Applied-Energistics-2-tiler.../client/render/blocks/RenderBlockCraftingCPU.java

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package appeng.client.render.blocks;
import java.util.EnumSet;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
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import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.AEApi;
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import appeng.block.AEBaseBlock;
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import appeng.block.crafting.BlockCraftingMonitor;
import appeng.block.crafting.BlockCraftingUnit;
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import appeng.client.render.BaseBlockRender;
import appeng.client.render.BusRenderHelper;
import appeng.client.render.BusRenderer;
import appeng.client.texture.ExtraBlockTextures;
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import appeng.tile.crafting.TileCraftingTile;
public class RenderBlockCraftingCPU extends BaseBlockRender
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{
protected RenderBlockCraftingCPU(boolean useTesr, int range) {
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super( useTesr, range );
}
public RenderBlockCraftingCPU() {
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super( false, 20 );
}
@Override
public void renderInventory(AEBaseBlock blk, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj)
{
super.renderInventory( blk, is, renderer, type, obj );
}
@Override
public boolean renderInWorld(AEBaseBlock blk, IBlockAccess w, int x, int y, int z, RenderBlocks renderer)
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{
IIcon theIcon = null;
boolean formed = false;
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boolean emitsLight = false;
TileCraftingTile ct = blk.getTileEntity( w, x, y, z );
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if ( ct != null && ct.isFormed() )
{
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formed = true;
emitsLight = ct.isPowered();
}
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int meta = w.getBlockMetadata( x, y, z ) & 3;
boolean isMonitor = blk.getClass() == BlockCraftingMonitor.class;
theIcon = blk.getIcon( ForgeDirection.SOUTH.ordinal(), meta | (formed ? 8 : 0) );
IIcon nonForward = theIcon;
if ( isMonitor )
nonForward = AEApi.instance().blocks().blockCraftingUnit.block().getIcon( 0, meta | (formed ? 8 : 0) );
if ( formed )
{
renderer = BusRenderer.instance.renderer;
BusRenderHelper i = BusRenderHelper.instance;
BusRenderer.instance.renderer.isFacade = true;
renderer.blockAccess = w;
i.setPass( 0 );
i.setOrientation( ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH );
try
{
ct.lightCache = i.useSimpliedRendering( x, y, z, null, ct.lightCache );
}
catch (Throwable t)
{
}
float highX = isConnected( w, x, y, z, ForgeDirection.EAST ) ? 16 : 13.01f;
float lowX = isConnected( w, x, y, z, ForgeDirection.WEST ) ? 0 : 2.99f;
float highY = isConnected( w, x, y, z, ForgeDirection.UP ) ? 16 : 13.01f;
float lowY = isConnected( w, x, y, z, ForgeDirection.DOWN ) ? 0 : 2.99f;
float highZ = isConnected( w, x, y, z, ForgeDirection.SOUTH ) ? 16 : 13.01f;
float lowZ = isConnected( w, x, y, z, ForgeDirection.NORTH ) ? 0 : 2.99f;
renderCorner( i, renderer, w, x, y, z, ForgeDirection.UP, ForgeDirection.EAST, ForgeDirection.NORTH );
renderCorner( i, renderer, w, x, y, z, ForgeDirection.UP, ForgeDirection.EAST, ForgeDirection.SOUTH );
renderCorner( i, renderer, w, x, y, z, ForgeDirection.UP, ForgeDirection.WEST, ForgeDirection.NORTH );
renderCorner( i, renderer, w, x, y, z, ForgeDirection.UP, ForgeDirection.WEST, ForgeDirection.SOUTH );
renderCorner( i, renderer, w, x, y, z, ForgeDirection.DOWN, ForgeDirection.EAST, ForgeDirection.NORTH );
renderCorner( i, renderer, w, x, y, z, ForgeDirection.DOWN, ForgeDirection.EAST, ForgeDirection.SOUTH );
renderCorner( i, renderer, w, x, y, z, ForgeDirection.DOWN, ForgeDirection.WEST, ForgeDirection.NORTH );
renderCorner( i, renderer, w, x, y, z, ForgeDirection.DOWN, ForgeDirection.WEST, ForgeDirection.SOUTH );
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
{
i.setBounds( fso( side, lowX, ForgeDirection.WEST ), fso( side, lowY, ForgeDirection.DOWN ), fso( side, lowZ, ForgeDirection.NORTH ),
fso( side, highX, ForgeDirection.EAST ), fso( side, highY, ForgeDirection.UP ), fso( side, highZ, ForgeDirection.SOUTH ) );
i.prepareBounds( renderer );
boolean LocalEmit = emitsLight;
if ( blk instanceof BlockCraftingMonitor && !ct.getForward().equals( side ) )
LocalEmit = false;
handleSide( blk, meta, x, y, z, i, renderer, ct.getForward().equals( side ) ? theIcon : nonForward, LocalEmit, isMonitor, side, w );
}
