Created and tested UVLLoader
Created and tested UVLLoader. Yes, it may not conform to code standarts, but this will be fixed later.
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src/test/java/appeng/client/render/UVLightmapJsonTest.java
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392
src/test/java/appeng/client/render/UVLightmapJsonTest.java
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package appeng.client.render;
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import java.io.Closeable;
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import java.io.IOException;
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import java.io.InputStreamReader;
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import java.io.Reader;
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import java.lang.reflect.Constructor;
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import java.lang.reflect.Field;
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import java.lang.reflect.Modifier;
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import java.lang.reflect.Type;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.Map;
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import javax.annotation.Nullable;
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import com.google.common.base.Charsets;
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import com.google.common.base.Function;
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import com.google.common.base.Throwables;
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import com.google.gson.Gson;
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import com.google.gson.GsonBuilder;
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import com.google.gson.JsonDeserializationContext;
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import com.google.gson.JsonDeserializer;
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import com.google.gson.JsonElement;
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import com.google.gson.JsonObject;
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import com.google.gson.JsonParseException;
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import org.apache.commons.io.IOUtils;
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import org.apache.commons.lang3.tuple.ImmutablePair;
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import org.apache.commons.lang3.tuple.Pair;
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import org.lwjgl.util.vector.Vector3f;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.block.model.BakedQuad;
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import net.minecraft.client.renderer.block.model.BlockFaceUV;
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import net.minecraft.client.renderer.block.model.BlockPart;
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import net.minecraft.client.renderer.block.model.BlockPartFace;
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import net.minecraft.client.renderer.block.model.BlockPartRotation;
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import net.minecraft.client.renderer.block.model.FaceBakery;
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import net.minecraft.client.renderer.block.model.IBakedModel;
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import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
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import net.minecraft.client.renderer.block.model.ItemOverride;
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import net.minecraft.client.renderer.block.model.ItemTransformVec3f;
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import net.minecraft.client.renderer.block.model.ModelBakery;
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import net.minecraft.client.renderer.block.model.ModelBlock;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.client.renderer.vertex.VertexFormat;
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import net.minecraft.client.resources.IResource;
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import net.minecraft.client.resources.IResourceManager;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.JsonUtils;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.client.event.ModelBakeEvent;
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import net.minecraftforge.client.model.ICustomModelLoader;
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import net.minecraftforge.client.model.IModel;
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import net.minecraftforge.client.model.ModelLoader;
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import net.minecraftforge.client.model.ModelLoaderRegistry;
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import net.minecraftforge.client.model.animation.ModelBlockAnimation;
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import net.minecraftforge.client.model.pipeline.LightUtil;
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import net.minecraftforge.client.model.pipeline.UnpackedBakedQuad;
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import net.minecraftforge.client.model.pipeline.VertexLighterFlat;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.model.IModelState;
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import net.minecraftforge.common.model.ITransformation;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.Mod.EventHandler;
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import net.minecraftforge.fml.common.event.FMLInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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import net.minecraftforge.fml.relauncher.ReflectionHelper;
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@Mod(modid = "UVLightmapJsonTest", name = "UVLightmapJsonTest", version ="0.0.0")
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public class UVLightmapJsonTest
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{
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private static final ModelResourceLocation uvlblockModel = new ModelResourceLocation( new ResourceLocation( "UVLightmapJsonTest", "uvlblock" ), "normal" );
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public static Block uvlblock;
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public static Item uvlblockItem;
