2014-11-14 12:02:52 +01:00
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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2014-05-27 19:15:49 +02:00
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package appeng.parts.layers;
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2014-05-27 19:06:55 +02:00
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.common.util.ForgeDirection;
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2014-12-29 21:59:05 +01:00
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2014-05-27 19:06:55 +02:00
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import appeng.api.parts.IPart;
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import appeng.api.parts.IPartHost;
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import appeng.api.parts.LayerBase;
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/**
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* Inventory wrapper for parts,
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2015-02-03 12:04:13 +01:00
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*
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2014-05-27 19:06:55 +02:00
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* this is considerably more complicated then the other wrappers as it requires creating a "unified inventory".
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2015-02-03 12:04:13 +01:00
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*
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2014-05-27 19:06:55 +02:00
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* You must use {@link ISidedInventory} instead of {@link IInventory}.
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2015-02-03 12:04:13 +01:00
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*
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2014-05-27 19:06:55 +02:00
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* If your inventory changes in between placement and removal, you must trigger a PartChange on the {@link IPartHost} so
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* it can recalculate the inventory wrapper.
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*/
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public class LayerISidedInventory extends LayerBase implements ISidedInventory
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{
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// a simple empty array for empty stuff..
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2015-01-01 22:13:10 +01:00
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private final static int[] NULL_SIDES = new int[] {};
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2014-05-27 19:06:55 +02:00
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2014-08-28 10:57:06 +02:00
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InvLayerData invLayer = null;
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2014-05-27 19:06:55 +02:00
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/**
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* Recalculate inventory wrapper cache.
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*/
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@Override
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2014-06-09 01:54:38 +02:00
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public void notifyNeighbors()
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2014-05-27 19:06:55 +02:00
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{
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2014-08-28 10:57:06 +02:00
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// cache of inventory state.
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2015-01-01 21:15:03 +01:00
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int[][] sideData = null;
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2014-09-28 11:47:17 +02:00
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List<ISidedInventory> inventories = null;
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2014-08-28 10:57:06 +02:00
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List<InvSot> slots = null;
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2014-09-28 22:20:14 +02:00
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inventories = new ArrayList<ISidedInventory>();
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2014-05-27 19:06:55 +02:00
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int slotCount = 0;
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for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
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{
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2014-12-29 15:13:47 +01:00
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IPart bp = this.getPart( side );
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if ( bp instanceof ISidedInventory )
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{
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ISidedInventory part = (ISidedInventory) bp;
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slotCount += part.getSizeInventory();
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inventories.add( part );
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2014-05-27 19:06:55 +02:00
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}
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}
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2014-09-28 11:47:17 +02:00
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if ( inventories.isEmpty() || slotCount == 0 )
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{
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inventories = null;
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2014-05-27 19:06:55 +02:00
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}
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else
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{
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2015-01-01 22:13:10 +01:00
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sideData = new int[][] { NULL_SIDES, NULL_SIDES, NULL_SIDES, NULL_SIDES, NULL_SIDES, NULL_SIDES };
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2014-05-27 19:06:55 +02:00
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slots = new ArrayList<InvSot>( Collections.nCopies( slotCount, (InvSot) null ) );
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int offsetForLayer = 0;
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int offsetForPart = 0;
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2014-09-28 11:47:17 +02:00
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for (ISidedInventory sides : inventories)
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{
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offsetForPart = 0;
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slotCount = sides.getSizeInventory();
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ForgeDirection currentSide = ForgeDirection.UNKNOWN;
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for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
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2014-12-29 15:13:47 +01:00
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if ( this.getPart( side ) == sides )
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2014-05-27 19:06:55 +02:00
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{
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currentSide = side;
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break;
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}
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2015-01-01 21:15:03 +01:00
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int[] cSidesList = sideData[currentSide.ordinal()] = new int[slotCount];
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2014-05-27 19:06:55 +02:00
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for (int cSlot = 0; cSlot < slotCount; cSlot++)
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{
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cSidesList[cSlot] = offsetForLayer;
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slots.set( offsetForLayer++, new InvSot( sides, offsetForPart++ ) );
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}
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}
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}
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2014-08-28 10:57:06 +02:00
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if ( sideData == null || slots == null )
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2014-12-29 15:13:47 +01:00
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this.invLayer = null;
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2014-08-28 10:57:06 +02:00
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else
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2014-12-29 15:13:47 +01:00
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this.invLayer = new InvLayerData( sideData, inventories, slots );
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2014-08-28 10:57:06 +02:00
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2014-05-27 19:06:55 +02:00
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// make sure inventory is updated before we call FMP.
