Fixes how several UIs draw their item slots.

This commit is contained in:
Sebastian Hartte 2016-09-30 20:21:43 +02:00
parent 928f623f7e
commit fdd75ef3a8
6 changed files with 257 additions and 192 deletions

View File

@ -54,6 +54,7 @@ import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
import appeng.api.storage.data.IAEItemStack;
@ -62,7 +63,7 @@ import appeng.client.gui.widgets.ITooltip;
import appeng.client.me.InternalSlotME;
import appeng.client.me.SlotDisconnected;
import appeng.client.me.SlotME;
import appeng.client.render.AppEngRenderItem;
import appeng.client.render.StackSizeRenderer;
import appeng.container.AEBaseContainer;
import appeng.container.slot.AppEngCraftingSlot;
import appeng.container.slot.AppEngSlot;
@ -76,6 +77,7 @@ import appeng.container.slot.SlotOutput;
import appeng.container.slot.SlotPatternTerm;
import appeng.container.slot.SlotRestrictedInput;
import appeng.core.AELog;
import appeng.core.AppEng;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketInventoryAction;
import appeng.core.sync.packets.PacketSwapSlots;
@ -91,7 +93,7 @@ public abstract class AEBaseGui extends GuiContainer
private final List<InternalSlotME> meSlots = new LinkedList<InternalSlotME>();
// drag y
private final Set<Slot> drag_click = new HashSet<Slot>();
private final AppEngRenderItem aeRenderItem = new AppEngRenderItem( Minecraft.getMinecraft().renderEngine, Minecraft.getMinecraft().getRenderItem().getItemModelMesher().getModelManager(), Minecraft.getMinecraft().getItemColors() );
private final StackSizeRenderer stackSizeRenderer = new StackSizeRenderer();
private GuiScrollbar myScrollBar = null;
private boolean disableShiftClick = false;
private Stopwatch dbl_clickTimer = Stopwatch.createStarted();
@ -215,12 +217,12 @@ public abstract class AEBaseGui extends GuiContainer
lines = Lists.newArrayList( lines ); // Make a copy
// Make the first line white
lines.set( 0, "\u00a7f" + lines.get( 0 ) );
lines.set( 0, TextFormatting.WHITE + lines.get( 0 ) );
// All lines after the first are colored gray
for( int i = 1; i < lines.size(); i++ )
{
lines.set(i, "\u00a77" + lines.get(i));
lines.set(i, TextFormatting.GRAY + lines.get(i));
}
this.drawHoveringText( lines, x, y, fontRendererObj );
@ -699,11 +701,14 @@ public abstract class AEBaseGui extends GuiContainer
return ( (AEBaseContainer) this.inventorySlots ).getCustomName();
}
private void drawSlot( final Slot s )
/**
* This overrides the base-class method through some access transformer hackery...
*/
public void drawSlot( final Slot s )
{
if( s instanceof SlotME )
{
final RenderItem pIR = this.setItemRender( this.aeRenderItem );
try
{
this.zLevel = 100.0F;
@ -719,15 +724,17 @@ public abstract class AEBaseGui extends GuiContainer
this.zLevel = 0.0F;
this.itemRender.zLevel = 0.0F;
this.aeRenderItem.setAeStack( ( (SlotME) s ).getAEStack() );
// Annoying but easier than trying to splice into render item
this.safeDrawSlot( new Size1Slot( s ) );
stackSizeRenderer.renderStackSize( fontRendererObj, ( (SlotME) s ).getAEStack(), s.getStack(), s.xDisplayPosition, s.yDisplayPosition );
this.safeDrawSlot( s );
}
catch( final Exception err )
{
AELog.warn( "[AppEng] AE prevented crash while drawing slot: " + err.toString() );
}
this.setItemRender( pIR );
return;
}
else
@ -759,18 +766,18 @@ public abstract class AEBaseGui extends GuiContainer
final float par4 = uv_y * 16;
final Tessellator tessellator = Tessellator.getInstance();
final VertexBuffer VertexBuffer = tessellator.getBuffer();
final VertexBuffer vb = tessellator.getBuffer();
vb.begin( GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR );
VertexBuffer.begin( GL11.GL_QUADS, DefaultVertexFormats.ITEM );
;
final float f1 = 0.00390625F;
final float f = 0.00390625F;
final float par6 = 16;
VertexBuffer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + 0, par2 + par6, this.zLevel ).tex( ( par3 + 0 ) * f, ( par4 + par6 ) * f1 ).endVertex();
vb.pos( par1 + 0, par2 + par6, this.zLevel ).tex( ( par3 + 0 ) * f, ( par4 + par6 ) * f1 ).color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).endVertex();
final float par5 = 16;
VertexBuffer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + par5, par2 + par6, this.zLevel ).tex( ( par3 + par5 ) * f, ( par4 + par6 ) * f1 ).endVertex();
VertexBuffer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + par5, par2 + 0, this.zLevel ).tex( ( par3 + par5 ) * f, ( par4 + 0 ) * f1 ).endVertex();
VertexBuffer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + 0, par2 + 0, this.zLevel ).tex( ( par3 + 0 ) * f, ( par4 + 0 ) * f1 ).endVertex();
vb.pos( par1 + par5, par2 + par6, this.zLevel ).tex( ( par3 + par5 ) * f, ( par4 + par6 ) * f1 ).color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).endVertex();
vb.pos( par1 + par5, par2 + 0, this.zLevel ).tex( ( par3 + par5 ) * f, ( par4 + 0 ) * f1 ).color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).endVertex();
vb.pos( par1 + 0, par2 + 0, this.zLevel ).tex( ( par3 + 0 ) * f, ( par4 + 0 ) * f1 ).color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).endVertex();
tessellator.draw();
}
catch( final Exception err )
@ -866,7 +873,7 @@ public abstract class AEBaseGui extends GuiContainer
public void bindTexture( final String file )
{
final ResourceLocation loc = new ResourceLocation( "appliedenergistics2", "textures/" + file );
final ResourceLocation loc = new ResourceLocation( AppEng.MOD_ID, "textures/" + file );
this.mc.getTextureManager().bindTexture( loc );
}
protected GuiScrollbar getScrollBar()