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@EventHandler
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public void preInit( FMLPreInitializationEvent event )
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{
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MinecraftForge.EVENT_BUS.register( this );
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ModelLoaderRegistry.registerLoader( UVLModelLoader.INSTANCE );
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GameRegistry.register( uvlblock = new Block( Material.IRON ){
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final AxisAlignedBB box = new AxisAlignedBB( 0.25, 0, 7 / 16d, 0.75, 1, 9 / 16d );
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public boolean isFullBlock(IBlockState state)
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{
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return false;
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}
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public boolean isOpaqueCube(IBlockState state)
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{
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return false;
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}
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
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{
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return box;
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}
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public BlockRenderLayer getBlockLayer()
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{
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return BlockRenderLayer.CUTOUT;
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}
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}.setLightLevel( 0.2f ).setCreativeTab( CreativeTabs.DECORATIONS ).setRegistryName( new ResourceLocation( "UVLightmapJsonTest", "uvlblock" ) ) );
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GameRegistry.register( uvlblockItem = new ItemBlock( uvlblock ).setRegistryName( new ResourceLocation( "UVLightmapJsonTest", "uvlblock" ) ) );
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ModelBakery.registerItemVariants( uvlblockItem, uvlblockModel );
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}
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@EventHandler
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public void init( FMLInitializationEvent event )
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{
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Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(uvlblockItem, 0, uvlblockModel);
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}
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@SubscribeEvent
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public void modelsBake( ModelBakeEvent event )
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{
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UVLModelLoader.INSTANCE.loader = event.getModelLoader();
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}
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public enum UVLModelLoader implements ICustomModelLoader
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{
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INSTANCE;
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static final Constructor<? extends IModel> vanillaModelWrapper;
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static final Field faceBakery;
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static
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{
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try
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{
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Field modifiers = Field.class.getDeclaredField( "modifiers" );
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modifiers.setAccessible( true );
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faceBakery = ReflectionHelper.findField( ModelBakery.class, "faceBakery" );
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modifiers.set( faceBakery, faceBakery.getModifiers() & ( ~Modifier.FINAL ) );
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Class clas = Class.forName( ModelLoader.class.getName() + "$VanillaModelWrapper" );
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vanillaModelWrapper = clas.getDeclaredConstructor( ModelLoader.class, ResourceLocation.class, ModelBlock.class, boolean.class, ModelBlockAnimation.class);
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vanillaModelWrapper.setAccessible( true );
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}
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catch ( Exception e )
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{
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throw Throwables.propagate( e );
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}
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}
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private static Object deserializer(Class clas)
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{
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try
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{
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clas = Class.forName( clas.getName() + "$Deserializer" );
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Constructor constr = clas.getDeclaredConstructor();
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constr.setAccessible( true );
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return constr.newInstance();
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}
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catch ( Exception e )
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{
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throw Throwables.propagate( e );
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}
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}
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private static <M extends IModel> M vanillaModelWrapper(ModelLoader loader, ResourceLocation location, ModelBlock model, boolean uvlock, ModelBlockAnimation animation)
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{
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try
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{
