.png)

## Validation Steps Performed

Manually validated.
2020-06-01 18:36:28 +00:00
Malcolm Smith 601286ac69
Find icon from shortcut target if shortcut doesn't specify it (#6277)
Implements what I was suggesting in #6266 where if a shortcut doesn't
specify an icon, the shortcut target full path is used before searching
for a matching executable in the path.

## References

Found due to not getting the right icon in conhost from the Yori
installer.  It's fixed in the installer from
5af366b6a5
for all current users of conhost though, so this PR is just trying to
minimize surprises for the next guy.

## Detailed Description of the Pull Request / Additional comments

I know conhost and shortcut settings aren't really the team's focus
which is why I'm doing this.  I understand though if there's a better
way or there are factors that I hadn't considered.  Note that the path
searching code is used when programs are launched without using a
shortcut, and it will match if the working directory of the shortcut is
the directory containing the executable.

## Validation Steps Performed

Created a shortcut that didn't specify an icon to a binary that wasn't
in the path, and verified that the icon in the upper left of the console
window could resolve correctly when opening the shortcut.  I'm not aware
of a way to get into this path (of launching via a shortcut to a command
line process) without replacing the system conhost, which is what I did
to verify it.  In order to diagnose it, I used hardcoded DebugBreak()
since even ImageFileExecutionOptions didn't like running against conhost-
is there are better way to debug and test these cases without being so
invasive on the system?

Closes #6266
2020-06-01 17:19:05 +00:00
Dustin L. Howett ba03068940
Reintroduce accidentally removed uap7 namespace (#6243) 2020-05-28 15:18:35 -07:00
Mike Griese d91e755fe7
Add missing namespaces to the Preview, Release manifests (#6241) 2020-05-28 15:02:40 -07:00
Michael Niksa e390111dfb
Give cursor radio buttons their own sequential IDs in propsheet (#6231)
For a radio button group to work properly, they need sequential IDs.
This moves the cursor radio buttons on the `conhost` property sheet to
be sequential.

## References
- Introduced with #2663
- Found while investigating #4186

## PR Checklist
* [x] Closes unfiled issue found while investigating #4186
* [x] I work here.
* [x] Manual test.
* [x] No documentation required.
* [x] Am core contributor.

## Detailed Description of the Pull Request / Additional comments
- `CheckRadioButton` takes a contiguous group of IDs. It will set one
  item in the list and then uncheck the rest. When a new one was added
  to the group, it was added to the end of the segment in the IDs file,
  but not immediately after the existing radio buttons. This means it
  accidentally turned off all the other buttons in the middle.
- To resolve this, I moved all the cursor buttons into their own
  sequential group number and I deprecated the old values.

## Validation Steps Performed
- [x] Ensured that the "Discard Old Duplicates" value was set in the
  registry, walked through debugger as `conhost` packed the `TRUE` value
  into the property sheet blob, walked through the property sheet
  `console.dll` as it unpacked the `TRUE`, then observed that the
  checkbox was actually set instead of getting unset by the
  `CheckRadioButton` call that went from 107 to 119 and accidentally
  unchecked number 112, `IDD_HISTORY_NODUP` even though I swear it was
  just set.
2020-05-28 14:16:10 -07:00
Mike Griese c30aff0c49
Make the Shell Extension methods STDMETHODIMP (#6238)
These methods need to be declared STDMETHODIMP so the x86 build will pass.
2020-05-28 14:09:52 -07:00
Mike Griese f17b6c7d0d
Enable tab renaming at runtime from the UI (#5775)
## Summary of the Pull Request

Adds support for setting, from the UI, a runtime override for the tab title text. The user can use this to effectively "rename" a tab.

If set, the tab will _always_ use the runtime override string. If the user has multiple panes with different titles in a pane, then the tab's override text will be used _regardless_ of which pane was focused when the tab was renamed.

The override text can be removed by just deleting the entire contents of the box. Then, the tab will revert to using the terminal's usual title. 

## References
* Wouldn't be possible without the context menu from #3789
* Focus doesn't return to the active terminal after hitting <kbd>enter</kbd>/<kbd>esc</kbd>, but that's tracked by #5750 

## PR Checklist
* [x] Closes #1079
* [x] I work here
* [ ] Tests added/passed
* [ ] Requires documentation to be updated

## TODO
* [x] `Tab::SetTabText` might be able to be greatly simplified/removed?
* [x] I'm _pretty sure_ if they set an override title, we won't bubble that up to set the window title.
* [x] I'm unsure how this behaves when the terminal's title changes _while_ the TextBox is visible. I don't think it should change the current contents of the box, but it might currently.
* [ ] **for discussion**: If the user doesn't actually change the text of the tab, then we probably shouldn't set the override text, right? 
  - EX: if they open the box and the text is "cmd", and immediately hit <kbd>enter</kbd>, then run `title foo`, should the text change to "foo" or stay "cmd"?

## Detailed Description of the Pull Request / Additional comments
![image](https://user-images.githubusercontent.com/18356694/81230615-713f9180-8fb7-11ea-8945-6681eec02a4f.png)
![image](https://user-images.githubusercontent.com/18356694/81230640-7ac8f980-8fb7-11ea-9e6b-22f0e0ed128a.png)
![image](https://user-images.githubusercontent.com/18356694/81230665-86b4bb80-8fb7-11ea-90f0-16d4ffb60d89.png)
![image](https://user-images.githubusercontent.com/18356694/81230686-9207e700-8fb7-11ea-94a9-f3f5a59be139.png)
![image](https://user-images.githubusercontent.com/18356694/81230732-a350f380-8fb7-11ea-9901-6dd4f36154f1.png)
![image](https://user-images.githubusercontent.com/18356694/81230746-a8ae3e00-8fb7-11ea-94fa-d2578f9241a7.png)
![image](https://user-images.githubusercontent.com/18356694/81230787-bc59a480-8fb7-11ea-8edf-2bd7fad343fc.png)
![image](https://user-images.githubusercontent.com/18356694/81230851-dc896380-8fb7-11ea-98c1-918b943543e4.png)
2020-05-28 21:06:17 +00:00
Mike Griese 807d2cf2d2
Add support for fullscreen launchMode (#6060)
## Summary of the Pull Request

Adds `"launchMode": "fullscreen"`, which does what it says on the box.

## PR Checklist
* [x] Closes #288
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

It's important to let the winow get created, _then_ fullscreen it, because otherwise, when the user exits fullscreen, the window is sized to like, 0x0 or something, and that's just annoying.
2020-05-28 16:53:01 +00:00
Mike Griese 1fc0997969
Add a context menu entry to "Open Windows Terminal here" (#6100)
## Summary of the Pull Request

![image](https://user-images.githubusercontent.com/18356694/82586680-94447680-9b5d-11ea-9cf1-a85d2b32db10.png)

I went with the simple option - just open the Terminal with the default profile in the selected directory. I'd love to add another entry for "Open Terminal here with Profile...", but that's going to be follow-up work, once we sort out pulling the Terminal Settings into their own dll.

## References
* I'm going to need to file a bunch of follow-ups on this one.
  - We should add another entry to let the user select which profile
  - We should add the icon - I've got to do it in `dllname.dll,1` format, which is annoying.
  - These strings should be localized.
  - Should this only appear on <kbd>Shift</kbd>+right click? Probably! However, I don't know how to do that.
* [A Win7 Explorer Command Sample](https://github.com/microsoft/Windows-classic-samples/tree/master/Samples/Win7Samples/winui/shell/appshellintegration/ExplorerCommandVerb) which hasn't aged well
* [cppwinrt tutorial](https://docs.microsoft.com/en-us/windows/uwp/cpp-and-winrt-apis/author-coclasses) on using COM in cppwinrt
* [This is PowerToys' manifest](d2a60c7287/installer/MSIX/appxmanifest.xml (L53-L65)) and then [their implementation](d16ebba9e0/src/modules/powerrename/dll/PowerRenameExt.cpp) which were both helpful
* [This ](https://docs.microsoft.com/en-us/windows/apps/desktop/modernize/desktop-to-uwp-extensions#instructions) was the sample I followed for how to actually set up the manifest, with the added magic that [`desktop5` lets you specify "Directory"](https://docs.microsoft.com/en-us/uwp/schemas/appxpackage/uapmanifestschema/element-desktop5-itemtype)

## PR Checklist
* [x] Closes #1060
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

This adds a COM class that implements `IExplorerCommand`, which is what lets us populate the context menu entry. We expose that type through a new DLL that is simply responsible for the shell extension, so that explorer doesn't need to load the entire Terminal just to populate that entry.

The COM class is tied to the application through some new entries in the manifest. The Clsid values are IMPORTANT - they must match the UUID of the implementation type. However, the `Verb` in the manifest didn't seem important.
2020-05-28 15:42:13 +00:00
James Holderness fa7c1abdf8
Fix SGR indexed colors to distinguish Indexed256 color (and more) (#5834)
This PR introduces a new `ColorType` to allow us to distinguish between
`SGR` indexed colors from the 16 color table, the lower half of which
can be brightened, and the ISO/ITU indexed colors from the 256 color
table, which have a fixed brightness. Retaining the distinction between
these two types will enable us to forward the correct `SGR` sequences to
conpty when addressing issue #2661. 

The other benefit of retaining the color index (which we didn't
previously do for ISO/ITU colors) is that it ensures that the colors are
updated correctly when the color scheme is changed.

## References

* This is another step towards fixing the conpty narrowing bugs in issue
  #2661.
* This is technically a fix for issue #5384, but that won't be apparent
  until #2661 is complete.

## PR Checklist
* [x] Closes #1223
* [x] CLA signed. 
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already.

## Detailed Description of the Pull Request / Additional comments

The first part of this PR was the introduction of a new `ColorType` in
the `TextColor` class. Instead of just the one `IsIndex` type, there is
now an `IsIndex16` and an `IsIndex256`. `IsIndex16` covers the eight
original ANSI colors set with `SGR 3x` and `SGR 4x`, as well as the
brighter aixterm variants set with `SGR 9x` and `SGR 10x`. `IsIndex256`
covers the 256 ISO/ITU indexed colors set with `SGR 38;5` and `SGR
48;5`.

There are two reasons for this distinction. The first is that the ANSI
colors have the potential to be brightened by the `SGR 1` bold
attribute, while the ISO/ITO color do not. The second reason is that
when forwarding an attributes through conpty, we want to try and
preserve the original SGR sequence that generated each color (to the
extent that that is possible). By having the two separate types, we can
map the `IsIndex16` colors back to ANSI/aixterm values, and `IsIndex256`
to the ISO/ITU sequences.

In addition to the VT colors, we also have to deal with the legacy
colors set by the Windows console APIs, but we don't really need a
separate type for those. It seemed most appropriate to me to store them
as `IsIndex256` colors, since it doesn't make sense to have them
brightened by the `SGR 1` attribute (which is what would happen if they
were stored as `IsIndex16`). If a console app wanted a bright color it
would have selected one, so we shouldn't be messing with that choice.

The second part of the PR was the unification of the two color tables.
Originally we had a 16 color table for the legacy colors, and a separate
table for the 256 ISO/ITU colors. These have now been merged into one,
so color table lookups no longer need to decide which of the two tables
they should be referencing. I've also updated all the methods that took
a color table as a parameter to use a `basic_string_view` instead of
separate pointer and length variables, which I think makes them a lot
easier and safer to work with. 

With this new architecture in place, I could now update the
`AdaptDispatch` SGR implementation to store the ISO/ITU indexed colors
as `IsIndex256` values, where before they were mapped to RGB values
(which prevented them reflecting any color scheme changes). I could also
update the `TerminalDispatch` implementation to differentiate between
the two index types, so that the `SGR 1` brightening would only be
applied to the ANSI colors.

I've also done a bit of code refactoring to try and minimise any direct
access to the color tables, getting rid of a lot of places that were
copying tables with `memmove` operations. I'm hoping this will make it
easier for us to update the code in the future if we want to reorder the
table entries (which is likely a requirement for unifying the
`AdaptDispatch` and `TerminalDispatch` implementations). 

## Validation Steps Performed

For testing, I've just updated the existing unit tests to account for
the API changes. The `TextColorTests` required an extra parameter
specifying the index type when setting an index. And the `AdapterTest`
and `ScreenBufferTests` required the use of the new `SetIndexedXXX`
methods in order to be explicit about the index type, instead of relying
on the `TextAttribute` constructor and the old `SetForeground` and
`SetBackground` methods which didn't have a way to differentiate index
types.

I've manually tested the various console APIs
(`SetConsoleTextAttribute`, `ReadConsoleOutputAttribute`, and
`ReadConsoleOutput`), to make sure they are still setting and reading
the attributes as well as they used to. And I've tested the
`SetConsoleScreenBufferInfoEx` and `GetConsoleScreenBufferInfoEx` APIs
to make sure they can read and write the color table correctly. I've
also tested the color table in the properties dialog, made sure it was
saved and restored from the registry correctly, and similarly saved and
restored from a shortcut link.

Note that there are still a bunch of issues with the color table APIs,
but no new problems have been introduced by the changes in this PR, as
far as I could tell.

I've also done a bunch of manual tests of `OSC 4` to make sure it's
updating all the colors correctly (at least in conhost), and confirmed
that the test case in issue #1223 now works as expected.
2020-05-27 22:34:45 +00:00
Mike Griese e7c22fbadb
Replace everything in TerminalSettings with GETSET_PROPERTY (#6110)
This is mostly a codehealth thing - we made these handy macros for just defining basic `{ get; set; }` properties, but we never used them in TerminalSettings, because that file was written before the macros were.

This cleans up that class.

* [x] I work here.
2020-05-27 21:46:39 +00:00
Michael Niksa 1ea08892f8
Add stdexcept header explicitly to u8u16test tool (#6226)
## Summary of the Pull Request
Adds implicit stdexcept header include to u8u16test tool.

## PR Checklist
* [x] Closes regression introduced when moving from VS 16.5 to VS 16.6 (which the CI did of its own accord)
* [x] I work here.
* [x] Built it.
* [x] No doc.
* [x] Am core contributor.

## Detailed Description of the Pull Request / Additional comments
In VS 16.5, the <stdexcept> header was pulled in by `<string>` or  `<string_view>` or `<array>` or `<algorithm>` implicitly. In VS 16.6, that's gone. No one wrote it in the header because it was just automatically there in the past. Now I wrote it in the header.

