862793299a
## Summary of the Pull Request Block selections were always read and displayed as line selections in UIA. This fixes that. ## PR Checklist * [x] Closes #4509 ## Detailed Description of the Pull Request / Additional comments 1. Expose `IsBlockSelection()` via IUiaData 2. Update the constructor to be able to take in a block selection parameter 3. Make ScreenInfoUiaProviders pass step 1 output into step 2 constructor 4. Update all instances of `UiaTextRange::GetTextRects()` to include this new flag ## Validation Steps Performed Manually tested. Additional tests would be redundant as GetTextRects() is tested in the text buffer.
71 lines
2.5 KiB
C++
71 lines
2.5 KiB
C++
/*++
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Copyright (c) Microsoft Corporation
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Licensed under the MIT license.
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Module Name:
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- renderData.hpp
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Abstract:
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- This method provides an interface for rendering the final display based on the current console state
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Author(s):
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- Michael Niksa (miniksa) Nov 2015
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--*/
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#pragma once
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#include "..\renderer\inc\IRenderData.hpp"
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#include "..\types\IUiaData.h"
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class RenderData final :
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public Microsoft::Console::Render::IRenderData,
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public Microsoft::Console::Types::IUiaData
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{
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public:
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#pragma region BaseData
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Microsoft::Console::Types::Viewport GetViewport() noexcept override;
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COORD GetTextBufferEndPosition() const noexcept override;
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const TextBuffer& GetTextBuffer() noexcept override;
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const FontInfo& GetFontInfo() noexcept override;
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std::vector<Microsoft::Console::Types::Viewport> GetSelectionRects() noexcept override;
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void LockConsole() noexcept override;
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void UnlockConsole() noexcept override;
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#pragma endregion
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#pragma region IRenderData
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const TextAttribute GetDefaultBrushColors() noexcept override;
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const COLORREF GetForegroundColor(const TextAttribute& attr) const noexcept override;
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const COLORREF GetBackgroundColor(const TextAttribute& attr) const noexcept override;
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COORD GetCursorPosition() const noexcept override;
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bool IsCursorVisible() const noexcept override;
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bool IsCursorOn() const noexcept override;
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ULONG GetCursorHeight() const noexcept override;
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CursorType GetCursorStyle() const noexcept override;
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ULONG GetCursorPixelWidth() const noexcept override;
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COLORREF GetCursorColor() const noexcept override;
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bool IsCursorDoubleWidth() const noexcept override;
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bool IsScreenReversed() const noexcept override;
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const std::vector<Microsoft::Console::Render::RenderOverlay> GetOverlays() const noexcept override;
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const bool IsGridLineDrawingAllowed() noexcept override;
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const std::wstring GetConsoleTitle() const noexcept override;
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#pragma endregion
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#pragma region IUiaData
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const bool IsSelectionActive() const override;
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const bool IsBlockSelection() const noexcept override;
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void ClearSelection() override;
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void SelectNewRegion(const COORD coordStart, const COORD coordEnd) override;
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const COORD GetSelectionAnchor() const noexcept;
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const COORD GetSelectionEnd() const noexcept;
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void ColorSelection(const COORD coordSelectionStart, const COORD coordSelectionEnd, const TextAttribute attr);
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#pragma endregion
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};
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