Applied-Energistics-2-tiler.../src/main/java/appeng/client/gui/implementations/GuiPatternTerm.java

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/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
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package appeng.client.gui.implementations;
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import java.io.IOException;
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import net.minecraft.client.gui.GuiButton;
import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
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import appeng.api.config.ActionItems;
import appeng.api.config.Settings;
import appeng.api.storage.ITerminalHost;
import appeng.client.gui.widgets.GuiImgButton;
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import appeng.client.gui.widgets.GuiTabButton;
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import appeng.container.implementations.ContainerPatternTerm;
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import appeng.container.slot.AppEngSlot;
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import appeng.core.localization.GuiText;
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import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketValueConfig;
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public class GuiPatternTerm extends GuiMEMonitorable
{
final ContainerPatternTerm container;
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GuiTabButton tabCraftButton;
GuiTabButton tabProcessButton;
// GuiImgButton substitutionsBtn;
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GuiImgButton encodeBtn;
GuiImgButton clearBtn;
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@Override
public void initGui()
{
super.initGui();
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this.buttonList.add( this.tabCraftButton = new GuiTabButton( this.guiLeft + 173, this.guiTop + this.ySize - 177, new ItemStack( Blocks.crafting_table ),
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GuiText.CraftingPattern.getLocal(), itemRender ) );
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this.buttonList.add( this.tabProcessButton = new GuiTabButton( this.guiLeft + 173, this.guiTop + this.ySize - 177, new ItemStack( Blocks.furnace ),
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GuiText.ProcessingPattern.getLocal(), itemRender ) );
// buttonList.add( substitutionsBtn = new GuiImgButton( this.guiLeft + 84, this.guiTop + this.ySize - 163,
// Settings.ACTIONS, ActionItems.SUBSTITUTION ) );
// substitutionsBtn.halfSize = true;
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this.buttonList.add( this.clearBtn = new GuiImgButton( this.guiLeft + 74, this.guiTop + this.ySize - 163, Settings.ACTIONS, ActionItems.CLOSE ) );
this.clearBtn.halfSize = true;
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this.buttonList.add( this.encodeBtn = new GuiImgButton( this.guiLeft + 147, this.guiTop + this.ySize - 142, Settings.ACTIONS, ActionItems.ENCODE ) );
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}
@Override
protected void actionPerformed(GuiButton btn)
{
super.actionPerformed( btn );
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try
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{
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if ( this.tabCraftButton == btn || this.tabProcessButton == btn )
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{
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NetworkHandler.instance.sendToServer( new PacketValueConfig( "PatternTerminal.CraftMode", this.tabProcessButton == btn ? "1" : "0" ) );
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}
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if ( this.encodeBtn == btn )
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{
NetworkHandler.instance.sendToServer( new PacketValueConfig( "PatternTerminal.Encode", "1" ) );
}
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if ( this.clearBtn == btn )
{
NetworkHandler.instance.sendToServer( new PacketValueConfig( "PatternTerminal.Clear", "1" ) );
}
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}
catch (IOException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
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}
// if ( substitutionsBtn == btn )
// {
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// }
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}
@Override
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protected void repositionSlot(AppEngSlot s)
{
if ( s.isPlayerSide() )
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s.yDisplayPosition = s.defY + this.ySize - 78 - 5;
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else
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s.yDisplayPosition = s.defY + this.ySize - 78 - 3;
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}
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public GuiPatternTerm(InventoryPlayer inventoryPlayer, ITerminalHost te) {
super( inventoryPlayer, te, new ContainerPatternTerm( inventoryPlayer, te ) );
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this.container = (ContainerPatternTerm) this.inventorySlots;
this.reservedSpace = 81;
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}
@Override
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protected String getBackground()
{
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if ( this.container.craftingMode )
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return "guis/pattern.png";
return "guis/pattern2.png";
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}
@Override
public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY)
{
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if ( !this.container.craftingMode )
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{
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this.tabCraftButton.visible = false;
this.tabProcessButton.visible = true;
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}
else
{
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this.tabCraftButton.visible = true;
this.tabProcessButton.visible = false;
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}
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super.drawFG( offsetX, offsetY, mouseX, mouseY );
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this.fontRendererObj.drawString( GuiText.PatternTerminal.getLocal(), 8, this.ySize - 96 + 2 - this.reservedSpace, 4210752 );
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}
}