Fixed blocks state <-> meta conversion (#31)

-Added missing state <-> meta conversion methods to blocks. Fixes #23.
This commit is contained in:
shartte 2016-08-11 11:40:34 +02:00 committed by Elix_x
parent 2208083b03
commit 8ddff3f459
4 changed files with 27 additions and 20 deletions

View file

@ -67,7 +67,7 @@ import appeng.util.Platform;
public abstract class AEBaseBlock extends Block implements IAEFeature public abstract class AEBaseBlock extends Block implements IAEFeature
{ {
public static final PropertyEnum AXIS_ORIENTATION = PropertyEnum.create( "axis", EnumFacing.Axis.class ); public static final PropertyEnum<EnumFacing.Axis> AXIS_ORIENTATION = PropertyEnum.create( "axis", EnumFacing.Axis.class );
private final String featureFullName; private final String featureFullName;
private final Optional<String> featureSubName; private final Optional<String> featureSubName;

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@ -25,9 +25,9 @@ import java.util.List;
import java.util.Random; import java.util.Random;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockTorch;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
@ -52,10 +52,15 @@ import appeng.helpers.MetaRotation;
public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, ICustomCollision public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, ICustomCollision
{ {
// Cannot use the vanilla FACING property here because it excludes facing DOWN
public static final PropertyDirection FACING = PropertyDirection.create("facing");
public BlockQuartzTorch() public BlockQuartzTorch()
{ {
super( Material.CIRCUITS ); super( Material.CIRCUITS );
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.UP));
this.setFeature( EnumSet.of( AEFeature.DecorativeLights ) ); this.setFeature( EnumSet.of( AEFeature.DecorativeLights ) );
this.setLightLevel( 0.9375F ); this.setLightLevel( 0.9375F );
this.setLightOpacity( 0 ); this.setLightOpacity( 0 );
@ -66,19 +71,20 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
@Override @Override
public int getMetaFromState( final IBlockState state ) public int getMetaFromState( final IBlockState state )
{ {
return 0; return state.getValue(FACING).ordinal();
} }
@Override @Override
public IBlockState getStateFromMeta( final int meta ) public IBlockState getStateFromMeta( final int meta )
{ {
return this.getDefaultState(); EnumFacing facing = EnumFacing.values()[meta];
return getDefaultState().withProperty(FACING, facing);
} }
@Override @Override
protected IProperty[] getAEStates() protected IProperty[] getAEStates()
{ {
return new IProperty[] { BlockTorch.FACING }; return new IProperty[] { FACING };
} }
@Override @Override
@ -180,6 +186,6 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
@Override @Override
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos ) public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{ {
return new MetaRotation( w, pos, true ); return new MetaRotation( w, pos, FACING );
} }
} }

View file

@ -24,6 +24,7 @@ import java.util.EnumSet;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.IBlockAccess;
@ -34,7 +35,6 @@ import appeng.core.features.AEFeature;
import appeng.helpers.MetaRotation; import appeng.helpers.MetaRotation;
// TODO Quartz Rotation.
public class QuartzPillarBlock extends AEBaseBlock implements IOrientableBlock public class QuartzPillarBlock extends AEBaseBlock implements IOrientableBlock
{ {
@ -47,13 +47,15 @@ public class QuartzPillarBlock extends AEBaseBlock implements IOrientableBlock
@Override @Override
public int getMetaFromState( final IBlockState state ) public int getMetaFromState( final IBlockState state )
{ {
return 0; return state.getValue(AXIS_ORIENTATION).ordinal();
} }
@Override @Override
public IBlockState getStateFromMeta( final int meta ) public IBlockState getStateFromMeta( final int meta )
{ {
return this.getDefaultState(); // Simply use the ordinal here
EnumFacing.Axis axis = EnumFacing.Axis.values()[meta];
return this.getDefaultState().withProperty(AXIS_ORIENTATION, axis);
} }
@Override @Override
@ -71,7 +73,7 @@ public class QuartzPillarBlock extends AEBaseBlock implements IOrientableBlock
@Override @Override
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos ) public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
{ {
return new MetaRotation( w, pos, false ); return new MetaRotation( w, pos, null );
} }
} }

View file

@ -19,7 +19,7 @@
package appeng.helpers; package appeng.helpers;
import net.minecraft.block.BlockTorch; import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.IBlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumFacing.Axis; import net.minecraft.util.EnumFacing.Axis;
@ -34,15 +34,15 @@ import appeng.block.AEBaseBlock;
public class MetaRotation implements IOrientable public class MetaRotation implements IOrientable
{ {
private final boolean useFacing; private final IProperty<EnumFacing> facingProp;
private final IBlockAccess w; private final IBlockAccess w;
private final BlockPos pos; private final BlockPos pos;
public MetaRotation( final IBlockAccess world, final BlockPos pos, final boolean FullFacing ) public MetaRotation( final IBlockAccess world, final BlockPos pos, final IProperty<EnumFacing> facingProp )
{ {
this.w = world; this.w = world;
this.pos = pos; this.pos = pos;
this.useFacing = FullFacing; this.facingProp = facingProp;
} }
@Override @Override
@ -66,13 +66,12 @@ public class MetaRotation implements IOrientable
{ {
final IBlockState state = this.w.getBlockState( this.pos ); final IBlockState state = this.w.getBlockState( this.pos );
if( this.useFacing ) if( this.facingProp != null )
{ {
final EnumFacing f = state == null ? EnumFacing.UP : (EnumFacing) state.getValue( BlockTorch.FACING ); return state.getValue( facingProp );
return f;
} }
Axis a = state == null ? null : (Axis) state.getValue( AEBaseBlock.AXIS_ORIENTATION ); Axis a = state.getValue( AEBaseBlock.AXIS_ORIENTATION );
if( a == null ) if( a == null )
{ {
@ -96,9 +95,9 @@ public class MetaRotation implements IOrientable
{ {
if( this.w instanceof World ) if( this.w instanceof World )
{ {
if( this.useFacing ) if( facingProp != null )
{ {
( (World) this.w ).setBlockState( this.pos, this.w.getBlockState( this.pos ).withProperty( BlockTorch.FACING, up ) ); ( (World) this.w ).setBlockState( this.pos, this.w.getBlockState( this.pos ).withProperty( facingProp, up ) );
} }
else else
{ {