## Validation Steps Performed
* [x] Built it on my machine after upgrading to VS `16.6.0`.
* [x] Built it in CI.
2020-05-27 12:06:35 -07:00
Alex Hicks f1b67b3683
Fix #6079, allow pasting from Explorer's 'Copy Address' (#6146)
Fixes #6079 by implementing support for IStorageItem clipboard contents. Manually tested, seems to work for both types of address-copying from Explorer (as well as normal text).

## PR Checklist
* [x] Closes #6079
* Not sure what tests would be useful here, it's mostly to do with what Explorer's doing

Not enormously familiar with C++ or this codebase, so happy to make changes as requested.

## Validation Steps Performed

Ran the terminal, pasted from several different sources (explorer's various copy functions + plaintext)
2020-05-27 17:42:49 +00:00
James Holderness 8752054f5b
Make sure cursor visibility is restored after using an IME (#6207)
## Summary of the Pull Request

When using an _Input Method Editor_ in conhost for East Asian languages, the text cursor is temporarily hidden while the characters are being composed. When the composition is complete, the cursor visibility is meant to be restored, but that doesn't always happen if the IME composition is cancelled. This PR makes sure the cursor visibility is always restored, regardless of how the IME is closed.

## PR Checklist
* [x] Closes #810
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan.

## Detailed Description of the Pull Request / Additional comments

The original implementation hid the cursor whenever `ConsoleImeInfo::WriteCompMessage` was called (which could be multiple times in the course of a composition), and then only restored the visibility when `ConsoleImeInfo::WriteResultMessage` was called. If a composition is cancelled, though, `WriteResultMessage` would never be called, so the cursor visibility wouldn't be restored.

I've now made the `SaveCursorVisibility` and `RestoreCursorVisibility` methods public, so they can instead be called from the `ImeStartComposition` and `ImeEndComposition` functions. This makes sure `RestoreCursorVisibility` is always called, regardless of how the composition ended, and `SaveCursorVisibility` is only called once at the start of the composition (which isn't essential, but seems cleaner to me).

## Validation Steps Performed

I've manually tested opening and closing the IME, both while submitting characters and while cancelling a composition, and in all cases the cursor visibility was correctly restored.
2020-05-27 16:31:09 +00:00
Mike Griese 2af722b43d
Make sure to update the maximize button's visual state on launch (#5988)
## Summary of the Pull Request
This is an enormously trivial nit - when we launch maximized, we don't draw the maximize button in the "restore" state.

This PR changes the terminal to manually update the Maximize button on launch, once the titlebar is added to the UI tree.

## PR Checklist
* [x] Closes #3440
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
2020-05-21 23:27:33 +00:00
Mike Griese c373ebcd8d
Get rid of the padding above the tab row when maximized (#5881)
## Summary of the Pull Request

When we maximize the window, shrink the caption buttons (the min, max, close buttons) down to 32px tall, to be the same height as the `TabRowControl`. This way, the tabs will be flush with the top of the display.

## PR Checklist
* [x] Closes #2541
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

I tried for a couple hours this morning to do this as a `VisualState`. First I tried doing it as one on the TabRow, which I had very little success with. Then, I eventually realized that the TabRow wasn't even responsible for the padding there, it was being created by the fact that the caption buttons were too tall. Again, I tried to use the existing `VisualState`s they have defined for this, but I couldn't figure out how to do that.

I think the visual state solution would be _cleaner_, so if someone knows how to do that instead, please let me know. 

## Validation Steps Performed

* Maximized/restored the Terminal on my display with the taskbar on the bottom
* Maximized/restored the Terminal on my display with the taskbar on the top
2020-05-21 22:26:37 +00:00
Michael Niksa 8265d941b7
Add font weight options (#6048)
## Summary of the Pull Request
Adds the ability to specify the font weight in the profiles, right next to the size and the font face.

## PR Checklist
* [x] Closes #1751 
* [x] I work here.
* [x] Tested manually, see below.
* [x] Added documentation to the schema 
* [x] Requires docs.microsoft.com update, filed as https://github.com/MicrosoftDocs/terminal/issues/26
* [x] I'm a core contributor.

## Detailed Description of the Pull Request / Additional comments
- Weights can be specified according to the OpenType specification values. We accept either the friendly name or the numerical value that applies to each weight.
- Weights are carried through per-profile and sent into the renderer.
- Weights are carried through to the TSF/IME overlay.
- The names are restricted to the set seen at https://docs.microsoft.com/en-us/uwp/api/windows.ui.text.fontweights.
- There are alternate names at https://docs.microsoft.com/en-us/windows/win32/api/dwrite/ne-dwrite-dwrite_font_weight for the same values (ultra-black is just an alias for extra-black at 950).

## Validation Steps Performed
- Cascadia Code normal
![image](https://user-images.githubusercontent.com/18221333/82480181-46117380-9a88-11ea-9436-a5fe4ccd4350.png)

- Cascadia Code bold
![image](https://user-images.githubusercontent.com/18221333/82480202-4f9adb80-9a88-11ea-9e27-a113b41387f5.png)

- Segoe UI Semilight
![image](https://user-images.githubusercontent.com/18221333/82480306-73f6b800-9a88-11ea-93f7-d773ab7ccce8.png)

- Segoe UI Black
![image](https://user-images.githubusercontent.com/18221333/82480401-9688d100-9a88-11ea-957c-0c8e03a8cc29.png)

- Segoe UI 900 (value for Black)
![image](https://user-images.githubusercontent.com/18221333/82480774-26c71600-9a89-11ea-8cf6-aaeab1fd0747.png)
2020-05-20 20:17:17 +00:00
James Holderness 5d6fdf3897
Correct the default 6x6x6 palette entries (#5999)
There is a range of 216 colors in the default 256-color table that is
meant to be initialized with a 6x6x6 color cube, with each color
component iterating over the values `00`, `5F`, `87`, `AF`, `D7`, and
`FF`. A few of the entries incorrectly had the _red_ component has `DF`,
when it should have been `D7`.  This PR corrects those entries. It also
removes a bit of unnecessary whitespace in the first 100 entries.

## Validation Steps Performed

I have a visual test script that renders the full 256-color palette,
using both the indexed color sequence (`SGR 38;5`) and the equivalent
rgb representation (`SGR 38;2`) side by side. Although the difference
was subtle when it was incorrect, I can now see that it has been fixed.

Closes #5994
2020-05-19 20:02:38 +00:00
Dustin L. Howett (MSFT) ba1a298d6b
Partially regenerate codepoint widths from Emoji 13.0 (#5934)
This removes all glyphs from the emoji list that do not default to
"emoji presentation" (EPres). It removes all local overrides, but retains
the comments about the emoji we left out that are Microsoft-specific.

This brings us fully in line with the most popular Terminals on OS X,
except that we squash our emoji down to fit in one cell and they let
them hang over the edges and damage other characters. Oh well.

## Detailed Description of the Pull Request / Additional comments

Late Friday evening, I tested my emoji test file on iTerm2. In so doing, I realized
that @j4james and @leonMSFT were right the entire time in #5914: Emoji
that require `U+FE0F` must not be double-width by default.

I finally banged up a powershell script that parses the UCD and emits a codepoint
width table. Once checked in, this will be definitive.

Refs #900, #5914.
Fixes #5941.
2020-05-17 13:32:43 -07:00
Dustin L. Howett (MSFT) b46d393061
Switch the Cascadia projects to til::color where it's easily possible to do so (#5847)
This pull request moves swaths of Cascadia to use `til::color` for color
interop. There are still some places where we use `COLORREF`, such as in
the ABI boundaries between WinRT components.

I've also added two more til::color helpers - `with_alpha`, which takes
an existing color and sets its alpha component, and a
`Windows::UI::Color` convertor pair.

Future direction might include a `TerminalSettings::Color` type at the
idl boundary so we can finally stop using UInt32s (!) for color.

## Validation Steps Performed
Tested certain fragile areas:
* [x] setting the background with OSC 11
* [x] setting the background when acrylic is in use (which requires
  low-alpha)
2020-05-15 22:43:00 +00:00
Dustin L. Howett (MSFT) 6394e5d70b
Remove the JSON reserializers (except for AKB) (#5918)
The AKB serializer is used in the tracelogging pipeline.

Chatted with @zadjii-msft about ganking the deserializers. The form
they'll take in the future is probably very different from this.

We'll need to have some better tracking of the _source_ or _pass_ a
setting was read during so that we can accurately construct an internal
settings attribution model. Diffing was very extremely cool, but we
didn't end up needing it.

This apparently drops our binary size by a whopping _zero bytes_ because
the optimizer was smarter than us and actually totally deleted it.
2020-05-15 14:51:57 -07:00
Dustin L. Howett (MSFT) c39f9c6626
CodepointWidthDetector: reclassify U+25FB, U+25FC as Narrow (#5914)
This seems to be in line with the emoji-sequences table in the latest
version of the Unicode standard: those glyphs require U+FE0F to activate
their emoji presentation. Since we don't support composing U+FE0F, we
should not present them as emoji by default.

Fixes #5910.

Yes, I hate this.
2020-05-14 23:49:08 +00:00
Mike Griese 2453e8e1ed
Rename propsheet/TerminalPage to propsheet/TerminalPropsheetPage (#5882)
My workflow is to use Sublime's <kbd>Ctrl+P</kbd> shortcut to navigate to files by name. However, the propsheet version of the files _always_ comes up before the `TerminalApp` one does. This results in me having to close the file and re-open the right one.

This PR renames the propsheet one, so it's unambiguous which one I'm opening.

It's really the most trivial nit.
2020-05-14 01:49:20 +00:00
Mike Griese 1422714af6
Manually close tabs when they're closed while dragging them (#5883)
## Summary of the Pull Request

When we're dragging the tab around, if you execute a `ClosePane`/`CloseTab`, then we should make sure to actually activate a new tab, so that focus doesn't just fall into the void.

## References

* This is almost exactly #5799, but with rearranging tabs

## PR Checklist
* [x] Closes #5559
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments
We suppress `_OnTabItemsChanged` events during a rearrange, so if a tab is closed while we're rearranging tabs, the we don't fire the `SelectionChanged` event that we usually do during a close that would select the new tab.

## Validation Steps Performed
* Tested manually
  - Confirmed that tragging a tab out, closing it, then dragging it back in does nothing.
2020-05-14 01:47:32 +00:00
Mike Griese b4c33dd842
Fix an accidental regression from #5771 (#5870)
This PR reverts a relatively minor change that was made incorrectly to
ConPTY in #5771.

In that PR, I authored two tests. One of them actually caught the bug
that was supposed to be fixed by #5771. The other test was simply
authored during the investigation. I believed at the time that the test
revealed a bug in conpty that was fixed by _removing_ this block of
code. However, an investigation itno #5839 revealed that this code was
actually fairly critical. 

So, I'm also _skipping_ this buggy test for now. I'm also adding a
specific test case to this bug.

The problem in the bugged case of `WrapNewLineAtBottom` is that
`WriteCharsLegacy` is wrapping the bottom row of the ConPTY buffer,
which is causing the cursor to automatically move to the next line in
the buffer. This is because `WriteCharsLegacy` isn't being called with
the `WC_DELAY_EOL_WRAP` flag. So, in that test case, 
* The client emits a wrapped line to conpty
* conpty fills the bottom line with that text, then dutifully increments
  the buffer to make space for the cursor on a _new_ bottom line.
* Conpty reprints the last `~` of the wrapped line
* Then it gets to the next line, which is being painted _before_ the
  client emits the rest of the line of text to fill that row.
* Conpty thinks this row is empty, (it is) and manually breaks the row. 

However, the test expects this row to be emitted as wrapped. The problem
comes from the torn state in the middle of these frames - the original
line probably _should_ remain wrapped, but this is a sufficiently rare
case that the fix is being punted into the next release. 

It's possible that improving how we handle line wrapping might also fix
this case - currently we're only marking a row as wrapped when we print
the last cell of a row, but we should probably mark it as wrapped
instead when we print the first char of the _following_ row. That work
is being tracked in #5800

### The real bug in this PR

The problem in the `DeleteWrappedWord` test is that the first line is
still being marked as wrapped. So when we get to painting the line below
it, we'll see that there are no characters to be printed (only spaces),
we emit a `^[20X^[20C`, but the cursor is still at the end of the first
line. Because it's there, we don't actually clear the text we want to
clear.

So DeleteWrappedWord, #5839 needs the `_wrappedRow = std::nullopt;`
statement here.

## References
* I guess just look at #5800, I put everything in there.

## Validation Steps Performed
* Tested manually that this was fixed for the Terminal
* ran tests

Closes #5839
2020-05-12 15:02:15 -07:00
Mike Griese 88ed94d2ac
Implement drag-drop paste for text (#5865)
## Summary of the Pull Request

Implements drag-dropping text onto a `TermControl`, in addition to the already supported drag-drop of files.

## References
* [StandardDataFormats](https://docs.microsoft.com/en-us/uwp/api/windows.applicationmodel.datatransfer.standarddataformats?view=winrt-18362)
* [StandardDataFormats::Text](https://docs.microsoft.com/en-us/uwp/api/windows.applicationmodel.datatransfer.standarddataformats.text?view=winrt-18362#Windows_ApplicationModel_DataTransfer_StandardDataFormats_Text)
* [GetTextAsync](https://docs.microsoft.com/en-us/uwp/api/windows.applicationmodel.datatransfer.datapackageview.gettextasync?view=winrt-18362)

## PR Checklist
* [x] Closes #5863
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

Oh I also changed "Copy path to file" to "Paste path to file". I thought that actually made more sense here

## Validation Steps Performed
* Tested manually that text and files still work.
2020-05-12 14:46:47 -07:00
Leon Liang cf62922ad8
Revert some emoji back to narrow width
A couple of codepoints, namely the card suites, male and female signs,
and white and black smiling faces were changed to have a two-column
width as part of #5795 since they were specified as emoji in Unicode's
emoji list v13.0[1]. 

These particular glyphs also show up in some of the most fundamental
code pages, such as CP437[2] and WGL4[3]. We should
not be touching the width of the glyphs in these codepages, as suddenly
changing a long-time-running narrow glyph to use two-columns all of a
sudden will surely break (and has already broken) things.

