Commit graph

34 commits

Author SHA1 Message Date
SaintMalik 1acfef60f6
Fix typos found in terminal/oss (#11048) 2021-08-26 16:40:26 -05:00
Michael Niksa 817f598e20
Move PGO Helix pools (#11028)
Moves PGO runs to supported Helix pools. We need to match Microsoft-UI-XAML on which Helix pools we used for each type of activities.

## PR Checklist
* [x] Closes #10850
* [x] I work here
* [x] If it builds, it sits.

## Validation Steps Performed
* [x] Run PGO build against this branch
2021-08-25 22:58:06 +00:00
Michael Niksa 2eb659717c
Move to 1ES engineering pools (#10854)
Move to 1ES engineering pools

## PR Checklist
* [x] Closes #10734
* [x] I work here
* [x] If the builds still work, the tests pass. (release and PR builds...)

## Validation Steps Performed
- [x] Run the builds associated with this PR
- [x] Force run a release build off this branch
- [x] Force run a PGO training build off this branch
2021-08-04 17:00:41 +00:00
Dustin L. Howett d43a14c63f
Replace the placeholder release build with our real one (#10778)
This pull request ports our old release pipeline from Azure DevOps' editor to real YAML.

It includes the following changes on top of a straight-up "export" from Azure:

- Converts all queue-time variables into form-based parameters
- Adds a "matrix" build strategy for Configs * Platforms
- Renames all jobs to have reasonable names
- The YAML generator has a bug where it inlines scripts *and* file paths if a task had both; remove old inlines
- Removes dead rules
- Fixes the WPF build to include the apiset impostor
- Migrates the access token into the environment for the one build stage that needs it
- Cleans up some of the online script logic
- Removes all of the "!is pull request?" checks
2021-07-27 01:14:59 +00:00
Leonard Hecker 32fbd4cbb6
Enable /Zc:preprocessor (#10593)
This commit is a preparation for upcoming changes to KeyChordSerialization for #7539 and #10203.
In order to support variadic macros, /Zc:preprocessor was enabled, which required changing unrelated parts of the project.

## PR Checklist
* [x] I work here
* [x] Tests added/passed

## Validation Steps Performed

* Project still compiles ✔️
2021-07-13 23:00:11 +00:00
Michael Niksa 235f011d6c
Restore helix runs by passing parameters (#10367)
Restore helix runs by passing parameters

## PR Checklist
* [x] Closes #10266 
* [x] I work here
* [x] Tests added/passed

## Detailed Description of the Pull Request / Additional comments
It looks like at some point the configuration and platform variables got messed up passing into the Helix steps and preventing the Powershell scripts from setting up the Helix payload correctly. This restores them to functionality.

## Validation Steps Performed
- Ran it in the pipeline
2021-06-08 18:57:30 +00:00
Michael Niksa 7dadde5dd6
Implement PGO in pipelines for AMD64 architecture; supply training test scenarios (#10071)
Implement PGO in pipelines for AMD64 architecture; supply training test scenarios

## References
- #3075 - Relevant to speed interests there and other linked issues.

## PR Checklist
* [x] Closes #6963
* [x] I work here.
* [x] New UIA Tests added and passed. Manual build runs also tested.

## Detailed Description of the Pull Request / Additional comments
- Creates a new pipeline run for creating instrumented binaries for Profile Guided Optimization (PGO).
- Creates a new suite of UIA tests on the full Windows Terminal app to run PGO training scenarios on instrumented binaries (and incidentally can be used to write other UIA tests later for the full Terminal app.)
- Creates a new NuGet artifact to store trained PGO databases (PGD files) at `Microsoft.Internal.Windows.Terminal.PGODatabase`
- Creates a new NuGet artifact to supply large-scale test content for automated tests at `Microsoft.Internal.Windows.Terminal.TestContent`
- Adjusts the release pipeline to run binaries in PGO optimized mode where content from PGO databases is leveraged at link time to optimize the final release build

The following binaries are trained:
- OpenConsole.exe
- WindowsTerminal.exe
- TerminalApp.dll
- TerminalConnection.dll
- Microsoft.Terminal.Control.dll
- Microsoft.Terminal.Remoting.dll
- Microsoft.Terminal.Settings.Editor.dll
- Microsoft.Terminal.Settings.Model.dll

In the future, adding `<PgoTarget>true</PgoTarget>` to a new `vcxproj` file will automatically enroll the DLL/EXE for PGO instrumentation and optimization going forward.

