Applied-Energistics-2-tiler.../src/main/java/appeng/client/render/TESRWrapper.java

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/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render;
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import org.lwjgl.opengl.GL11;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
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import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import appeng.block.AEBaseBlock;
import appeng.core.AELog;
import appeng.tile.AEBaseTile;
@SideOnly( Side.CLIENT )
public class TESRWrapper extends TileEntitySpecialRenderer
{
private final RenderBlocks renderBlocksInstance = new RenderBlocks();
private final BaseBlockRender blkRender;
private final double maxDistance;
public TESRWrapper( final BaseBlockRender render )
{
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this.blkRender = render;
this.maxDistance = this.blkRender.getTesrRenderDistance();
}
@Override
public final void renderTileEntityAt( final TileEntity te, final double x, final double y, final double z, final float f )
{
if( te instanceof AEBaseTile )
{
final Block b = te.getBlockType();
if( b instanceof AEBaseBlock && ( (AEBaseTile) te ).requiresTESR() )
{
if( Math.abs( x ) > this.maxDistance || Math.abs( y ) > this.maxDistance || Math.abs( z ) > this.maxDistance )
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{
return;
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}
final Tessellator tess = Tessellator.instance;
try
{
GL11.glPushMatrix();
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this.renderBlocksInstance.blockAccess = te.getWorldObj();
this.blkRender.renderTile( (AEBaseBlock) b, (AEBaseTile) te, tess, x, y, z, f, this.renderBlocksInstance );
GL11.glPopMatrix();
}
catch( final Throwable t )
{
AELog.severe( "Hi, Looks like there was a crash while rendering something..." );
t.printStackTrace();
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AELog.severe( "MC will now crash ( probably )!" );
throw new IllegalStateException( t );
}
}
}
}
}