View File

@ -26,6 +26,7 @@ import java.util.Locale;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.text.TextFormatting;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.me.SlotME;
@ -69,7 +70,7 @@ public abstract class AEBaseMEGui extends AEBaseGui
final String formattedAmount = NumberFormat.getNumberInstance( Locale.US ).format( myStack.getStackSize() );
final String format = String.format( local, formattedAmount );
currentToolTip.add( "\u00a77" + format );
currentToolTip.add( TextFormatting.GRAY + format );
}
if( myStack.getCountRequestable() > 0 )
@ -78,7 +79,7 @@ public abstract class AEBaseMEGui extends AEBaseGui
final String formattedAmount = NumberFormat.getNumberInstance( Locale.US ).format( myStack.getCountRequestable() );
final String format = String.format( local, formattedAmount );
currentToolTip.add( "\u00a77" + format );
currentToolTip.add( TextFormatting.GRAY + format );
}
}
else if( stack.stackSize > BigNumber || ( stack.stackSize > 1 && stack.isItemDamaged() ) )
@ -87,7 +88,7 @@ public abstract class AEBaseMEGui extends AEBaseGui
final String formattedAmount = NumberFormat.getNumberInstance( Locale.US ).format( stack.stackSize );
final String format = String.format( local, formattedAmount );
currentToolTip.add( "\u00a77" + format );
currentToolTip.add( TextFormatting.GRAY + format );
}
}
}

View File

@ -0,0 +1,116 @@
package appeng.client.gui;
import javax.annotation.Nullable;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
/**
* A proxy for a slot that will always return an itemstack with size 1, if there is an item in the slot.
* Used to prevent the default item count from rendering.
*/
class Size1Slot extends Slot
{
private final Slot delegate;
public Size1Slot( Slot delegate )
{
super( delegate.inventory, delegate.getSlotIndex(), delegate.xDisplayPosition, delegate.yDisplayPosition );
this.delegate = delegate;
}
@Nullable
@Override
public ItemStack getStack()
{
ItemStack orgStack = delegate.getStack();
if( orgStack != null )
{
ItemStack modifiedStack = orgStack.copy();
modifiedStack.stackSize = 1;
return modifiedStack;
}
return null;
}
@Override
public boolean getHasStack()
{
return delegate.getHasStack();
}
@Override
public boolean isHere( IInventory inv, int slotIn )
{
return delegate.isHere( inv, slotIn );
}
@Override
public int getSlotStackLimit()
{
return delegate.getSlotStackLimit();
}
@Override
public int getItemStackLimit( ItemStack stack )
{
return delegate.getItemStackLimit( stack );
}
@Override
@Nullable
@SideOnly( Side.CLIENT)
public String getSlotTexture()
{
return delegate.getSlotTexture();
}
@Override
public boolean canTakeStack( EntityPlayer playerIn )
{
return delegate.canTakeStack( playerIn );
}
@Override
@SideOnly( Side.CLIENT)
public boolean canBeHovered()
{
return delegate.canBeHovered();
}
@Override
@SideOnly( Side.CLIENT)
public ResourceLocation getBackgroundLocation()
{
return delegate.getBackgroundLocation();
}
@Override
@SideOnly( Side.CLIENT)
public TextureAtlasSprite getBackgroundSprite()
{
return delegate.getBackgroundSprite();
}
@Override
public int getSlotIndex()
{
return delegate.getSlotIndex();
}
@Override
public boolean isSameInventory( Slot other )
{
return delegate.isSameInventory( other );
}
}