Two training test scenarios are implemented:
- Smoke test the Terminal by just opening it and typing a bit of text then exiting. (Should help focus on the standard launch path.)
- Optimize bulk text output by launching terminal, outputting `big.txt`, then exiting.

Additional scenarios can be contributed to the `WindowsTerminal_UIATests` project with the `[TestProperty("IsPGO", "true")]` annotation to add them to the suite of scenarios for PGO.

**NOTE:** There are currently no weights applied to the various test scenarios. We will revisit that in the future when/if necessary.

## Validation Steps Performed
- [x] - Training run completed at https://dev.azure.com/ms/terminal/_build?definitionId=492&_a=summary
- [x] - Optimization run completed locally (by forcing `PGOBuildMode` to `Optimize` on my local machine, manually retrieving the databases with NuGet, and building).
- [x] - Validated locally that x86 and ARM64 do not get trained and automatically skip optimization as databases are not present for them.
- [x] - Smoke tested optimized binary versus latest releases. `big.txt` output through CMD is ~11-12seconds prior to PGO and just over 8 seconds with PGO.
2021-05-13 21:12:30 +00:00
Dustin L. Howett e0bd76b30d
Make sure we run CG component detection on main (#10078)
I believe that there is a hidden "default branch" setting in Azure
DevOps, and ours is set to "master". CG only attempts to automatically
inject to builds off the default branch... and because we're a GitHub
repo running builds in AzDO we _can't change what the default branch
is_. Oops.
2021-05-12 02:47:45 +00:00
Mike Griese 8910a16fd0
Split TermControl into a Core, Interactivity, and Control layer (#9820)
## Summary of the Pull Request

Brace yourselves, it's finally here. This PR does the dirty work of splitting the monolithic `TermControl` into three components. These components are: 

* `ControlCore`: This encapsulates the `Terminal` instance, the `DxEngine` and `Renderer`, and the `Connection`. This is intended to everything that someone might need to stand up a terminal instance in a control, but without any regard for how the UX works.
* `ControlInteractivity`: This is a wrapper for the `ControlCore`, which holds the logic for things like double-click, right click copy/paste, selection, etc. This is intended to be a UI framework-independent abstraction. The methods this layer exposes can be called the same from both the WinUI TermControl and the WPF control.
* `TermControl`: This is the UWP control. It's got a Core and Interactivity inside it, which it uses for the actual logic of the terminal itself. TermControl's main responsibility is now 

By splitting into smaller pieces, it will enable us to
* write unit tests for the `Core` and `Interactivity` bits, which we desparately need
* Combine `ControlCore` and `ControlInteractivity` in an out-of-proc core process in the future, to enable tab tearout.

However, we're not doing that work quite yet. There's still lots of work to be done to enable that, thought this is likely the biggest portion.

Ideally, this would just be methods moved wholesale from one file to another. Unfortunately, there are a bunch of cases where that didn't work as well as expected. Especially when trying to better enforce the boundary between the classes. 

We've got a couple tests here that I've added. These are partially examples, and partially things I ran into while implementing this. A bunch of things from #7001 can go in now that we have this.

This PR is gonna be a huge pain to review - 38 files with 3,730 additions and 1,661 deletions is nothing to scoff at. It will also conflict 100% with anything that's targeting `TermControl`. I'm hoping we can review this over the course of the next week and just be done with it, and leave plenty of runway for 1.9 bugs in post.

## References

* In pursuit of #1256
* Proc Model: #5000
* https://github.com/microsoft/terminal/projects/5

## PR Checklist
* [x] Closes #6842
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-50760249
* [x] Closes https://github.com/microsoft/terminal/projects/5#card-50760258
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

