Commit graph

23 commits

Author SHA1 Message Date
Dustin L. Howett cfdf03c24b
Upgrade to Microsoft.UI.Xaml 2.6.2 (or equivalent) (#10996)
This commit moves us from MUX 2.5 to MUX 2.6. I have temporarily
disabled the new control styles in `TerminalApp\App.xaml` by setting
`ControlsResourcesVersion` to `Version1`. There is no significant expected
visual impact.

Closes #10508
2021-08-20 20:41:03 +00:00
Dustin L. Howett e37fd5e546
Update Xaml Toolkit App Host to 6.1.3 (#10640)
This is required for some inbox compliance tasks regarding symbol availability.
2021-07-12 22:58:02 +00:00
Dustin L. Howett 3029bb8a68
Update C++/WinRT to 2.0.210309.3 (#9437)
This update shrinks our binaries a little bit.

From a representative build on VS 16.8:

       | App     | Control | Connection | TSE     | WT     | Total   | msix (zip) |
       | --      | --      | --         | --      | --     | --      | --         |
Before | 2610176 | 1006592 | 433152     | 1352192 | 321536 | 5723648 | 8336910    |
After  | 2532352 | 986624  | 431104     | 1312768 | 313344 | 5576192 | 8287648    |
Delta  | 77824   | 19968   | 2048       | 39424   | 8192   | 147456  | 49262      |
%Delta | 2.98%   | 1.98%   | 0.47%      | 2.92%   | 2.55%  | 2.58%   | 0.59%      |
2021-03-10 16:04:59 -06:00
Dustin L. Howett 540cc33d1f
Update Win32 Toolkit (6.1.2) and VCRT Forwarders (1.0.4) (#8501)
There's a handful of small changes in these updates:

The Win32 Toolkit is now built with CFG (I think), and
the VCRT forwarders are now the (second) non-RC version.
2020-12-10 01:30:00 +00:00
Dustin L. Howett 87492c4a26
Update to Microsoft.UI.Xaml 2.5 "stable" (#8500)
This commit moves us to the Xaml prerelease (201202003) that is
equivalent to public stable release 2.5.

Remember, we need to use prereleases for some silly reason.
2020-12-04 23:49:45 +00:00
Dustin L. Howett 3f7f6ac34c
Update C++/WinRT to 2.0.201017.1 (#8061)
We cannot use the most recent version of C++/WinRT due to
microsoft/cppwinrt#780 (or similar).
2020-10-27 20:15:30 +00:00
Dustin Howett 230b86c990 Revert "Update to a newer MUX prerelease; remove workaround for compact sizing (#7447)"
This reverts commit 5330759c0f.

Fixes #7553
2020-09-08 09:25:30 -07:00
Marcel Wagner 5330759c0f
Update to a newer MUX prerelease; remove workaround for compact sizing (#7447)
Update the WinUI version which allows us to remove the workaround.

Closes #6681
2020-09-04 20:00:40 +00:00
Mike Griese edd8ac8c6c
Update MUX to 2.5.0-prerelease.200609001 (#6819)
See: https://github.com/microsoft/microsoft-ui-xaml/releases/tag/v2.5.0-prerelease.200609001

> ### Notable Changes:
> 
>     Resize tab view items only once the pointer has left the TabViewItem strip (microsoft/microsoft-ui-xaml#2569)
>     Align TabView visuals with Edge (microsoft/microsoft-ui-xaml#2201)
>     Fix background of MenuFlyout in white high contrast (microsoft/microsoft-ui-xaml#2446)
>     TabView: Make TabViewItem consume the TabViewItemHeaderForeground theme resource (microsoft/microsoft-ui-xaml#2348)
>     TabView: Add tooltips to its scrolling buttons. (microsoft/microsoft-ui-xaml#2369)


* [x] Related to #5360 (@jtippet confirms that this alone does not close it.)
* [x] I work here
2020-07-07 23:29:30 +00:00
Dustin L. Howett (MSFT) 1711c76234
Move to Microsoft.UI.Xaml 2.4.0 (#5778)
This brings support for "Compact" tab sizing, which compresses all inactive tabs to just the size of their icons plus the close button. Neat!

It also just keeps us generally up-to-date and good citizens.
2020-06-05 17:07:03 +00:00
Dustin L. Howett (MSFT) 69d99a7a2b
deps: upgrade CppWinRT to 2.0.200316.3, gsl to v2.1.0 (#4536)
This commit upgrades C++/WinRT to 2.0.200316.3 and fixes a couple of the
transitive dependency issues we had in the process.