[1] https://www.unicode.org/Public/13.0.0/ucd/emoji/emoji-data.txt
[2] https://en.wikipedia.org/wiki/Code_page_437
[3] https://en.wikipedia.org/wiki/Windows_Glyph_List_4

Closes #5822
2020-05-12 19:38:11 +00:00
Dustin L. Howett (MSFT) a99c812794
Teach TerminalPage to handle exceptions that happen during paste (#5856)
Terminal should try not to join the choir invisible when the clipboard
API straight up horks it.

This accounts for ~3% of the crashes seen in 1.0RC1 and ~1% of the
crashes seen all-up in the last 14 days.

## Repro (prior to this commit)
Set `"copyOnSelect": true`.

Copy something small.

Hold down <kbd>Ctrl+Shift+V</kbd>

Double-click like your life depends on it. Double-click like you're
playing cookie clicker again. 2013 called, it wants its cookies back.

Fixes #4906.
2020-05-12 11:23:58 -07:00
Dustin L. Howett (MSFT) fcd5bb39f0
Stop trying to set selection endpoints when there's no selection (#5855)
It turns out that we weren't really adequately guarding calls to
SetSelectionEnd and friends.

We're clearing the active selection when the window resizes, but we're
doing so by nulling out the std::optional<Selection> it lives in. Later,
though, when we set the selection endpoint we're using "_selection->".

Optional's operator-> has undefined behavior when the optional doesn't
have a value in it.

In our case, it looks like it was returning whatever the value was prior
to it being emptied out. PivotSelection would attempt to access an
out-of-bounds coordinate when the buffer got smaller during a resize.

The solution is to guard both levels of selection endpoint manipulation
in a check for an active selection.

Apparently, this accounts for somewhere between 7% and 14% of our
crashes on 1.0RC1.

Repro was:
Use Win+Arrow to snap the window while in the middle of a selection.
2020-05-12 11:23:10 -07:00
Dustin L. Howett (MSFT) e088f73671
InteractivityWin32: Add a dependency on Dx (#5851)
#5743 introduced a dependency from _any consumer of the DX header_ to a header generated from an IDL file.

Fixes #5819.
2020-05-11 15:09:14 -07:00
Michael Niksa d01317c9db
Add renderer settings to mitigate blurry text for some graphics devices
## Summary of the Pull Request
Adds user settings to adjust rendering behavior to mitigate blurry text on some devices.

## References
- #778 introduced this, almost certainly.

## PR Checklist
* [x] Closes #5759, mostly
* [x] I work here.
* [ ] We need community verification that this will help.
* [x] Updated schema and schema doc.
* [x] Am core contributor. Discussed in Monday sync meeting and w/ @DHowett-MSFT. 

## Detailed Description of the Pull Request / Additional comments
When we switched from full-screen repaints to incremental rendering, it seems like we exposed a situation where some display drivers and hardware combinations do not handle scroll and/or dirty regions (from `IDXGISwapChain::Present1`) without blurring the data from the previous frame. As we're really close to ship, I'm offering two options to let people in this situation escape it on their own. We hope in the future to figure out what's actually going on here and mitigate it further in software, but until then, these escape hatches are available.

1. `experimental.rendering.forceFullRepaint` - This one restores the pre-778 behavior to the Terminal. On every single frame paint, we'll invalidate the entire screen and repaint it.
2. `experimental.rendering.software` - This one uses the software WARP renderer instead of using the hardware and display driver directly. The theory is that this will sidestep any driver bugs or hardware variations.

One, the other, or both of these may be field-applied by users who are experiencing this behavior. 

Reverting #778 completely would also resolve this, but it would give back our largest performance win in the whole Terminal project. We don't believe that's acceptable when seemingly a majority of the users are experiencing the performance benefit with no detriment to graphical display.

## Validation Steps Performed
- [x] Flipped them on and verified with the debugger that they are being applied to the rendering pipeline
- [ ] Gave a private copy to community members in #5759 and had them try whether one, the other, or both resolved their issue.
2020-05-11 14:54:03 -07:00
Dustin L. Howett (MSFT) 177fd74584
dx: when filling an HWND target, use the actual background color (#5848)
There is no guarantee that the HWND's backing color matches our expected
backing color.

This repairs the gutter in the WPF terminal.
2020-05-11 13:54:29 -07:00
James Holderness e7a2732ffb
Refactor the SGR implementation in AdaptDispatch (#5758)
This is an attempt to simplify the SGR (Select Graphic Rendition)
implementation in conhost, to cut down on the number of methods required
in the `ConGetSet` interface, and pave the way for future improvements
and bug fixes. It already fixes one bug that prevented SGR 0 from being
correctly applied when combined with meta attributes.

* This a first step towards fixing the conpty narrowing bugs in issue
  #2661
* I'm hoping the simplification of `ConGetSet` will also help with
  #3849.
* Some of the `TextAttribute` refactoring in this PR overlaps with
  similar work in PR #1978. 

## Detailed Description of the Pull Request / Additional comments

The main point of this PR was to simplify the
`AdaptDispatch::SetGraphicsRendition` implementation. So instead of
having it call a half a dozen methods in the `ConGetSet` API, depending
on what kinds of attributes needed to be set, there is now just one call
to get current attributes, and another call to set the new value. All
adjustments to the attributes are made in the `AdaptDispatch` class, in
a simple switch statement.

To help with this refactoring, I also made some change to the
`TextAttribute` class to make it easier to work with. This included
adding a set of methods for setting (and getting) the individual
attribute flags, instead of having the calling code being exposed to the
internal attribute structures and messing with bit manipulation. I've
tried to get rid of any methods that were directly setting legacy, meta,
and extended attributes.

Other than the fix to the `SGR 0` bug, the `AdaptDispatch` refactoring
mostly follows the behaviour of the original code. In particular, it
still maps the `SGR 38/48` indexed colors to RGB instead of retaining
the index, which is what we ultimately need it to do. Fixing that will
first require the color tables to be unified (issue #1223), which I'm
hoping to address in a followup PR.

But for now, mapping the indexed colors to RGB values required adding an
an additional `ConGetSet` API to lookup the color table entries. In the
future that won't be necessary, but the API will still be useful for
other color reporting operations that we may want to support. I've made
this API, and the existing setter, standardise on index values being in
the "Xterm" order, since that'll be essential for unifying the code with
the terminal adapter one day.

I should also point out one minor change to the `SGR 38/48` behavior,
which is that out-of-range RGB colors are now ignored rather than being
clamped, since that matches the way Xterm works.

## Validation Steps Performed

This refactoring has obviously required corresponding changes to the
unit tests, but most were just minor updates to use the new
`TextAttribute` methods without any real change in behavior. However,
the adapter tests did require significant changes to accommodate the new
`ConGetSet` API. The basic structure of the tests remain the same, but
the simpler API has meant fewer values needed to be checked in each test
case. I think they are all still covering the areas there were intended
to, though, and they are all still passing.

Other than getting the unit tests to work, I've also done a bunch of
manual testing of my own. I've made sure the color tests in Vttest all
still work as well as they used to. And I've confirmed that the test
case from issue #5341 is now working correctly.

Closes #5341
2020-05-08 16:04:16 -07:00
Dustin L. Howett (MSFT) f701bd40c5
dx: fix a missing stdcall that was blowing up the x86 build (#5818) 2020-05-08 16:02:16 -07:00
Leon Liang 7ae34336da
Make most emojis full-width (#5795)
The table that we refer to in `CodepointWidthDetector.cpp` to determine
whether or not a codepoint should be rendered as Wide vs Narrow was
based off EastAsianWidth[1].  If a codepoint wasn't included in this
table, they're considered Narrow. Many emojis aren't specified in the
EAW list, so this PR supplements our table with emoji codepoints from
emoji-data[2] in order to render most, if not all, emojis as full-width. 

There are certain codepoints I've added to the comments (in case we want
to add them officially to the table in the future) that Microsoft
decided to give an emoji presentation even if it's specified as
Narrow/Ambiguous in the EAW list and are _not_ specified in the Unicode
emoji list. These include all of the Mahjong Tiles block, different
direction pencils (✎✐), different pointing index fingers (☜, ☞) among
others. I have no idea if I've captured all of them, as I don't know of
an easy way to detect which are Microsoft specific emojis.

## Validation Steps Performed
I have looked at so many emojis that I dream emoji.

These screenshots aren't encompassing _all_ emoji but I've tried to grab
a couple from all across the codepoint ranges:

Before:
![before](https://user-images.githubusercontent.com/57155886/81445092-2051a980-912d-11ea-9739-c9f588da407d.png)

After:
![after](https://user-images.githubusercontent.com/57155886/81445107-2778b780-912d-11ea-9615-676c2150e798.png)

[1] http://www.unicode.org/Public/UCD/latest/ucd/EastAsianWidth.txt
[2] https://www.unicode.org/Public/13.0.0/ucd/emoji/emoji-data.txt

Closes #900
2020-05-08 22:31:09 +00:00
Carlos Zamora 75752aed80
Trigger scroll on scrolled selection (#5798)
## Summary of the Pull Request
We accidentally missed switching one `TriggerRedrawAll` to `TriggerScroll`. This does that.

## References
#5185 - applies logic from this PR

## PR Checklist
* [X] Closes #5756

## Validation Steps Performed
Followed bug repro steps.
2020-05-08 14:48:23 -07:00
Mike Griese 38472719d5
Fix wrapped lines in less in Git for Windows (#5771)
## Summary of the Pull Request

This PR resolves an issue with the Git for Windows (MSYS) version of `less`. It _doesn't_ use VT processing for emitting text tothe buffer, so when it hits `WriteCharsLegacy`, `WC_DELAY_EOL_WRAP` is NOT set.

When this happens, `less` is writing some text that's longer than the width of the buffer to the last line of the buffer. We're hitting the 
```c++
    Status = AdjustCursorPosition(screenInfo, CursorPosition, WI_IsFlagSet(dwFlags, WC_KEEP_CURSOR_VISIBLE), psScrollY);
```
call in `_stream.cpp:560`.

The cursor is _currently_ at `{40, 29}`, the _start_ of the run of text that wrapped. We're trying to adjust it to `{0, 30}`, which would be the start of the next line of the buffer. However, the buffer is only 30 lines tall, so we've got to `IncrementCircularBuffer` first, so we can move the cursor there.

When that happens, we're going to paint frame. At the end of that frame, we're going to try and paint the cursor position. The cursor is still at `{40, 29}` here, so unfortunately, the `cursorIsInDeferredWrap` check in `XtermEngine::PaintCursor` is `false`. That means, conpty is going to try to move the cursor to where the console thinks the cursor actually is at the end of this frame, which is `{40, 29}`.

If we're painting the frame because we circled the buffer, then the cursor might still be in the position it was before the text was written to the buffer to cause the buffer to circle. In that case, then we DON'T want to paint the cursor here either, because it'll cause us to manually break this line. That's okay though, the frame will be painted again, after the circling is complete.

## PR Checklist
* [x] Closes #5691
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

I suppose that's the detailed description above

## Validation Steps Performed
* ran tests
* checked that the bug was actually fixed in the Terminal
2020-05-08 21:22:09 +00:00
Michael Niksa 70867df077
Scale box drawing glyphs to fit cells for visual bliss (#5743)
## Summary of the Pull Request
Identifies and scales glyphs in the box and line drawing ranges U+2500-U+259F to fit their cells.

## PR Checklist
* [x] Closes #455
* [x] I work here.
* [x] Manual tests. This is all graphical.
* [x] Metric ton of comments
* [x] Math spreadsheet included in PR.
* [x] Double check RTL glyphs.
* [x] Why is there the extra pixel?
* [x] Scrolling the mouse wheel check is done.
* [x] Not drawing outline?
* [x] Am core contributor. Roar.
* [x] Try suppressing negative scale factors and see if that gets rid of weird shading.

## Detailed Description of the Pull Request / Additional comments

### Background
- We want the Terminal to be fast at drawing. To be fast at drawing, we perform differential drawing, or only drawing what is different from the previous frame. We use DXGI's `Present1` method to help us with this as it helps us compose only the deltas onto the previous frame at drawing time and assists us in scrolling regions from the previous frame without intervention. However, it only works on strictly integer pixel row heights.
- Most of the hit testing and size-calculation logic in both the `conhost` and the Terminal products are based on the size of an individual cell. Historically, a cell was always dictated in a `COORD` structure, or two `SHORT` values... which are integers. As such, when we specify the space for any individual glyph to be displayed inside our terminal drawing region, we want it to fall perfectly inside of an integer box to ensure all these other algorithms work correctly and continue to do so.
- Finally, we want the Terminal to have font fallback and locate glyphs that aren't in the primary selected font from any other font it can find on the system that contains the glyph, per DirectWrite's font fallback mechanisms. These glyphs won't necessarily have the same font or glyph metrics as the base font, but we need them to fit inside the same cell dimensions as if they did because the hit testing and other algorithms aren't aware of which particular font is sourcing each glyph, just the dimensions of the bounding box per cell.

### How does Terminal deal with this?
- When we select a font, we perform some calculations using the design metrics of the font and glyphs to determine how we could fit them inside a cell with integer dimensions. Our process here is that we take the requested font size (which is generally a proxy for height), find the matching glyph width for that height then round it to an integer. We back convert from that now integer width to a height value which is almost certainly now a floating point number. But because we need an integer box value, we add line padding above and below the glyphs to ensure that the height is an integer as well as the width. Finally, we don't add the padding strictly equally. We attempt to align the English baseline of the glyph box directly onto an integer pixel multiple so most characters sit crisply on a line when displayed. 
- Note that fonts and their glyphs have a prescribed baseline, line gap, and advance values. We use those as guidelines to get us started, but then to meet our requirements, we pad out from those. This results in fonts that should be properly authored showing gaps. It also results in fonts that are improperly authored looking even worse than they normally would.

### Now how does block and line drawing come in?
- Block and Line drawing glyphs are generally authored so they will look fine when the font and glyph metrics are followed exactly as prescribed by the font. (For some fonts, this still isn't true and we want them to look fine anyway.)
- When we add additional padding or rounding to make glyphs fit inside of a cell, we can be adding more space than was prescribed around these glyphs. This can cause a gap to be visible.
- Additionally, when we move things like baselines to land on a perfect integer pixel, we may be drawing a glyph lower in the bounding box than was prescribed originally.