View File

@ -1,169 +0,0 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render;
import javax.annotation.Nonnull;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.RenderItem;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.block.model.ModelManager;
import net.minecraft.client.renderer.color.ItemColors;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.item.ItemStack;
import appeng.api.storage.data.IAEItemStack;
import appeng.core.AEConfig;
import appeng.core.localization.GuiText;
import appeng.util.ISlimReadableNumberConverter;
import appeng.util.IWideReadableNumberConverter;
import appeng.util.ReadableNumberConverter;
/**
* @author AlgorithmX2
* @author thatsIch
* @version rv2
* @since rv0
*/
public class AppEngRenderItem extends RenderItem
{
public AppEngRenderItem( final TextureManager textureManager, final ModelManager modelManager, final ItemColors itemColors )
{
super( textureManager, modelManager, itemColors );
}
private static final ISlimReadableNumberConverter SLIM_CONVERTER = ReadableNumberConverter.INSTANCE;
private static final IWideReadableNumberConverter WIDE_CONVERTER = ReadableNumberConverter.INSTANCE;
private IAEItemStack aeStack = null;
@Override
public void renderItemOverlayIntoGUI( final FontRenderer fontRenderer, final ItemStack is, final int xPos, final int yPos, final String text )
{
if( is != null )
{
final float scaleFactor = AEConfig.instance.useTerminalUseLargeFont() ? 0.85f : 0.5f;
final float inverseScaleFactor = 1.0f / scaleFactor;
final int offset = AEConfig.instance.useTerminalUseLargeFont() ? 0 : -1;
final boolean unicodeFlag = fontRenderer.getUnicodeFlag();
fontRenderer.setUnicodeFlag( false );
if( is.getItem().showDurabilityBar( is ) )
{
final double health = is.getItem().getDurabilityForDisplay( is );
final int j1 = (int) Math.round( 13.0D - health * 13.0D );
final int k = (int) Math.round( 255.0D - health * 255.0D );
GL11.glDisable( GL11.GL_LIGHTING );
GL11.glDisable( GL11.GL_DEPTH_TEST );
GL11.glDisable( GL11.GL_TEXTURE_2D );
GL11.glDisable( GL11.GL_ALPHA_TEST );
GL11.glDisable( GL11.GL_BLEND );
final Tessellator tessellator = Tessellator.getInstance();
final VertexBuffer wr = tessellator.getBuffer();
final int l = 255 - k << 16 | k << 8;
final int i1 = ( 255 - k ) / 4 << 16 | 16128;
this.renderQuad( tessellator, xPos + 2, yPos + 13, 13, 2, 0 );
this.renderQuad( tessellator, xPos + 2, yPos + 13, 12, 1, i1 );
this.renderQuad( tessellator, xPos + 2, yPos + 13, j1, 1, l );
GL11.glEnable( GL11.GL_ALPHA_TEST );
GL11.glEnable( GL11.GL_TEXTURE_2D );
GL11.glEnable( GL11.GL_LIGHTING );
GL11.glEnable( GL11.GL_DEPTH_TEST );
GL11.glColor4f( 1.0F, 1.0F, 1.0F, 1.0F );
}
if( is.stackSize == 0 )
{
final String craftLabelText = AEConfig.instance.useTerminalUseLargeFont() ? GuiText.LargeFontCraft.getLocal() : GuiText.SmallFontCraft.getLocal();
GL11.glDisable( GL11.GL_LIGHTING );
GL11.glDisable( GL11.GL_DEPTH_TEST );
GL11.glPushMatrix();
GL11.glScaled( scaleFactor, scaleFactor, scaleFactor );
final int X = (int) ( ( (float) xPos + offset + 16.0f - fontRenderer.getStringWidth( craftLabelText ) * scaleFactor ) * inverseScaleFactor );
final int Y = (int) ( ( (float) yPos + offset + 16.0f - 7.0f * scaleFactor ) * inverseScaleFactor );
fontRenderer.drawStringWithShadow( craftLabelText, X, Y, 16777215 );
GL11.glPopMatrix();
GL11.glEnable( GL11.GL_LIGHTING );
GL11.glEnable( GL11.GL_DEPTH_TEST );
}
final long amount = this.aeStack != null ? this.aeStack.getStackSize() : is.stackSize;
if( amount != 0 )
{
final String stackSize = this.getToBeRenderedStackSize( amount );
GL11.glDisable( GL11.GL_LIGHTING );
GL11.glDisable( GL11.GL_DEPTH_TEST );
GL11.glPushMatrix();
GL11.glScaled( scaleFactor, scaleFactor, scaleFactor );
final int X = (int) ( ( (float) xPos + offset + 16.0f - fontRenderer.getStringWidth( stackSize ) * scaleFactor ) * inverseScaleFactor );
final int Y = (int) ( ( (float) yPos + offset + 16.0f - 7.0f * scaleFactor ) * inverseScaleFactor );
fontRenderer.drawStringWithShadow( stackSize, X, Y, 16777215 );
GL11.glPopMatrix();
GL11.glEnable( GL11.GL_LIGHTING );
GL11.glEnable( GL11.GL_DEPTH_TEST );
}
fontRenderer.setUnicodeFlag( unicodeFlag );
}
}
private void renderQuad( final Tessellator par1Tessellator, final int par2, final int par3, final int par4, final int par5, final int par6 )
{
final VertexBuffer wr = par1Tessellator.getBuffer();
wr.begin( GL11.GL_QUADS, DefaultVertexFormats.ITEM );
wr.color( ( par6 >> 16 ) & 0xff, ( par6 >> 8 ) & 0xff, ( par6 ) & 0xff, ( par6 >> 24 ) & 0xff ).pos( par2, par3, 0.0D ).endVertex();
wr.color( ( par6 >> 16 ) & 0xff, ( par6 >> 8 ) & 0xff, ( par6 ) & 0xff, ( par6 >> 24 ) & 0xff ).pos( par2, par3 + par5, 0.0D ).endVertex();
wr.color( ( par6 >> 16 ) & 0xff, ( par6 >> 8 ) & 0xff, ( par6 ) & 0xff, ( par6 >> 24 ) & 0xff ).pos( par2 + par4, par3 + par5, 0.0D ).endVertex();
wr.color( ( par6 >> 16 ) & 0xff, ( par6 >> 8 ) & 0xff, ( par6 ) & 0xff, ( par6 >> 24 ) & 0xff ).pos( par2 + par4, par3, 0.0D ).endVertex();
par1Tessellator.draw();
}
private String getToBeRenderedStackSize( final long originalSize )
{
if( AEConfig.instance.useTerminalUseLargeFont() )
{
return SLIM_CONVERTER.toSlimReadableForm( originalSize );
}
else
{
return WIDE_CONVERTER.toWideReadableForm( originalSize );
}
}
public IAEItemStack getAeStack()
{
return this.aeStack;
}
public void setAeStack( @Nonnull final IAEItemStack aeStack )
{
this.aeStack = aeStack;
}
}

