Applied-Energistics-2-tiler.../src/main/java/appeng/core/stats/Achievements.java

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/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.core.stats;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.Achievement;
import appeng.api.AEApi;
import appeng.api.util.AEColor;
import appeng.api.util.AEColoredItemDefinition;
import appeng.api.util.AEItemDefinition;
public enum Achievements
{
// done
Compass( -2, -4, AEApi.instance().blocks().blockSkyCompass, AchievementType.Craft ),
// done
Presses( -2, -2, AEApi.instance().materials().materialLogicProcessorPress, AchievementType.Custom ),
// done
SpatialIO( -4, -4, AEApi.instance().blocks().blockSpatialIOPort, AchievementType.Craft ),
// done
SpatialIOExplorer( -4, -2, AEApi.instance().items().itemSpatialCell128, AchievementType.Custom ),
// done
StorageCell( -6, -4, AEApi.instance().items().itemCell64k, AchievementType.CraftItem ),
// done
IOPort( -6, -2, AEApi.instance().blocks().blockIOPort, AchievementType.Craft ),
// done
CraftingTerminal( -8, -4, AEApi.instance().parts().partCraftingTerminal, AchievementType.Craft ),
// done
PatternTerminal( -8, -2, AEApi.instance().parts().partPatternTerminal, AchievementType.Craft ),
// done
ChargedQuartz( 0, -4, AEApi.instance().materials().materialCertusQuartzCrystalCharged, AchievementType.Pickup ),
// done
Fluix( 0, -2, AEApi.instance().materials().materialFluixCrystal, AchievementType.Pickup ),
// done
Charger( 0, 0, AEApi.instance().blocks().blockCharger, AchievementType.Craft ),
// done
CrystalGrowthAccelerator( -2, 0, AEApi.instance().blocks().blockQuartzGrowthAccelerator, AchievementType.Craft ),
// done
GlassCable( 2, 0, AEApi.instance().parts().partCableGlass, AchievementType.Craft ),
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// done
Networking1( 4, -6, AEApi.instance().parts().partCableCovered, AchievementType.Custom ),
// done
Controller( 4, -4, AEApi.instance().blocks().blockController, AchievementType.Craft ),
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// done
Networking2( 4, 0, AEApi.instance().parts().partCableSmart, AchievementType.Custom ),
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// done
Networking3( 4, 2, AEApi.instance().parts().partCableDense, AchievementType.Custom ),
// done
P2P( 2, -2, AEApi.instance().parts().partP2PTunnelME, AchievementType.Craft ),
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// done
Recursive( 6, -2, AEApi.instance().blocks().blockInterface, AchievementType.Craft ),
// done
CraftingCPU( 6, 0, AEApi.instance().blocks().blockCraftingStorage64k, AchievementType.CraftItem ),
// done
Facade( 6, 2, AEApi.instance().items().itemFacade, AchievementType.CraftItem ),
// done
NetworkTool( 8, 0, AEApi.instance().items().itemNetworkTool, AchievementType.Craft ),
// done
PortableCell( 8, 2, AEApi.instance().items().itemPortableCell, AchievementType.Craft ),
// done
StorageBus( 10, 0, AEApi.instance().parts().partStorageBus, AchievementType.Craft ),
// done
QNB( 10, 2, AEApi.instance().blocks().blockQuantumLink, AchievementType.Craft );
public final ItemStack stack;
public final AchievementType type;
private final int x, y;
private Achievement parent;
private Achievement stat;
public void setParent( Achievements parent )
{
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this.parent = parent.getAchievement();
}
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public Achievement getAchievement()
{
if ( stat == null && stack != null )
{
stat = new Achievement( "achievement.ae2." + name(), "ae2." + name(), x, y, stack, parent );
stat.registerStat();
}
return stat;
}
private Achievements( int x, int y, AEColoredItemDefinition which, AchievementType type )
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{
stack = which.stack( AEColor.Transparent, 1 );
this.type = type;
this.x = x;
this.y = y;
}
private Achievements( int x, int y, AEItemDefinition which, AchievementType type )
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{
stack = which.stack( 1 );
this.type = type;
this.x = x;
this.y = y;
}
private Achievements( int x, int y, ItemStack which, AchievementType type )
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{
stack = which;
this.type = type;
this.x = x;
this.y = y;
}
public void addToPlayer( EntityPlayer player )
{
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player.addStat( getAchievement(), 1 );
}
}