Because the latest version has better dependency resolution, we're able
to properly depend on Microsoft.UI.Xaml and the Toolkit in TerminalApp
and TerminalAppLib so we no longer need to manually include .dll and
.pri files.

Because of nebulous _other_ changes in dependency resolution,
WindowsTerminalUniversal isn't picking up transitive .winmd dependencies
from TerminalApp, and needs to include them as ProjectReferences
directly. This was already happening transitively, so now it's explicit.

I've also taken the time to upgrade GSL to v2.1.0, the last release
before they removed span::at and blew up our world.
2020-03-23 17:15:24 +00:00
Mike Griese ae580e7b07 update to the latest MUX prerelease (#4024)
## Summary of the Pull Request

This latest MUX prerelease fixes the issue where the tab row wouldn't expand to fill the width of the window after shrinking the window size.

## PR Checklist
* [x] Closes #3300
* [x] I work here
* [n/a] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

Thanks again @teaP for help fixing this

## Validation Steps Performed

Launched the terminal, played with it a bit
2019-12-19 18:16:07 +00:00
Mike Griese 2f0abc202a Update to the latest MUX prerelease (#3832)
## Summary of the Pull Request

Updates MUX to the latest pre-release version. This prerelease has a fix for a certain `E_LAYOUTCYCLE` bug in the TabView that was causing an untold number of crashes for us.

Thanks again @teaP!

## PR Checklist
* [x] Closes #3303
* [x] Closes #2277
* [x] I work here
* [n/a] Tests added/passed
* [n/a] Requires documentation to be updated
2019-12-04 18:27:01 +00:00
Michael Niksa 2e9e4a59d9 Introduce a Universal package for Windows Terminal (#3236)
This PR creates a Universal entrypoint for the Windows Terminal solution
in search of our goals to run everywhere, on all Windows platforms.

The Universal entrypoint is relatively straightforward and mostly just
invokes the App without any of the other islands and win32 boilerplate
required for the centennial route. The Universal project is also its own
packaging project all in one and will emit a relevant APPX.

A few things were required to make this work correctly:
* Vcxitems reuse of resources (and link instructions on all of them
  for proper pkg layout)
* Move all Terminal project CRT usages to the app ones (and ensure
  forwarders are only Nugetted to the Centennial package to not pollute
  the Universal one)
* Fix/delay dependencies in `TerminalApp` that are not available in
  the core platform (or don't have an appropriate existing platform
  forwarder... do a loader snaps check)
* vcpkg needs updating for the Azure connection parser
* font fallbacks because Consolas isn't necessarily there
* fallbacks because there are environments without a window handle

Some of those happened in other small PRs in the past week or two. They
were relevant to this.

Note, this isn't *useful* as such yet. You can run the Terminal in this
context and even get some of the shells to work. But they don't do a
whole lot yet. Scoping which shells appear in the profiles list and only
offering those that contextually make sense is future work.

* Break everything out of App except the base initialization for XAML. AppLogic is the new home.
* deduplicate logics by always using the app one (since it has to be there to support universal launch).
* apparently that was too many cross-boundary calls and we can cache it because winrt objects are magic.
* Put UWP project into solution.
* tabs in titlebar needs disabling from uwp context as the non-client is way different. This adds a method to signal that to logic and apply the setting override.
* Change to use App CRT in preparation for universal.
* Try to make project build again by setting winconpty to static lib so it'll use the CRT inside TerminalConnection (or its other consumers) instead of linking its own.
* Remove test for conpty dll, it's a lib now. Add additional commentary on how CRT linking works for future reference. I'm sure this will come up again.
* This fixes the build error.
* use the _apiset variant until proven otherwise to match the existing one.
* Merge branch 'master' into dev/miniksa/uwp3
* recorrect spacing in cppwinrt.build.pre.props
* Add multiple additional fonts to fallback to. Also, guard for invalid window handle on title update.
* Remove ARMs from solution.
* Share items resources between centennial and universal project.
* cleanup resources and split manifest for dev/release builds.
* Rev entire solution to latest Toolkit (6.0.0 stable release).
* shorten the items file using include patterns
* cleanup this filters file a bit.
* Fix C26445 by using string_view as value, not ref. Don't build Universal in Audit because we're not auditing app yet.
* some PR feedback. document losing the pointer. get rid of 16.3.9 workarounds. improve consistency of variable decl in applogic.h
* Make dev phone product ID not match prod phone ID. Fix universal package identity to match proposed license information.
2019-11-25 16:30:45 -08:00
Dustin L. Howett (MSFT) 06f2706c40
Switch to a non-release build of MUXc to fix elevated launch (#3278)
Due to a platform issue, elevated application packages occasionally fail
to find all of their dependencies. The real fix for this is going to
take a lot of time and probably a new build of Windows.

