Applied-Energistics-2-tiler.../client/render/blocks/RenderBlockEnergyCube.java

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package appeng.client.render.blocks;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.item.ItemStack;
import net.minecraft.world.IBlockAccess;
2014-01-23 20:02:48 +01:00
import appeng.api.implementations.items.IAEItemPowerStorage;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
public class RenderBlockEnergyCube extends BaseBlockRender
{
public RenderBlockEnergyCube() {
super( false, 20 );
}
@Override
public void renderInventory(AEBaseBlock blk, ItemStack is, RenderBlocks renderer)
{
IAEItemPowerStorage myItem = (IAEItemPowerStorage) is.getItem();
double internalCurrentPower = myItem.getAECurrentPower( is );
double internalMaxPower = myItem.getAEMaxPower( is );
int meta = (int) (8.0 * (internalCurrentPower / internalMaxPower));
if ( meta > 7 )
meta = 7;
if ( meta < 0 )
meta = 0;
renderer.setOverrideBlockTexture( blk.getIcon( 0, meta ) );
super.renderInventory( blk, is, renderer );
renderer.setOverrideBlockTexture( null );
}
@Override
public boolean renderInWorld(AEBaseBlock blk, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
{
int meta = world.getBlockMetadata( x, y, z );
renderer.overrideBlockTexture = blk.getIcon( 0, meta );
boolean out = renderer.renderStandardBlock( blk, x, y, z );
renderer.overrideBlockTexture = null;
return out;
}
}