### And how do we solve it?
- We identify all glyphs in the line and block drawing ranges.
- We find the bounding boxes of both the cell and the glyph.
- We compare the height of the glyph to the height of the cell to see if we need to scale. We prescribe a scale transform if the glyph wouldn't be tall enough to fit the box. (We leave it alone otherwise as some glyphs intentionally overscan the box and scaling them can cause banding effects.)
- We inspect the overhang/underhang above and below the boxes and translate transform them (slide them) so they cover the entire cell area.
- We repeat the previous two steps but in the horizontal direction.

## Validation Steps Performed
- See these commments:
   - https://github.com/microsoft/terminal/issues/455#issuecomment-620248375
   - https://github.com/microsoft/terminal/issues/455#issuecomment-621533916
   - https://github.com/microsoft/terminal/issues/455#issuecomment-622585453

Also see the below one with more screenshots:
   - https://github.com/microsoft/terminal/pull/5743#issuecomment-624940567
2020-05-08 14:09:32 -07:00
Mike Griese d77745d035
Manually select a new tab when we're in fullscreen mode (#5809)
If we're fullscreen, the TabView isn't `Visible`. If it's not `Visible`,
it's _not_ going to raise a `SelectionChanged` event, which is what we
usually use to focus another tab. Instead, we'll have to do it manually
here.

So, what we're going to try to do is move the focus to the tab to the
left, within the bounds of how many tabs we have.

EX: we have 4 tabs: [A, B, C, D]. If we close:
* A (`tabIndex=0`): We'll want to focus tab B (now in index 0)
* B (`tabIndex=1`): We'll want to focus tab A (now in index 0)
* C (`tabIndex=2`): We'll want to focus tab B (now in index 1)
* D (`tabIndex=3`): We'll want to focus tab C (now in index 2)

`_UpdatedSelectedTab` will do the work of setting up the new tab as the
focused one, and unfocusing all the others.

Also, we need to _manually_ set the SelectedItem of the tabView here. If
we don't, then the TabView will technically not have a selected item at
all, which can make things like ClosePane not work correctly.

## PR Checklist
* [x] Closes #5799
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Validation Steps Performed

Played with it a bunch
2020-05-08 11:53:34 -07:00
Carlos Zamora 28dc8196ab
Add an AppDescription for the Preview package (#5794) 2020-05-07 11:34:43 -07:00
Carlos Zamora 9a927f3a0f
Add a new appxmanifest for preview (#5774)
## Summary of the Pull Request
This adds a new appxmanifest for 'Windows Terminal (Preview)' and links the resources.

Code-wise, split up `WindowsTerminalReleaseBuild` into...
- WindowsTerminalOfficialBuild: [true, false]
- WindowsTerminalBranding: [Dev, Preview, Release]

Added a comment about that in release.yml

## Validation Steps Performed
used msbuild to build...
- [X] Dev
- [X] Preview
- [X] Release
then checked the msix for the correct name/icon.
2020-05-07 16:00:56 +00:00
Dustin Howett 25f650578e Merge remote-tracking branch 'openconsole/inbox' 2020-05-05 16:03:37 -07:00
Michael Niksa 92812bf316 Merged PR 4645239: [Git2Git] Merged PR 4644345: conhost: disable the DX renderer in inbox builds
[Git2Git] Merged PR 4644345: conhost: disable the DX renderer in inbox builds

We're going to be taking on some changes to the Dx renderer that are at
the very least annoying and at the very most inconsequential to the
inbox console. This commit removes support for the DX renderer from the
inbox console.

SizeBench reports that ConRenderDx contributes 55.1kb to the conhost
image (as its third largest constituent library), so this should net us
a couple pleasant WPG improvements down the line.

Related work items: #26291552 Retrieved from https://microsoft.visualstudio.com os OS official/rs_onecore_dep_uxp 6e36786d447b7975298ba31ccd77c5c649fbfbe6

Related work items: #26291552
2020-05-05 23:03:07 +00:00
Dustin Howett ce91c164c2 Merge remote-tracking branch 'openconsole/inbox' 2020-05-05 15:47:32 -07:00
Michael Niksa 8e67bb2d4f Merged PR 4641914: [Git2Git] Git Train: Merge of building/rs_onecore_dep_uxp/200504-1008 into official/rs_onecore_dep_uxp Retrieved from https://microsoft.visualstudio.com os OS official/rs_onecore_dep_uxp bbdf04608ba96c3f8ee06cf100428cde01f3df79
[Git2Git] Git Train: Merge of building/rs_onecore_dep_uxp/200504-1008 into official/rs_onecore_dep_uxp Retrieved from https://microsoft.visualstudio.com os OS official/rs_onecore_dep_uxp bbdf04608ba96c3f8ee06cf100428cde01f3df79

Related work items: #26071826
2020-05-05 22:47:08 +00:00
Mike Griese 7a251d85f7
Don't set the new tab button colors for now (#5749)
This is actually related to another issue we have, #3917. I think if the system is set to "Dark" theme, but the app is set to light theme, then the brush lookup in `_ClearNewTabButtonColor` still returns to us the dark theme brushes.

Fortunately, since we're not actually setting the color of the new tab button anymore, we can just remove the call to that method now, and loop back on it later.

## References
* regressed in #3789 
* related to #3917

## PR Checklist
* [x] Closes #5741
2020-05-05 13:33:07 -07:00
Dustin L. Howett (MSFT) 046fed3d97
Make sure we don't try to remove tabs when they don't exist (#5742)
This was an oversight.

Fixes #5738.
2020-05-05 09:16:09 -07:00
Mike Griese 9fe624ffbc
Make sure that EraseAll moves the Terminal viewport (#5683)
The Erase All VT sequence (`^[[2J`) is supposed to erase the entire
contents of the viewport. The way it usually does this is by shifting
the entirety of the viewport contents into scrollback, and starting the
new viewport below it. 

Currently, conpty doesn't propagate that state change correctly. When
conpty gets a 2J, it simply erases the content of the connected
terminal's viewport, by writing over it with spaces. Conpty didn't
really have a good way of communicating "your viewport should move", it
only knew "the buffer is now full of spaces".

This would lead to bugs like #2832, where pressing <kbd>ctrl+L</kbd> in
`bash` would delete the current contents of the viewport, instead of
moving the viewport down.

This PR makes sure that when conpty sees a 2J, it passes that through
directly to the connected terminal application as well. Fortunately, 2J
was already implemented in the Windows Terminal, so this actually fixes
the behavior of <kbd>ctrl+L</kbd>/`clear` in WSL in the Terminal.

## References

* #4252 - right now this isn't the _most_ optimal scenario, we're
  literally just printing a 2J, then we'll perform "erase line" `height`
  times. The erase line operations are all redundant at this point - the
  entire viewport is blank, but conpty doesn't really know that.
  Fortunately, #4252 was already filed for me to come through and
  optimize this path.

## PR Checklist
* [x] Closes #2832
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Validation Steps Performed
* ran tests
* compared <kbd>ctrl+L</kbd> with its behavior in conhost
* compared `clear` with its behavior in conhost
2020-05-05 01:36:30 +00:00
Mike Griese 9166a14f4b
Fix a few minor typos from #3789 (#5740)
I never got to fixing these in the original #3789 PR, but I messed up that branch way too many times already that I figured I'd just do it in post.

* [x] Fixes the typo bot in `master`
* [x] I work here
2020-05-04 16:47:29 -05:00
Georgi Baychev 624a553d23
Add support for setting a tab's color at runtime w/ context menu (#3789)
This commit introduces a context menu for Tab and a new item,
"Color...", which will display a color picker.

A flyout menu, containing a custom flyout, is attached to each tab. The
flyout displays a palette of 16 preset colors and includes a color
picker. When the user selects or clears color, an event is fired, which
is intercepted by the tab to which the flyout belongs.

The changing of the color is achieved by putting the selected color in
the resource dictionary of the tab, using well-defined dictionary keys
(e.g. TabViewItemHeaderBackground). Afterwards the visual state of the
tab is toggled, so that the color change is visible immediately.

Custom-colored tabs will be desaturated (somewhat) by alpha blending
them with the tab bar background.

The flyout menu also contains a 'Close' flyout item.

## Validation Steps Performed
I've validated the behavior manually: start the program via the start
menu. Right click on the tab -> Choose a tab color.

The color flyout is going to be shown. Click a color swatch or click
'Select a custom color' to use the color picker. Use the 'Clear the
current color' to remove the custom color.

Closes #2994. References #3327.
2020-05-04 20:57:12 +00:00
Mike Griese 6ce3357bab
Add support for displaying the version with wt --version (#5501)
## Summary of the Pull Request
Here's 3000 words:

![image](https://user-images.githubusercontent.com/18356694/80125877-e2af2700-8557-11ea-809a-63e50d76fe2b.png)
![image](https://user-images.githubusercontent.com/18356694/80125882-e5aa1780-8557-11ea-8f73-2e50c409b76d.png)
![image](https://user-images.githubusercontent.com/18356694/80125886-e8a50800-8557-11ea-8d28-6d1694c57c0c.png)

## References
* #4632 

## PR Checklist
* [x] Closes #5494
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated
2020-05-04 20:56:15 +00:00
Moshe Schorr 9c52920612
Fix RTL regression (fixes #4779) (#5734)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
This fixes the RTL regression caused in #4747. We create the rectangle taking the direction (through the BiDi Level) into account, and then the rendering works again. The GlyphRun shaping could still probably use some work to be a polished thingy, and there are still issues with RTL getting chopped up a lot when there's font fallback going on, but this fixes the regression, and it's now functional again.

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References
#4779 #4747 

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes #4779
* [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
The baseline is actually direction dependent. So when it was being initialized, the unconditional baseline as left broke it, setting the box off to right of the text. We just check if the `GlyphRun->bidiLevel` is set, and if so, we adjust it so that the baseline lines up with the right, not with the left.

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
![image](https://user-images.githubusercontent.com/16987694/80968891-681cbc00-8e21-11ea-9e5c-9b7cf6d78d53.png)
2020-05-04 16:14:44 +00:00
Dustin L. Howett (MSFT) 44689b93a2
Remove the (Preview) tag from the primary App Name (#5679)
This is part of the v1 polish.
2020-05-01 16:30:16 +00:00
Eric Tian b6e46c0dc1
Add tooltip text to New Tab/Min/Max/Close (#5484)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request
Tooltip texts is an important element of each software! Added tooltip text to close button, minimize, restore down, and new tab. Moved from original.

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References
Connected to #5355 

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [X] Closes #5355 
* [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [X] No Docs
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #5355 

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments
I'm pretty sure most ppl know what a tooltip text is, but for those who don't, it's a text that tells you what a button does when you over the button with your mouse.
2020-04-30 22:45:56 +00:00
Dustin L. Howett (MSFT) d57ef135cc
On second thought, embed the third-party notices in the package (#5673)
This commit introduces a NOTICE.html file that will be embedded into the
package. It will be stamped down with the real notices during a branded
release build (as part of the build pipeline.)

It, in part, reverts some of the really good work in determining the
commit hash at build time. That work will be preserved in history.

This is more compliant with our duties to the OSS we consume.
2020-04-30 15:06:13 -07:00
Mike Griese 7612044363
Implement a pair of shims for cls, Clear-Host in conpty mode (#5627)
## Summary of the Pull Request

This PR implements a pair of shims for `cmd` and `powershell`, so that their `cls` and `Clear-Host` functions will clear the entire terminal buffer (like they do in conhost), instead of just the viewport. With the conpty viewport and buffer being the same size, there's effectively no way to know if an application is calling these API's in this way with the intention of clearing the buffer or the viewport. We absolutely have to guess. 

Each of these shims checks to see if the way that the API is being called exactly matches the way `cmd` or `powershell` would call these APIs. If it does, we manually write a `^[[3J` to the connected terminal, to get he Terminal to clear it's own scrollback.

~~_⚠️ If another application were trying to clear the **viewport** with an exactly similar API call, this would also cause the terminal scrollback to get cleared ⚠️_~~

* [x] Should these shims be restricted to when the process that's calling them is actually `cmd.exe` or `powershell.exe`? Can I even do this? I think we've done such a good job of isolating the client process information from the rest of the host code that I can't figure out how to do this.
  - YES, this can be done, and I did it.
* [ ] **TODO**: _While I'm here_, should I have `DoSrvPrivateEraseAll` (the implementation for `^[[2J`, in `getset.cpp`) also manually trigger a EraseAll in the terminal in conpty mode?

## PR Checklist
* [x] Closes #3126
* [x] Actually closes #1305 too, which is really the same thing, but probably deserves a callout
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Validation Steps Performed
* ran tests
* checked `cls` in the Terminal
* checked `Clear-Host` in the Terminal
* Checked running `powershell clear-host` from `cmd.exe`
2020-04-30 21:53:31 +00:00
Mike Griese b6a21de802
Intentionally leak our Application, so that we DON'T crash on exit (#5629)
We've got a weird crash that happens terribly inconsistently, but pretty
readily on migrie's laptop, only in Debug mode. Apparently, there's some
weird ref-counting magic that goes on during teardown, and our
Application doesn't get closed quite right, which can cause us to crash
into the debugger. This of course, only happens on exit, and happens
somewhere in the `...XamlHost.dll` code.

Crazily, if we _manually leak the `Application`_ here, then the crash
doesn't happen. This doesn't matter, because we really want the
Application to live for _the entire lifetime of the process_, so the only
time when this object would actually need to get cleaned up is _during
exit_. So we can safely leak this `Application` object, and have it just
get cleaned up normally when our process exits.

* [x] I discussed this with @DHowett-MSFT and we both agree this is mental
* [x] I'm pretty sure there's not an actual bug on our repo for this
* [x] I verified on my machine where I can crash the terminal 100% of the time on exit in debug, this fixes it
* [x] I verified that it doesn't introduce a _new_ crash in Release on my machine
2020-04-30 14:36:02 -05:00
Mike Griese 4286877864
Don't remove spaces when printing a new bottom line with a background color (#5550)
Turns out we're still being a bit too aggressive when removing spaces.
If there are spaces at the end of the first run painted to a bottom
line, _and the bottom line was a different color than the previous_,
then we can't trim those spaces off the string. We still need to emit
those to make sure the terminal has colored spaces in it as well.