* I don't love the names `ControlCore` and `ControlInteractivity`. Open to other names.
* I added a `ICoreState` interface for "properties that come from the `ControlCore`, but consumers of the `TermControl` need to know". In the future, these will all need to be handled specially, because they might involve an RPC call to retrieve the info from the core (or cache it) in the window process.
* I've added more `EventArgs` to make more events proper `TypedEvent`s.
* I've changed how the TerminalApp layer requests updated TaskbarProgress state. It doesn't need to pump TermControl to raise a new event anymore.
* ~~Something that snuck into this branch in the very long history is the switch to `DCompositionCreateSurfaceHandle` for the `DxEngine`. @miniksa wrote this originally in 30b8335, I'm just finally committing it here. We'll need that in the future for the out-of-proc stuff.~~
  * I reverted this in c113b65d9. We can revert _that_ commit when we want to come back to it.
* I've changed the acrylic handler a decent amount. But added tests!
* All the `ThrottledFunc` things are left in `TermControl`. Some might be able to move down into core/interactivity, but once we figure out how to use a different kind of Dispatcher (because a UI thread won't necessarily exist for those components).
* I've undoubtably messed up the merging of the locking around the appearance config stuff recently

## Validation Steps Performed

I've got a rolling list in https://github.com/microsoft/terminal/issues/6842#issuecomment-810990460 that I'm updating as I go.
2021-04-27 15:50:45 +00:00
Michael Niksa c7d2a818b0
Change TAEF nuget package to use new Microsoft.Taef name; Update to 10.58 release build version. (#9656)
Change TAEF nuget package to use new Microsoft.Taef name; Update to 10.58 release build version.

## PR Checklist
* [x] Closes email from Phil letting us know TAEF has a new release build and a rename.
* [x] Closes annoying duplicate TAEF import warning in `Parser.UnitTests.vcxproj`
* [x] I work here.
* [ ] Need to see the tests run off CI to confirm this is fine for those environments and Helix

## Validation Steps Performed
* [x] Build/run tests locally
* [ ] Build/run unit and feature tests in CI
* [ ] Build/run Helix-lab tests in CI
2021-03-30 10:58:11 +00:00
Mike Griese 7d503a4352
Add Microsoft.Terminal.Remoting.dll (#8607)
Adds a `Microsoft.Terminal.Remoting.dll` to our solution. This DLL will
be responsible for all the Monarch/Peasant work that's been described in
#7240 & #8135. 

This PR does _not_ implement the Monarch/Peasant architecture in any
significant way. The goal of this PR is to just to establish the project
layout, and the most basic connections. This should make reviewing the
actual meat of the implementation (in a later PR) easier. It will also
give us the opportunity to include some of the basic weird things we're
doing (with `CoRegisterClass`) in the Terminal _now_, and get them
selfhosted, before building on them too much.

This PR does have windows registering the `Monarch` class with COM. When
windows are created, they'll as the Monarch if they should create a new
window or not. In this PR, the Monarch will always reply "yes, please
make a new window".

Similar to other projects in our solution, we're adding 3 projects here:
* `Microsoft.Terminal.Remoting.lib`: the actual implementation, as a
  static lib.
* `Microsoft.Terminal.Remoting.dll`: The implementation linked as a DLL,
  for use in `WindowsTerminal.exe`.
* `Remoting.UnitTests.dll`: A unit test dll that links with the static
  lib. 

There are plenty of TODOs scattered about the code. Clearly, most of
this isn't implemented yet, but I do have more WIP branches. I'm using
[`projects/5`](https://github.com/microsoft/terminal/projects/5) as my
notation for TODOs that are too small for an issue, but are part of the
whole Process Model 2.0 work.

## References

* #5000 - this is the process model megathread
* #7240 - The process model 2.0 spec.
* #8135 - the window management spec. (please review me, I have 0/3
  signoffs even after the discussion we had 😢)
* #8171 - the Monarch/peasant sample. (please review me, I have 1/2)

## PR Checklist
* [x] Closes nothing, this is just infrastructure
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
2021-01-07 22:59:37 +00:00
Dustin L. Howett 4daed9d946
Move CI and audit build to the WinDev scale set pool (#8080)
This pull request switches us to the new WinDev scaleset agent pool. It
should be faster than the hosted pool, and the larger disks allow us to
get rid of our PCH cleanup step.
2020-10-28 20:49:13 +00:00
Dustin Howett 91ccbb79f0
BUILD: Disable parallel build
The build agents can't handle the size of our PCH files.

Signed-off-by: Dustin Howett <duhowett@microsoft.com>
2020-10-08 17:17:55 -07:00
Dustin L. Howett da4ca86680
Fix parallel builds by specifying the application type for WAP (#7783)
The WAP packaging project is sensitive to including applications that it
thinks are UWPs. The changes we made to separate WindowsStoreApp and
WindowsAppContainer weren't comprehensive enough to convince WAP that we
were not still UWPs.