The fix we have here switches us to a non-"release" build of
Microsoft.UI.Xaml. The critical thing about their non-release builds is
that they prefer to embed their DLLs into the hosting package instead of
expressing a platform dependency.

This build of Microsoft.UI.Xaml was produced from the same commit as
the original and official build; the only difference is that it will
embed into our package.

Fixes #3275.
2019-10-22 11:48:09 -07:00
Dustin L. Howett (MSFT) df26c677ef
Upgrade to Microsoft.UI.Xaml 2.2 (#3027)
* We had to move to the final API:
   * Items -> TabItems
   * Items.VectorChanged -> TabItemsChanged
   * TabClose -> TabCloseRequested
   * TabViewItem.Icon -> TabViewItem.IconSource
* TabRowControl has been converted to a ContentPresenter, which
  simplifies its logic a little bit.
* TerminalPage now differentiates MUX and WUX a little better
* Because of the change from Icon to IconSource in TabViewItem,
  Utils::GetColoredIcon needed to be augmented to support MUX IconSources.
  It was still necessary to use for WUX, so it's been templatized.
* I moved us from WUX SplitButton to MUX SplitButton and brought the
  style in line with the one typically provided by TabView.
* Some of our local controls have had their backgrounds removed so
  they're more amenable to being placed on other surfaces.
* I'm suppressing the TabView's padding.
* I removed a number of apparently dead methods from App.
* I've simplified the dragbar's sizing logic and eventing.
* The winmd harvester needed to be taught to not try to copy winmds for
  framework packages.
* We now only initialize the terminal once we know the size

Closes #1896.
Closes #444.
Closes #857.
Closes #771.
Closes #760.
2019-10-14 22:41:43 -07:00
Michael Niksa 52534c94cc Combined changes to make the build work again (see inside) (#2945)
* Revert "Add source linking information during the build (#2857)"

This reverts commit 6b728cd6d0.

* Need reference to renderer base inside UnitTests_TerminalCore
* add dependency for TerminalControl to Types project.
* Set build to single threaded as parallel build is broken by 16.3 build toolchain.
* Disable new rule C26814 as it's breaking builds
   Wrote a follow up task #2941 to roll it out later.
* Add noexcept to dx header.
2019-09-30 10:39:55 -07:00
Michael Niksa 6b728cd6d0
Add source linking information during the build (#2857)
Copies source linking scripts and processes from Microsoft/Microsoft-UI-XAML. This embeds source information inside the PDBs in two formats: One for WinDBG using a PowerShell script that runs during the build, and one for Visual Studio using the Microsoft.SourceLink.GitHub NuGet pacakge. Sources are automatically pulled from raw.githubusercontent.com when debugging a release build inside either of these utilities as of this change.
2019-09-26 09:31:09 -07:00
Dustin L. Howett (MSFT) 6c747c565b
Update a number of our dependencies (#2301)
Microsoft.VCRTForwarders.140 1.0.0-rc -> 1.0.1-rc
Microsoft.Toolkit.Win32.UI.XamlApplication 6.0.0-preview6.* -> 6.0.0-preview7
Microsoft.Windows.CppWinRT 2.0.190605.7 -> 2.0.190730.2

wil fbcd1d2a -> e8c599bc
gsl b74b286d -> 1212beae

We're skipping the following update:
Microsoft.UI.Xaml 2.2.190611001-prerelease -> 2.2.190731001-prerelease
2019-08-07 16:43:49 -07:00
Mike Griese 0905140955
Refactor TerminalApp and Add Tests for Xaml Content (#1164)
* Refactors TerminalApp into two projects: 
  - TerminalAppLib, which builds a .lib, and includes all the code
  - TerminalApp, which builds a dll by linking the lib
* Adds a TerminalApp.Unit.Tests project
  - Includes the ability to test cppwinrt types we've authored using a SxS manifest for unpackaged winrt activation
  - includes the ability to test types with XAML content using an appxmanifest
* Adds a giant doc explaining how this was all done. Really, just go read that doc, it'll really help you understand what's going on in this PR.

