39 lines
1.3 KiB
C#
39 lines
1.3 KiB
C#
using Microsoft.Win32.SafeHandles;
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using System.Runtime.InteropServices;
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namespace MiniTerm.Native
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{
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/// <summary>
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/// PInvoke signatures for win32 console api
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/// </summary>
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static class ConsoleApi
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{
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internal const int STD_OUTPUT_HANDLE = -11;
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internal const uint ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004;
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internal const uint DISABLE_NEWLINE_AUTO_RETURN = 0x0008;
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[DllImport("kernel32.dll", SetLastError = true)]
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internal static extern SafeFileHandle GetStdHandle(int nStdHandle);
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[DllImport("kernel32.dll", SetLastError = true)]
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internal static extern bool SetConsoleMode(SafeFileHandle hConsoleHandle, uint mode);
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[DllImport("kernel32.dll", SetLastError = true)]
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internal static extern bool GetConsoleMode(SafeFileHandle handle, out uint mode);
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internal delegate bool ConsoleEventDelegate(CtrlTypes ctrlType);
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internal enum CtrlTypes : uint
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{
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CTRL_C_EVENT = 0,
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CTRL_BREAK_EVENT,
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CTRL_CLOSE_EVENT,
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CTRL_LOGOFF_EVENT = 5,
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CTRL_SHUTDOWN_EVENT
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}
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[DllImport("kernel32.dll", SetLastError = true)]
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internal static extern bool SetConsoleCtrlHandler(ConsoleEventDelegate callback, bool add);
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}
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}
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