Applied-Energistics-2-tiler.../src/api/java/appeng/api/parts/IPartItem.java

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/*
* The MIT License (MIT)
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*
* Copyright (c) 2013 - 2015 AlgorithmX2
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package appeng.api.parts;
import javax.annotation.Nullable;
import net.minecraft.item.ItemStack;
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//@formatter:off
/**
* This is a pretty basic requirement, once you implement the interface, and createPartFromItemStack
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*
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* you must register your bus with the Bus renderer, using AEApi.INSTANCE().partHelper().setItemBusRenderer( this );
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*
* then simply add this, and call AE's Bus Placement Code.
*
* <pre>
* <code>
*
* {@literal @}Override
* public default EnumActionResult onItemUse(ItemStack is, EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ)
* {
* return AEApi.instance().partHelper().placeBus( is, pos, side, player, hand, world );
* }
* </code>
* </pre>
*/
public interface IPartItem<P extends IPart>
{
/**
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* create a new part INSTANCE, from the item stack.
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*
* @param is item
*
* @return part from item
*/
@Nullable
P createPartFromItemStack( ItemStack is );
}