Constant array init

This commit is contained in:
thatsIch 2015-09-30 14:25:59 +02:00
parent 2f65d41cd1
commit efecd4b8c1
1 changed files with 4 additions and 4 deletions

View File

@ -117,7 +117,7 @@ public class ModelGenerator
final FaceBakery faceBakery = new FaceBakery();
float tx=0,ty=0,tz=0;
final float[] defUVs = new float[] { 0, 0, 1, 1 };
final float[] defUVs = { 0, 0, 1, 1 };
public void setRenderBoundsFromBlock(
final Block block )
@ -313,7 +313,7 @@ public class ModelGenerator
if ( point == 4 )
{
brightness = -1;
final int[] vertData = new int[]{
final int[] vertData = {
Float.floatToRawIntBits( points[0][0] ),
Float.floatToRawIntBits( points[0][1] ),
Float.floatToRawIntBits( points[0][2] ),
@ -387,7 +387,7 @@ public class ModelGenerator
return MinecraftForgeClient.getRenderLayer() == EnumWorldBlockLayer.TRANSLUCENT;
}
final float[] quadsUV = new float[] {
final float[] quadsUV = {
0,
0,
1,
@ -457,7 +457,7 @@ public class ModelGenerator
to_a = 1.0f - to_a;
to_b = 1.0f - to_b;
final float[] afloat = new float[] {// :P
final float[] afloat = {// :P
16.0f * ( quadsUV[0] + quadsUV[2] * from_a + quadsUV[4] * from_b ), // 0
16.0f * ( quadsUV[1] + quadsUV[3] * from_a + quadsUV[5] * from_b ), // 1