2014-11-14 12:02:52 +01:00
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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2014-09-24 02:26:27 +02:00
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package appeng.client.gui.implementations;
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2015-04-03 08:54:31 +02:00
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2014-12-29 21:59:05 +01:00
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import net.minecraft.entity.player.InventoryPlayer;
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2015-06-16 02:44:59 +02:00
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import org.lwjgl.opengl.GL11;
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2014-09-24 02:26:27 +02:00
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import appeng.client.gui.AEBaseGui;
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import appeng.client.gui.widgets.GuiProgressBar;
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import appeng.client.gui.widgets.GuiProgressBar.Direction;
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import appeng.container.implementations.ContainerVibrationChamber;
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import appeng.core.localization.GuiText;
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import appeng.tile.misc.TileVibrationChamber;
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2015-04-03 08:54:31 +02:00
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2014-09-24 02:26:27 +02:00
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public class GuiVibrationChamber extends AEBaseGui
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{
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2014-09-29 09:54:34 +02:00
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final ContainerVibrationChamber cvc;
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2014-09-24 02:26:27 +02:00
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GuiProgressBar pb;
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2015-04-03 08:54:31 +02:00
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public GuiVibrationChamber( InventoryPlayer inventoryPlayer, TileVibrationChamber te )
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2014-09-28 20:36:58 +02:00
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{
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2014-09-24 02:26:27 +02:00
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super( new ContainerVibrationChamber( inventoryPlayer, te ) );
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2014-12-29 15:13:47 +01:00
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this.cvc = (ContainerVibrationChamber) this.inventorySlots;
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2014-09-24 02:26:27 +02:00
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this.ySize = 166;
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}
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@Override
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public void initGui()
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{
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super.initGui();
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2014-12-29 15:13:47 +01:00
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this.pb = new GuiProgressBar( this.cvc, "guis/vibchamber.png", 99, 36, 176, 14, 6, 18, Direction.VERTICAL );
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this.buttonList.add( this.pb );
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2014-09-24 02:26:27 +02:00
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}
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@Override
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2015-04-03 08:54:31 +02:00
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public void drawFG( int offsetX, int offsetY, int mouseX, int mouseY )
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2014-09-24 02:26:27 +02:00
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{
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2014-12-29 15:13:47 +01:00
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this.fontRendererObj.drawString( this.getGuiDisplayName( GuiText.VibrationChamber.getLocal() ), 8, 6, 4210752 );
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this.fontRendererObj.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752 );
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2014-09-24 02:26:27 +02:00
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int k = 25;
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int l = -15;
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2015-04-04 12:26:15 +02:00
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this.pb.setFullMsg( this.cvc.aePerTick * this.cvc.getCurrentProgress() / 100 + " AE/t" );
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2014-09-24 02:26:27 +02:00
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2015-04-03 08:54:31 +02:00
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if( this.cvc.getCurrentProgress() > 0 )
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2014-09-24 02:26:27 +02:00
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{
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2014-12-29 15:13:47 +01:00
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int i1 = this.cvc.getCurrentProgress();
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this.bindTexture( "guis/vibchamber.png" );
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2014-09-24 02:26:27 +02:00
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GL11.glColor3f( 1, 1, 1 );
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this.drawTexturedModalRect( k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2 );
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}
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}
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2015-04-03 08:54:31 +02:00
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@Override
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public void drawBG( int offsetX, int offsetY, int mouseX, int mouseY )
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{
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this.bindTexture( "guis/vibchamber.png" );
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this.pb.xPosition = 99 + this.guiLeft;
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this.pb.yPosition = 36 + this.guiTop;
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this.drawTexturedModalRect( offsetX, offsetY, 0, 0, this.xSize, this.ySize );
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}
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2014-09-24 02:26:27 +02:00
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}
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