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return (M) vanillaModelWrapper.newInstance( loader, location, model, uvlock, animation );
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}
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catch ( Exception e )
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{
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throw Throwables.propagate( e );
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}
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}
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private static void setFaceBakery(ModelBakery modelBakery, FaceBakery faceBakery)
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{
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try
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{
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UVLModelLoader.faceBakery.set( modelBakery, faceBakery );
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}
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catch ( Exception e )
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{
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throw Throwables.propagate( e );
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}
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}
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private IResourceManager resourceManager;
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private ModelLoader loader;
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@Override
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public void onResourceManagerReload( IResourceManager resourceManager )
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{
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this.resourceManager = resourceManager;
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}
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@Override
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public boolean accepts( ResourceLocation modelLocation )
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{
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return modelLocation.getResourcePath().endsWith( ".uvl" );
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}
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@Override
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public IModel loadModel( ResourceLocation modelLocation ) throws Exception
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{
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return new UVLModelWrapper( modelLocation );
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}
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public class UVLModelWrapper implements IModel
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{
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final Gson UVLSERIALIZER = (new GsonBuilder()).registerTypeAdapter(ModelBlock.class, deserializer(ModelBlock.class)).registerTypeAdapter(BlockPart.class, deserializer(BlockPart.class)).registerTypeAdapter(BlockPartFace.class, new BlockPartFaceOverrideSerializer()).registerTypeAdapter(BlockFaceUV.class, deserializer(BlockFaceUV.class)).registerTypeAdapter(ItemTransformVec3f.class, deserializer(ItemTransformVec3f.class)).registerTypeAdapter(ItemCameraTransforms.class, deserializer(ItemCameraTransforms.class)).registerTypeAdapter(ItemOverride.class, deserializer(ItemOverride.class)).create();
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private Map<BlockPartFace, Pair<Float, Float>> uvlightmap = new HashMap<>();
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private final IModel parent;
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public UVLModelWrapper( ResourceLocation modelLocation )
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{
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String modelPath = modelLocation.getResourcePath();
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if(modelLocation.getResourcePath().startsWith("models/"))
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{
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modelPath = modelPath.substring("models/".length());
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}
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ResourceLocation armatureLocation = new ResourceLocation(modelLocation.getResourceDomain(), "armatures/" + modelPath + ".json");
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ModelBlockAnimation animation = ModelBlockAnimation.loadVanillaAnimation(resourceManager, armatureLocation);
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ModelBlock model;
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{
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Reader reader = null;
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IResource iresource = null;
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ModelBlock lvt_5_1_ = null;
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try
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{
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String s = modelLocation.getResourcePath();
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iresource = Minecraft.getMinecraft().getResourceManager().getResource(new ResourceLocation(modelLocation.getResourceDomain(), "models/" + modelPath + ".json"));
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reader = new InputStreamReader(iresource.getInputStream(), Charsets.UTF_8);
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lvt_5_1_ = JsonUtils.gsonDeserialize(UVLSERIALIZER, reader, ModelBlock.class, false);
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lvt_5_1_.name = modelLocation.toString();
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}
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catch ( IOException e )
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{
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e.printStackTrace();
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}
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finally
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{
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IOUtils.closeQuietly(reader);
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IOUtils.closeQuietly((Closeable)iresource);
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}
