Implemented facade rendering on the cable bus.

This commit is contained in:
Sebastian Hartte 2016-09-21 00:11:03 +02:00
parent 71396637e3
commit 2de1842445
11 changed files with 619 additions and 64 deletions

View File

@ -24,10 +24,12 @@
package appeng.api.parts;
import javax.annotation.Nullable;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.AxisAlignedBB;
import appeng.api.util.AEPartLocation;
@ -58,18 +60,23 @@ public interface IFacadePart
*/
AEPartLocation getSide();
/**
* @return the box for the face of the facade
*/
AxisAlignedBB getPrimaryBox();
Item getItem();
int getItemDamage();
boolean notAEFacade();
void setThinFacades( boolean useThinFacades );
boolean isTransparent();
/**
* The item that this facade masquerades as.
*/
@Nullable
ItemStack getTextureItem();
/**
* @return The block state used for rendering.
*/
IBlockState getBlockState();
}

View File

@ -58,6 +58,7 @@ import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.AEApi;
import appeng.api.parts.IPartHost;
import appeng.api.parts.PartItemStack;
import appeng.api.parts.SelectedPart;
@ -405,6 +406,19 @@ public class BlockCableBus extends AEBaseTileBlock
ClientRegistry.bindTileEntitySpecialRenderer( BlockCableBus.getTesrTile(), new CableBusTESR() );
}
@Override
public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer )
{
if( AEApi.instance().partHelper().getCableRenderMode().transparentFacades )
{
return layer == BlockRenderLayer.TRANSLUCENT;
}
else
{
return layer == BlockRenderLayer.CUTOUT;
}
}
public static Class<? extends AEBaseTile> getNoTesrTile()
{
return noTesrTile;

View File

@ -26,7 +26,6 @@ import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Set;
import javax.annotation.Nullable;
import net.minecraft.block.state.IBlockState;
@ -49,11 +48,14 @@ public class CableBusBakedModel implements IBakedModel
private final CableBuilder cableBuilder;
private final FacadeBuilder facadeBuilder;
private final Map<ResourceLocation, IBakedModel> partModels;
CableBusBakedModel( CableBuilder cableBuilder, Map<ResourceLocation, IBakedModel> partModels )
CableBusBakedModel( CableBuilder cableBuilder, FacadeBuilder facadeBuilder, Map<ResourceLocation, IBakedModel> partModels )
{
this.cableBuilder = cableBuilder;
this.facadeBuilder = facadeBuilder;
this.partModels = partModels;
}
@ -98,6 +100,14 @@ public class CableBusBakedModel implements IBakedModel
}
}
facadeBuilder.addFacades(
renderState.getFacades(),
renderState.getBoundingBoxes(),
renderState.getAttachments().keySet(),
rand,
quads
);
return quads;
}

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@ -23,6 +23,7 @@ import java.util.Collection;
import java.util.Map;
import com.google.common.base.Function;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableMap;
import net.minecraft.client.renderer.block.model.IBakedModel;
@ -61,7 +62,10 @@ public class CableBusModel implements IModel
@Override
public Collection<ResourceLocation> getTextures()
{
return CableBuilder.getTextures();
return ImmutableList.<ResourceLocation>builder()
.addAll( CableBuilder.getTextures() )
.addAll( FacadeBuilder.getTextures() )
.build();
}
@Override
@ -71,7 +75,9 @@ public class CableBusModel implements IModel
Map<ResourceLocation, IBakedModel> partModels = loadPartModels( state, format, bakedTextureGetter );
CableBuilder cableBuilder = new CableBuilder( format, bakedTextureGetter );
return new CableBusBakedModel( cableBuilder, partModels );
FacadeBuilder facadeBuilder = new FacadeBuilder( format, bakedTextureGetter );
return new CableBusBakedModel( cableBuilder, facadeBuilder, partModels );
}
private Map<ResourceLocation, IBakedModel> loadPartModels( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )

View File

@ -19,12 +19,14 @@
package appeng.client.render.cablebus;
import java.util.ArrayList;
import java.util.EnumMap;
import java.util.EnumSet;
import java.util.List;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.AxisAlignedBB;
import appeng.api.util.AECableType;
import appeng.api.util.AEColor;
@ -63,6 +65,13 @@ public class CableBusRenderState
// For each attachment, this contains the distance from the edge until which a cable connection should be drawn
private EnumMap<EnumFacing, Integer> attachmentConnections = new EnumMap<>( EnumFacing.class );
// Contains the facade to use for each side that has a facade attached
private EnumMap<EnumFacing, FacadeRenderState> facades = new EnumMap<>( EnumFacing.class );
// Contains the bounding boxes of all parts on the cable bus to allow facades to cut out holes for the parts. This list is only populated if there are
// facades on this cable bus
private List<AxisAlignedBB> boundingBoxes = new ArrayList<>();
public CableCoreType getCoreType()
{
return coreType;
@ -133,4 +142,14 @@ public class CableBusRenderState
return attachmentConnections;
}
public EnumMap<EnumFacing, FacadeRenderState> getFacades()
{
return facades;
}
public List<AxisAlignedBB> getBoundingBoxes()
{
return boundingBoxes;
}
}

View File

@ -411,6 +411,11 @@ public class CubeBuilder
textures.put( EnumFacing.WEST, west );
}
public void setTexture( EnumFacing facing, TextureAtlasSprite sprite )
{
textures.put( facing, sprite );
}
public void setDrawFaces( EnumSet<EnumFacing> drawFaces )
{
this.drawFaces = drawFaces;