## References

* there's like 80 PRs in the last month for this function

## PR Checklist
* [x] Closes #5502
* [x] I work here
* [x] Tests added/passed

## Validation Steps

* [x] ran the tests
* [x] checked that vtpipeterm still worked
* [x] Checked that the bug was fixed in the Terminal
2020-04-30 15:01:03 +00:00
Dustin L. Howett (MSFT) 3246c4250a
Bundle the entire CRT with our branded Release packages (#5661)
For our release builds, we're just going to integrate the UWPDesktop CRT
into our package and delete the package dependencies.  It's very
difficult for users who do not have access to the store to get our
dependency packages, and we want to be robust and deployable everywhere.
Since these libraries can be redistributed, it's easiest if we simply
redistribute them.

Our package grows by ~550kb per architecture (compressed) because of
this. I've added validation that we don't have both the libs _and_ the
dependencies in the same package.

Fixes #3097.

## Validation

The script does it!
2020-04-30 07:08:43 +00:00
Leon Liang 17bd8b5750
Grab the write lock before updating the font (#5654)
## Summary of the Pull Request
Based on the discussion in #5479, it seems that the crash is caused by a race condition due to not obtaining the write lock before calling `TriggerFontChange`.

I'm not totally sure if my approach is the right one, but I've taken the lock out of `_RefreshSize` since it seems like all calls of `_RefreshSize` come after a `TriggerFontChange`/`UpdateFont`. Then I just 
made sure all calls of `TriggerFontChange`/`UpdateFont` are preceded with a `LockForWriting`.

## PR Checklist
* [x] Closes #5479
* [x] CLA signed.
* [x] Tests added/passed

## Validation Steps Performed
Scrolling to change my font size does not kill the Terminal anymore! 🙌
2020-04-30 00:05:29 +00:00
pi1024e fb22eae072
Add explicit identifier to some constructors (#5652)
If a class has a constructor which can be called with a single argument,
then this constructor becomes conversion constructor because such a
constructor allows conversion of the single argument to the class being
constructed. To ensure these constructors are passed the argument of its
type, I labeled them explicit.

In some header files, there were constructors that took a value that
could involve implicit conversions, so I added explicit to ensure that
does not happen.
2020-04-29 16:50:47 -07:00
Mike Griese 10fa3108e1
Hide the commandline on a resize to prevent a crash when snapping the window (#5620)
Hide any commandline (cooked read) we have before we begin a resize, and
show it again after the resize. 

## References

* I found #5618 while I was working on this.

## PR Checklist
* [x] Closes #1856
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

Basically, during a resize, we try to restore the viewport position
correctly, and part of that checks where the current commandline ends.
However, when we do that, the commandline's _current_ state still
reflects the _old_ buffer size, so resizing to be smaller can cause us
to throw an exception, when we find that the commandline doesn't fit in
the new viewport cleanly.

By hiding it, then redrawing it, we avoid this problem entirely. We
don't need to perform the check on the old commandline contents (since
they'll be empty), and we'll redraw it just fine for the new buffer size

## Validation Steps Performed
* ran tests
* checked resizing, snapping in conhost with a cooked read
* checked resizing, snapping in the Terminal with a cooked read
2020-04-29 23:47:56 +00:00
Mike Griese ea02128f11
Remove the title tag from the generated HTML (#5595)
Web apps apparently will paste the <title> as plaintext before the
actual HTML content from the clipboard. Since this seems to be
widespread behavior across web apps, this isn't just a bug in _some
app_, this is a bug on us. We shouldn't emit the title. 

This PR removes the title tag from the generated HTML.

Closes #5347
2020-04-29 16:41:56 -07:00
Dustin L. Howett (MSFT) e3a99f6879
Remove "Getting Started" from the about dialog (#5656)
This is some fit/finish polish for v1.
2020-04-29 16:37:00 -07:00
Chester Liu e8a68114e8
Reserve textClusterColumns vector for performance (#5645)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request

In tonight's episode of "Can we be even faster?", we will... you know what, just take a look at the code.

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

It is actually a quite common technique seen inside the codebase to first reserve the spaces before pushing something into vectors. I don't know why it is not used here.

Before:
![before](https://user-images.githubusercontent.com/4710575/80594408-84051400-8a55-11ea-9c04-c0a808061976.png)

After:

![after](https://user-images.githubusercontent.com/4710575/80594402-80718d00-8a55-11ea-8639-6c038b4bfcf8.png)

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
2020-04-29 20:12:05 +00:00
Chester Liu da7610117a
Added even more quick exit in InsertAttrRuns (#5644)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request

In tonight's episode of "I wanna my CPU back", we'll see a quite familiar face whose name is Mr.AttrRow.

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References

#2937

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [ ] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

I knew this is possible a long time ago. Just didn't got the chance to actually implement this. I understand that you guys are busy preparing the v1.0 release. So if this is a bad time, this can wait.

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Manually tested. If all goes well, nothing will be broken.
2020-04-29 20:08:37 +00:00
Mike Griese 1ce86f8f1a
Clamp the new rows scrolling value to a positive number (#5630)
## Summary of the Pull Request

This PR clamp the "new rows" scrolling value to a positive number. We can't create a negative number of new rows. It also adds a test.

## References

## PR Checklist
* [x] Closes #5540
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

The origin of this bug is that as newlines are emitted, we'll accumulate an enormous scroll delta into a selection region, to the point of overflowing a `SHORT`. When the overflow occurs, the `Terminal` would fail to send a `NotifyScroll()` to the `TermControl` hosting it.

For this bug to repro, we need to:
- Have a sufficiently large buffer, because each newline we'll accumulate a delta of (0, ~bufferHeight), so (bufferHeight^2 + bufferHeight) > SHRT_MAX
- Have a selection

## Validation Steps Performed
* Dustin verified this actually
* Created a new insane test case
2020-04-29 19:28:59 +00:00
Carlos Zamora 6d4107206a
Notify UIA when Search finds something (#5478)
## Summary of the Pull Request
Before this, if the Search Box was open, new selections would not notify automation clients. This was because the UiaEngine (responsible for notifying automation clients) would remain disabled. Now we're enabling it before the early exit in TermControl's FocusHandler

## PR Checklist
* [X] Will close issue #5421 upon verification

## Validation Steps Performed
Verified using NVDA.
Narrator's behavior is not impacted, for some reason.
2020-04-29 10:36:45 -07:00
Carlos Zamora db5d2fe0a5
Add and enforce minimum width (#5599)
## Summary of the Pull Request
Enforces a minimum width of 460 wide. This allows tabs to always be seen (albeit partially).

NOTE: A minimum height was originally added to allow the About menu to be seen. This minimum height was removed from this PR because we don't foresee a circumstance where your Terminal is in that state, and you can't just resize it to make the content fit properly.

## References
#4990 may be fixed/affected by this?

## PR Checklist
* [X] Closes #4976 
* [X] Will close issue #5418 upon verification

## Validation Steps Performed
Here's some images of what the terminal looks like when it's at its minimum size:

### 100% scaling

#### 100% scaling: one tab
![100% scaling: one tab](https://user-images.githubusercontent.com/11050425/80408686-76e0fd00-887c-11ea-8283-35871d24652a.png)

#### 100% scaling: two tabs
![100% scaling: two tabs](https://user-images.githubusercontent.com/11050425/80408695-79435700-887c-11ea-9670-116cde320e07.png)

#### 100% scaling: 3 tabs (scrolling enabled)
![100% scaling: 3 tabs (scrolling enabled)](https://user-images.githubusercontent.com/11050425/80408701-7c3e4780-887c-11ea-8ede-8b69d20d6f66.png)


### 200% scaling

#### 200% scaling: one tab
![200% scaling: one tab](https://user-images.githubusercontent.com/11050425/80408783-9a0bac80-887c-11ea-8b62-bd064f89403d.png)

#### 200% scaling: two tabs
![200% scaling: two tabs](https://user-images.githubusercontent.com/11050425/80408793-9c6e0680-887c-11ea-9301-344189281006.png)

#### 200% scaling: 3 tabs (scrolling enabled)
![200% scaling: 3 tabs (scrolling enabled)](https://user-images.githubusercontent.com/11050425/80408799-9ed06080-887c-11ea-892a-ee8e329080c5.png)
2020-04-28 23:24:21 +00:00
Leonard Hecker 9247ff081b
Fix Ctrl+Alt not being treated as a substitute for AltGr anymore (#5552)
This PR fixes #5525 by re-adding range checks that were erroneously removed in
a9c9714.

## Validation Steps Performed

* Enabled a German keyboard layout
* Entered `<`, `+`, `7`, `8`, `9`, `0` while holding either Alt+Ctrl or AltGr and...
* Ensuring that both produce `|`, `~`, `{`, `[`, `]`, `}`

Closes #5525
2020-04-28 15:27:43 -07:00
Leon Liang e358b96746
Add a Third-Party notices link to the about dialog (#5508)
## Summary of the Pull Request
This PR will add a link to the version of `NOTICE.md` in GitHub at the commit that the build was on. It uses the same approach for generating our settings files, where we'll create a header file with the commit hash assigned to a `wstring_view` during build time.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes #5139
* [x] CLA signed.
* [x] Tests added/passed

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
The link is there and goes to the expected `NOTICE.md`.
2020-04-28 20:22:44 +00:00
Leon Liang 64f8bbf5ff
Adjust TSFInputControl alignment (#5609)
This PR fixes a couple of issues with TSFInputControl alignment:

1. The emoji picker IME in particular would show up overlapping the
   current buffer row because I stupidly didn't realize that
   `TextBlock.ActualHeight` is 0 right after initialization and before
   it has any text. So, the emoji picker will show up on the bottom of
   the 0 height TextBlock, which overlaps the current buffer row. This
   isn't a problem with CJK because inputting text _causes_ the IME to
   show up, so by the time the IME shows up, the TextBlock has text and
   accordingly has a height.
2. It turns out the emoji picker IME doesn't follow the `TextBlock`
   bottom, unlike Chinese and Japanese IME, so if a user were to compose
   near the edge of the screen and let the `TextBlock` start line
   wrapping, the emoji IME doesn't follow the bottom of the `TextBlock`
   as it grows. This means that the `TextBlock` position doesn't update
   in the middle of composition, and the `LayoutRequested` event that it
   fires at the beginning of composition is the only chance we get to
   tell the emoji IME where to place itself. It turns out when we reset
   `TextBlock.Text`, the ActualHeight doesn't get immediately reset back
   to the min size. So if a user were to bring up the emoji IME before
   `ActualHeight` is reset, the IME will show up way below the current
   buffer row.
3. We don't currently `TryRedrawCanvas` when the window position changes
   (resizing, dragging the window around), so sometimes dragging or
   resizing the Terminal doesn't update the position of the IME. Ideally
   it should be listening to some "window position changed" event, but
   alas we don't have that and it would be much harder than this
   incoming fix. We'll just track the window bounds as part of
   `TryRedrawCanvas` and redraw if it changes. For the most part, this
   will allow the IME to update to where the new window position is, but
   it'll only be called if we receive a `LayoutRequested` event.

## PR Checklist
* [x] Closes #5470
* [x] CLA signed.
* [x] Tests added/passed

## Validation Steps Performed
I play with it for quite a bit.
2020-04-28 18:50:33 +00:00
Chester Liu 97d6456476
Improve cluster construction performance (#5584)
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? -->
## Summary of the Pull Request

A tiny performance fix in `renderer.cpp`.

<!-- Other than the issue solved, is this relevant to any other issues/existing PRs? --> 
## References

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [ ] Closes #xxx
* [X] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [ ] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: #xxx

<!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

The cluster construction code is intensively called during rendering. Even though a single `back()` is fast, but accumulated `back()`s still take a noticiable amount of CPU cycles.


Before:

![perf1](https://user-images.githubusercontent.com/4710575/80323322-4342aa80-885d-11ea-92fb-06998dcef327.png)

After:

![图片](https://user-images.githubusercontent.com/4710575/80323336-52c1f380-885d-11ea-8244-4d8d432f7c52.png)

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed

Manually validated.
2020-04-28 15:41:44 +00:00
Mike Griese d6cae40d26
Add a warning about using the globals property (#5597)
This property was deprecated in 0.11. We probably should have also added a warning
message to help the community figure out that this property is gone and won't work
anymore.

This PR adds that warning.

* I'm not going to list the enormous number of duped threads _wait yes I am_
    * #5581
    * #5547
    * #5555
    * #5557
    * #5573 
    * #5532
    * #5527
    * #5535 
    * #5510
    * #5511
    * #5512
    * #5513
    * #5516
    * #5515
    * #5521 
    * This literally isn't even all of them 

* [x] Also mainly related to #5458
* [x] I work here
* [x] Tests added/passed
2020-04-27 22:20:18 +00:00
Rafael Kitover b4c9c0cfeb
Improve default foregrounds for Tango schemes (#5598)
Followup to ea61aa3b.

The default foreground in the iTerm2 defaults for the Tango Dark color
scheme is too bright, use the value for ANSI 7 (white) instead.

References #5305

Sorry, I should have really done this in the original PR.

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2020-04-27 15:20:02 -07:00
Dustin L. Howett (MSFT) 8004223500
Actually check the elevation status when disabling tab rearrange (#5542)
Fixes #5564.
2020-04-27 09:17:19 -07:00
Dustin L. Howett (MSFT) 7eb0a26b91
Remove a stray __stdcall that was breaking the x86 build (#5554) 2020-04-24 16:46:01 -07:00
Dustin L. Howett (MSFT) 214163ebb7
Replace the HRGN-based titlebar cutout with an overlay window (#5485)
Also known as "Kill HRGN II: Kills Regions Dead (#5485)"

Copying the description from @greg904 in #4778.

--- 8< ---
My understanding is that the XAML framework uses another way of getting
mouse input that doesn't work with `WM_SYSCOMMAND` with `SC_MOVE`. It
looks like it "steals" our mouse messages like `WM_LBUTTONDOWN`.

Before, we were cutting (with `HRGN`s) the drag bar part of the XAML
islands window in order to catch mouse messages and be able to implement
the drag bar that can move the window. However this "cut" doesn't only
apply to input (mouse messages) but also to the graphics so we had to
paint behind with the same color as the drag bar using GDI to hide the
fact that we were cutting the window.

