Fixes #2395 by using new clickType argument.
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ecc447ab2c
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8087b58851
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@ -323,7 +323,7 @@ public abstract class AEBaseGui extends GuiContainer
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//TODO 1.9.4 aftermath - Whole ClickType thing, to be checked.
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//TODO 1.9.4 aftermath - Whole ClickType thing, to be checked.
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@Override
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@Override
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protected void handleMouseClick( final Slot slot, final int slotIdx, final int key, final ClickType clickType )
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protected void handleMouseClick( final Slot slot, final int slotIdx, final int mouseButton, final ClickType clickType )
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{
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{
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final EntityPlayer player = Minecraft.getMinecraft().thePlayer;
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final EntityPlayer player = Minecraft.getMinecraft().thePlayer;
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@ -344,14 +344,14 @@ public abstract class AEBaseGui extends GuiContainer
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if( slot instanceof SlotPatternTerm )
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if( slot instanceof SlotPatternTerm )
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{
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{
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if( key == 6 )
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if( mouseButton == 6 )
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{
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{
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return; // prevent weird double clicks..
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return; // prevent weird double clicks..
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}
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}
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try
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try
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{
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{
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NetworkHandler.instance.sendToServer( ( (SlotPatternTerm) slot ).getRequest( key == 1 ) );
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NetworkHandler.instance.sendToServer( ( (SlotPatternTerm) slot ).getRequest( isShiftKeyDown() ) );
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}
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}
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catch( final IOException e )
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catch( final IOException e )
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{
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{
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@ -360,19 +360,20 @@ public abstract class AEBaseGui extends GuiContainer
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}
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}
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else if( slot instanceof SlotCraftingTerm )
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else if( slot instanceof SlotCraftingTerm )
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{
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{
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if( key == 6 )
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if( mouseButton == 6 )
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{
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{
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return; // prevent weird double clicks..
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return; // prevent weird double clicks..
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}
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}
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InventoryAction action = null;
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InventoryAction action = null;
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if( key == 1 )
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if( isShiftKeyDown() )
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{
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{
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action = InventoryAction.CRAFT_SHIFT;
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action = InventoryAction.CRAFT_SHIFT;
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}
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}
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else
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else
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{
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{
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action = isCtrlKeyDown() ? InventoryAction.CRAFT_STACK : InventoryAction.CRAFT_ITEM;
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// Craft stack on right-click, craft single on left-click
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action = (mouseButton == 1) ? InventoryAction.CRAFT_STACK : InventoryAction.CRAFT_ITEM;
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}
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}
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final PacketInventoryAction p = new PacketInventoryAction( action, slotIdx, 0 );
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final PacketInventoryAction p = new PacketInventoryAction( action, slotIdx, 0 );
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@ -409,16 +410,16 @@ public abstract class AEBaseGui extends GuiContainer
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{
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{
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InventoryAction action = null;
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InventoryAction action = null;
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switch( key )
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switch( clickType )
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{
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{
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case 0: // pickup / set-down.
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case PICKUP: // pickup / set-down.
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action = isCtrlKeyDown() ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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action = (mouseButton == 1) ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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break;
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break;
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case 1:
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case QUICK_MOVE:
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action = isCtrlKeyDown() ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
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action = isCtrlKeyDown() ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
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break;
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break;
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case 3: // creative dupe:
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case CLONE: // creative dupe:
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if( player.capabilities.isCreativeMode )
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if( player.capabilities.isCreativeMode )
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{
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{
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@ -428,8 +429,7 @@ public abstract class AEBaseGui extends GuiContainer
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break;
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break;
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default:
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default:
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case 4: // drop item:
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case THROW: // drop item:
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case 6:
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}
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}
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if( action != null )
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if( action != null )
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@ -446,10 +446,10 @@ public abstract class AEBaseGui extends GuiContainer
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InventoryAction action = null;
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InventoryAction action = null;
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IAEItemStack stack = null;
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IAEItemStack stack = null;
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switch( key )
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switch( clickType )
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{
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{
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case 0: // pickup / set-down.
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case PICKUP: // pickup / set-down.
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action = isCtrlKeyDown() ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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action = (mouseButton == 1) ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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stack = ( (SlotME) slot ).getAEStack();
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stack = ( (SlotME) slot ).getAEStack();
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if( stack != null && action == InventoryAction.PICKUP_OR_SET_DOWN && stack.getStackSize() == 0 && player.inventory.getItemStack() == null )
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if( stack != null && action == InventoryAction.PICKUP_OR_SET_DOWN && stack.getStackSize() == 0 && player.inventory.getItemStack() == null )
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@ -458,12 +458,12 @@ public abstract class AEBaseGui extends GuiContainer
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}
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}
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break;
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break;
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case 1:
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case QUICK_MOVE:
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action = isCtrlKeyDown() ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
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action = isCtrlKeyDown() ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
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stack = ( (SlotME) slot ).getAEStack();
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stack = ( (SlotME) slot ).getAEStack();
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break;
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break;
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case 3: // creative dupe:
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case CLONE: // creative dupe:
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stack = ( (SlotME) slot ).getAEStack();
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stack = ( (SlotME) slot ).getAEStack();
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if( stack != null && stack.isCraftable() )
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if( stack != null && stack.isCraftable() )
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@ -481,8 +481,7 @@ public abstract class AEBaseGui extends GuiContainer
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break;
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break;
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default:
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default:
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case 4: // drop item:
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case THROW: // drop item:
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case 6:
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}
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}
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if( action != null )
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if( action != null )
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@ -530,7 +529,7 @@ public abstract class AEBaseGui extends GuiContainer
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this.disableShiftClick = false;
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this.disableShiftClick = false;
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}
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}
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super.handleMouseClick( slot, slotIdx, key, clickType );
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super.handleMouseClick( slot, slotIdx, mouseButton, clickType );
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}
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}
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@Override
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@Override
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