2014-11-14 12:02:52 +01:00
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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2014-09-24 02:26:27 +02:00
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package appeng.tile;
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2022-12-02 17:40:47 +01:00
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import javax.annotation.Nullable;
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2015-04-03 08:54:31 +02:00
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2017-04-12 16:10:13 +02:00
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import appeng.block.AEBaseBlock;
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import appeng.tile.events.TileEventType;
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import appeng.tile.inventory.IAEAppEngInventory;
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import appeng.tile.inventory.InvOperation;
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2014-09-24 02:26:27 +02:00
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraftforge.common.util.ForgeDirection;
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2014-12-29 21:59:05 +01:00
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2022-12-02 17:40:47 +01:00
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public abstract class AEBaseInvTile
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extends AEBaseTile implements ISidedInventory, IAEAppEngInventory {
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@TileEvent(TileEventType.WORLD_NBT_READ)
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public void readFromNBT_AEBaseInvTile(final net.minecraft.nbt.NBTTagCompound data) {
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final IInventory inv = this.getInternalInventory();
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final NBTTagCompound opt = data.getCompoundTag("inv");
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for (int x = 0; x < inv.getSizeInventory(); x++) {
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final NBTTagCompound item = opt.getCompoundTag("item" + x);
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inv.setInventorySlotContents(x, ItemStack.loadItemStackFromNBT(item));
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}
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}
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public abstract IInventory getInternalInventory();
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@TileEvent(TileEventType.WORLD_NBT_WRITE)
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public void writeToNBT_AEBaseInvTile(final net.minecraft.nbt.NBTTagCompound data) {
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final IInventory inv = this.getInternalInventory();
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final NBTTagCompound opt = new NBTTagCompound();
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for (int x = 0; x < inv.getSizeInventory(); x++) {
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final NBTTagCompound item = new NBTTagCompound();
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final ItemStack is = this.getStackInSlot(x);
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if (is != null) {
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is.writeToNBT(item);
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}
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opt.setTag("item" + x, item);
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}
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data.setTag("inv", opt);
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}
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@Override
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public int getSizeInventory() {
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return this.getInternalInventory().getSizeInventory();
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}
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@Override
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public ItemStack getStackInSlot(final int i) {
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return this.getInternalInventory().getStackInSlot(i);
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}
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@Override
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public ItemStack decrStackSize(final int i, final int j) {
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return this.getInternalInventory().decrStackSize(i, j);
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}
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@Override
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public ItemStack getStackInSlotOnClosing(final int i) {
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return null;
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}
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@Override
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public void
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setInventorySlotContents(final int i, @Nullable final ItemStack itemstack) {
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this.getInternalInventory().setInventorySlotContents(i, itemstack);
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}
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/**
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* Returns the name of the inventory
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*/
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@Override
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public String getInventoryName() {
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return this.getCustomName();
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}
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/**
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* Returns if the inventory is named
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*/
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@Override
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public boolean hasCustomInventoryName() {
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return this.hasCustomName();
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}
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@Override
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public int getInventoryStackLimit() {
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return 64;
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}
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@Override
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public boolean isUseableByPlayer(final EntityPlayer p) {
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final double squaredMCReach = 64.0D;
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return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) == this
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&& p.getDistanceSq(this.xCoord + 0.5D, this.yCoord + 0.5D, this.zCoord + 0.5D)
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<= squaredMCReach;
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}
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@Override
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public void openInventory() {}
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@Override
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public void closeInventory() {}
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@Override
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public boolean isItemValidForSlot(final int i, final ItemStack itemstack) {
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return true;
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}
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@Override
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public abstract void onChangeInventory(
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IInventory inv, int slot, InvOperation mc, ItemStack removed, ItemStack added
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);
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@Override
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public final int[] getAccessibleSlotsFromSide(final int side) {
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final Block blk = this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord);
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if (blk instanceof AEBaseBlock) {
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final ForgeDirection mySide = ForgeDirection.getOrientation(side);
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return this.getAccessibleSlotsBySide(
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((AEBaseBlock) blk).mapRotation(this, mySide)
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);
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}
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return this.getAccessibleSlotsBySide(ForgeDirection.getOrientation(side));
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}
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@Override
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public boolean
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canInsertItem(final int slotIndex, final ItemStack insertingItem, final int side) {
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return this.isItemValidForSlot(slotIndex, insertingItem);
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}
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@Override
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public boolean
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canExtractItem(final int slotIndex, final ItemStack extractedItem, final int side) {
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return true;
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}
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public abstract int[] getAccessibleSlotsBySide(ForgeDirection whichSide);
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2014-09-24 02:26:27 +02:00
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}
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