The main issue with this is that we have to replicate exactly the
rendering on the XAML drag bar using GDI and this is bad because:
1. it's hard to keep track of the right color: if a dialog is open, it
   will cover the whole window including the drag bar with a transparent
   white layer and it's hard to keep track of those things.
2. we can't do acrylic with GDI

So I found another method, which is to instead put a "drag window"
exactly where the drag bar is, but on top of the XAML islands window (in
Z order). I've found that this lets us receive the `WM_LBUTTONDOWN`
messages.
--- >8 ---

Dustin's notes: I've based this on the implementation of the input sink
window in the UWP application frame host.

Tested manually in all configurations (debug, release) with snap,
drag, move, double-click and double-click on the resize handle. Tested
at 200% scale.

Closes #4744
Closes #2100
Closes #4778 (superseded.)
2020-04-24 15:22:40 -07:00
Michael Niksa 98ac196cec
Lock when changing selection endpoint on wheel/auto-scroll (#5551)
Takes the lock inside two routines in `TermControl` that were changing
the selection endpoint while a rendering frame was still drawing,
resulting in several variants of graphical glitches from double-struck
selection boxes to duplicated line text.

## References
- Introduced with #5185

## PR Checklist
* [x] Closes #5471 
* [x] Already signed life away to company.
* [x] Manual tests passed since it's visual.
* [x] No extra doc besides the comments.
* [x] Am core contributor: Roar.

The renderer base and specific renderer engine do a lot of work to
remember the previous selection and compensate for scrolling regions and
deltas between frames. However, all that work doesn't quite match up
when the endpoints are changed out from under it. Unfortunately,
`TermControl` doesn't have a robust history of locking correctly in step
with the renderer nor does the renderer's `IRenderData` currently
provide any way of 'snapping' state at the beginning of a frame so it
could work without a full lock. So the solution for now is for the
methods that scroll the display in `TermControl` to take the lock that
is shared with the renderer's frame painter so they can't change out of
sync.

## Validation Steps Performed
- Opened terminal with Powershell core.
  Did ls a bunch of times.
  Clicked to make selection and held mouse button while wheeling around.
- Opened terminal with Powershell core.;
  Did ls a bunch of times.
  Clicked to make selection and dragged mouse outside the window to make
  auto scroll happen.
- Opened terminal with Powershell core.
  Did ls a bunch of times.
  Clicked to make selection and released. Wheeled around like a crazy
  person to make sure I didn't regress that.
2020-04-24 15:14:43 -07:00
Mike Griese 757db46aa6
Remove last lingering references to profiles.json (#5534)
Literally just <kbd>ctrl+f</kbd> find-and-replace all the old `profiles.json` that are sitting around in the repo with `settings.json`. I didn't touch the specs, since it seemed better to leave them in the state that they were originally authored in.

* [x] closes #5522
* [x] I work here.
* [x] This is docs.
2020-04-24 21:29:33 +00:00
Mike Griese c803893c22
Use grayscale AA always on non-opaque backgrounds (#5277)
## Summary of the Pull Request

When we're on acrylic, we can't have cleartype text unfortunately. This PR changes the DX renderer to force cleartype runs of text that are on a non-opaque background to use grayscale AA instead.

## References

Here are some of the URLS I was referencing as writing this:

* https://stackoverflow.com/q/23587787
* https://docs.microsoft.com/en-us/windows/win32/direct2d/supported-pixel-formats-and-alpha-modes#cleartype-and-alpha-modes
* https://devblogs.microsoft.com/oldnewthing/20150129-00/?p=44803
* https://docs.microsoft.com/en-us/windows/win32/api/d2d1/ne-d2d1-d2d1_layer_options
* https://docs.microsoft.com/en-us/windows/win32/direct2d/direct2d-layers-overview#d2d1_layer_parameters1-and-d2d1_layer_options1
* https://docs.microsoft.com/en-us/windows/win32/api/dcommon/ne-dcommon-d2d1_alpha_mode?redirectedfrom=MSDN#cleartype-and-alpha-modes
* https://stackoverflow.com/a/26523006

Additionally:
* This was introduced in #4711 

## PR Checklist
* [x] Closes #5098
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

Basically, if you use cleartype on a light background, what you'll get today is the text foreground color _added_ to the background. This will make the text look basically invisible. 

So, what I did was use some trickery with `PushLayer` to basically create a layer where the text would be forced to render in grayscale AA. I only enable this layer pushing business when both:
  * The user has enabled cleartype text
  * The background opacity < 1.0

This plumbs some information through from the TermControl to the DX Renderer to make this smooth.

## Validation Steps Performed

Opened both cleartype and grayscale panes SxS, and messed with the opacity liberally.
2020-04-24 17:16:34 +00:00
Dustin L. Howett (MSFT) a76cee1d98
Include Cascadia Mono in-package, switch to it by default (#5505)
It was brought to our attention that shipping a font with ligatures as our default
font could be an accessibility issue for the visually-impaired. Unfortunately, we
don't have a renderer setting to disable ligatures (#759). Fortunately however, we
DO already have a version of Cascadia that doesn't have ligatures.

If we ship that and set it as our default font, we'll at least let people _opt_ to
have ligatures enabled by switching from `Cascadia Mono` to `Cascadia Code`.

## PR Checklist
* [x] Closes internal discussion
* [x] CLA signed
* [ ] Tests added/passed
* [x] Requires documentation to be updated
* [x] I've discussed this with core contributors already.
2020-04-23 22:12:36 +00:00
James Holderness 7bf6163e63
Make sure background color is opaque when attrs are reversed (#5509)
In order to support a transparent background for the acrylic effect, the
renderer sets the alpha value to zero for the default background color.
However, when the _reversed video_ attribute is set, the background is
actually filled with the foreground color, and will not be displayed
correctly if it is made transparent. This PR addresses that issue by
making sure the rendered background color is opaque if the reversed
video attribute is set.

## References

* This is not a major issue at the moment, since the _reverse video_
  attribute is not typically forwarded though conpty, but that will
  change once #2661 is fixed.

## PR Checklist
* [x] Closes #5498
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already. If not
  checked, I'm ready to accept this work might be rejected in favor of a
  different grand plan. Issue number where discussion took place: #5498

## Detailed Description of the Pull Request / Additional comments

This simply adds an additional check in `Terminal::GetBackgroundColor`
to make sure the returned color is opaque if the _reverse video_
attribute is set. At some point in the future this check may need to be
extended to support the `DECSCNM` reverse screen mode, but for now
that's not an issue.

## Validation Steps Performed

I've run the test case from issue #5498, and confirmed that it now works
as expected. I've also got an experimental fix for #2661 that I've
tested with this patch, and that now displays _reverse video_ attributes
correctly too.

Closes #5498
2020-04-23 14:35:12 -07:00
Dustin L. Howett (MSFT) 6ac6c87553
Re-enable Ctrl-C if the application that spawned us disabled it (#5472)
If Terminal is spawned by a shortcut that requests that it run in a new process group
while attached to a console session, that request is nonsense. That request will, however,
cause WT to start with Ctrl-C disabled. This wouldn't matter, because it's a Windows-subsystem
application. Unfortunately, that state is heritable. In short, if you start WT using cmd in
a weird way, ^C stops working inside the terminal. Mad.

Fixes #5460.
2020-04-23 08:00:42 -07:00
Michael Niksa 8ea9b327f3
Adjusts High DPI scaling to enable differential rendering (#5345)
## Summary of the Pull Request
- Adjusts scaling practices in `DxEngine` (and related scaling practices in `TerminalControl`) for pixel-perfect row baselines and spacing at High DPI such that differential row-by-row rendering can be applied at High DPI.

## References
- #5185 

## PR Checklist
* [x] Closes #5320, closes #3515, closes #1064
* [x] I work here.
* [x] Manually tested.
* [x] No doc.
* [x] Am core contributor. Also discussed with some of them already via Teams.

## Detailed Description of the Pull Request / Additional comments

**WAS:**
- We were using implicit DPI scaling on the `ID2D1RenderTarget` and running all of our processing in DIPs (Device-Independent Pixels). That's all well and good for getting things bootstrapped quickly, but it leaves the actual scaling of the draw commands up to the discretion of the rendering target.
- When we don't get to explicitly choose exactly how many pixels tall/wide and our X/Y placement perfectly, the nature of floating point multiplication and division required to do the presentation can cause us to drift off slightly out of our control depending on what the final display resolution actually is.
- Differential drawing cannot work unless we can know the exact integer pixels that need to be copied/moved/preserved/replaced between frames to give to the `IDXGISwapChain1::Present1` method. If things spill into fractional pixels or the sizes of rows/columns vary as they are rounded up and down implicitly, then we cannot do the differential rendering.

**NOW:**
- When deciding on a font, the `DxEngine` will take the scale factor into account and adjust the proposed height of the requested font. Then the remainder of the existing code that adjusts the baseline and integer-ifies each character cell will run naturally from there. That code already works correctly to align the height at normal DPI and scale out the font heights and advances to take an exact integer of pixels.
- `TermControl` has to use the scale now, in some places, and stop scaling in other places. This has to do with how the target's nature used to be implicit and is now explicit. For instance, determining where the cursor click hits must be scaled now. And determining the pixel size of the display canvas must no longer be scaled.
- `DxEngine` will no longer attempt to scale the invalid regions per my attempts in #5185 because the cell size is scaled. So it should work the same as at 96 DPI.
- The block is removed from the `DxEngine` that was causing a full invalidate on every frame at High DPI.
- A TODO was removed from `TermControl` that was invalidating everything when the DPI changed because the underlying renderer will already do that.

## Validation Steps Performed
* [x] Check at 150% DPI. Print text, scroll text down and up, do selection.
* [x] Check at 100% DPI. Print text, scroll text down and up, do selection.
* [x] Span two different DPI monitors and drag between them.
* [x] Giant pile of tests in https://github.com/microsoft/terminal/pull/5345#issuecomment-614127648

Co-authored-by: Dustin Howett <duhowett@microsoft.com>
Co-authored-by: Mike Griese <migrie@microsoft.com>
2020-04-22 14:59:51 -07:00
Dustin L. Howett (MSFT) 0741cfdaec
Enable Control Flow Guard in the common build props (#5453)
All binaries produced by our build system will have CFG enabled.

Fixes #5452
2020-04-22 11:30:13 -07:00
Leon Liang 632e8ff8ac
Send a Ctrl-C KeyUp event (#5431)
## Summary of the Pull Request
Users were not able to intercept Ctrl-C input using `$Host.UI.RawUI.ReadKey("IncludeKeyUp")`, because we weren't sending a Ctrl-C KeyUp event. This PR simply adds a KeyUp event alongside the existing KeyDown.

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist
* [x] Closes #1894
* [x] CLA signed.
* [x] Tests added/passed

<!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
The repro script in #1894 now works, both options for `ReadKey`: `IncludeKeyUp` and `IncludeKeyDown` work fine.
2020-04-22 17:28:04 +00:00
Loo Rong Jie fde662f4e2
Use string_view where possible (#5457) 2020-04-22 10:24:19 -07:00
Mike Griese f7e2159310
Add a test to cover #5428 (#5449)
This PR adds a test for #5428. Mysteriously, after #5398 merged, 5428 went away. However, I already wrote this test for it, so we might as well add it to our collection.

* [x] Closes #5428
* [x] I work here
* [x] Is a test
2020-04-22 11:16:17 +00:00
Dustin Howett c6cb3b53dd Merged PR 4587251: conhost: ingest OSS up to 86685079e
- build: move oss required to build conhost out of dep/

This change is necessary as the dep/ folder is not synced into the
Windows source tree.

I've also added a build rule producing a lib for {fmt}.

This will be required for our next OS ingestion.

Related work items: #26069643
2020-04-21 21:53:22 +00:00
Dustin L. Howett (MSFT) 86685079ec
build: move oss required to build conhost out of dep/ (#5451)
This change is necessary as the dep/ folder is not synced into the
Windows source tree.

I've also added a build rule producing a lib for {fmt}.

This will be required for our next OS ingestion.
2020-04-21 14:43:09 -07:00
Josh Soref bc6ea11233
ci: spelling: update to 0.0.15a; update whitelist (#5413)
* Cleaning up the whitelist a bit.
  * The magic to exclude repeated characters worked 👍 
  * Every successful run on master now logs its suggested cleanup, e.g. for 5740e197c2 has https://github.com/microsoft/terminal/runs/596271627#step:4:37 
* ⚠️ This check-spelling 0.0.15a+ tolerates Windows line endings in the `whitelist.txt` file (another project I touched had some `.gitconfig` magic which required supporting them).
  This means that if someone edits the file w/ something that likes Windows line endings, the file will successfully convert (instead of it being ignored and check-spelling complaining about everything). Most likely anyone else who then edits the file will use something that will maintain the line endings.
2020-04-21 14:07:04 -07:00
Dustin Howett 13e31a0056 Merged PR 4585873: conhost: ingest OSS up to 8a976c0d2
Improve wide glyph support in UIA (GH-4946)
Add enhanced key support for ConPty (GH-5021)
Set DxRenderer non-text alias mode (GH-5149)
Reduce CursorChanged Events for Accessibility (GH-5196)
Add more object ID tracing for Accessibility (GH-5215)
Add SS3 cursor key encoding to ConPty (GH-5383)
UIA: Prevent crash from invalid UTR endpoint comparison (GH-5399)
Make CodepointWidthDetector::GetWidth faster (CC-3727)
add til::math, use it for float conversions to point, size (GH-5150)
Add support for renderer backoff, don't FAIL_FAST on 3x failures, add UI (GH-5353)
Fix a deadlock and a bounding rects issue in UIA (GH-5385)
Don't duplicate spaces from potentially-wrapped EOL-deferred lines (GH-5398)
Reimplement the VT tab stop functionality (CC-5173)
Clamp parameter values to a maximum of 32767. (CC-5200)
Prevent the cursor type being reset when changing the visibility (CC-5251)
Make RIS switch back to the main buffer (CC-5248)
Add support for the DSR-OS operating status report (CC-5300)
Update the virtual bottom location if the cursor moves below it (CC-5317)
ci: run spell check in CI, fix remaining issues (CC-4799) (CC-5352)
Set Cascadia Code as default font (GH-5121)
Show a double width cursor for double width characters (GH-5319)
Delegate all character input to the character event handler (CC-4192)
Update til::bitmap to use dynamic_bitset<> + libpopcnt (GH-5092)
Merged PR 4465022: [Git2Git] Merged PR 4464559: Console: Ingest OSS changes up to e0550798
Correct scrolling invalidation region for tmux in pty w/ bitmap (GH-5122)
Render row-by-row instead of invalidating entire screen (GH-5185)
Make conechokey use ReadConsoleInputW by default (GH-5148)
Manually pass mouse wheel messages to TermControls (GH-5131)
This fixes C-M-space for WSL but not for Win32, but I'm not sure there's a problem in Win32 quite yet. (GH-5208)
Fix copying wrapped lines by implementing better scrolling (GH-5181)
Emit lines wrapped due to spaces at the end correctly (GH-5294)
Remove unneeded whitespace (CC-5162)
2020-04-21 17:52:10 +00:00
Michael Niksa 252c7d36a4 Merged PR 4560408: [Git2Git] LKG9 optimizer workaround
[Git2Git] Git Train: Merge of building/rs_onecore_dep_uxp/200414-1630 into official/rs_onecore_dep_uxp Retrieved from https://microsoft.visualstudio.com os OS official/rs_onecore_dep_uxp 90031afa8114b7d95e3993573fc8449a1524a7fd

Related work items: #25439646
2020-04-21 17:44:56 +00:00
Carlos Zamora 8a976c0d23
Change Windows Powershell default scheme to Campbell (#5432)
The "Campbell Powershell" color scheme does not have a high enough color contrast
ratio. Campbell does, so we're changing it there.