Because of that, it would run sub-builds of each of these projects (and
all their dependencies) with an additional `GenerateAppxPackageOnBuild`
property set. The existence of this property caused MSBuild to think the
projects needed to be built *again*.
2020-09-30 13:25:50 -07:00
Michael Niksa 5a0deca3d8
Set ProcessTestResults job to use conditions specified in parent (#7347)
Activating a template doesn't actually process conditions. Only jobs, stages, and tasks can process a condition. So specify the full condition in the parent template call as a parameter and ask the child job (who can actually evaluate the condition) to use that parameter to determine if it should run.
2020-08-19 19:31:03 +00:00
Michael Niksa 5d082ffe67
Helix Testing (#6992)
Use the Helix testing orchestration framework to run our Terminal LocalTests and Console Host UIA tests.

## References
#### Creates the following new issues:
- #7281 - re-enable local tests that were disabled to turn on Helix
- #7282 - re-enable UIA tests that were disabled to turn on Helix
- #7286 - investigate and implement appropriate compromise solution to how Skipped is handled by MUX Helix scripts

#### Consumes from:
- #7164 - The update to TAEF includes wttlog.dll. The WTT logs are what MUX's Helix scripts use to track the run state, convert to XUnit format, and notify both Helix and AzDO of what's going on.

#### Produces for:
- #671 - Making Terminal UIA tests is now possible
- #6963 - MUX's Helix scripts are already ready to capture PGO data on the Helix machines as certain tests run. Presuming we can author some reasonable scenarios, turning on the Helix environment gets us a good way toward automated PGO.

#### Related:
- #4490 - We lost the AzDO integration of our test data when I moved from the TAEF/VSTest adapter directly back to TE. Thanks to the WTTLog + Helix conversion scripts to XUnit + new upload phase, we have it back!

## PR Checklist
* [x] Closes #3838
* [x] I work here.
* [x] Literally adds tests.
* [ ] Should I update a testing doc in this repo?
* [x] Am core contributor. Hear me roar.
* [ ] Correct spell-checking the right way before merge.

## Detailed Description of the Pull Request / Additional comments
We have had two classes of tests that don't work in our usual build-machine testing environment:
1. Tests that require interactive UI automation or input injection (a.k.a. require a logged in user)
2. Tests that require the entire Windows Terminal to stand up (because our Xaml Islands dependency requires 1903 or later and the Windows Server instance for the build is based on 1809.)

The Helix testing environment solves both of these and is brought to us by our friends over in https://github.com/microsoft/microsoft-ui-xaml.

This PR takes a large portion of scripts and pipeline configuration steps from the Microsoft-UI-XAML repository and adjusts them for Terminal needs.
You can see the source of most of the files in either https://github.com/microsoft/microsoft-ui-xaml/tree/master/build/Helix or https://github.com/microsoft/microsoft-ui-xaml/tree/master/build/AzurePipelinesTemplates

Some of the modifications in the files include (but are not limited to) reasons like:
- Our test binaries are named differently than MUX's test binaries
- We don't need certain types of testing that MUX does.
- We use C++ and C# tests while MUX was using only C# tests (so the naming pattern and some of the parsing of those names is different e.g. :: separators in C++ and . separators in C#)
- Our pipeline phases work a bit differently than MUX and/or we need significantly fewer pieces to the testing matrix (like we don't test a wide variety of OS versions).

The build now runs in a few stages:
1. The usual build and run of unit tests/feature tests, packaging verification, and whatnot. This phase now also picks up and packs anything required for running tests in Helix into an artifact. (It also unifies the artifact name between the things Helix needs and the existing build outputs into the single `drop` artifact to make life a little easier.)
2. The Helix preparation build runs that picks up those artifacts, generates all the scripts required for Helix to understand the test modules/functions from our existing TAEF tests, packs it all up, and queues it on the Helix pool.
3. Helix generates a VM for our testing environment and runs all the TAEF tests that require it. The orchestrator at helix.dot.net watches over this and tracks the success/fail and progress of each module and function. The scripts from our MUX friends handle installing dependencies, making the system quiet for better reliability, detecting flaky tests and rerunning them, and coordinating all the log uploads (including for the subruns of tests that are re-run.)
4. A final build phase is run to look through the results with the Helix API and clean up the marking of tests that are flaky, link all the screenshots and console output logs into the AzDO tests panel, and other such niceities.