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@ -0,0 +1,110 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.item.ItemStack;
import appeng.api.storage.data.IAEItemStack;
import appeng.core.AEConfig;
import appeng.core.localization.GuiText;
import appeng.util.ISlimReadableNumberConverter;
import appeng.util.IWideReadableNumberConverter;
import appeng.util.ReadableNumberConverter;
/**
* @author AlgorithmX2
* @author thatsIch
* @version rv2
* @since rv0
*/
public class StackSizeRenderer
{
private static final ISlimReadableNumberConverter SLIM_CONVERTER = ReadableNumberConverter.INSTANCE;
private static final IWideReadableNumberConverter WIDE_CONVERTER = ReadableNumberConverter.INSTANCE;
public void renderStackSize( FontRenderer fontRenderer, IAEItemStack aeStack, ItemStack is, int xPos, int yPos )
{
if( is != null )
{
final float scaleFactor = AEConfig.instance.useTerminalUseLargeFont() ? 0.85f : 0.5f;
final float inverseScaleFactor = 1.0f / scaleFactor;
final int offset = AEConfig.instance.useTerminalUseLargeFont() ? 0 : -1;
final boolean unicodeFlag = fontRenderer.getUnicodeFlag();
fontRenderer.setUnicodeFlag( false );
if( is.stackSize == 0 )
{
final String craftLabelText = AEConfig.instance.useTerminalUseLargeFont() ? GuiText.LargeFontCraft.getLocal() : GuiText.SmallFontCraft.getLocal();
GlStateManager.disableLighting();
GlStateManager.disableDepth();
GlStateManager.disableBlend();
GL11.glPushMatrix();
GL11.glScaled( scaleFactor, scaleFactor, scaleFactor );
final int X = (int) ( ( (float) xPos + offset + 16.0f - fontRenderer.getStringWidth( craftLabelText ) * scaleFactor ) * inverseScaleFactor );
final int Y = (int) ( ( (float) yPos + offset + 16.0f - 7.0f * scaleFactor ) * inverseScaleFactor );
fontRenderer.drawStringWithShadow( craftLabelText, X, Y, 16777215 );
GL11.glPopMatrix();
GlStateManager.enableLighting();
GlStateManager.enableDepth();
GlStateManager.enableBlend();
}
final long amount = aeStack != null ? aeStack.getStackSize() : is.stackSize;
if( amount != 0 )
{
final String stackSize = this.getToBeRenderedStackSize( amount );
GlStateManager.disableLighting();
GlStateManager.disableDepth();
GlStateManager.disableBlend();
GL11.glPushMatrix();
GL11.glScaled( scaleFactor, scaleFactor, scaleFactor );
final int X = (int) ( ( (float) xPos + offset + 16.0f - fontRenderer.getStringWidth( stackSize ) * scaleFactor ) * inverseScaleFactor );
final int Y = (int) ( ( (float) yPos + offset + 16.0f - 7.0f * scaleFactor ) * inverseScaleFactor );
fontRenderer.drawStringWithShadow( stackSize, X, Y, 16777215 );
GL11.glPopMatrix();
GlStateManager.enableLighting();
GlStateManager.enableDepth();
GlStateManager.enableBlend();
}
fontRenderer.setUnicodeFlag( unicodeFlag );
}
}
private String getToBeRenderedStackSize( final long originalSize )
{
if( AEConfig.instance.useTerminalUseLargeFont() )
{
return SLIM_CONVERTER.toSlimReadableForm( originalSize );
}
else
{
return WIDE_CONVERTER.toWideReadableForm( originalSize );
}
}
}