BusRenderer.instance.renderer.isFacade = false;
i.setFacesToRender( EnumSet.allOf( ForgeDirection.class ) );
i.normalRendering();
return true;
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}
else
{
double a = 0.0 / 16.0;
double o = 16.0 / 16.0;
renderer.setRenderBounds( a, a, a, o, o, o );
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boolean out = renderer.renderStandardBlock( blk, x, y, z );
return out;
}
}
private void renderCorner(BusRenderHelper i, RenderBlocks renderer, IBlockAccess w, int x, int y, int z, ForgeDirection up, ForgeDirection east,
ForgeDirection south)
{
if ( isConnected( w, x, y, z, up ) )
return;
if ( isConnected( w, x, y, z, east ) )
return;
if ( isConnected( w, x, y, z, south ) )
return;
i.setBounds( gso( east, 3, ForgeDirection.WEST ), gso( up, 3, ForgeDirection.DOWN ), gso( south, 3, ForgeDirection.NORTH ),
gso( east, 13, ForgeDirection.EAST ), gso( up, 13, ForgeDirection.UP ), gso( south, 13, ForgeDirection.SOUTH ) );
i.prepareBounds( renderer );
i.setTexture( ExtraBlockTextures.BlockCraftingUnitRing.getIcon() );
i.renderBlockCurrentBounds( x, y, z, renderer );
}
private float gso(ForgeDirection side, float def, ForgeDirection target)
{
if ( side != target )
{
if ( side.offsetX > 0 || side.offsetY > 0 || side.offsetZ > 0 )
return 16;
return 0;
}
return def;
}
private float fso(ForgeDirection side, float def, ForgeDirection target)
{
if ( side == target )
{
if ( side.offsetX > 0 || side.offsetY > 0 || side.offsetZ > 0 )
return 16;
return 0;
}
return def;
}
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private void handleSide(AEBaseBlock blk, int meta, int x, int y, int z, BusRenderHelper i, RenderBlocks renderer, IIcon color, boolean emitsLight,
boolean isMonitor, ForgeDirection side, IBlockAccess w)
{
if ( isConnected( w, x, y, z, side ) )
return;
i.setFacesToRender( EnumSet.of( side ) );
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if ( meta == 0 && blk.getClass() == BlockCraftingUnit.class )
{
i.setTexture( ExtraBlockTextures.BlockCraftingUnitFit.getIcon() );
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i.renderBlockCurrentBounds( x, y, z, renderer );
}
else
{
if ( color == ExtraBlockTextures.BlockCraftingMonitorFit.getIcon() )
i.setTexture( ExtraBlockTextures.BlockCraftingMonitorOuter.getIcon() );
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else
i.setTexture( ExtraBlockTextures.BlockCraftingFitSolid.getIcon() );
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i.renderBlockCurrentBounds( x, y, z, renderer );
if ( color != null )
{
i.setTexture( color );
if ( !emitsLight )
{
i.renderBlockCurrentBounds( x, y, z, renderer );
}
else
{
Tessellator.instance.setColorOpaque_F( 1.0f, 1.0f, 1.0f );
Tessellator.instance.setBrightness( 13 << 20 | 13 << 4 );
i.renderFace( x, y, z, color, side, renderer );
}
}
}
for (ForgeDirection a : ForgeDirection.VALID_DIRECTIONS)
{
if ( a == side || a == side.getOpposite() )
continue;
if ( (side.offsetX != 0 || side.offsetZ != 0)
&& (a == ForgeDirection.NORTH || a == ForgeDirection.EAST || a == ForgeDirection.WEST || a == ForgeDirection.SOUTH) )
i.setTexture( ExtraBlockTextures.BlockCraftingUnitRingLongRotated.getIcon() );
else if ( (side.offsetY != 0) && (a == ForgeDirection.EAST || a == ForgeDirection.WEST) )
i.setTexture( ExtraBlockTextures.BlockCraftingUnitRingLongRotated.getIcon() );
else
i.setTexture( ExtraBlockTextures.BlockCraftingUnitRingLong.getIcon() );
double width = 3.0 / 16.0;
if ( !(i.getBound( a ) < 0.001 || i.getBound( a ) > 15.999) )
{
switch (a)
{
case DOWN:
renderer.renderMinY = 0;
renderer.renderMaxY = width;
break;
case EAST:
renderer.renderMaxX = 1;
renderer.renderMinX = 1.0 - width;
renderer.uvRotateTop = 1;
renderer.uvRotateBottom = 1;
renderer.uvRotateWest = 1;
renderer.uvRotateEast = 1;
break;
case NORTH:
renderer.renderMinZ = 0;
renderer.renderMaxZ = width;
renderer.uvRotateWest = 1;
renderer.uvRotateNorth = 1;
renderer.uvRotateSouth = 1;
break;
case SOUTH:
renderer.renderMaxZ = 1;
renderer.renderMinZ = 1.0 - width;
renderer.uvRotateNorth = 1;
renderer.uvRotateSouth = 1;
break;
case UP:
renderer.renderMaxY = 1;
renderer.renderMinY = 1.0 - width;
break;
case WEST:
renderer.renderMinX = 0;
renderer.renderMaxX = width;
renderer.uvRotateTop = 1;
renderer.uvRotateBottom = 1;
renderer.uvRotateWest = 1;
renderer.uvRotateEast = 1;
break;
case UNKNOWN:
default:
}
i.renderBlockCurrentBounds( x, y, z, renderer );
i.prepareBounds( renderer );
}
}
}
private boolean isConnected(IBlockAccess w, int x, int y, int z, ForgeDirection side)
{
return w.getTileEntity( x + side.offsetX, y + side.offsetY, z + side.offsetZ ) instanceof TileCraftingTile;
}
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}