Applied-Energistics-2-tiler.../block/grindstone/BlockCrank.java

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package appeng.block.grindstone;
import java.util.EnumSet;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import appeng.api.implementations.ICrankable;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RenderBlockCrank;
import appeng.core.features.AEFeature;
import appeng.tile.AEBaseTile;
import appeng.tile.grindstone.TileCrank;
public class BlockCrank extends AEBaseBlock
{
public BlockCrank() {
super( BlockCrank.class, Material.wood );
setfeature( EnumSet.of( AEFeature.GrindStone ) );
setTileEntiy( TileCrank.class );
setLightOpacity( 0 );
isFullSize = isOpaque = false;
}
@Override
public boolean onActivated(World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ)
{
AEBaseTile tile = getTileEntity( w, x, y, z );
if ( tile instanceof TileCrank )
{
((TileCrank) tile).power();
}
return true;
}
@Override
public Class<? extends BaseBlockRender> getRenderer()
{
return RenderBlockCrank.class;
}
private boolean isCrankable(World w, int x, int y, int z, ForgeDirection offset)
{
TileEntity te = w.getBlockTileEntity( x + offset.offsetX, y + offset.offsetY, z + offset.offsetZ );
if ( te instanceof ICrankable )
{
return ((ICrankable) te).canCrankAttach( offset.getOpposite() );
}
return false;
}
private ForgeDirection findCrankable(World w, int x, int y, int z)
{
for (ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
if ( isCrankable( w, x, y, z, dir ) )
return dir;
return ForgeDirection.UNKNOWN;
}
@Override
public boolean canPlaceBlockAt(World w, int x, int y, int z)
{
return findCrankable( w, x, y, z ) != ForgeDirection.UNKNOWN;
}
@Override
public boolean isValidOrientation(World w, int x, int y, int z, ForgeDirection forward, ForgeDirection up)
{
TileEntity te = w.getBlockTileEntity( x, y, z );
return !(te instanceof TileCrank) || isCrankable( w, x, y, z, up.getOpposite() );
}
private void dropCrank(World w, int x, int y, int z)
{
w.destroyBlock( x, y, z, true );
w.markBlockForUpdate( x, y, z );
}
@Override
public void onBlockPlacedBy(World w, int x, int y, int z, EntityLivingBase p, ItemStack is)
{
AEBaseTile tile = getTileEntity( w, x, y, z );
if ( tile != null )
{
ForgeDirection mnt = findCrankable( w, x, y, z );
ForgeDirection forward = ForgeDirection.UP;
if ( mnt == ForgeDirection.UP || mnt == ForgeDirection.DOWN )
forward = ForgeDirection.SOUTH;
tile.setOrientation( forward, mnt.getOpposite() );
}
else
dropCrank( w, x, y, z );
}
@Override
public void onNeighborBlockChange(World w, int x, int y, int z, int id)
{
AEBaseTile tile = getTileEntity( w, x, y, z );
if ( tile != null )
{
if ( !isCrankable( w, x, y, z, tile.getUp().getOpposite() ) )
dropCrank( w, x, y, z );
}
else
dropCrank( w, x, y, z );
}
}