This commit cleans up and deduplicates all of the common build
preamble/postamble across exe, dll, lib and c++/winrt projects.
The following specific changes have been made:
* All projects now define their ConfigurationType
* All projects now set all their properties *before* including a common
build file (or any other build files)
* cppwinrt.pre and cppwinrt.post now delegate most of their
configuration to common.pre and common.post
* (becuase of the above,) all build options are conserved between
console and c++/winrt components, including specific warnings and
preprocessor definitions.
* More properties that are configurable per-project are now
conditioned so the common props don't override them.
* The exe, dll, exe.or.dll, and lib postincludes have been merged into
pre or post and switched based on condition as required
* Shared items (-shared, -common) are now explicitly vcxitems instead of
vcxproj files.
* The link line is now manipulated after Microsoft.Cpp sets it, so the
libraries we specify "win". All console things link first against
onecore_apiset.lib.
* Fix all compilation errors caused by build unification
* Move CascadiaPackage's resources into a separate item file
Fixes#922.
## Summary of the Pull Request
Adds support for Italics, Blinking, Invisible, CrossedOut text, THROUGH CONPTY. This does **NOT** add support for those styles to conhost or the terminal.
We will store these "Extended Text Attributes" in a `TextAttribute`. When we go to render a line, we'll see if the state has changed from our previous state, and if so, we'll appropriately toggle that state with VT. Boldness has been moved from a `bool` to a single bit in these flags.
Technically, now that these are stored in the buffer, we only need to make changes to the renderers to be able to support them. That's not being done as a part of this PR however.
## References
See also #2915 and #2916, which are some follow-up tasks from this fix. I thought them too risky for 20H1.
## PR Checklist
* [x] Closes#2554
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated
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* store text with extended attributes too
* Plumb attributes through all the renderers
* parse extended attrs, though we're not renderering them right
* Render these states correctly
* Add a very extensive test
* Cleanup for PR
* a block of PR feedback
* add 512 test cases
* Fix the build
* Fix @carlos-zamora's suggestions
* @miniksa's PR feedback
* Bugfix: line selection copy
* Revert clipboard change
Change VT renderer to do erase line instead of a ton of erase chars
* revert TerminalApi change
Adjusts the startup and shutdown behavior of most threads in the console host to alleviate race conditions that are either exacerbated or introduced by the VT PTY threads.
* Don't trigger a frame due to circling when in the middle of a resize operation
This fixes#1795, and shined quite a bit of light on the whole conpty resize process.
* Move the Begin/End to ResizeScreenBuffer, to catch more cases.
* static analysis fixes
* using C++ style casts
* explicit delete changed to reset(nullptr)
* fix for null apiMsg.OtherId during tracing in Compare()
* changed INVALID_ID macro to constexpr
* properly handle null ReplyMsg in ConsoleIoThread()
* Fixed wrong static_cast for State.InputBuffer
* compensate for null reply message to fix deref problem of ReplyMsg in srvinit.cpp by changing signature in DeviceComm.h