Closes (only upon validation) #5393.
2020-04-21 10:19:54 -07:00
Carlos Zamora e3e57081a2
UIA: Prevent crash from invalid UTR endpoint comparison (#5399)
## Summary of the Pull Request
This is a quick-and-easy solution to #5309. If the ITextRangeProvider API allows us to take in two UiaTextRanges, we need to verify that they are both valid.

With this PR, we make sure they both fit in the current TextBuffer. If not, we return `E_FAIL`. Though this doesn't prove that both UiaTextRanges are from the same TextBuffer, at the very least we don't crash and in cases where we can't make a valid comparison, we return an HRESULT failure.

## References
#5406 - This should be the proper solution to this problem. Each UiaTextRange needs to be aware of which TextBuffer it came from.

## PR Checklist
* [X] Closes #5309

## Validation Steps Performed
1. generate enough output to cause the terminal to scroll
2. execute `nano` to make us go into the alternate buffer
This previously crashed, now NVDA seems to detect that there was an error and keeps moving along.
2020-04-21 16:45:17 +00:00
Carlos Zamora e271599bf4
Add copyFormatting setting to all settings json files (#5404)
## Summary of the Pull Request
Added `copyFormatting` to defaults json files and userDefaults.

## PR Checklist
* [X] Closes #5403
2020-04-20 23:49:12 +00:00
Dustin L. Howett (MSFT) 152b399e90
Don't duplicate spaces from potentially-wrapped EOL-deferred lines (#5398)
The logic here, regarding deleting the spaces and just instantly adding
them bad, is incredibly suspect. Given that we're close to 0.11, I don't
think I can change it.

I've added a TODO with an issue number to figure out the right logic
here.

Fixes #5386.

## PR Checklist
* [x] Closes #5386
* [x] CLA signed
* [x] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I'm horrified.

## Validation Steps Performed
Tests, manual validation of the scenario in 5386 and a repro program.
2020-04-20 21:45:44 +00:00
Mike Griese 56259ea005
Add a git submodules sanity check step to the build (#5424)
This commit adds a specific error message to the build that tells people
to restore git submodules if they forgot to read the README.

#5416 was the straw that broke the camel's back.
2020-04-20 11:11:36 -07:00
Dustin L. Howett (MSFT) 5740e197c2
wpf: only dismiss selection for real chars, not modifiers (#5388)
Selection would act up when you were using shift to ignore VT mouse
mode: we would get hundreds of WM_KEYDOWN for VK_SHIFT and dismiss the
selection every time.

I took the opportunity to move the actual responsibility for key event
dispatch into HwndTerminal. In the future, I'd like to make more of the
TerminalXxx calls just call impl methods on HwndTerminal.
2020-04-17 11:28:56 -07:00
Oisin Grehan 38e7cb0742
Add WT_PROFILE_ID to the environment of the spawned process (#4852)
This commit adds a `WT_PROFILE_ID` environment variable, which contains
the guid of the active profile.

It also teaches ConptyConnection to take an environment map on creation.

We had to do a little manual jiggery with the WSLENV environment
variable as passed by the creator.

* [x] CLA signed
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already.

Ran terminal, validated vars and translated paths under windows and WSL. 

References #4566 (this PR originally introduced WT_SETTINGS/DEFAULTS)
Closes #3589
2020-04-17 17:15:20 +00:00
Dustin L. Howett (MSFT) bceeb4523e
Fix a deadlock and a bounding rects issue in UIA (#5385)
The scroll locking rework that landed with the DxRenderer's partial
invalidation change introduced a deadlock. UIA locks the buffer for
reading before asking it to scroll (which now requires a write lock.)

Scrolling is probably _okay_ to have a little bit of torn state that
might arise from us unlocking the read lock early before triggering the
write lock down the line.

While investigating this, I also noticed that our bounding rects stopped
being viewport-relative (and were instead buffer-relative.) That
regressed with the switch to `GetTextRects` in #4991  

## PR Checklist
* [ ] Closes (issues noticed in investigating the DPI changes)
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [x] Core contributor badge

## Validation Steps Performed
Manual pass with inspect.exe
2020-04-17 17:09:58 +00:00
Carlos Zamora f1fe4c6ccd
Add SS3 cursor key encoding to ConPty (#5383)
## Summary of the Pull Request
Adds SS3 cursor encoding for cursor keys and home/end button. Reverts a portion of #4913 that checks for VT Input Mode.

## PR Checklist
* [X] Closes #4873

## Validation Steps Performed
1. Open pwsh
2. run `wsl`
3. execute `printf "\e[?1h"`
4. verify keys work
5. exit back to pwsh
6. verify keys work still (didn't previously)

Also verified that those keys work in vim when connected to my Raspberry Pi over SSH.
2020-04-17 16:14:38 +00:00
Dustin L. Howett (MSFT) f04b7aae87
wpf: add support for VT mouse mode (#5375)
## Summary of the Pull Request

This pull request ports the VT mouse code from TermControl to WpfTerminalControl. Our WPF control is a lot closer to Win32 than to Xaml, so our mouse event handler looks _nothing_ like the one that we got from Xaml. We can pass events through almost directly, because the window message handling in the mouse input code actually came from _conhost_. It's awesome.

Neither TermControl nor conhost pass hover events through when the control isn't focused, so I wired up focus events to make sure we acted the same.

Just like Terminal and conhost, mouse events are suppressed when <kbd>Shift</kbd> is held.

## Validation Steps Performed
Tested with MC, and tested by manually engaging SGR events in an Echo terminal.

![image](https://user-images.githubusercontent.com/14316954/79417901-2f976a00-7f68-11ea-97e9-c053cbed3878.png)
2020-04-17 02:05:47 +00:00
Dustin L. Howett (MSFT) a6b2e7f612
wpf: port selection changes from TermControl, add multi-click selection (#5374)
## Summary of the Pull Request

This pull request ports #5096 to WpfTerminalControl, bringing it in line with the selection mechanics in Terminal. It also introduces double- and triple-click selection and makes sure we clear the selection when we resize.

Please read #5096 for more details.

## Detailed Description of the Pull Request / Additional comments

This code is, largely, copy-and-pasted from TermControl with some updates to use `std::chrono` and `til::point`. I love `til::point`. A lot.

## Validation Steps Performed
Lots of manual selection.
2020-04-17 01:10:29 +00:00
Dustin L. Howett (MSFT) 7f886620b3
wpf: fix two crashes and some fallout from the new key event handler (#5373)
## Summary of the Pull Request

This pull request fixes a crash on scrolling down (overflow exception cramming the signed short upper WORD of the wParam into an actual signed short on x64) and a crash on key input caused by improper use of `Marshal.ReadByte` on an integer (instead of a memory address).

## Detailed Description of the Pull Request / Additional comments

## Validation Steps Performed
Manually did those things on x64.
2020-04-17 01:10:14 +00:00
Dustin L. Howett (MSFT) c186c7d683
Rework error handling and state flow in the Azure connection (#5356)
This commit fixes a number of problems and code quality/health issues
with the AzureConnection.

This is a general tidying-up of the azure connection. It improves error
logging (like: it actually emits error logs...) and retry logic and the
state machine and it audits the exit points of the state machine for
exceptions and removes the HRESULT returns (so they either succeed and
transition to a new state or throw an exception or are going down
anyway).

There's also a change in here that changes how we display tenants. It
adds the "default domain" to the name, so that instead of seeing this:

Conhost (aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaaa)
Default Directory (bbbbbbbb-bbbb-bbbb-bbbb-bbbbbbbbbbbb)

you see this

Conhost (conhost.onmicrosoft.com)
Default Directory (dustinhowett.onmicrosoft.com)

Changes:

* rework tenant/tenant storage and fix display names

  Switch to the 2020 tenant API.

  Instead of passing around four loose variables, create a Tenant class
  and use that for packing/unpacking into/out of json (and the windows
  credential store, where we "cleverly" used json for the tenant info
  there too).
  
  When displaying a tenant, use its display name if there is one, the
  unknown resource string if there isn't, and the default domain if
  there is one and the ID if there isn't.
  
  Fixes #5325.

* use {fmt} for formatting request bodies
* remove dead strings
* rework/rename Request/HeaderHelper to
  Send(Authenticated)ReqReturningJson
* rewrite polling to use std::chrono
* remove HR returns from state machine
* rename state handlers from _XHelper to _RunXState
* cleanup namespaces, prefix user input with >, remove namespaces
* Rework error handling
  - _RequestHelper no longer eats exceptions.
  - Delete the "no internet" error message.
  - Wrap exceptions coming out of Azure API in a well-known type.
  - Catch by type.
  - Extract error codes for known failures (keep polling, invalid
    grant).
  - When we get an Invalid Grant, dispose of the cached refresh token
    and force the user to log in again.
  - Catch all printable exceptions and print them.
  - Remove the NoConnect state completely -- just bail out when an
    exception hits the toplevel of the output thread.
  - Move 3x logic into _RefreshTokens and pop exceptions out of it.
  - Begin abstracting into AzureClient

Fixes #5325 (by addressing its chief complaint).
Fixes #4803 (by triggering auth flow again if the token expires).
Improves diagnosability for #4575.
2020-04-16 17:32:52 -07:00
Leon Liang fe3f528827
Show a double width cursor for double width characters (#5319)
# Summary of the Pull Request
This PR will allow the cursor to be double width when on top of a double width character. This required changing `IsCursorDoubleWidth` to check whether the glyph the cursor's on top of is double width. This code is exactly the same as the original PR that addressed this issue in #2932. That one got reverted at some point due to the crashes related to it, but due to a combination of Terminal having come further since that PR and other changes to address use-after-frees, some of the crashes may/may not be relevant now. The ones that seemed to be relevant/repro-able, I attempt to address in this PR.

The `IsCursorDoubleWidth` check would fail during the `TextBuffer::Reflow` call inside of `Terminal::UserResize` occasionally, particularly when `newCursor.EndDeferDrawing()` is called. This is because when we tell the newCursor to `EndDefer`, the renderer will attempt to redraw the cursor. As part of this redraw, it'll ask if `IsCursorDoubleWidth`, and if the renderer managed to ask this before `UserResize` swapped out the old buffer with the new one from `Reflow`, the renderer will be asking the old buffer if its out-of-bounds cursor is double width. This was pretty easily repro'd using `cmatrix -u0` and resizing the window like a madman.

As a solution, I've moved the Start/End DeferDrawing calls out of `Reflow` and into `UserResize`. This way, I can "clamp" the portion of the code where the newBuffer is getting created and reflowed and swapped into the Terminal buffer, and only allow the renderer to draw once the swap is done. This also means that ConHost's `ResizeWithReflow` needed to change slightly.

In addition, I've added a WriteLock to `SetCursorOn`. It was mentioned as a fix for a crash in #2965 (although I can't repro), and I also figured it would be good to try to emulate where ConHost locks with regards to Cursor operations, and this seemed to be one that we were missing.

## PR Checklist
* [x] Closes #2713
* [x] CLA signed
* [x] Tests added/passed

## Validation Steps Performed
Manual validation that the cursor is indeed chonky, added a test case to check that we are correctly saying that the cursor is double width (not too sure if I put it in the right place). Also open to other test case ideas and thoughts on what else I should be careful for since I am quite nervous about what other crashes might occur.
2020-04-15 19:23:06 +00:00
Mike Griese dc43524eb2
Emit lines wrapped due to spaces at the end correctly (#5294)
## Summary of the Pull Request

When WSL vim prints the initial empty buffer (the one that's just a bunch of '\~'s), it prints this by doing the following:
* Print '\~' followed by enough spaces to clear the line
* Use CUP (`^[[H`) to move the cursor to the start of the next line
* repeat until the buffer is full

When we'd get the line of "\~     "... in conhost, we'd mark that line as wrapped. 

Logically, it doesn't really make any sense that when we follow that up by moving the cursor, the line is wrapped. However, this is just how conhost is right now. 
This wasn't ever a problem in just conhost before, because we really didn't care if lines in the alt buffer were "wrapped" or not. Plus, when vim would get resized, it would just reprint it's own buffer anyways. Nor was this a problem in conpty before this year (2020). We've only just recently added logic to conpty to try and preserve wrapped lines. 

Initially, I tried fixing this by breaking the line manually when the cursor was moved. This seemed to work great, except for the win32 vim.exe. Vim.exe doesn't emit a newline or a CUP to get to the next line. It just _goes for it_ and keeps printing. So there's _no way_ for us to know the line broke, because they're essentially just printing one long line, assuming we'll automatically move the cursor.

So instead, I'm making sure to emit the proper number of spaces at the end of a line when the line is wrapped. We won't do any funny business in that scenario and try to optimize for them, we'll _just print the spaces_.

## References

* #5181 - This change regressed this
* #4415 - Actually implemented wrapped lines in conpty

## PR Checklist
* [x] Closes #5291
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Validation Steps Performed
* Wrote a unittest first and foremost
* Checked vtpipeterm to make sure vim still works
* checked Terminal to make sure vim still works
2020-04-15 15:52:11 +00:00
Dustin L. Howett (MSFT) 37e62dabd5
Fix localizability issues in Windows Terminal (#5339)
Loc issues are given to us through the internal bug tracker.