-------------------------
These are some previous commit messages. They may be helpful to future readers.

* Start adding unittests for json parsing, end up creating a TerminalAppLib project to make a lib. See #1042

* VS automatically did this for me

* This is a dead end

  I tried including the idl-y things into the lib, but that way leads insanity

  If you want to make a StaticLibrary, then suddenly the winrt toolchain forgets
  that ProjectReferences can have winmd's in them, so it won't be able to
  compile any types from the referenced projects. If you instead try to manually
  reference the types, you'll get duplicate types up the wazoo, which of course
  is insane, since we're referencing them the _one_ time

* Yea just follow #1042 on github for status

  So current state:

  1. If you try to add a `Reference` to all of MUX.Markup, TerminalControl and
     TerminalSettings, then mdmerge will complain about all   the types from
     TerminalSettings being defined twice. In this magic scenario, the
     dependencies of TerminalControl are used directly   for some reason:

```
  12>    Load input metadata file ...OpenConsole\x64\Debug\TerminalSettings\Microsoft.Terminal.Settings.winmd.
  12>    Load input metadata file ...OpenConsole\x64\Debug\TerminalControl\Microsoft.Terminal.Settings.winmd.
  12>    Load input metadata file ...OpenConsole\x64\Debug\TerminalControl\Microsoft.Terminal.TerminalConnection.winmd.
  12>    Load input metadata file ...OpenConsole\x64\Debug\TerminalControl\Microsoft.Terminal.TerminalControl.winmd.
  12>    Load input metadata file ...OpenConsole\x64\Debug\Microsoft.UI.Xaml.Markup\Microsoft.UI.Xaml.Markup.winmd.
```

  2. If you don't add a `Reference` TerminalControl, then it'll complain about
     being unable to find the type TitleChangedEventArgs,   which is defined in
     TerminalControl.

  3. If you don't add a `Reference` TerminalSettings, then it'll complain about
     being unable to find the type KeyChord and other   types from
     TerminalSettings. In this scenario, it doesn't recurse on the other
     dependencies from TerminalControl for whatever   reason.

  4. If you instead try to add all 3 as a `ProjectReference`, then it'll
     complain about being unable to find TitleChangedEventArgs,   as in 2.
     Presumably, it;ll have troubles with the other types too, as none of the 3
     are actually included in the midlrt.rsp file.

  5. If you add all 3 as a `ProjectReference`, then also add TerminalControl as
     a `Reference`, you'll get a `MIDL2011: [msg]  unresolved type declaration
     Microsoft.UI.Xaml.Markup.XamlApplication`

  6. If you add all 3 as a `ProjectReference`, then also add TerminalControl AND
     MUX.Markup as a `Reference`, you'll get the same   result as 3.

* what if we just don't idl

  This seems to compile

* This compiles but I broke the MUX resources

  look at the App.xaml change. in this changelist. That's what's broken right now. Lets fix that!

* lets do this

    If I leave the MUX nuget out of the project, I'll get a compile error in
    App.xaml:

    ```
    ...OpenConsole\src\cascadia\TerminalApp\App.xaml(21,40): XamlCompiler error WMC0001: Unknown type 'XamlControlsResources' in XML namespace 'using:Microsoft.UI.Xaml.Controls'
    ```

    If I add it back to the project, it works

* Some cleanup from the previous commit

* This is busted again.

  Doing a clean build didn't work.

    A clean rebuild of the project, paired with some removal of dead code
    revealed a problem with what I have so far.

    TerminalAppLib depends on the generation of two headers,
    `AppKeyBindings.g.h` and `App.g.h`, as those define some of bits of the
    winrt types. They're needed to be able to compile the implementations.
    Presumably that's not getting generated by the lib project, because the dll
    project is the one to generate that file.

    So we need to move the idl's to the lib project. This created maddness,
    because of course the Duplicate Type thing. The solution to that is to
    actually mark the winrt DLLs that we're chaining up through us as

    ```
        <Private>false</Private>
        <CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
    ```

    This will prevent them from getting double-included.

