Fixes #2551: Prevent chunk rebuilds when drive is unchanged.

(cherry picked from commit d7d99c5e7e)
This commit is contained in:
yueh 2016-11-01 18:22:35 +08:00 committed by xsun2001
parent c5bf7f6be3
commit 61fcc75a72

View file

@ -204,13 +204,15 @@ public class TileDrive extends AENetworkInvTile implements IChestOrDrive, IPrior
private void recalculateDisplay()
{
final boolean currentActive = this.getProxy().isActive();
int newState = this.state;
if( currentActive )
{
this.state |= 0x80000000;
newState |= 0x80000000;
}
else
{
this.state &= ~0x80000000;
newState &= ~0x80000000;
}
if( this.wasActive != currentActive )
@ -228,12 +230,12 @@ public class TileDrive extends AENetworkInvTile implements IChestOrDrive, IPrior
for( int x = 0; x < this.getCellCount(); x++ )
{
this.state |= ( this.getCellStatus( x ) << ( 3 * x ) );
newState |= ( this.getCellStatus( x ) << ( 3 * x ) );
}
final int oldState = 0;
if( oldState != this.state )
if( newState != this.state )
{
this.state = newState;
this.markForUpdate();
}
}