* Lock some strings, or parts of strings, that should not be localized.
* Switch to positional format parameters
* Remove the forced newlines in the warning resources; insert them at
  runtime

Fixes MSFT:25936156.
2020-04-14 20:48:46 +00:00
James Holderness 348f46866a
Update the virtual bottom location if the cursor moves below it (#5317)
If an application writes to the screen while not in VT mode, and the
user has scrolled forward in the screen buffer, the _virtual bottom_
location is not updated to take that new content into account. As a
result, the viewport can later jump back to the previous _virtual
bottom_, making the content disappear off screen. This PR attempts to
fix that issue by updating the _virtual bottom_ location whenever the
cursor moves below that point.

## PR Checklist
* [x] CLA signed. 
* [x] Tests added/passed

## Detailed Description of the Pull Request / Additional comments

This simply adds a condition in the
`SCREEN_INFORMATION::SetCursorPosition` to check if the new _Y_
coordinate is below the current _virtual bottom_, and if so, updates the
_virtual bottom_ to that new value.

I considered trying to make it only update when something is actually
written to the screen, but this seemed like a cleaner solution, and is
less likely to miss out on a needed update.

## Validation Steps Performed

I've manually tested the case described in issue #5302, and confirmed
that it now works as expected. I've also added a unit test that checks
the virtual bottom is updated correctly under similar conditions.

Closes #5302
2020-04-14 13:20:30 -07:00
Carlos Zamora 9dd5f6e8b9
Remove singleLine copy from Shift+Click, CopyOnSelect (#5346)
This fixes an issue where a shift+click selection with `copyOnSelect`
enabled would result in copying the content as a single line.

## Detailed Description of the Pull Request / Additional comments
I've been thinking a lot about this issue and how it relates to the
copy/paste discussions we've been having over the past few weeks.
Considering that the majority of users want regular copy, it makes sense
to default to that in this case too.

If a user wants to perform a special form of copy, it makes sense that
they should use their custom keybinding to accomplish that. This kind of
behavior aligns with that kind of philosophy.

## Validation Steps Performed

The following scenarios were tested with `copyOnSelect` enabled.
| scenario                                | behavior                      |
|-----------------------------------------|-------------------------------|
| Perform a shift+click selection         | content copied w/ newlines    |
| right-click                             | clipboard paste               |
| copy keybinding (`singleLine` disabled) | content copied w/ newlines    |
| copy keybinding (`singleLine` enabled)  | content copied as single line |

Closes #4737
2020-04-14 13:19:22 -07:00
Dustin L. Howett (MSFT) e61968ca87
Add support for renderer backoff, don't FAIL_FAST on 3x failures, add UI (#5353)
## Summary of the Pull Request
Renderer: Add support for backoff and auto-disable on failed retry

This commit introduces a backoff (150ms * number of tries) to the
renderer's retry logic (introduced in #2830). It also changes the
FAIL_FAST to a less globally-harmful render thread disable, so that we
stop blowing up any application hosting a terminal when the graphics
driver goes away.

In addition, it adds a callback that a Renderer consumer can use to
determine when the renderer _has_ failed, and a public method to kick it
back into life.

Fixes #5340.

This PR also wires up TermControl so that it shows some UI when the renderer tastes clay.

![image](https://user-images.githubusercontent.com/14316954/79266118-f073f680-7e4b-11ea-8b96-5588a13aff3b.png)

![image](https://user-images.githubusercontent.com/14316954/79266125-f36ee700-7e4b-11ea-9314-4280e9149461.png)

## PR Checklist
* [x] Closes #5340
* [x] cla
* [ ] Tests added/passed
* [ ] Requires documentation to be updated
* [x] I've discussed this with core contributors already.

## Validation Steps Performed

I tested this by dropping the number of retries to 1 and forcing a TDR while doing `wsl cmatrix -u0`. It picked up exactly where it left off.

As a bonus, you can actually still type into the terminal when it's graphically suspended (and `exit` still works.). The block is _entirely graphical_.
2020-04-14 20:11:47 +00:00
Dustin L. Howett 114e462669
Import fmtlib/fmt@6.2.0, a C++20-style format library (#5336)
We received a request from our localization team to switch from
printf-style format strings (%s, %u) to format strings with positional
argument support. I've been hoping for a long time to take a dependency
on C++20's std::format, but we're just not somewhere we can do that.
Enter fmt. fmt is _exactly_ the library we need.

Minor comparison:

std::wstring_view world = /* ... */;
auto str{ wil::str_printf<std::wstring>(L"hello %.*s",
	   gsl::narrow_cast<size_t>(world.size()),
	   world.data()) };

---

auto str{ fmt::format(L"hello {0}", world) };

If you really want to use the print specifiers:

auto str{ fmt::printf(L"hello %s", world) };

It's got optional compile-time checking for format strings and is
MIT-licensed. Eventually, we should be able to replace fmt:: with std::
and end up pretty much where we left off.
What more could you ask for?
2020-04-14 13:04:23 -07:00
Josh Soref 05119e2faf
spelling: COLOREREF -> COLORREF (#5352)
Spell check passed on my fork :-)

I saw this when I was looking at someone else's PR and realized that it's just a typo.
2020-04-14 12:30:51 -07:00
Rafael Kitover ea61aa3bfc
Add the Tango color schemes for Terminal and ColorTool (#5305)
The Tango color scheme is part of the Tango Desktop Project, which was
released to the public domain in 2009.

More information is available at http://tango-project.org/.

This commit adds the "Tango Dark" and "Tango Light" color scheme
presets.

Closes #5281

Signed-off-by: Rafael Kitover <rkitover@gmail.com>
2020-04-14 10:47:02 -07:00
Michael Niksa 79684bf821
Render row-by-row instead of invalidating entire screen (#5185)
## Summary of the Pull Request
Adjusts DirectX renderer to use `til::bitmap` to track invalidation
regions. Uses special modification to invalidate a row-at-a-time to
ensure ligatures and NxM glyphs continue to work.

## References
Likely helps #1064

## PR Checklist
* [x] Closes #778
* [x] I work here.
* [x] Manual testing performed. See Performance traces in #778.
* [x] Automated tests for `til` changes.
* [x] Am core contributor. And discussed with @DHowett-MSFT.

## Detailed Description of the Pull Request / Additional comments
- Applies `til::bitmap` as the new invalidation scheme inside the
  DirectX renderer and updates all entrypoints for collecting
  invalidation data to coalesce into this structure.
- Semi-permanently routes all invalidations through a helper method
  `_InvalidateRectangle` that will expand any invalidation to cover the
  entire line. This ensures that ligatures and NxM glyphs will continue
  to render appropriately while still allowing us to dramatically reduce
  the number of lines drawn overall. In the future, we may come up with
  a tighter solution than line-by-line invalidation and can modify this
  helper method appropriately at that later date to further scope the
  invalid region.
- Ensures that the `experimental.retroTerminalEffects` feature continues
  to invalidate the entire display on start of frame as the shader is
  applied at the end of the frame composition and will stack on itself
  in an amusing fashion when we only redraw part of the display.
- Moves many member variables inside the DirectX renderer into the new
  `til::size`, `til::point`, and `til::rectangle` methods to facilitate
  easier management and mathematical operations. Consequently adds
  `try/catch` blocks around many of the already-existing `noexcept`
  methods to deal with mathematical or casting failures now detected by
  using the support classes.
- Corrects `TerminalCore` redraw triggers to appropriately communicate
  scrolling circumstances to the renderer so it can optimize the draw
  regions appropriately.
- Fixes an issue in the base `Renderer` that was causing overlapping
  scroll regions due to behavior of `Viewport::TrimToViewport` modifying
  the local. This fix is "good enough" for now and should go away when
  `Viewport` is fully migrated to `til::rectangle`.
- Adds multiplication and division operators to `til::rectangle` and
  supporting tests. These operates will help scale back and forth
  between a cell-based rectangle and a pixel-based rectangle. They take
  special care to ensure that a pixel rectangle being divided downward
  back to cells will expand (with the ceiling division methods) to cover
  a full cell when even one pixel inside the cell is touched (as is how
  a redraw would have to occur).
- Blocks off trace logging of invalid regions if no one is listening to
  optimize performance.
- Restores full usage of `IDXGISwapChain1::Present1` to accurately and
  fully communicate dirty and scroll regions to the underlying DirectX
  framework. This additional information allows the framework to
  optimize drawing between frames by eliminating data transfer of
  regions that aren't modified and shuffling frames in place. See
  [Remarks](https://docs.microsoft.com/en-us/windows/win32/api/dxgi1_2/nf-dxgi1_2-idxgiswapchain1-present1#remarks)
  for more details.
- Updates `til::bitmap` set methods to use more optimized versions of
  the setters on the `dynamic_bitset<>` that can bulk fill bits as the
  existing algorithm was noticeably slow after applying the
  "expand-to-row" helper to the DirectX renderer invalidation.
- All `til` import hierarchy is now handled in the parent `til.h` file
  and not in the child files to prevent circular imports from happening.
  We don't expect the import of any individual library file, only the
  base one. So this should be OK for now.

## Validation Steps Performed
- Ran `cmatrix`, `cmatrix -u0`, and `cacafire` after changes were made.
- Made a bunch of ligatures with `Cascadia Code` in the Terminal
  before/after the changes and confirmed they still ligate.
- Ran `dir` in Powershell and fixed the scrolling issues
- Clicked all over the place and dragged to make sure selection works.
- Checked retro terminal effect manually with Powershell.
2020-04-13 20:09:02 +00:00
Carlos Zamora ea1bb2ed93
Add 'copyFormatting' global setting (#5299)
## Summary of the Pull Request
Implements `copyFormatting` as a global setting. When enabled, formatting such as font and foreground/background colors are copied to the clipboard on _all_ copy operations.

Also updates the schema and docs.

## References
#5212 - Spec for Formatted Copying
#4191 - Setting to enable/disable formatted copy

#5263 - PR prematurely merged without approval of #5212 

This feature will also have an impact on these yet-to-be-implemented features:
- #5262 - copyFormatting Keybinding Arg for Copy
- #1553 - Pointer Bindings
- #4191 - add array support for `copyFormatting`


## Detailed Description of the Pull Request
We already check if the hstring passed into the clipboard is empty before setting it. So the majority of the changes are actually just adding the global setting in.

## Validation Steps Performed
| `copyFormatting` | Mouse Copy | Keyboard Copy |
|--|--|--|
| not set (`false`) | ✔ | ✔ |
| `true` | ✔ | ✔ |
| `false` | ✔ | ✔ |
2020-04-09 23:32:38 +00:00
Mike Griese 6f0f245dd0
Don't wait for a connection to finish when a control is closed (#5303)
## Summary of the Pull Request

When a pane is closed by a connection, we want to wait until the connection is actually `Closed` before we fire the actual `Closed` event. If the connection didn't close gracefully, there are scenarios where we want to print a message to the screen.

However, when a pane is closed by the UI, we don't really care to wait for the connection to be completely closed. We can just do it whenever. So I've moved that call to be on a background thread.

## PR Checklist
* [x] Closes #1996
* [x] I work here
* [ ] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments
Previously we'd wait for the connection to close synchronously when closing tabs or panes. For misbehaving applications like `ssh.exe`, that could result in the `Close` needing to `WaitForSingleObject` _on the UI thread_. If the user closed the tab / pane either with a keybinding or with some other UI element, they don't really care to see the error message anymore. They just want the pane closed. So there's no need to wait for the actual connection to close - the app can just continue on with whatever it was doing.

## Validation Steps Performed
Messed around with closing tabs, panes, tabs with many panes, the entire window. Did this with keybindings, or by clicking on the 'x' on the tab, the 'x' on the window, or using middle-click.

I'm always scared of things like this, so there's a 50% chance this makes things horribly worse.
2020-04-09 23:27:56 +00:00
Carlos Zamora c65de31172
Update default settings.json experience (#5217)
## Summary of the Pull Request
Add comments and settings to settings.json for discoverability.

## PR Checklist
* [X] Closes #5187 
* [X] Closes #5188 
* [X] Closes #3058
2020-04-09 23:21:22 +00:00
Carlos Zamora 2bd1e398bd
Add default values to defaults.json (#5231)
## Summary of the Pull Request
This updates defaults.json to include the default values for all global and profile settings. Most default keybinding args are added too. This also updates a few outdated items found in the docs.

## PR Checklist
* [X] Closes #5189 

## Validation Steps Performed
After making the changes, I made sure all of the settings are deserialized by debugging and stepping through the `LayerJson` code.
- [X] Global Settings

I was mainly looking for two things:
- the key/value pair is found and read
- the value did not change before/after the pair was read
2020-04-09 23:13:57 +00:00
Dustin L. Howett (MSFT) a09989749a
Fall back to TerminalApp.dll's version when we're unpackaged (#5274)
This pull request makes sure we still get a usable (for troubleshooting purposes) version number in the about dialog and settings file when the user is running unpackaged.

This introduces a magic LCID constant (0x0409).B y default, Package ES emits
version resource information that says we're localized to ... language zero.
It also emits a language-coded version block for 0x0409 (en-US).

These two things cannot both be true. Collapse the wave function by hardcoding
0x0409.
2020-04-09 15:59:21 -07:00
James Holderness 2d09dfd48b
Add support for the DSR-OS operating status report (#5300)
This adds support for the VT escape sequence that requests the
terminal's operating status. There is no attempt to actually verify the
status of the app, though. We always return a response indicating a good
operating condition (the same as most terminal emulators).

## PR Checklist
* [x] CLA signed.
* [x] Tests added/passed

## Detailed Description of the Pull Request / Additional comments

This required an update to the `OutputStateMachineEngine` to accept the
`DSR-OS` type, since it only dispatches types that it recognises (I
think that's unnecessary, but that's an issue for another day).

The actual processing of the request is handled in the `AdaptDispatch`
class, where it simply responds with a hard coded sequence (`CSI 0 n`),
indicating a good operating condition.

## Validation Steps Performed

I've added unit tests to confirm that the request is dispatched
correctly, and the appropriate response is returned. I've also manually
confirmed that the test of the _Device Status Report_ in _Vttest_ is now
succeeding.

Closes #5052
2020-04-09 13:11:37 -07:00