terminal/src/project.inc

66 lines
2.2 KiB
C++

# -------------------------------------
# Windows Console
# - Common Project Configuration
# -------------------------------------
!include $(OSDEPENDSROOT)\OSS\gsl\3.1.0\consume.inc
# -------------------------------------
# Preprocessor Settings
# -------------------------------------
UNICODE = 1
C_DEFINES = $(C_DEFINES) -DUNICODE -D_UNICODE -DFMT_HEADER_ONLY -D__INSIDE_WINDOWS
# -------------------------------------
# CRT Configuration
# -------------------------------------
USE_UNICRT = 1
USE_MSVCRT = 1
NO_WCHAR_T = 1 # use native wchar_t
USE_STL = 1
STL_VER = STL_VER_CURRENT
USE_NATIVE_EH = 1
# -------------------------------------
# Compiler Settings
# -------------------------------------
MSC_WARNING_LEVEL = /W4 /WX
USER_C_FLAGS = $(USER_C_FLAGS) /fp:fast /utf-8
# -------------------------------------
# Common Console Includes and Libraries
# -------------------------------------
CONSOLE_SRC_PATH = $(PROJECT_ROOT)\core\console\open\src
CONSOLE_OBJ_PATH = $(WINCORE_OBJ_PATH)\console\open\src
USER_C_FLAGS = $(USER_C_FLAGS) /FI$(CONSOLE_OBJ_PATH)\staging\$(O)\TilFeatureStaging.h
INCLUDES= \
$(INCLUDES); \
$(CONSOLE_SRC_PATH)\inc; \
$(CONSOLE_SRC_PATH)\..\..\inc; \
$(CONSOLE_SRC_PATH)\..\oss\dynamic_bitset; \
$(CONSOLE_SRC_PATH)\..\oss\libpopcnt; \
$(CONSOLE_SRC_PATH)\..\oss\chromium; \
$(CONSOLE_SRC_PATH)\..\oss\fmt\include; \
$(CONSOLE_SRC_PATH)\..\oss\interval_tree; \
$(CONSOLE_SRC_PATH)\..\oss\boost\boost_1_73_0; \
$(CONSOLE_SRC_PATH)\..\oss\pcg\include; \
$(MINWIN_INTERNAL_PRIV_SDK_INC_PATH_L); \
$(MINWIN_RESTRICTED_PRIV_SDK_INC_PATH_L); \
$(MINCORE_INTERNAL_PRIV_SDK_INC_PATH_L); \
$(ONECORE_INTERNAL_SDK_INC_PATH); \
$(ONECORE_EXTERNAL_SDK_INC_PATH); \
# -------------------------------------
# Linker Settings
# -------------------------------------
# Add the ConsoleTypes.natvis to our binaries, so the PDB's will have the info
# embedded by default
LINKER_FLAGS = $(LINKER_FLAGS) /natvis:$(CONSOLE_SRC_PATH)\..\tools\ConsoleTypes.natvis