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model = lvt_5_1_;
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}
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this.parent = vanillaModelWrapper(loader, modelLocation, model, false, animation);
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}
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@Override
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public Collection<ResourceLocation> getDependencies()
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{
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return parent.getDependencies();
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}
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@Override
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public Collection<ResourceLocation> getTextures()
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{
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return parent.getTextures();
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}
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@Override
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public IBakedModel bake( IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter )
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{
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setFaceBakery( loader, new FaceBakeryOverride() );
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IBakedModel model = parent.bake( state, format, bakedTextureGetter );
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setFaceBakery( loader, new FaceBakery() );
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return model;
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}
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@Override
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public IModelState getDefaultState()
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{
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return parent.getDefaultState();
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}
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public class BlockPartFaceOverrideSerializer implements JsonDeserializer<BlockPartFace>
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{
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public BlockPartFace deserialize( JsonElement p_deserialize_1_, Type p_deserialize_2_, JsonDeserializationContext p_deserialize_3_ ) throws JsonParseException
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{
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JsonObject jsonobject = p_deserialize_1_.getAsJsonObject();
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EnumFacing enumfacing = this.parseCullFace(jsonobject);
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int i = this.parseTintIndex(jsonobject);
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String s = this.parseTexture(jsonobject);
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BlockFaceUV blockfaceuv = (BlockFaceUV)p_deserialize_3_.deserialize(jsonobject, BlockFaceUV.class);
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BlockPartFace blockFace = new BlockPartFace(enumfacing, i, s, blockfaceuv);
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uvlightmap.put( blockFace, parseUVL( jsonobject ) );
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return blockFace;
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}
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protected int parseTintIndex(JsonObject object)
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{
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return JsonUtils.getInt(object, "tintindex", -1);
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}
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private String parseTexture(JsonObject object)
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{
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return JsonUtils.getString(object, "texture");
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}
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@Nullable
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private EnumFacing parseCullFace(JsonObject object)
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{
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String s = JsonUtils.getString(object, "cullface", "");
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return EnumFacing.byName(s);
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}
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protected Pair<Float, Float> parseUVL(JsonObject object)
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{
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if( !object.has( "uvlightmap" ))
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{
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return null;
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}
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object = object.get( "uvlightmap" ).getAsJsonObject();
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return new ImmutablePair<Float, Float>( JsonUtils.getFloat(object, "sky", 0), JsonUtils.getFloat(object, "block", 0) );
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}
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}
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public class FaceBakeryOverride extends FaceBakery
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{
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@Override
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public BakedQuad makeBakedQuad( Vector3f posFrom, Vector3f posTo, BlockPartFace face, TextureAtlasSprite sprite, EnumFacing facing, ITransformation modelRotationIn, BlockPartRotation partRotation, boolean uvLocked, boolean shade )
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{
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BakedQuad quad = super.makeBakedQuad( posFrom, posTo, face, sprite, facing, modelRotationIn, partRotation, uvLocked, shade );
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Pair<Float, Float> brightness = uvlightmap.get( face );
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if( brightness != null)
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{
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VertexFormat format = new VertexFormat(quad.getFormat());
