terminal/src/renderer/uia/precomp.h
Carlos Zamora 444de5b166
Introduce UiaRenderer project (#2930)
As a part of setting up UIA Events, we need to be able to identify WHEN to notify the client. We'll be adopting the RendererEngine model that the VTRenderer and DxRenderer follow to identify when something on the screen is changing and what to alert the automation clients about.

This PR just introduces the UiaRenderer. There's a lot of E_NOTIMPLs and S_FALSEs and a few comments throughout as to my thoughts. This'll make diffing future PRs easier and can make this process more iterative. The code does run with the PR so I plan on merging this into master as normal.
2019-10-28 09:42:54 -07:00

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C

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
// This includes support libraries from the CRT, STL, WIL, and GSL
#include "LibraryIncludes.h"
#include <windows.h>
#pragma hdrstop