Implemented automatic rotation

Implemented automatic rotation for all tile blocks. You can still use
facing properties in model files, if you want to.

Also, some added some fixes and improvements.
This commit is contained in:
elix-x 2016-07-05 19:43:51 +02:00
parent 63fb23d1b6
commit 0809ac5625
12 changed files with 337 additions and 6 deletions

View File

@ -378,7 +378,10 @@ public class ClientHelper extends ServerHelper
@SubscribeEvent
public void onModelBakeEvent( final ModelBakeEvent event )
{
for( IAEFeature feature : Api.INSTANCE.definitions().getFeatureRegistry().getRegisteredFeatures() )
{
feature.handler().registerCustomModelOverride(event.getModelRegistry());
}
}
@SubscribeEvent

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@ -39,6 +39,7 @@ public class AEIgnoringStateMapper extends StateMapperBase implements IResourceM
{
try
{
ignored.clear();
ignored.addAll( IOUtils.readLines( resourceManager.getResource( ignoredRL ).getInputStream() ) );
}
catch( IOException e )

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@ -0,0 +1,273 @@
package appeng.client.render.model;
import java.util.ArrayList;
import java.util.List;
import javax.vecmath.Matrix4f;
import javax.vecmath.Vector3f;
import javax.vecmath.Vector4f;
import com.google.common.base.Objects;
import com.google.common.cache.CacheBuilder;
import com.google.common.cache.CacheLoader;
import com.google.common.cache.LoadingCache;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
import net.minecraft.client.renderer.block.model.ItemOverrideList;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.renderer.vertex.VertexFormatElement;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.client.model.pipeline.IVertexConsumer;
import net.minecraftforge.client.model.pipeline.QuadGatheringTransformer;
import net.minecraftforge.client.model.pipeline.UnpackedBakedQuad;
import net.minecraftforge.common.model.TRSRTransformation;
import appeng.block.AEBaseTileBlock;
public class CachingRotatingBakedModel implements IBakedModel
{
private final IBakedModel parent;
private final LoadingCache<Pair<IBlockState, EnumFacing>, List<BakedQuad>> quadCache;
public CachingRotatingBakedModel( IBakedModel parent )
{
this.parent = parent;
// 6 (DUNSWE) * 6 (DUNSWE) * 7 (DUNSWE + null) = 252
this.quadCache = CacheBuilder.newBuilder().maximumSize( 252 ).build( new CacheLoader<Pair<IBlockState, EnumFacing>, List<BakedQuad>>(){
@Override
public List<BakedQuad> load( Pair<IBlockState, EnumFacing> key ) throws Exception
{
final EnumFacing forward = key.getLeft().getValue( AEBaseTileBlock.AE_BLOCK_FORWARD );
final EnumFacing up = key.getLeft().getValue( AEBaseTileBlock.AE_BLOCK_UP );
final Matrix4f mat = FacingToRotation.get( forward, up ).getMat();
List<BakedQuad> original = CachingRotatingBakedModel.this.parent.getQuads( key.getLeft(), key.getRight(), 0 );
List<BakedQuad> rotated = new ArrayList<>();
for( BakedQuad quad : original )
{
VertexFormat format = quad.getFormat();
UnpackedBakedQuad.Builder builder = new UnpackedBakedQuad.Builder( format );
VertexRotator rot = new VertexRotator( mat );
rot.setParent( builder );
quad.pipe( rot );
rotated.add( builder.build() );
}
return rotated;
}
} );
}
@Override
public boolean isAmbientOcclusion()
{
return parent.isAmbientOcclusion();
}
@Override
public boolean isGui3d()
{
return parent.isGui3d();
}
@Override
public boolean isBuiltInRenderer()
{
return parent.isBuiltInRenderer();
}
@Override
public TextureAtlasSprite getParticleTexture()
{
return parent.getParticleTexture();
}
@Override
public ItemCameraTransforms getItemCameraTransforms()
{
return parent.getItemCameraTransforms();
}
@Override
public ItemOverrideList getOverrides()
{
return parent.getOverrides();
}
@Override
public List<BakedQuad> getQuads( IBlockState state, EnumFacing side, long rand )
{
if( state == null )
{
return parent.getQuads( state, side, rand );