View File

@ -0,0 +1,376 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.cablebus;
import java.util.Collection;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import javax.annotation.Nullable;
import javax.vecmath.Vector3f;
import com.google.common.base.Function;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.color.BlockColors;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.AxisAlignedBB;
import appeng.api.AEApi;
import appeng.api.util.AEAxisAlignedBB;
import appeng.core.AELog;
import appeng.core.AppEng;
/**
* Handles creating the quads for facades attached to cable busses.
*/
class FacadeBuilder
{
static final ResourceLocation TEXTURE_FACADE = new ResourceLocation( AppEng.MOD_ID, "parts/cable_anchor" );
private final BlockColors blockColors = Minecraft.getMinecraft().getBlockColors();
private final VertexFormat format;
private final TextureAtlasSprite facadeTexture;
private final BlockRendererDispatcher blockRendererDispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
FacadeBuilder( VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
{
this.format = format;
this.facadeTexture = bakedTextureGetter.apply( TEXTURE_FACADE );
}
static Collection<ResourceLocation> getTextures()
{
return Collections.singletonList( TEXTURE_FACADE );
}
void addFacades( Map<EnumFacing, FacadeRenderState> facadesState, List<AxisAlignedBB> partBoxes, Set<EnumFacing> sidesWithParts, long rand, List<BakedQuad> quads )
{
boolean thinFacades = isUseThinFacades( partBoxes );
CubeBuilder builder = new CubeBuilder( format, quads );
facadesState.forEach( ( side, textureItem ) ->
{
AxisAlignedBB facadeBox = getFacadeBox( side, thinFacades );
AEAxisAlignedBB cutOutBox = getCutOutBox( facadeBox, partBoxes );
boolean renderStilt = !sidesWithParts.contains( side );
try
{
addFacade( facadesState, side, cutOutBox, thinFacades, renderStilt, rand, builder );
}
catch( Throwable t )
{
AELog.debug( t );
}
} );
}
private void addFacade( Map<EnumFacing, FacadeRenderState> facades, EnumFacing side, AEAxisAlignedBB busBounds, boolean thinFacades, boolean renderStilt, long rand, CubeBuilder builder )
{
FacadeRenderState facadeState = facades.get( side );
IBlockState blockState = facadeState.getSourceBlock();
builder.setDrawFaces( EnumSet.allOf( EnumFacing.class ) );
// We only render the stilt if we don't intersect with any part directly, and if there's no part on our side
if( renderStilt && busBounds == null )
{
builder.setTexture( facadeTexture );
switch( side )
{
case DOWN:
builder.addCube( 7, 1, 7, 9, 6, 9 );
break;
case UP:
builder.addCube( 7, 10, 7, 9, 15, 9 );
break;
case NORTH:
builder.addCube( 7, 7, 1, 9, 9, 6 );
break;
case SOUTH:
builder.addCube( 7, 7, 10, 9, 9, 15 );
break;
case WEST:
builder.addCube( 1, 7, 7, 6, 9, 9 );
break;
case EAST:
builder.addCube( 10, 7, 7, 15, 9, 9 );
break;
}
}
final float thickness = thinFacades ? 1 : 2;
IBakedModel blockModel = blockRendererDispatcher.getModelForState( blockState );
if( AEApi.instance().partHelper().getCableRenderMode().transparentFacades )
{
// TODO rbw.setOpacity( 0.3f );
}