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2014-06-09 01:54:38 +02:00
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super.notifyNeighbors();
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2014-05-27 19:06:55 +02:00
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}
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@Override
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public ItemStack decrStackSize(int slot, int amount)
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{
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if ( this.invLayer == null )
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2014-08-28 10:57:06 +02:00
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return null;
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2014-05-27 19:06:55 +02:00
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2014-12-29 15:13:47 +01:00
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return this.invLayer.decreaseStackSize( slot, amount );
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2014-05-27 19:06:55 +02:00
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}
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@Override
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public int getSizeInventory()
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{
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2014-12-29 15:13:47 +01:00
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if ( this.invLayer == null )
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2014-05-27 19:06:55 +02:00
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return 0;
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2014-12-29 15:13:47 +01:00
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return this.invLayer.getSizeInventory();
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2014-05-27 19:06:55 +02:00
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}
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@Override
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public ItemStack getStackInSlot(int slot)
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{
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2014-12-29 15:13:47 +01:00
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if ( this.invLayer == null )
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2014-08-28 10:57:06 +02:00
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return null;
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2014-05-27 19:06:55 +02:00
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2014-12-29 15:13:47 +01:00
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return this.invLayer.getStackInSlot( slot );
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2014-05-27 19:06:55 +02:00
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}
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@Override
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public boolean isItemValidForSlot(int slot, ItemStack itemstack)
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{
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2014-12-29 15:13:47 +01:00
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if ( this.invLayer == null )
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2014-08-28 10:57:06 +02:00
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return false;
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2014-05-27 19:06:55 +02:00
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2014-12-29 15:13:47 +01:00
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return this.invLayer.isItemValidForSlot( slot, itemstack );
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2014-05-27 19:06:55 +02:00
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}
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@Override
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public void setInventorySlotContents(int slot, ItemStack itemstack)
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{
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2014-12-29 15:13:47 +01:00
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if ( this.invLayer == null )
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2014-08-28 10:57:06 +02:00
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return;
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2014-12-29 15:13:47 +01:00
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this.invLayer.setInventorySlotContents( slot, itemstack );
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2014-05-27 19:06:55 +02:00
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}
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@Override
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public boolean canExtractItem(int slot, ItemStack itemstack, int side)
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{
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2014-12-29 15:13:47 +01:00
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if ( this.invLayer == null )
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2014-08-28 10:57:06 +02:00
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return false;
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2014-05-27 19:06:55 +02:00
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2014-12-29 15:13:47 +01:00
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return this.invLayer.canExtractItem( slot, itemstack, side );
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2014-05-27 19:06:55 +02:00
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}
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@Override
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public boolean canInsertItem(int slot, ItemStack itemstack, int side)
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{
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2014-12-29 15:13:47 +01:00
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if ( this.invLayer == null )
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2014-08-28 10:57:06 +02:00
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return false;
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2014-05-27 19:06:55 +02:00
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2014-12-29 15:13:47 +01:00
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return this.invLayer.canInsertItem( slot, itemstack, side );
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2014-05-27 19:06:55 +02:00
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}
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@Override
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public void markDirty()
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{
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2014-12-29 15:13:47 +01:00
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if ( this.invLayer != null )
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this.invLayer.markDirty();
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2014-05-27 19:06:55 +02:00
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2014-08-28 10:57:06 +02:00
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super.markForSave();
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2014-05-27 19:06:55 +02:00
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int side)
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{
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2014-12-29 15:13:47 +01:00
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if ( this.invLayer != null )
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return this.invLayer.getAccessibleSlotsFromSide( side );
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2014-08-28 10:57:06 +02:00
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2015-01-01 22:13:10 +01:00
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return NULL_SIDES;
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2014-05-27 19:06:55 +02:00
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}
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@Override
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public int getInventoryStackLimit()
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{
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return 64; // no options here.
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}
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@Override
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public String getInventoryName()
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{
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return "AEMultiPart";
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}
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@Override
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public boolean hasCustomInventoryName()
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{
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return false;
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int slot)
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{
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return null;
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer entityplayer)
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{
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return false;
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}
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@Override
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public void closeInventory()
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{
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}
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@Override
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public void openInventory()
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{
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}
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}
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