}
return quadCache.getUnchecked( new ImmutablePair<IBlockState, EnumFacing>( state, side ) );
}
public enum FacingToRotation
{
// DUNSWE
//@formatter:off
DOWN_DOWN ( new Vector3f( 0, 0, 0 ) ), //NOOP
DOWN_UP ( new Vector3f( 0, 0, 0 ) ), //NOOP
DOWN_NORTH ( new Vector3f( -90, 0, 0 ) ),
DOWN_SOUTH ( new Vector3f( -90, 0, 180 ) ),
DOWN_WEST ( new Vector3f( -90, 0, 90 ) ),
DOWN_EAST ( new Vector3f( -90, 0, -90 ) ),
UP_DOWN ( new Vector3f( 0, 0, 0 ) ), //NOOP
UP_UP ( new Vector3f( 0, 0, 0 ) ), //NOOP
UP_NORTH ( new Vector3f( 90, 0, 180 ) ),
UP_SOUTH ( new Vector3f( 90, 0, 0 ) ),
UP_WEST ( new Vector3f( 90, 0, 90 ) ),
UP_EAST ( new Vector3f( 90, 0, -90 ) ),
NORTH_DOWN ( new Vector3f( 0, 0, 180 ) ),
NORTH_UP ( new Vector3f( 0, 0, 0 ) ),
NORTH_NORTH ( new Vector3f( 0, 0, 0 ) ), //NOOP
NORTH_SOUTH ( new Vector3f( 0, 0, 0 ) ), //NOOP
NORTH_WEST ( new Vector3f( 0, 0, 90 ) ),
NORTH_EAST ( new Vector3f( 0, 0, -90 ) ),
SOUTH_DOWN ( new Vector3f( 0, 180, 180 ) ),
SOUTH_UP ( new Vector3f( 0, 180, 0 ) ),
SOUTH_NORTH ( new Vector3f( 0, 0, 0 ) ), //NOOP
SOUTH_SOUTH ( new Vector3f( 0, 0, 0 ) ), //NOOP
SOUTH_WEST ( new Vector3f( 0, 180, -90 ) ),
SOUTH_EAST ( new Vector3f( 0, 180, 90 ) ),
WEST_DOWN ( new Vector3f( 0, 90, 180 ) ),
WEST_UP ( new Vector3f( 0, 90, 0 ) ),
WEST_NORTH ( new Vector3f( 0, 90, -90 ) ),
WEST_SOUTH ( new Vector3f( 0, 90, 90 ) ),
WEST_WEST ( new Vector3f( 0, 0, 0 ) ), //NOOP
WEST_EAST ( new Vector3f( 0, 0, 0 ) ), //NOOP
EAST_DOWN ( new Vector3f( 0, -90, 180 ) ),
EAST_UP ( new Vector3f( 0, -90, 0 ) ),
EAST_NORTH ( new Vector3f( 0, -90, 90 ) ),
EAST_SOUTH ( new Vector3f( 0, -90, -90 ) ),
EAST_WEST ( new Vector3f( 0, 0, 0 ) ), //NOOP
EAST_EAST ( new Vector3f( 0, 0, 0 ) ); //NOOP
//@formatter:on
private final Matrix4f mat;
private FacingToRotation( Vector3f rot )
{
this.mat = TRSRTransformation.toVecmath( new org.lwjgl.util.vector.Matrix4f().rotate( (float) Math.toRadians( rot.x ), new org.lwjgl.util.vector.Vector3f( 1, 0, 0 ) ).rotate( (float) Math.toRadians( rot.y ), new org.lwjgl.util.vector.Vector3f( 0, 1, 0 ) ).rotate( (float) Math.toRadians( rot.z ), new org.lwjgl.util.vector.Vector3f( 0, 0, 1 ) ) );
}
public Matrix4f getMat()
{
return new Matrix4f( this.mat );
}
public static FacingToRotation get( EnumFacing forward, EnumFacing up )
{
return values()[forward.ordinal() * 6 + up.ordinal()];
}
}
public class VertexRotator extends QuadGatheringTransformer
{
private final Matrix4f mat;
public VertexRotator( Matrix4f mat )
{
this.mat = mat;
}
@Override
public void setParent( IVertexConsumer parent )
{
super.setParent( parent );
if( Objects.equal( getVertexFormat(), parent.getVertexFormat() ) )
{
return;
}
setVertexFormat( parent.getVertexFormat() );
}
@Override
protected void processQuad()
{
VertexFormat format = parent.getVertexFormat();
int count = format.getElementCount();
for( int v = 0; v < 4; v++ )
{
for( int e = 0; e < count; e++ )
{
VertexFormatElement element = format.getElement( e );
if( element.getUsage() == VertexFormatElement.EnumUsage.POSITION )
{
parent.put( e, transform( quadData[e][v] ) );
}
else
{
parent.put( e, quadData[e][v] );
}
}
}
}
private float[] transform( float[] fs )
{
switch( fs.length )
{
case 3:
Vector3f vec = new Vector3f( fs[0], fs[1], fs[2] );
vec.x -= 0.5f;
vec.y -= 0.5f;
vec.z -= 0.5f;
mat.transform( vec );
vec.x += 0.5f;
vec.y += 0.5f;
vec.z += 0.5f;
return new float[] { vec.x, vec.y, vec.z };
case 4:
Vector4f vecc = new Vector4f( fs[0], fs[1], fs[2], fs[3] );
vecc.x -= 0.5f;
vecc.y -= 0.5f;
vecc.z -= 0.5f;
mat.transform( vecc );
vecc.x += 0.5f;
vecc.y += 0.5f;
vecc.z += 0.5f;
return new float[] { vecc.x, vecc.y, vecc.z, vecc.w };
default:
return fs;
}
}
public void setQuadTint( int tint )
{
}
@Override
public void setQuadOrientation( EnumFacing orientation )
{
}
@Override
public void setApplyDiffuseLighting( boolean diffuse )
{
}
}
}

