Remove UTF-8 BOM from all files

This commit is contained in:
Leonard Hecker 2021-11-24 22:22:14 +01:00
parent f2386de422
commit 12cdc5cd79
304 changed files with 303 additions and 303 deletions

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29001.49

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31205.134

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$scriptDirectory = $script:MyInvocation.MyCommand.Path | Split-Path -Parent
$scriptDirectory = $script:MyInvocation.MyCommand.Path | Split-Path -Parent
# List all processes to aid debugging:
Write-Host "All processes running:"

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using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27703.2026

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">

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<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace GUIConsole.ConPTY.Native
{

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using System;
using System;
using System.Runtime.InteropServices;
namespace GUIConsole.ConPTY.Native

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using Microsoft.Win32.SafeHandles;
using Microsoft.Win32.SafeHandles;
using System;
using System.Runtime.InteropServices;

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using System;
using System;
using System.Runtime.InteropServices;
using static GUIConsole.ConPTY.Native.ProcessApi;

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using System;
using System;
using System.ComponentModel;
using System.Runtime.InteropServices;
using static GUIConsole.ConPTY.Native.ProcessApi;

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using Microsoft.Win32.SafeHandles;
using Microsoft.Win32.SafeHandles;
using System;
using System.ComponentModel;
using static GUIConsole.ConPTY.Native.PseudoConsoleApi;

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using Microsoft.Win32.SafeHandles;
using Microsoft.Win32.SafeHandles;
using System;
using System.ComponentModel;
using System.Runtime.InteropServices;

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using GUIConsole.ConPTY.Processes;
using GUIConsole.ConPTY.Processes;
using Microsoft.Win32.SafeHandles;
using System;
using System.IO;

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using System.Windows;
using System.Windows;
namespace GUIConsole.Wpf
{

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>

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using GUIConsole.ConPTY;
using GUIConsole.ConPTY;
using System;
using System.IO;
using System.Linq;

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using System.Reflection;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

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//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema

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//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000

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<?xml version='1.0' encoding='utf-8'?>
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26124.0

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27703.2035

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<?xml version="1.0" encoding="utf-8" ?>
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>

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using Microsoft.Win32.SafeHandles;
using Microsoft.Win32.SafeHandles;
using System.Runtime.InteropServices;
namespace MiniTerm.Native

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using System;
using System;
using System.Runtime.InteropServices;
namespace MiniTerm.Native

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using Microsoft.Win32.SafeHandles;
using Microsoft.Win32.SafeHandles;
using System;
using System.Runtime.InteropServices;

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using System;
using System;
using System.Runtime.InteropServices;
using static MiniTerm.Native.ProcessApi;

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using System;
using System;
using System.Runtime.InteropServices;
using static MiniTerm.Native.ProcessApi;

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using System;
using System;
namespace MiniTerm
{

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using System.Reflection;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

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using Microsoft.Win32.SafeHandles;
using Microsoft.Win32.SafeHandles;
using System;
using static MiniTerm.Native.PseudoConsoleApi;

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using Microsoft.Win32.SafeHandles;
using Microsoft.Win32.SafeHandles;
using System;
using static MiniTerm.Native.PseudoConsoleApi;

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using Microsoft.Win32.SafeHandles;
using Microsoft.Win32.SafeHandles;
using System;
using System.IO;
using System.Text;

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using System;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;

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using System;
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;

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/*
/*
* This is a demo that shows how we can have a stream-oriented view of characters from the console
* while also listening to console events like mouse, menu, focus, buffer/viewport(1) resize events.
*

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using System;
using System;
using System.Collections.Concurrent;
using System.Diagnostics;
using System.IO;

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<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.28803.156

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\wap-common.build.pre.props" />

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema

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EXPORTS
EXPORTS
DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE
DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
//
// pch.h

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Toolkit.Win32.UI.XamlApplication" version="6.1.3" targetFramework="native" />
<package id="Microsoft.UI.Xaml" version="2.7.0-prerelease.210913003" targetFramework="native" />

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
//
// pch.h

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.210825.3" targetFramework="native" />
<package id="Microsoft.Toolkit.Win32.UI.XamlApplication" version="6.1.3" targetFramework="native" />

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<RuleSet Name="Console Rules" Description="These rules enforce static analysis on console code." ToolsVersion="15.0">
<Include Path="cppcorecheckrules.ruleset" Action="Error" />

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\common.openconsole.props" Condition="'$(OpenConsoleDir)'==''" />
<Import Project="$(OpenConsoleDir)src\wap-common.build.pre.props" />

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema

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EXPORTS
EXPORTS
DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE
DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- A note about this project: We're building the test code dll from this

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"

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EXPORTS
EXPORTS
DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE
DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- A note about this project: We're building the test code dll from this

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" xmlns:uap3="http://schemas.microsoft.com/appx/manifest/uap/windows10/3" IgnorableNamespaces="uap mp uap3">
<Identity Name="WindowsTerminal.TestHost" Publisher="CN=Windows Terminal Team" Version="1.0.0.0" />
<mp:PhoneIdentity PhoneProductId="fba054a7-f1a1-4cb7-bb21-4949919af2f5" PhonePublisherId="00000000-0000-0000-0000-000000000000" />

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>{A021EDFF-45C8-4DC2-BEF7-36E1B3B8CFE8}</ProjectGuid>

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//-----------------------------------------------------------
//-----------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved.
//-----------------------------------------------------------
#include "pch.h"

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//-----------------------------------------------------------
//-----------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved.
//-----------------------------------------------------------
#pragma once

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//
//
// pch.cpp
// Include the standard header and generate the precompiled header.
//

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//
//
// pch.h
// Header for standard system include files.
//

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema

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EXPORTS
EXPORTS
DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE
DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.210825.3" targetFramework="native" />
</packages>

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
//
// pch.h

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EXPORTS
EXPORTS
DllCanUnloadNow PRIVATE
DllGetActivationFactory PRIVATE
DllGetClassObject PRIVATE

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.210825.3" targetFramework="native" />
</packages>

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
//
// pch.h

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
//
// MinMaxCloseControl.xaml.cpp

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
//
// Declaration of the MainUserControl class.

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
import "TitlebarControl.idl";

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once

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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Natvis Include="$(SolutionDir)tools\ConsoleTypes.natvis" />

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
//
// TitlebarControl.xaml.cpp

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
//
// Declaration of the MainUserControl class.

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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
namespace TerminalApp

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