View File

@ -20,7 +20,6 @@ package appeng.transformer.asm;
import java.util.Iterator;
import javax.annotation.Nullable;
import com.google.common.collect.HashMultimap;
@ -52,6 +51,7 @@ public final class ASMTweaker implements IClassTransformer
@Reflected
public ASMTweaker()
{
this.privateToPublicMethods.put( "net.minecraft.client.gui.inventory.GuiContainer", new PublicLine( "drawSlot", "(Lnet/minecraft/inventory/Slot;)V" ) );
this.privateToPublicMethods.put( "net.minecraft.client.gui.inventory.GuiContainer", new PublicLine( "func_146977_a", "(Lnet/minecraft/inventory/Slot;)V" ) );
this.privateToPublicMethods.put( "net.minecraft.client.gui.inventory.GuiContainer", new PublicLine( "a", "(Lzk;)V" ) );
@ -91,7 +91,7 @@ public final class ASMTweaker implements IClassTransformer
{
for( final MethodNode mn : classNode.methods )
{
if( mn.name.equals( "func_146977_a" ) || ( mn.name.equals( "a" ) && mn.desc.equals( "(Lzk;)V" ) ) )
if( mn.name.equals( "drawSlot" ) || mn.name.equals( "func_146977_a" ) || ( mn.name.equals( "a" ) && mn.desc.equals( "(Lzk;)V" ) ) )
{
final MethodNode newNode = new MethodNode( Opcodes.ACC_PUBLIC, "func_146977_a_original", mn.desc, mn.signature, EXCEPTIONS );
newNode.instructions.add( new VarInsnNode( Opcodes.ALOAD, 0 ) );
@ -115,7 +115,7 @@ public final class ASMTweaker implements IClassTransformer
if( in.getOpcode() == Opcodes.INVOKESPECIAL )
{
final MethodInsnNode n = (MethodInsnNode) in;
if( n.name.equals( "func_146977_a" ) || ( n.name.equals( "a" ) && n.desc.equals( "(Lzk;)V" ) ) )
if( n.name.equals( "drawSlot" ) || n.name.equals( "func_146977_a" ) || ( n.name.equals( "a" ) && n.desc.equals( "(Lzk;)V" ) ) )
{
this.log( n.name + n.desc + " - Invoke Virtual" );
mn.instructions.insertBefore( n, new MethodInsnNode( Opcodes.INVOKEVIRTUAL, n.owner, n.name, n.desc, false ) );