View File

@ -308,7 +308,7 @@ public enum UVLModelLoader implements ICustomModelLoader
};
trans.setParent( builder );
LightUtil.putBakedQuad( trans, quad );
quad.pipe( trans );
return builder.build();
}
else

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@ -24,10 +24,12 @@ import java.util.EnumSet;
import com.google.common.base.Optional;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelBakery;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.resources.IReloadableResourceManager;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
@ -110,4 +112,10 @@ public final class AEBlockFeatureHandler implements IFeatureHandler
ModelLoader.setCustomStateMapper( this.featured, mapper );
( (IReloadableResourceManager) Minecraft.getMinecraft().getResourceManager() ).registerReloadListener( mapper );
}
@Override
public void registerCustomModelOverride( IRegistry<ModelResourceLocation, IBakedModel> modelRegistry )
{
}
}

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@ -24,10 +24,12 @@ import java.util.EnumSet;
import com.google.common.base.Optional;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelBakery;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
@ -113,4 +115,10 @@ public final class AECableBusFeatureHandler implements IFeatureHandler
{
}
@Override
public void registerCustomModelOverride( IRegistry<ModelResourceLocation, IBakedModel> modelRegistry )
{
}
}

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@ -20,14 +20,18 @@ package appeng.core.features;
import java.util.EnumSet;
import java.util.Set;
import com.google.common.base.Optional;
import com.google.common.collect.Sets;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelBakery;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.resources.IReloadableResourceManager;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
@ -35,6 +39,7 @@ import net.minecraftforge.fml.relauncher.Side;
import appeng.api.definitions.ITileDefinition;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.model.AEIgnoringStateMapper;
import appeng.client.render.model.CachingRotatingBakedModel;
import appeng.core.AppEng;
import appeng.core.CommonHelper;
import appeng.core.CreativeTab;
@ -116,4 +121,17 @@ public final class AETileBlockFeatureHandler implements IFeatureHandler
ModelLoader.setCustomStateMapper( this.featured, mapper );
( (IReloadableResourceManager) Minecraft.getMinecraft().getResourceManager() ).registerReloadListener( mapper );
}
@Override
public void registerCustomModelOverride( IRegistry<ModelResourceLocation, IBakedModel> modelRegistry )
{
Set<ModelResourceLocation> keys = Sets.newHashSet( modelRegistry.getKeys() );
for( ModelResourceLocation model : keys )
{
if( model.getResourcePath().equals( registryName.getResourcePath() ) )
{
modelRegistry.putObject( model, new CachingRotatingBakedModel( modelRegistry.getObject( model ) ) );
}
}
}
}

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@ -19,6 +19,9 @@
package appeng.core.features;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.util.registry.IRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@ -38,4 +41,7 @@ public interface IFeatureHandler
@SideOnly( Side.CLIENT )
void registerStateMapper();
@SideOnly( Side.CLIENT )
void registerCustomModelOverride( IRegistry<ModelResourceLocation, IBakedModel> modelRegistry );
}

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@ -24,10 +24,12 @@ import java.util.EnumSet;
import com.google.common.base.Optional;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelBakery;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
@ -119,4 +121,10 @@ public final class ItemFeatureHandler implements IFeatureHandler
{
}
@Override
public void registerCustomModelOverride( IRegistry<ModelResourceLocation, IBakedModel> modelRegistry )
{
}
}

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@ -25,12 +25,14 @@ import com.google.common.base.Optional;
import net.minecraft.block.BlockStairs;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ModelBakery;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.resources.IReloadableResourceManager;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.IRegistry;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
@ -106,4 +108,10 @@ public class StairBlockFeatureHandler implements IFeatureHandler
ModelLoader.setCustomStateMapper( this.stairs, mapper );
( (IReloadableResourceManager) Minecraft.getMinecraft().getResourceManager() ).registerReloadListener( mapper );
}
@Override
public void registerCustomModelOverride( IRegistry<ModelResourceLocation, IBakedModel> modelRegistry )
{
}
}

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@ -1,8 +1,5 @@
{
"variants": {
"forward=north": { "model": "appliedenergistics2:tile.BlockGrinder" },
"forward=south": { "model": "appliedenergistics2:tile.BlockGrinder", "y": 180 },
"forward=west": { "model": "appliedenergistics2:tile.BlockGrinder", "y": 270 },
"forward=east": { "model": "appliedenergistics2:tile.BlockGrinder", "y": 90 }
"normal": { "model": "appliedenergistics2:tile.BlockGrinder"}
}
}