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if( !format.getElements().contains( DefaultVertexFormats.TEX_2S ))
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{
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format.addElement( DefaultVertexFormats.TEX_2S );
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}
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UnpackedBakedQuad.Builder builder = new UnpackedBakedQuad.Builder( format );
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VertexLighterFlat trans = new VertexLighterFlat( Minecraft.getMinecraft().getBlockColors() )
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{
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void updateLightmap(float[] normal, float[] lightmap, float x, float y, float z)
|
||||||
|
{
|
||||||
|
lightmap[0] = brightness.getRight();
|
||||||
|
lightmap[1] = brightness.getLeft();
|
||||||
|
}
|
||||||
|
|
||||||
|
};
|
||||||
|
trans.setParent( builder );
|
||||||
|
LightUtil.putBakedQuad( trans, quad );
|
||||||
|
return builder.build();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return quad;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
|
@ -0,0 +1,5 @@
|
||||||
|
{
|
||||||
|
"variants": {
|
||||||
|
"normal": { "model": "UVLightmapJsonTest:uvlblock.uvl" }
|
||||||
|
}
|
||||||
|
}
|
Binary file not shown.
|
@ -0,0 +1,86 @@
|
||||||
|
{
|
||||||
|
"textures": {
|
||||||
|
"0": "blocks/obsidian",
|
||||||
|
"1": "uvlightmapjsontest:blocks/BlockControllerLights"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"name": "LL",
|
||||||
|
"from": [ 4.0, 0.0, 7.0 ],
|
||||||
|
"to": [ 6.0, 16.0, 9.0 ],
|
||||||
|
"faces": {
|
||||||
|
"north": { "texture": "#0", "uv": [ 1.0, 0.0, 15.0, 16.0 ] },
|
||||||
|
"east": { "texture": "#0", "uv": [ 1.0, 0.0, 15.0, 16.0 ] },
|
||||||
|
"south": { "texture": "#0", "uv": [ 1.0, 0.0, 15.0, 16.0] },
|
||||||
|
"west": { "texture": "#0", "uv": [ 1.0, 0.0, 15.0, 16.0 ] },
|
||||||
|
"up": { "texture": "#0", "uv": [ 0.0, 0.0, 2.0, 2.0 ] },
|
||||||
|
"down": { "texture": "#0", "uv": [ 0.0, 0.0, 2.0, 2.0 ] }
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "RL",
|
||||||
|
"from": [ 10.0, 0.0, 7.0 ],
|
||||||
|
"to": [ 12.0, 16.0, 9.0 ],
|
||||||
|
"faces": {
|
||||||
|
"north": { "texture": "#0", "uv": [ 1.0, 0.0, 15.0, 16.0 ] },
|
||||||
|
"east": { "texture": "#0", "uv": [ 1.0, 0.0, 15.0, 16.0 ] },
|
||||||
|
"south": { "texture": "#0", "uv": [ 1.0, 0.0, 15.0, 16.0 ] },
|
||||||
|
"west": { "texture": "#0", "uv": [ 1.0, 0.0, 15.0, 16.0 ] },
|
||||||
|
"up": { "texture": "#0", "uv": [ 0.0, 0.0, 2.0, 2.0 ] },
|
||||||
|
"down": { "texture": "#0", "uv": [ 0.0, 0.0, 2.0, 2.0 ] }
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "B",
|
||||||
|
"from": [ 6.0, 7.0, 7.0 ],
|
||||||
|
"to": [ 10.0, 9.0, 9.0 ],
|
||||||
|
"faces": {
|
||||||
|
"north": { "texture": "#0", "uv": [ 0.0, 1.0, 16.0, 3.0 ] },
|
||||||
|
"east": { "texture": "#0", "uv": [ 1.0, 1.0, 3.0, 3.0 ] },
|
||||||
|
"south": { "texture": "#0", "uv": [ 0.0, 1.0, 16.0, 3.0 ] },
|
||||||
|
"west": { "texture": "#0", "uv": [ 1.0, 1.0, 3.0, 3.0 ] },
|
||||||
|
"up": { "texture": "#0", "uv": [ 0.0, 1.0, 16.0, 3.0 ] },
|
||||||
|
"down": { "texture": "#0", "uv": [ 0.0, 1.0, 16.0, 3.0 ] }
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "LLO",
|
||||||
|
"from": [ 4.0, 0.0, 7.0 ],
|
||||||
|
"to": [ 6.0, 16.0, 9.0 ],
|
||||||
|
"faces": {
|
||||||
|
"north": { "texture": "#1", "uv": [ 2.0, 0.0, 4.0, 16.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } },
|
||||||
|
"east": { "texture": "#1", "uv": [ 5.0, 0.0, 7.0, 16.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } },
|
||||||
|
"south": { "texture": "#1", "uv": [ 8.0, 0.0, 10.0, 16.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } },
|
||||||
|
"west": { "texture": "#1", "uv": [ 11.0, 0.0, 13.0, 16.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } },
|
||||||
|
"up": { "texture": "#1", "uv": [ 6.0, 6.0, 8.0, 8.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } },
|
||||||
|
"down": { "texture": "#1", "uv": [ 8.0, 8.0, 10.0, 10.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } }
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "RLO",
|
||||||
|
"from": [ 10.0, 0.0, 7.0 ],
|
||||||
|
"to": [ 12.0, 16.0, 9.0 ],
|
||||||
|
"faces": {
|
||||||
|
"north": { "texture": "#1", "uv": [ 3.0, 0.0, 5.0, 16.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } },
|
||||||
|
"east": { "texture": "#1", "uv": [ 5.0, 0.0, 7.0, 16.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } },
|
||||||
|
"south": { "texture": "#1", "uv": [ 7.0, 0.0, 9.0, 16.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } },
|
||||||
|
"west": { "texture": "#1", "uv": [ 10.0, 0.0, 12.0, 16.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } },
|
||||||
|
"up": { "texture": "#1", "uv": [ 6.0, 6.0, 8.0, 8.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } },
|
||||||
|
"down": { "texture": "#1", "uv": [ 7.0, 8.0, 9.0, 10.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } }
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "BO",
|
||||||
|
"from": [ 6.0, 7.0, 7.0 ],
|
||||||
|
"to": [ 10.0, 9.0, 9.0 ],
|
||||||
|
"faces": {
|
||||||
|
"north": { "texture": "#1", "uv": [ 5.0, 6.0, 9.0, 8.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } },
|
||||||
|
"east": { "texture": "#1", "uv": [ 0.0, 0.0, 2.0, 2.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } },
|
||||||
|
"south": { "texture": "#1", "uv": [ 5.0, 7.0, 9.0, 9.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } },
|
||||||
|
"west": { "texture": "#1", "uv": [ 5.0, 3.0, 7.0, 5.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } },
|
||||||
|
"up": { "texture": "#1", "uv": [ 4.0, 10.0, 8.0, 12.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } },
|
||||||
|
"down": { "texture": "#1", "uv": [ 8.0, 8.0, 12.0, 10.0 ], "uvlightmap": { "sky": 0.007, "block": 0.007 } }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
|
@ -0,0 +1,3 @@
|
||||||
|
{
|
||||||
|
"parent": "uvlightmapjsontest:block/uvlblock.uvl"
|
||||||
|
}
|
Binary file not shown.
After Width: | Height: | Size: 1.4 KiB |
|
@ -0,0 +1,19 @@
|
||||||
|
{
|
||||||
|
"animation": {
|
||||||
|
"frametime": 3,
|
||||||
|
"frames": [
|
||||||
|
0,
|
||||||
|
1,
|
||||||
|
2,
|
||||||
|
3,
|
||||||
|
4,
|
||||||
|
5,
|
||||||
|
6,
|
||||||
|
7,
|
||||||
|
8,
|
||||||
|
9,
|
||||||
|
10,
|
||||||
|
11
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue