Merged stairs feature handler with block's one
Merged stairs feature handler with block's one. Relates to #9.
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4 changed files with 13 additions and 143 deletions
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@ -48,9 +48,6 @@ import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.property.ExtendedBlockState;
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import net.minecraftforge.common.property.IExtendedBlockState;
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import net.minecraftforge.common.property.IUnlistedProperty;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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@ -66,6 +63,7 @@ import appeng.helpers.ICustomCollision;
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import appeng.util.LookDirection;
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import appeng.util.Platform;
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public abstract class AEBaseBlock extends Block implements IAEFeature
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{
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@ -78,8 +76,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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private boolean hasSubtypes = false;
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private boolean isInventory = false;
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private IFeatureHandler handler;
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private String textureName;
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protected AxisAlignedBB boundingBox = FULL_BLOCK_AABB;
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@Override
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@ -131,7 +128,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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@Override
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protected BlockStateContainer createBlockState()
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{
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return new ExtendedBlockState( this, this.getAEStates(), new IUnlistedProperty[] {} );
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return new BlockStateContainer( this, this.getAEStates() );
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}
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protected IProperty[] getAEStates()
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@ -168,7 +165,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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}
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@Override
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public boolean isNormalCube(IBlockState state)
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public boolean isNormalCube( IBlockState state )
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{
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return this.isFullSize() && this.isOpaque();
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}
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@ -187,7 +184,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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{
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return boundingBox;
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}
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@Override
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public void addCollisionBoxToList( final IBlockState state, final World w, final BlockPos pos, final AxisAlignedBB bb, final List<AxisAlignedBB> out, final Entity e )
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{
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@ -211,7 +208,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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super.addCollisionBoxToList( state, w, pos, bb, out, e );
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}
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}
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@Override
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@SideOnly( Side.CLIENT )
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public AxisAlignedBB getSelectedBoundingBox( IBlockState state, final World w, final BlockPos pos )
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@ -297,7 +294,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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}
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@Override
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public final boolean isOpaqueCube(IBlockState state)
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public final boolean isOpaqueCube( IBlockState state )
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{
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return this.isOpaque();
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}
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@ -363,7 +360,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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}
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@Override
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public boolean hasComparatorInputOverride(IBlockState state)
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public boolean hasComparatorInputOverride( IBlockState state )
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{
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return this.isInventory();
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}
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@ -541,16 +538,6 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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return null;
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}
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public void setBlockTextureName( final String texture )
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{
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this.textureName = texture;
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}
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private String getTextureName()
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{
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return this.textureName;
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}
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public boolean isFullSize()
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{
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return this.isFullSize;
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@ -27,10 +27,10 @@ import com.google.common.base.Preconditions;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockStairs;
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import appeng.core.features.AEBlockFeatureHandler;
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import appeng.core.features.AEFeature;
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import appeng.core.features.IAEFeature;
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import appeng.core.features.IFeatureHandler;
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import appeng.core.features.StairBlockFeatureHandler;
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public abstract class AEBaseStairBlock extends BlockStairs implements IAEFeature
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@ -45,7 +45,7 @@ public abstract class AEBaseStairBlock extends BlockStairs implements IAEFeature
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Preconditions.checkNotNull( block.getUnlocalizedName() );
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Preconditions.checkArgument( block.getUnlocalizedName().length() > 0 );
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this.features = new StairBlockFeatureHandler( features, this, Optional.of( type ) );
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this.features = new AEBlockFeatureHandler( features, this, Optional.of( type ) );
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this.setUnlocalizedName( "stair." + type );
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this.setLightOpacity( 0 );
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@ -23,6 +23,7 @@ import java.util.EnumSet;
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import com.google.common.base.Optional;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.block.model.IBakedModel;
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import net.minecraft.client.renderer.block.model.ModelBakery;
