AlgorithmX2
12c0abbac6
Crafting calculations are now synchronized with the world thread to prevent possible CME's
2014-06-22 23:50:56 -05:00
AlgorithmX2
ff9a10b926
Crafting is virtually working 100%
2014-06-22 02:00:38 -05:00
AlgorithmX2
65e9e272c4
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-21 11:57:38 -05:00
AlgorithmX2
dd9c85e43e
Prevent block updates while loading parts; Should fix http://openeye.openmods.info/crashes/baf3e72a51ad8a5b8680ec24a819bc86
2014-06-20 12:12:48 -05:00
AlgorithmX2
6cbc5aa953
Recursive crafting works.
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MA's can accept pushes.
Interfaces no alter pushing behavior depending on ICraftingMachine settings.
Fixed bug where crafting would record items that don't exist as available for the initial pull.
2014-06-20 02:12:39 -05:00
AlgorithmX2
fea125a993
implement validForPass on network code.
2014-06-20 02:10:54 -05:00
AlgorithmX2
d1b91bb490
Fix pattern corruption.
2014-06-20 02:10:28 -05:00
AlgorithmX2
04797294bb
implemented validForPass on all inventory handlers; allowed crafting to skip second pass.
2014-06-20 02:10:02 -05:00
AlgorithmX2
755e87f006
Fixed bug with accelerator detection.
2014-06-20 02:07:52 -05:00
AlgorithmX2
e732304cac
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-19 20:19:28 -05:00
AlgorithmX2
5c0ac30bf9
Prevent Config from saving during loading process.
2014-06-19 16:15:34 -05:00
AlgorithmX2
f574f7533d
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-19 01:36:07 -05:00
AlgorithmX2
77dcf6c5cf
Fix Storage bus when tiles change without blocks.
2014-06-19 01:35:46 -05:00
AlgorithmX2
b8a8f2f202
Crafting is now possible ( not complete but possible )
2014-06-19 01:28:45 -05:00
AlgorithmX2
32ee57c3a9
Separated Crafting job into a worker thread.
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Crafting calculation can be canceled.
Hooked up a crafting calculation launch and the confirmation GUI.
2014-06-18 01:23:37 -05:00
AlgorithmX2
0a18f2d926
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-17 23:36:53 -05:00
AlgorithmX2
d7ca8e519a
Improve No Biomes crash, and don't register Spatial if spatial is disabled.
2014-06-17 16:46:01 -05:00
AlgorithmX2
6084ac4e80
Fix Failed Insert Loop in IO Port.
2014-06-17 16:45:26 -05:00
AlgorithmX2
f807f18239
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-16 22:55:57 -05:00
AlgorithmX2
ba27380edf
Fixed Bug: #0500 - Craftable Invalid Items
2014-06-16 22:44:17 -05:00
AlgorithmX2
d287b30c01
Fixed http://openeye.openmods.info/crashes/2d45b58c95514ec3d9a1b49703e53de9
2014-06-16 22:43:41 -05:00
AlgorithmX2
83d3a3aadb
Crafting calculator now supports damageable items, and ore dictionary stuff in primitive form.
2014-06-16 22:36:35 -05:00
AlgorithmX2
1632d2d72e
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
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Conflicts:
items/tools/powered/ToolMassCannon.java
2014-06-16 00:51:51 -05:00
AlgorithmX2
472d5cb1c0
Request Crafting Packet.
2014-06-16 00:49:37 -05:00
AlgorithmX2
92f728be67
Crafting Calculator mostly works now - is missing features however.
2014-06-16 00:48:43 -05:00
AlgorithmX2
730200ed8d
Multi-block clean up should be cleaner now.
2014-06-13 14:39:36 -05:00
AlgorithmX2
ed85b174c6
Fuzzy no longer matches ore dictionary less items as the same.
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aka Bug: #0534 - Import Bus with Fuzzy Card does not work with damaged items
2014-06-13 13:42:38 -05:00
AlgorithmX2
0324dc62b9
Creative Tab now available server side; fixes https://github.com/Dynious/RefinedRelocation/issues/83
2014-06-13 13:41:50 -05:00
AlgorithmX2
4763069fab
Removed Vec3Pool
2014-06-13 12:42:09 -05:00
AlgorithmX2
5dec6e7003
Cell Type Usage Fixed.
2014-06-12 09:37:08 -05:00
AlgorithmX2
e0ebec1a60
Umm crafting calculation needs some thought...
2014-06-12 09:18:39 -05:00
AlgorithmX2
734663f521
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-11 00:44:00 -05:00
AlgorithmX2
4f4dbc4307
Fixed Crash with Fuzzy Upgrade in Export Bus.
2014-06-11 00:22:55 -05:00
AlgorithmX2
ef2e3bc7cb
Seeds now make sense with item automation.
2014-06-11 00:21:03 -05:00
AlgorithmX2
7e737966b8
Fix for Cable BB Update.
2014-06-11 00:20:25 -05:00
AlgorithmX2
bbfa43dd92
Breaking and Damaging Particles for cables now work properly.
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Breaking Animation now works on Cables as expected.
Cable now has a bounding box where it touches parts.
2014-06-11 00:14:37 -05:00
AlgorithmX2
d807812bc8
Buffer changes from Interest List.
2014-06-10 12:16:14 -05:00
AlgorithmX2
70fe6b4bae
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-09 21:48:25 -05:00
AlgorithmX2
a73109b62e
Fixed http://openeye.openmods.info/crashes/1cc02c8016ddc5ec81efb429f5653ad0
2014-06-09 21:22:35 -05:00
AlgorithmX2
77f9a22d03
Use sendRuntimeMessage
2014-06-09 20:42:48 -05:00
AlgorithmX2
abb2eddfca
Add Version Checker Support.
2014-06-09 20:21:41 -05:00
AlgorithmX2
652d2e6018
Also Cables no longer glow in the dark :P
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Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
Conflicts:
core/localization/GuiText.java
2014-06-08 21:13:53 -05:00
AlgorithmX2
76de1cf185
Item Tunnels now cycle Outputs.
2014-06-08 18:54:38 -05:00
AlgorithmX2
3d8a129531
Fixed Bug: #0518 - Using the WAT and switch via quickslots closes WAT GUI
2014-06-08 18:10:25 -05:00
AlgorithmX2
8dcf25a652
Fixed a bug where RF and IC2 tunnels could vaporize them selves.
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Fixed Bug: #0514 - An unknown error occurs frequently
2014-06-08 18:10:19 -05:00
AlgorithmX2
a1acc1d2d3
More NEI Shinanigans.
2014-06-08 17:30:17 -05:00
AlgorithmX2
0c4e285f9d
Added NEI Recipe for Charged Quartz.
2014-06-08 16:24:21 -05:00
AlgorithmX2
fbe4eebe17
Prioritize powered networks, fixes a glitch with tunnels connecting.
2014-06-08 11:26:33 -05:00
AlgorithmX2
44986692ef
Pattern progress.
2014-06-08 11:25:46 -05:00
AlgorithmX2
87bd8f3c22
Merge branch 'master' of https://bitbucket.org/AlgorithmX2/appliedenergistics2 into rv1
2014-06-07 23:29:57 -05:00