int color = 0xffffff;
try
{
blockColors.func_189991_a( blockState );
}
catch( final Throwable ignored )
{
}
builder.setColorRGB( color );
// TODO: Cache this
for( EnumFacing facing : facadeState.getOpenFaces() )
{
List<BakedQuad> quads = blockModel.getQuads( blockState, facing, rand );
for( BakedQuad quad : quads )
{
builder.setTexture( quad.getSprite() );
}
}
builder.setDrawFaces( facadeState.getOpenFaces() );
AxisAlignedBB primaryBox = getFacadeBox( side, thinFacades );
Vector3f min = new Vector3f(
(float) primaryBox.minX * 16,
(float) primaryBox.minY * 16,
(float) primaryBox.minZ * 16
);
Vector3f max = new Vector3f(
(float) primaryBox.maxX * 16,
(float) primaryBox.maxY * 16,
(float) primaryBox.maxZ * 16
);
if( busBounds == null )
{
// Adjust the facade for neighboring facades so that facade cubes dont overlap with each other
if( side == EnumFacing.NORTH || side == EnumFacing.SOUTH )
{
if( facades.containsKey( EnumFacing.UP ) )
{
max.y -= thickness;
}
if( facades.containsKey( EnumFacing.DOWN ) )
{
min.y += thickness;
}
}
else if( side == EnumFacing.EAST || side == EnumFacing.WEST )
{
if( facades.containsKey( EnumFacing.UP ) )
{
max.y -= thickness;
}
if( facades.containsKey( EnumFacing.DOWN ) )
{
min.y += thickness;
}
if( facades.containsKey( EnumFacing.SOUTH ) )
{
max.z -= thickness;
}
if( facades.containsKey( EnumFacing.NORTH ) )
{
min.z += thickness;
}
}
builder.addCube( min.x, min.y, min.z, max.x, max.y, max.z );
}
else
{
Vector3f busMin = new Vector3f( (float) busBounds.minX * 16, (float) busBounds.minY * 16, (float) busBounds.minZ * 16 );
Vector3f busMax = new Vector3f( (float) busBounds.maxX * 16, (float) busBounds.maxY * 16, (float) busBounds.maxZ * 16 );
if( side == EnumFacing.UP || side == EnumFacing.DOWN )
{
this.renderSegmentBlockCurrentBounds( builder, min, max, 0.0f, 0.0f, busMax.z, 16.0f, 16.0f, 16.0f );
this.renderSegmentBlockCurrentBounds( builder, min, max, 0.0f, 0.0f, 0.0f, 16.0f, 16.0f, busMin.z );
this.renderSegmentBlockCurrentBounds( builder, min, max, 0.0f, 0.0f, busMin.z, busMin.x, 16.0f, busMax.z );
this.renderSegmentBlockCurrentBounds( builder, min, max, busMax.x, 0.0f, busMin.z, 16.0f, 16.0f, busMax.z );
}
else if( side == EnumFacing.NORTH || side == EnumFacing.SOUTH )
{
if( facades.get( EnumFacing.UP ) != null )
{
max.y -= thickness;
}
if( facades.get( EnumFacing.DOWN ) != null )
{
min.y += thickness;
}
this.renderSegmentBlockCurrentBounds( builder, min, max, busMax.x, 0.0f, 0.0f, 16.0f, 16.0f, 16.0f );
this.renderSegmentBlockCurrentBounds( builder, min, max, 0.0f, 0.0f, 0.0f, busMin.x, 16.0f, 16.0f );
this.renderSegmentBlockCurrentBounds( builder, min, max, busMin.x, 0.0f, 0.0f, busMax.x, busMin.y, 16.0f );
this.renderSegmentBlockCurrentBounds( builder, min, max, busMin.x, busMax.y, 0.0f, busMax.x, 16.0f, 16.0f );
}
else
{
if( facades.get( EnumFacing.UP ) != null )
{
max.y -= thickness;
}
if( facades.get( EnumFacing.DOWN ) != null )
{
min.y += thickness;
}
if( facades.get( EnumFacing.SOUTH ) != null )
{
max.z -= thickness;
}
if( facades.get( EnumFacing.NORTH ) != null )
{
min.z += thickness;
}