We are set to run Helix tests on the Feature test policy of only x64 for now. 

Additionally, because the set up of the Helix VMs takes so long, we are *NOT* running these in PR trigger right now as I believe we all very much value our 15ish minute PR turnaround (and the VM takes another 15 minutes to just get going for whatever reason.) For now, they will only run as a rolling build on master after PRs are merged. We should still know when there's an issue within about an hour of something merging and multiple PRs merging fast will be done on the rolling build as a batch run (not one per).

In addition to setting up the entire Helix testing pipeline for the tests that require it, I've preserved our classic way of running unit and feature tests (that don't require an elaborate environment) directly on the build machines. But with one bonus feature... They now use some of the scripts from MUX to transform their log data and report it to AzDO so it shows up beautifully in the build report. (We used to have this before I removed the MStest/VStest wrapper for performance reasons, but now we can have reporting AND performance!) See https://dev.azure.com/ms/terminal/_build/results?buildId=101654&view=ms.vss-test-web.build-test-results-tab for an example. 

I explored running all of the tests on Helix but.... the Helix setup time is long and the resources are more expensive. I felt it was better to preserve the "quick signal" by continuing to run these directly on the build machine (and skipping the more expensive/slow Helix setup if they fail.) It also works well with the split between PR builds not running Helix and the rolling build running Helix. PR builds will get a good chunk of tests for a quick turn around and the rolling build will finish the more thorough job a bit more slowly.

## Validation Steps Performed
- [x] Ran the updated pipelines with Pull Request configuration ensuring that Helix tests don't run in the usual CI
- [x] Ran with simulation of the rolling build to ensure that the tests now running in Helix will pass. All failures marked for follow on in reference issues.
2020-08-18 18:23:24 +00:00
Dustin L. Howett c4a9752be1
Disable parallel build (again) and keep TerminalApp PCHs (#7322)
The build now builds every project multiple times, so I figure, why not
try to fix it.
2020-08-18 00:01:50 +00:00
Dustin L. Howett (MSFT) deccf7e12b
Batch up to 64 files per clang-format to speed it up (#4639)
This will make `Invoke-CodeFormat` less bad.
2020-02-19 13:47:56 +00:00
Michael Niksa 86706d7698
Move tests to invoke te.exe directly instead of using VSTest runner (#4490)
Moves the tests from using the `vstest.console.exe` route to just using `te.exe`.

PROs:
- `te.exe` is significantly faster for running tests because the TAEF/VSTest adapter isn't great.
- Running through `te.exe` is closer to what our developers are doing on their dev boxes
- `te.exe` is how they run in the Windows gates.
- `te.exe` doesn't seem to have the sporadic `0x6` error code thrown during the tests where somehow the console handles get lost
- `te.exe` doesn't seem to repro the other intermittent issues that we have been having that are inscrutable. 
- Fewer processes in the tree (te is running anyway under `vstest.console.exe`, just indirected a lot
- The log outputs scroll live with all our logging messages instead of suppressing everything until there's a failure
- The log output is actually in the order things are happening versus vstest.

CONs:
- No more code coverage.
- No more test records in the ADO build/test panel.
- Tests really won't work inside Visual Studio at all.
- The log files are really big now
- Testing is not a test task anymore, just another script.

Refuting each CON:
- We didn't read the code coverage numbers
- We didn't look at the ADO test panel results or build-over-build velocities
- Tests didn't really work inside Visual Studio anyway unless you did the right incantations under the full moon.
- We could tone down the logging if we wanted at either the te.exe execution time (with a switch) or by declaring properties in the tests/classes/modules that are very verbose to not log unless it fails.
- I don't think anyone cares how they get run as long as they do.
2020-02-10 19:14:06 +00:00
Dustin L. Howett (MSFT) 790277c909
Update TAEF to 10.51 and remove the private dep on Taef.TestAdapter (#4450)
This removes some longstanding debt we've been carrying around.
2020-02-03 22:14:43 +00:00
Dustin L. Howett (MSFT) 1e2f203395
ci: return to the original oneshot build config (#3918) 2019-12-11 13:53:11 -08:00
Dustin L. Howett (MSFT) a34c47a493
Fix our parallel (and repeating) builds (#3412)
The WAP packaging project in VS <= 16.3.7 produces a couple global
properties as part of its normal operation that cause MSBuild to flag
our projects as out-of-date and requiring a rebuild. By forcing those
properties to match the WAP values, we can get consistent builds.