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@ -35,7 +36,6 @@ import net.minecraftforge.fml.common.registry.GameRegistry;
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import net.minecraftforge.fml.relauncher.Side;
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import appeng.api.definitions.IBlockDefinition;
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import appeng.block.AEBaseBlock;
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import appeng.client.render.model.AEIgnoringStateMapper;
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import appeng.core.AppEng;
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import appeng.core.CreativeTab;
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@ -43,14 +43,14 @@ import appeng.core.CreativeTab;
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public final class AEBlockFeatureHandler implements IFeatureHandler
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{
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private final AEBaseBlock featured;
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private final Block featured;
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private final FeatureNameExtractor extractor;
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private final boolean enabled;
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private final BlockDefinition definition;
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private ResourceLocation registryName;
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public AEBlockFeatureHandler( final EnumSet<AEFeature> features, final AEBaseBlock featured, final Optional<String> subName )
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public AEBlockFeatureHandler( final EnumSet<AEFeature> features, final Block featured, final Optional<String> subName )
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{
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final ActivityState state = new FeaturedActiveChecker( features ).getActivityState();
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@ -1,117 +0,0 @@
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.core.features;
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import java.util.EnumSet;
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import com.google.common.base.Optional;
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import net.minecraft.block.BlockStairs;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.block.model.IBakedModel;
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import net.minecraft.client.renderer.block.model.ModelBakery;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.client.resources.IReloadableResourceManager;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.registry.IRegistry;
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import net.minecraftforge.client.model.ModelLoader;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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import net.minecraftforge.fml.relauncher.Side;
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import appeng.api.definitions.IBlockDefinition;
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import appeng.client.render.model.AEIgnoringStateMapper;
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import appeng.core.AppEng;
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import appeng.core.CreativeTab;
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public class StairBlockFeatureHandler implements IFeatureHandler
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{
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private final BlockStairs stairs;
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private final FeatureNameExtractor extractor;
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private final boolean enabled;
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private final BlockDefinition definition;
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private ResourceLocation registryName;
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public StairBlockFeatureHandler( final EnumSet<AEFeature> features, final BlockStairs stairs, final Optional<String> subName )
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{
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final ActivityState state = new FeaturedActiveChecker( features ).getActivityState();
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this.stairs = stairs;
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this.extractor = new FeatureNameExtractor( stairs.getClass(), subName );
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this.enabled = state == ActivityState.Enabled;
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this.definition = new BlockDefinition( stairs.getClass().getSimpleName(), stairs, state );
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}
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@Override
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public final boolean isFeatureAvailable()
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{
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return this.enabled;
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}
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@Override
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public final IBlockDefinition getDefinition()
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{
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return this.definition;
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}
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@Override
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public final void register( final Side side )
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{
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if( this.enabled )
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{
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final String name = this.extractor.get();
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this.stairs.setCreativeTab( CreativeTab.instance );
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this.stairs.setUnlocalizedName( "appliedenergistics2." + name );
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registryName = new ResourceLocation( AppEng.MOD_ID, name );
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Item item;
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GameRegistry.register( this.stairs.setRegistryName( registryName ) );
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GameRegistry.register( item = new ItemBlock( stairs ).setRegistryName( registryName ) );
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if( side == Side.CLIENT )
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{
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ModelBakery.registerItemVariants( item, registryName );
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}
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}
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}
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@Override
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public void registerModel()
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{
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Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register( this.definition.maybeItem().get(), 0, new ModelResourceLocation( registryName, "inventory" ) );
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}
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@Override
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public void registerStateMapper()
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{
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AEIgnoringStateMapper mapper = new AEIgnoringStateMapper( registryName );
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ModelLoader.setCustomStateMapper( this.stairs, mapper );
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( (IReloadableResourceManager) Minecraft.getMinecraft().getResourceManager() ).registerReloadListener( mapper );
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}
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@Override
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public void registerCustomModelOverride( IRegistry<ModelResourceLocation, IBakedModel> modelRegistry )
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{
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}
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}
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