Applied-Energistics-2-tiler.../src/main/java/appeng/container/implementations/ContainerCondenser.java

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2014-11-14 12:02:52 +01:00
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.container.implementations;
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import appeng.api.config.CondenserOutput;
import appeng.api.config.Settings;
import appeng.container.AEBaseContainer;
import appeng.container.guisync.GuiSync;
import appeng.container.interfaces.IProgressProvider;
import appeng.container.slot.SlotOutput;
import appeng.container.slot.SlotRestrictedInput;
import appeng.tile.misc.TileCondenser;
import appeng.util.Platform;
import net.minecraft.entity.player.InventoryPlayer;
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public class ContainerCondenser extends AEBaseContainer implements IProgressProvider {
private final TileCondenser condenser;
@GuiSync(0)
public long requiredEnergy = 0;
@GuiSync(1)
public long storedPower = 0;
@GuiSync(2)
public CondenserOutput output = CondenserOutput.TRASH;
public ContainerCondenser(final InventoryPlayer ip, final TileCondenser condenser) {
super(ip, condenser, null);
this.condenser = condenser;
this.addSlotToContainer(new SlotRestrictedInput(
SlotRestrictedInput.PlacableItemType.TRASH, condenser, 0, 51, 52, ip
));
this.addSlotToContainer(new SlotOutput(condenser, 1, 105, 52, -1));
this.addSlotToContainer(
(new SlotRestrictedInput(
SlotRestrictedInput.PlacableItemType.STORAGE_COMPONENT,
condenser.getInternalInventory(),
2,
101,
26,
ip
))
.setStackLimit(1)
);
this.bindPlayerInventory(ip, 0, 197 - /* height of player inventory */ 82);
}
@Override
public void detectAndSendChanges() {
if (Platform.isServer()) {
final double maxStorage = this.condenser.getStorage();
final double requiredEnergy = this.condenser.getRequiredPower();
this.requiredEnergy = requiredEnergy == 0
? (int) maxStorage
: (int) Math.min(requiredEnergy, maxStorage);
this.storedPower = (int) this.condenser.getStoredPower();
this.setOutput((CondenserOutput) this.condenser.getConfigManager().getSetting(
Settings.CONDENSER_OUTPUT
));
}
super.detectAndSendChanges();
}
@Override
public int getCurrentProgress() {
return (int) this.storedPower;
}
@Override
public int getMaxProgress() {
return (int) this.requiredEnergy;
}
public CondenserOutput getOutput() {
return this.output;
}
private void setOutput(final CondenserOutput output) {
this.output = output;
}
}