One of those properties, however, is "GenerateAppxPackageOnBuild", and
WAP sets it to *false*. When we set that, of course, we don't get an
MSIX out of our build pipeline. Therefore, we have to break our build
into two phases -- build, then package.

This required us to change our approach to PCH deletion. A project
without a PCH is *also* considered out-of-date. Now, we keep all PCH
files but truncate them to 0 bytes.

TerminalApp, however, is re-linked during packaging because the Xaml
compiler emits a new generated C++ file on every build. We have to keep
those PCHs around.

* Remove WpfTerminalControl AnyCPU from Arch-specific builds

This removes another source of build nondeterminism: that WpfTerminalControl was propagating TargetFramework into architecture-specific C++ builds. Its "Any CPU" platform has been removed from architecture builds at the solution level.

This also cleans up some new projects that were added and build for "Any
CPU".
2019-11-01 14:38:13 -07:00
Michael Niksa 200e90d1c6
Turn source linking back on for WinDBG style 2019-10-09 12:27:39 -07:00
Michael Niksa 52534c94cc Combined changes to make the build work again (see inside) (#2945)
* Revert "Add source linking information during the build (#2857)"

This reverts commit 6b728cd6d0.

* Need reference to renderer base inside UnitTests_TerminalCore
* add dependency for TerminalControl to Types project.
* Set build to single threaded as parallel build is broken by 16.3 build toolchain.
* Disable new rule C26814 as it's breaking builds
   Wrote a follow up task #2941 to roll it out later.
* Add noexcept to dx header.
2019-09-30 10:39:55 -07:00
Michael Niksa 6b728cd6d0
Add source linking information during the build (#2857)
Copies source linking scripts and processes from Microsoft/Microsoft-UI-XAML. This embeds source information inside the PDBs in two formats: One for WinDBG using a PowerShell script that runs during the build, and one for Visual Studio using the Microsoft.SourceLink.GitHub NuGet pacakge. Sources are automatically pulled from raw.githubusercontent.com when debugging a release build inside either of these utilities as of this change.
2019-09-26 09:31:09 -07:00
Dustin L. Howett (MSFT) 57ad2d57fd
Roll up dependencies through TerminalApp so the package is right (#2018)
This commit includes a script and build step to make sure the MSIX doesn't continue to regress
2019-07-18 11:23:34 -07:00
Michael Niksa 5dd1f8d38a
move version to vs2019, the 1903 sdk, and the 14.2 build tools. (#1012)
* move version to vs2019, the 1903 sdk, and the 14.2 build tools.
2019-06-26 14:13:32 -07:00
adiviness 8cd582e69f split code format check into its own job (#1270)
* split code format check into its own job

* Update build/pipelines/templates/check-formatting.yml

Co-Authored-By: Dustin L. Howett (MSFT) <duhowett@microsoft.com>

* fix result check
2019-06-14 14:26:42 -05:00
adiviness fa36d43b37
add audit build step for code formatting check (#1208)
* add audit build step for code formatting check
2019-06-11 16:23:21 -07:00
adiviness cc30475955
add audit mode to ci (#948)
* add audit mode to ci
2019-05-24 14:48:10 -07:00
Dustin L. Howett (MSFT) 22103ff9c6
ci: Restore Taef.TestAdapter before build (#811)
Fixes #775
2019-05-16 11:22:22 -07:00
Dustin L. Howett (MSFT) 660d31ac52
Add a dev manifest, which will be used by default (#558)
* Add a dev manifest, which will be used by default

To build a package named Microsoft.WindowsTerminal, you must build with
/p:WindowsTerminalReleaseBuild=true. This is to improve the SxS
developer/user scenario.

* Change dev manifest version to 0.0.1.0.
2019-05-10 11:56:06 -07:00
Dustin L. Howett (MSFT) fc83699c1d
ci: check out submodules, too (#512) 2019-05-07 07:57:46 -07:00
Dustin L. Howett (MSFT) f9f2525c72
build: port our Azure CI pipeline to YAML (#510) 2019-05-07 07:35:43 -07:00