this.renderSegmentBlockCurrentBounds( builder, min, max, 0.0f, 0.0f, busMax.z, 16.0f, 16.0f, 16.0f );
this.renderSegmentBlockCurrentBounds( builder, min, max, 0.0f, 0.0f, 0.0f, 16.0f, 16.0f, busMin.z );
this.renderSegmentBlockCurrentBounds( builder, min, max, 0.0f, 0.0f, busMin.z, 16.0f, busMin.y, busMax.z );
this.renderSegmentBlockCurrentBounds( builder, min, max, 0.0f, busMax.y, busMin.z, 16.0f, 16.0f, busMax.z );
}
}
}
private void renderSegmentBlockCurrentBounds( CubeBuilder builder, Vector3f min, Vector3f max,
float minX, float minY, float minZ, float maxX, float maxY, float maxZ )
{
minX = Math.max( min.x, minX );
minY = Math.max( min.y, minY );
minZ = Math.max( min.z, minZ );
maxX = Math.min( max.x, maxX );
maxY = Math.min( max.y, maxY );
maxZ = Math.min( max.z, maxZ );
// don't draw it if its not at least a pixel wide...
if( maxX - minX >= 1.0 && maxY - minY >= 1.0 && maxZ - minZ >= 1.0 )
{
builder.addCube( minX, minY, minZ, maxX, maxY, maxZ );
}
}
/**
* Given the actual facade bounding box, and the bounding boxes of all parts, determine the biggest union of AABB that intersect with the
* facade's bounding box. This AABB will need to be "cut out" when the facade is rendered.
*/
@Nullable
private static AEAxisAlignedBB getCutOutBox( AxisAlignedBB facadeBox, List<AxisAlignedBB> partBoxes )
{
AEAxisAlignedBB b = null;
for( AxisAlignedBB bb : partBoxes )
{
if( bb.intersectsWith( facadeBox ) )
{
if( b == null )
{
b = AEAxisAlignedBB.fromBounds( bb );
}
else
{
b.maxX = Math.max( b.maxX, bb.maxX );
b.maxY = Math.max( b.maxY, bb.maxY );
b.maxZ = Math.max( b.maxZ, bb.maxZ );
b.minX = Math.min( b.minX, bb.minX );
b.minY = Math.min( b.minY, bb.minY );
b.minZ = Math.min( b.minZ, bb.minZ );
}
}
}
return b;
}
/**
* Determines if any of the part's bounding boxes intersects with the outside 2 voxel wide layer.
* If so, we should use thinner facades (1 voxel deep).
*/
private static boolean isUseThinFacades( List<AxisAlignedBB> partBoxes )
{
final double min = 2.0 / 16.0;
final double max = 14.0 / 16.0;
for( AxisAlignedBB bb : partBoxes )
{
int o = 0;
o += bb.maxX > max ? 1 : 0;
o += bb.maxY > max ? 1 : 0;
o += bb.maxZ > max ? 1 : 0;
o += bb.minX < min ? 1 : 0;
o += bb.minY < min ? 1 : 0;
o += bb.minZ < min ? 1 : 0;
if( o >= 2 )
{
return true;
}
}
return false;
}
private static AxisAlignedBB getFacadeBox( EnumFacing side, boolean thinFacades )
{
int thickness = thinFacades ? 1 : 2;
switch( side )
{
case DOWN:
return new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, ( thickness ) / 16.0, 1.0 );
case EAST:
return new AxisAlignedBB( ( 16.0 - thickness ) / 16.0, 0.0, 0.0, 1.0, 1.0, 1.0 );
case NORTH:
return new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, ( thickness ) / 16.0 );
case SOUTH:
return new AxisAlignedBB( 0.0, 0.0, ( 16.0 - thickness ) / 16.0, 1.0, 1.0, 1.0 );
case UP:
return new AxisAlignedBB( 0.0, ( 16.0 - thickness ) / 16.0, 0.0, 1.0, 1.0, 1.0 );
case WEST:
return new AxisAlignedBB( 0.0, 0.0, 0.0, ( thickness ) / 16.0, 1.0, 1.0 );
default:
throw new IllegalArgumentException( "Unsupported face: " + side );
}
}
}