    This still doesn't work however, since
    ```
    app.cpp(40): error C2039: 'XamlMetaDataProvider': is not a member of 'winrt::TerminalApp'
    error C3861: 'XamlMetaDataProvider': identifier not found
    ```

    So we need to figure that out. The dll project is still generating the right
    header, so lets look there.

* Move the xaml stuff to the lib

  This compiles, but when we launch, we fail to load the tabviewcontrol
  resources again. So that's not what you want. Why is it not included?

* It works again!

  * Use the pri, xbf files from TerminalAppLib, not TerminalApp
  * Manually make TerminalApp include a reference to TerminalAppLib's
    TerminalApp.winmd. This will force the build to copy TerminalApp.winmd to
    TerminalApp/, which WindowsTerminal needs to be able to ProjectReference the
    TerminalApp project (it's expecting it to have a winmd)
  * Remove the module.g.cpp from TerminalApp, and move to TerminalAppLib. The
    dll doesn't do any codegen anymore.

* Agressively clean up these files

* Clean up unnecessary includes in the dll pch.h

* This does NOT work.

  The WindowsxamlManager call crashes. I'm thinking it has to do with activation
  of winrt types from a dll.

  Email out to @Austin-Lamb to see if he can assist

* This gets our cppwinrt types working, but xaml islands is still broken

* Split the tests apart, so they aren't insane

* These are the magic words to make xaml islands work

* All this witchcraft is necessary to make XAML+MUX work right

* Clean this up a bit and add comments

* Create an enormous doc explaining this madness

* Unsure how this got changed.

* Trying to get the CI build to work again.

  This resolves the MUX issue. We need to manually include it, because their package's target doesn't mark it as CopyLocalSatelliteAssemblies=false, Private=false.

  However, the TerminalApp project is still able to magically reason that the TerminalAppLib project should be included in the MdMerge step, because it think's it's a `GetCppWinRTStaticProjectReferences` reference.

* Update cppwinrt to the latest version - this fixes the MSBuild

  * I still need to re-add the KeyModifiers checks from TermControl. I think
    this update broke `operator&` for that enum.
  * There needs to be some cleanup obviously
  * The doc should be updated as well

* Clean up changes from cppwinrt update

* Try doing this, even though it seems wrong

* Lets try this (press x to doubt)

* Clean up vcxproj file, and remove appxmanifest change from previous commit

* Update to the latest TAEF release, maybe that'll work

* Let's try a prerelease version, shall we?

* Add notes about TAEF package, comment out tests

* Format the code

* Hopefully fix the arm64 and x86 builds

  also a typo

* Fix PR nits

* Fix some bad merge conflicts

* Some cleanup from the merge

* Well I was close to getting the merge right

* I believe this will fix CI

* Apply suggestions from code review

Co-Authored-By: Carlos Zamora <carlos.zamora@microsoft.com>

* These definitely need to be fixed

* Try version detecting in the test

  IDK if this will build, I'm letting the CI try while I clean rebuild locally

* Try blindly updating to the newest nuget version

* Revert "Try blindly updating to the newest nuget version"

This reverts commit b72bd9eb73.

* We're just going to see if these work in CI with this change

* Comment the tests back out. Windows Server 2019 is 10.0.17763.557

* Remove the nuget package

  We don't need this package anymore now that we're hosting it

* Okay this _was_ important
2019-07-15 14:27:56 -05:00
Dustin L. Howett (MSFT) e1ce8a5ed7
Move to Microsoft.UI.Xaml 2.2.109211001-prerelease (#1707)
Fixes #1265.
2019-06-28 18:03:43 -07:00
Oscar Calvo ab08320dde Apply a GDI region to the top level Island window to allow dragging with a single Island (#929)
* Use a region to cut off the dragable region
* Use proper measurements for the draggable area
* Working better, paint works most of the time
* Fix a bug where paint is incomplete when double clicking the dragbar
* Remove old fork on XamlApplication
* Upgrade to XamlApp preview6.2
* Add Microsoft.VCRTForwarders to make it easy to dogfood

Co-Authored-By: Michael Niksa <miniksa@microsoft.com>
Co-Authored-By: Mike Griese <migrie@microsoft.com>
2019-06-25 13:06:11 -07:00
Dustin Howett d4d59fa339 Initial release of the Windows Terminal source code
This commit introduces all of the Windows Terminal and Console Host source,
under the MIT license.
2019-05-02 15:29:04 -07:00