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@ -0,0 +1,38 @@
package appeng.client.render.cablebus;
import java.util.EnumSet;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.EnumFacing;
/**
* Captures the state required to render a facade properly.
*/
public class FacadeRenderState
{
// The block state to use for rendering this facade
private final IBlockState sourceBlock;
// Which faces of the cube should be rendered for this particular facade
private final EnumSet<EnumFacing> openFaces;
public FacadeRenderState( IBlockState sourceBlock, EnumSet<EnumFacing> openFaces )
{
this.sourceBlock = sourceBlock;
this.openFaces = openFaces;
}
public IBlockState getSourceBlock()
{
return sourceBlock;
}
public EnumSet<EnumFacing> getOpenFaces()
{
return openFaces;
}
}

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@ -22,21 +22,18 @@ package appeng.facade;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.AxisAlignedBB;
import appeng.api.AEApi;
import appeng.api.parts.IBoxProvider;
import appeng.api.parts.IFacadePart;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.util.AEPartLocation;
import appeng.integration.IntegrationRegistry;
import appeng.integration.IntegrationType;
import appeng.integration.abstraction.IBuildCraftTransport;
import appeng.util.Platform;
public class FacadePart implements IFacadePart, IBoxProvider
@ -44,7 +41,6 @@ public class FacadePart implements IFacadePart, IBoxProvider
private final ItemStack facade;
private final AEPartLocation side;
private int thickness = 2;
public FacadePart( final ItemStack facade, final AEPartLocation side )
{
@ -89,16 +85,10 @@ public class FacadePart implements IFacadePart, IBoxProvider
return this.side;
}
@Override
public AxisAlignedBB getPrimaryBox()
{
return Platform.getPrimaryBox( this.side, this.thickness );
}
@Override
public Item getItem()
{
final ItemStack is = this.getTexture();
final ItemStack is = this.getTextureItem();
if( is == null )
{
return null;
@ -109,7 +99,7 @@ public class FacadePart implements IFacadePart, IBoxProvider
@Override
public int getItemDamage()
{
final ItemStack is = this.getTexture();
final ItemStack is = this.getTextureItem();
if( is == null )
{
return 0;
@ -123,12 +113,6 @@ public class FacadePart implements IFacadePart, IBoxProvider
return !( this.facade.getItem() instanceof IFacadeItem );
}
@Override
public void setThinFacades( final boolean useThinFacades )
{
this.thickness = useThinFacades ? 1 : 2;
}
@Override
public boolean isTransparent()
{
@ -137,14 +121,15 @@ public class FacadePart implements IFacadePart, IBoxProvider
return true;
}
final ItemStack is = this.getTexture();
final ItemStack is = this.getTextureItem();
final Block blk = Block.getBlockFromItem( is.getItem() );
return !blk.isOpaqueCube( blk.getDefaultState() );
}
@Nullable
private ItemStack getTexture()
@Override
public ItemStack getTextureItem()
{
final Item maybeFacade = this.facade.getItem();
@ -155,16 +140,34 @@ public class FacadePart implements IFacadePart, IBoxProvider
return facade.getTextureItem( this.facade );
}
else if( IntegrationRegistry.INSTANCE.isEnabled( IntegrationType.BuildCraftTransport ) )
{
final IBuildCraftTransport bc = (IBuildCraftTransport) IntegrationRegistry.INSTANCE.getInstance( IntegrationType.BuildCraftTransport );
return bc.getTextureForFacade( this.facade );
}
return null;
}
@Override
public IBlockState getBlockState()
{
ItemStack itemStack = getTextureItem();
if( !(itemStack.getItem() instanceof ItemBlock ) )
{
return null;
}
ItemBlock itemBlock = (ItemBlock) itemStack.getItem();
// Try to get the block state based on the item stack's meta. If this fails, don't consider it for a facade
// This for example fails for Pistons because they hardcoded an invalid meta value in vanilla
try
{
return itemBlock.getBlock().getStateFromMeta( itemStack.getItemDamage() );
}
catch( Exception e )
{
return null;
}
}
@Override
public void getBoxes( final IPartCollisionHelper bch )
{

View File

@ -25,11 +25,11 @@ import java.util.LinkedList;
import java.util.List;
import java.util.Random;
import java.util.Set;
import javax.annotation.Nullable;
import io.netty.buffer.ByteBuf;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
@ -42,6 +42,7 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import appeng.api.AEApi;
@ -65,6 +66,7 @@ import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.client.render.cablebus.CableBusRenderState;
import appeng.client.render.cablebus.CableCoreType;
import appeng.client.render.cablebus.FacadeRenderState;
import appeng.core.AELog;
import appeng.facade.FacadeContainer;
import appeng.helpers.AEMultiTile;
@ -1155,7 +1157,6 @@ public class CableBusContainer extends CableBusStorage implements AEMultiTile, I
@Override
public CableBusRenderState getRenderState()
{
// TODO: Inspect whether this is a problem. PartCable is the only implementor of IPartCable, which is not part of the public API
PartCable cable = (PartCable) getCenter();
CableBusRenderState renderState = new CableBusRenderState();
@ -1210,8 +1211,16 @@ public class CableBusContainer extends CableBusStorage implements AEMultiTile, I
}
}
// Determine attachments and facades
for( EnumFacing facing : EnumFacing.values() )
{
FacadeRenderState facadeState = getFacadeRenderState( facing );
if ( facadeState != null )
{
renderState.getFacades().put( facing, facadeState );
}
IPart part = getPart( facing );
if( part == null )
@ -1219,6 +1228,11 @@ public class CableBusContainer extends CableBusStorage implements AEMultiTile, I
continue;
}
// This will add the part's bounding boxes to the render state, which is required for facades
AEPartLocation loc = AEPartLocation.fromFacing( facing );
IPartCollisionHelper bch = new BusCollisionHelper( renderState.getBoundingBoxes(), loc, null, true );
part.getBoxes( bch );
if( part instanceof IGridHost )
{
// Some attachments want a thicker cable than glass, account for that
@ -1242,4 +1256,89 @@ public class CableBusContainer extends CableBusStorage implements AEMultiTile, I
return renderState;
}
private FacadeRenderState getFacadeRenderState( EnumFacing side ) {
// Store the "masqueraded" itemstack for the given side, if there is a facade
IFacadePart facade = getFacade( side.ordinal() );
if( facade != null )
{
IBlockState blockState = facade.getBlockState();
if( blockState != null )
{
EnumSet<EnumFacing> openFaces = calculateFaceOpenFaces( side );
return new FacadeRenderState( blockState, openFaces );
}
}
return null;
}
private EnumSet<EnumFacing> calculateFaceOpenFaces( EnumFacing side )
{
final EnumSet<EnumFacing> out = EnumSet.of( side, side.getOpposite() );
final IFacadePart facade = getFacade( side.ordinal() );
IBlockAccess blockAccess = getTile().getWorld();
BlockPos pos = getTile().getPos();
for( final EnumFacing it : EnumFacing.values() )
{
if( !out.contains( it ) && this.hasAlphaDiff( blockAccess.getTileEntity( pos.offset( it ) ), side, facade ) )
{
out.add( it );
}
}
if( out.contains( EnumFacing.UP ) && ( side.getFrontOffsetX() != 0 || side.getFrontOffsetZ() != 0 ) )
{
final IFacadePart fp = getFacade( EnumFacing.UP.ordinal() );
if( fp != null && ( fp.isTransparent() == facade.isTransparent() ) )
{
out.remove( EnumFacing.UP );
}
}
if( out.contains( EnumFacing.DOWN ) && ( side.getFrontOffsetX() != 0 || side.getFrontOffsetZ() != 0 ) )
{
final IFacadePart fp = getFacade( EnumFacing.DOWN.ordinal() );
if( fp != null && ( fp.isTransparent() == facade.isTransparent() ) )
{
out.remove( EnumFacing.DOWN );
}
}
if( out.contains( EnumFacing.SOUTH ) && ( side.getFrontOffsetX() != 0 ) )
{
final IFacadePart fp = getFacade( EnumFacing.SOUTH.ordinal() );
if( fp != null && ( fp.isTransparent() == facade.isTransparent() ) )
{
out.remove( EnumFacing.SOUTH );
}
}
if( out.contains( EnumFacing.NORTH ) && ( side.getFrontOffsetX() != 0 ) )
{
final IFacadePart fp = getFacade( EnumFacing.NORTH.ordinal() );
if( fp != null && ( fp.isTransparent() == facade.isTransparent() ) )
{
out.remove( EnumFacing.NORTH );
}
}
return out;
}
private boolean hasAlphaDiff( final TileEntity tileEntity, final EnumFacing side, final IFacadePart facade )
{
if( tileEntity instanceof IPartHost )
{
final IPartHost ph = (IPartHost) tileEntity;
final IFacadePart fp = ph.getFacadeContainer().getFacade( AEPartLocation.fromFacing( side ) );
return fp == null || ( fp.isTransparent() != facade.isTransparent() );
}
return true;
}
}

View File

@ -2155,28 +2155,6 @@ public class Platform
}
}
public static AxisAlignedBB getPrimaryBox( final AEPartLocation side, final int facadeThickness )
{
switch( side )
{
case DOWN:
return new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, ( facadeThickness ) / 16.0, 1.0 );
case EAST:
return new AxisAlignedBB( ( 16.0 - facadeThickness ) / 16.0, 0.0, 0.0, 1.0, 1.0, 1.0 );
case NORTH:
return new AxisAlignedBB( 0.0, 0.0, 0.0, 1.0, 1.0, ( facadeThickness ) / 16.0 );
case SOUTH:
return new AxisAlignedBB( 0.0, 0.0, ( 16.0 - facadeThickness ) / 16.0, 1.0, 1.0, 1.0 );
case UP:
return new AxisAlignedBB( 0.0, ( 16.0 - facadeThickness ) / 16.0, 0.0, 1.0, 1.0, 1.0 );
case WEST:
return new AxisAlignedBB( 0.0, 0.0, 0.0, ( facadeThickness ) / 16.0, 1.0, 1.0 );
default:
break;
}
return new AxisAlignedBB( 0, 0, 0, 1, 1, 1 );
}
public static float getEyeOffset( final EntityPlayer player )
{
assert player.worldObj.isRemote : "Valid only on client";